

2
3
3
While any player has 3 or more cards in hand, Dunland Prowler gains Surge.
While any player has 5 or more cards in hand, Dunland Prowler gets +1
.
...the wild men of the Dunland fells. –The Two Towers


1
2
4
While engaged with a player, Dunlending Bandit gets +1
for each card in that player's hand.

Shadow: Attacking enemy gets +1
(+2
instead if the defending player has at least 3 cards in his hand).


5
3
5
Forced: After Dunland Raider engages a player, that player must deal X damage divided among characters he controls where X equals the number of cards in his hand.

Shadow: Discard an attachment you control.


4
2
3
When Revealed: Each player draws a card.
Forced: After a player draws any number of cards, Dunland Tribesman gets +1
until the end of the round.

Shadow: Attacking enemy gets +1
.


5
3
6
Forced: After Dunland Chieftain engages a player, discard X cards from the top of the encounter deck where X is the number of cards in the engages player's hand. Put the topmost Dunland enemy discarded this way into play engaged with that player.


2
1
4
Forced: After the engaged player draws any number of cards. Dunland Berserker makes an immediate attack.

Shadow: Attacking enemy makes an additional attack after this one.