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Scenario Encounter
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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
Region Archetype Age
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Results: 101 - 150 of 165 Cards
The Treason of Saruman (x1)
40 4 3 4 5
Orc. Mordor.

Forced: After Grishn kh enters play, the first player attached 1 of the Captives to him. If Grishn kh is defeated, place the attached Captive faceup underneath To Isengard!

Forced: At the end of the quest phase, deal 1 damage to the attached Captive.

The Treason of Saruman (x1)
50 4 6 4 6
Istari. Traitor.

Indestructible.Immune to player card effects. Cannot leave the staging area.

Forced: When Saruman is dealt a shadow card with a Wizardry effect, the defending player resolves that Wizardry effect as if he is the only player in the game.

The Treason of Saruman (x1/x0)
1 3 2 3 3
Rohan. Traitor.

Doomed 2.

Forced: After Gríma attacks a player, that player shuffles Gríma back into the encounter deck and reveals an encounter card.

Shadow: This attack is considered undefended.

The Land of Shadow (x1)
50 4 4 4 8
Creature. Spider.

Indestructible.Cannot have attachments.

Shelob gets +1 Threat for each resource on her.

Forced: At the beginning of the quest phase, either place 1 resource on Shelob, or she makes an immediate attack against the first player.

The Land of Shadow (x1)
30 2 2 2 5
Gollum.

Immune to non- player card effects. Gollum engages the first player.

Forced: After Gollum engages the first player during the refresh phase, he makes an immediate attack.

Forced: When Gollum is defeated, flip him to Sméagol and exhaust Sméagol.

The Flame of the West (x1/x0)
38 4 5 2 5
Harad.

Cannot have attachments or be attacked by more than 1 character at a time.

When Revealed: The Black Serpent makes an immediate attack against the first player.

...he was filled with a red wrath and shouted aloud, and displaying his standard, black serpent upon scarlet, he came... –The Return of the King

The Flame of the West (x1)
50 X 6 2 8
Undead. Oathbreaker.

Phantom. Immune to player card effects.

X is twice the number of players in the game.

Forced: When Army of the Dead attacks, you must either attach a set aside Overcome by Fear to your threat dial, or discard an ally you control.

The Flame of the West (x1)
50 6 6 6 14
Nazgûl. Captain.

Immune to player card effects.

Cannot be optionally engaged or take damage.

Forced: At the beginning of the quest phase, discard cards from the encounter deck until an enemy is discarded. Add the discarded enemy to the staging area.

The Flame of the West (x1)
50 6 6 6 14
Nazgûl. Sorcerer.

Only the engaged player can declare attackers against the Witch-king.

Forced: At the beginning of the encounter phase, The Witch-king engages the first player. Then, it makes an immediate attack.

"No living man may hinder me!" –The Return of the King

The Mountain of Fire (x1)
46 4 5 4 6
Orc. Uruk.

Cannot have attachments. Cannot take non-combat damage.

Allies cannot attack or defend against Shagrat.

Forced: After progress is placed on the quest, Shagrat gets -X engagement cost until the end of the round. X is the amount of progress just placed.

The Mountain of Fire (x1/x0)
36 3 4 3 5
Orc. Uruk.

Cannot have attachments.

Forced: After Gorbag engages you, it makes an immediate attack.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Mountain of Fire (x1)
99 4 6 5 11
Mordor.

Immune to player card effects. Cannot leave the staging area.

Forced: After a player cancels a 'when revealed' effect, The Mouth of Sauron makes an immediate attack against that player.

The Lieutenant of the Tower of Barad–d–r he was...
–The Return of the King

The Mountain of Fire (x1)
99 2 2 2 5
Gollum.

Surge. Immune to non- player card effects.

Gollum engages the first player.

*Forced: After Gollum is discarded during a Fortitude test, put him into play engaged with the first player. Then, choose an encounter card discarded from this test and ignore its icons.

*

The Mountain of Fire (x1)
50 2 5 2 4
Mordor.

Immune to player card effects. Cannot be optionally engaged.

Forced: When The Two Watchers deals any amount of damage, cancel that damage and raise the defending player's threat by X instead. X is the amount of damage just canceled.

The Massing at Osgiliath (x1)
40 6 6 6 11
Nazg√l. Captain.

Players cannot play attachments on The Witch-king.

While The Witch-king is in the staging area, each character gets -1 Willpower.

Forced: After The Witch-king attacks, he returns to the staging area unless the defending player raises his threat by 3.

The Battle of Lake-town (x3)
40 7 5 9 20
Dragon.

Immune to player card effects.

When Revealed: Smaug the Mighty makes an immediate attack against each player (deal and resolve a shodow card for each attack).

The Battle of Lake-town (x3)
35 6 7 7 20
Dragon.

Immune to player card effects.

When Revealed: Resolve all burn damage from all locations in play

"My armour is like tenfold shields, my teeth are swords, my claws spears, the shock of my tail a thunderbolt, my wings a hurrican, and my breath death!"—The Hobbit

The Battle of Lake-town (x3)
30 5 8 8 20
Dragon.

Immune to player card effects.

Excess damage from attacks by Smaug the Magnificent must be assigned to Lake-Town.

When Revealed: Move 3 damage from Smaug the Magnificent to Lake-Town.

The Stone of Erech (x1)
30 5 6 3 9
Undead. Oathbreaker.

Spectral. Cannot have attachments.

While you are engaged with The Lord of the Dead, treat all printed text boxes on characters you control as if they were blank (except Traits.)

The Old Forest (x1)
50 3 5 4 12
Tree.

Indestructible. Immune to player card effects.

Forced: When Old Man Willow attacks, discard a random location from the victory display. The defending player raises his threat by X, where X is that location's victory point value.

The Ruins of Belegost (x1)
20 X 7 5 20
Dragon.

Immune to player card effects, Cannot take damage.

X is the number of resources on Stalking the Ruins.

Forced: When Naurlhûg makes an attack, the defending player assigns X damage among characters he controls.

The Ruins of Belegost (x1)
50 4 5 2 12
Creature.

Cannot have attachments.

Lurker of the Depths cannot be engaged or take more than 4 damage each round.

While Lurker of the Depths is in the staging area, it is considered to be engaged with each player.

Murder at the Prancing Pony (x1)
45 2 7 2 10
Suspect. Brigand.

Cannot have attachments.

Excess combat damage dealt by Todd the Troll (damage dealt beyond the remaining hit points of the character damaged by this attack) must be assigned as an increase to your threat.

Murder at the Prancing Pony (x1)
45 X 5 3 8
Suspect. Brigand.

Cannot have attachments.

X is the number of Brigand enemies in play.

While at least 1 other Brigand is in play, Susie the Spider cannot take damage.

Murder at the Prancing Pony (x1)
45 4 5 3 7
Suspect. Brigand.

Cannot have attachments.

Forced: After Wolf-pelt Jake attacks and destroys an ally, return him to the staging area.

...in the wild lands beyond Bree there were mysterious wanderers.
–The Fellowship of the Ring

Murder at the Prancing Pony (x1)
45 3 4 4 6
Suspect. Brigand.

Cannot have attachments.

Forced: When Johnny Goblin-fingers attacks, the defending player discards 1 random card from his hand and raises his threat by X, where X is the printed cost of the discarded card.

Murder at the Prancing Pony (x1)
45 3 4 3 9
Suspect. Brigand.

Cannot have attachments.

Forced: After an attack resolves in which Old Orc-eyes was dealt a shadow card with no shadow effect, he makes an additional attack against you. Do not deal Old Orc-eyes a shadow cad for this attack.

Murder at the Prancing Pony (x1)
42 3 2 3 5
Bree.

Cannot be optionally engaged.

The first treachery revealed each round gains doomed 1 and its effects cannot be canceled.

Shadow: Either raise your threat by 4, or this attack is considered undefended.

The Siege of Annúminas (x1)
0 4 6 4 9
Angmar. Sorcerer.

Immune to player card effects.

Lieutenant of Angmar cannot take damage unless there is at least 10 progress on the main quest.

Forced: At the end of the round, Lieutenant of Angmar moves to the staging area with the lowest total Threat and makes an immediate attack against the first player.

Attack on Dol Guldur (x1)
45 3 5 3 9
Lieutenant. Troll. Olog-hai.

Indestructible. Immune to player card effects.

Forced: When Bane of Amon Lanc attacks you, discard a random card from your hand. Bane of Amon Lanc gets +XAttack for this attack, where X is that card's printed cost.

Attack on Dol Guldur (x1)
45 3 6 2 9
Lieutenant. Sorcerer.

Indestructible. Immune to player card effects.

Forced: When Sorcerer of Dol Guldur attacks you, discard the top card of your deck. Then, discard each copy of that card from play.

"A great kind and sorcerer he was of old, and now he wields a deadly fear."
–Gandalf, The Fellowship of the Ring

Attack on Dol Guldur (x1)
45 3 3 4 8
Lieutenant. Orc. Uruk.

Indestructible. Immune to player card effects.

Forced: When Chieftain Morlug attacks you, discard cards from the top of the encounter deck until an enemy is discarded and put it into play engaged with you.

Attack on Dol Guldur (x1)
45 3 4 3 8
Lieutenant. Spider.

Indestructible.

Forced: When Dungeon Dweller attacks you, discard an ally you control.

Sauron would send her prisoners that he had no better uses for: he would have them driven to her hold, and report brought back to him of the play she made.
–The Two Towers

The Wizard's Quest (x1)
50 X 6 3 10
Nazgûl.

Immune to player card effects.

X is 1 more than the stage number of the main quest.

Cannot leave the staging area unless the players are at stage 3B.

The Wizard's Quest (x1) 15
36 3 6 3 9
Nazgûl.

Cannot have non-objective player card attachments or take non-combat damage.

Forced: After Nazgûl of Dol Guldur attacks you, either return it to the staging area or raise your threat by 3.

The Wizard's Quest (x1) 16
37 3 7 1 9
Troll.

Cannot have non-objective player card attachments.

Forced: After Bane of Amon Lanc attacks and destroys an ally, the defending player discards 1 card from his hand for each excess point of damage dealt by this attack.

The Woodland Realm (x1) 1
38 3 6 3 8
Spider.

Cannot have non-objective player card attachments or take non-combat damage.

While Ungoliant's Spawn is in the staging area, characters cannot be readied by player card effects.

The Woodland Realm (x1) 2
36 3 6 3 6
Orc.

Cannot have non-objective player card attachments or take non-combat damage.

Forced: After Chieftain Ufthak engages you, the opposing team searches the encounter deck and discard pile for an Orc enemy of cost 1 or less and puts it into play engaged with you. Shuffle the encounter deck.

The Mines of Moria (x1)
50 2 4 1 4
Creature.

Immune to player card effects.

Cannot be optionally engaged.

The Watcher gets +2 Threat and +4 hit points per player.

The Mines of Moria (x1) 8
38 3 6 4 8
Spider.

Cannot have non-objective player card attachments or take non-combat damage.

While Brood Mother is in the staging area, no more than 5 progress can be placed on the main quest each round.

The Mines of Moria (x1) 11
33 2 5 4 7
Orc. Goblin.

Cannot have non-objective player card attachments or take non-combat damage

Forced: After Goblin Warlord enters play, the opposing team searches the encounter deck and discard pile for a 0-cost Goblin enemy and adds it to the staging area. Shuffle the encounter deck.

The Mines of Moria Preorder Promotion (x1)
50 2 4 1 4
Creature.

Immune to player card effects.

Cannot be optionally engaged.

The Watcher gets +2 Threat and +4 hit points per player.

Escape from Khazad-dûm (x1)
50 4 8 3 15
Balrog.

Immuned to player card effects.

Cannot be optionally engaged.

Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.

Escape from Khazad-dûm (x1) 23
38 3 5 3 9
Creature.

Cannot be optionally engaged.

While Elder Nameless Thing is in the staging area, it gains:"Forced: After players have committed characters to the quest, Elder Nameless Thing makes an attack against the first player.

Escape from Khazad-dûm (x1) 27
35 3 5 3 8
Orc. Uruk.

Cannot have non-objective player card attachments or take non-combat damage.

Shadow effects cannot be canceled.

Forced: When Chieftain of the Pit attacks, deal it an additional shadow card.

Escape from Khazad-dûm Preorder Promotion (x1)
50 4 8 3 15
Balrog.

Immuned to player card effects.

Cannot be optionally engaged.

Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.

The Hunt for the Dreadnaught (x1)
31 3 8 5 7
Corsair. Pillager. Elite.

Immune to player card effects. Pillage 8.

Engaged player cannot attack the Dreadnaught.

Forced: At the end of the combat phase, if engaged player has no cards in their deck, that player is eliminated from the game.

The Hunt for the Dreadnaught (x1)
39 5 5 2 9
Corsair. Elite.

Immune to player card effects.

Engaged player cannot attack the Dreadnaught.

Forced: After Commander of the Dreadnaught attacks you, the Dreadnaught attacks you.

If the Dreadnaught is fated to go under, its commander will surely try to take his foes down with it.

The Hunt for the Dreadnaught (x1)
42 1 3 2 5
Corsair. Elite.

Immune to player card effects.

Engaged player cannot attack the Dreadnaught.

Forced: After Descendant of Castamir engages you, put the top 2 cards of the Corsair deck into play engaged with you and deal each of them 1 shadow card.

The Hunt for the Dreadnaught (x1)
41 4 4 4 6
Corsair. Elite.

Immune to player cards effects.

Engaged player cannot attack the Dreadnaught.

Forced: After Hydraken attacks, he makes an additional attack. Deal him 2 additional shadow cards for this attack and engaged player raises their threat by 4. (Limit once per round.)