The City of Ulfast
(x1)

(8)
3
1
1
3
6โ
3
[2090]





Gondor.
Noble.
If Éomer is in play, Lothíriel gains the Rohan trait.
Response: After Lothíriel commits to a quest, choose an ally in your hand. If that ally shares a Trait with her, put that ally into play exhausted and committed to the quest. At the end of the phase, if that ally is still in play, shuffle it into your deck.
The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)

The City of Ulfast
(x3)
The City of Ulfast
(x1)

The City of Ulfast
(x3/x2)

The City of Ulfast
(x2/x1)

The City of Ulfast
(x2)

The City of Ulfast
(x2)

The City of Ulfast
(x3/x2)

The City of Ulfast
(x2)

The City of Ulfast
(x3/x2)

The City of Ulfast
(x2)

The City of Ulfast
(x3/x1)

When Revealed: Each player must choose: either City Guard makes an attack against you, or raise your threat by X, where X is 1 more than the number of allies you control.
Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, excess damage must be assigned among characters you control.
The City of Ulfast
(x3)

The City of Ulfast
(x1)

The City of Ulfast
(x1)
10
[4158]

Your deck cannot include ally cards.
Each of your heroes can have 1 additional restricted attachment. Reduce the cost of the first restricted attachment you play on each of your heroes each round by 1.
Refresh Action: If each of your heroes has at least 2 restricted attachments, flip this card over.
Each of your heroes can have 1 additional restricted attachment and gets +1 Willpower for each restricted attachment on it.
Action: Exhaust this card to heal 1 damage from each of your heroes.
The City of Ulfast
(x1)

The City of Ulfast
(x1)

The City of Ulfast
(x1)

The City of Ulfast
(x1)

4A-B
(20)
When Revealed: Shuffle the encounter discard pile into the encounter deck and discard cards from the top until X enemies are discarded. X is the number of players. Add each enemy discarded this way to the staging area.
City Guard cannot have more than 20 damage, and it gets -5 engagement cost for each resource here.
Forced: At the end of the round, place 1 resource here.
This stage cannot be defeated while City Guardhas hit points remaining. When this stage is defeated, the players win the game.