
Attach to a hero.
While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest.
While you control 5 or fewer characters, attached hero gets +2 .
"Strider can take you by paths that are seldom tridden. Will you have him?"
–Aragorn, The Fellowship of the Ring

Limit 1 per deck.
Planning Action: Add Justice Shall Be Done to the victory display to draw 3 cards and add 3 resources to the resource pool of each hero you control. At the end of the round, you are eliminated from the game.
"...it is the last move in a great jeopardy, and for one side or the other it will bring the end of the game."
–Aragorn, The Return of the King


Action: Deal X damage to a non-unique enemy. X is the level of Galdor's Counsel
UNRECOGNIZED TYPE: tactics
Add Galdor's Counsel to the victory display.

Action: Look at the top X or bottom X cards of your deck, add any number of them to you hand, and put the rest on the top and/or bottom of your deck in any order. X is half the level of Galdor's Counsel
UNRECOGNIZED TYPE: lore
rounded up. Add Galdor's Counsel to the victory display.




X is half the level of Starla, rounded up.
Response: After Starla is discard from your hand or deck, play her.
Response: After Starla exhausts, place 1 progress on a location.


Attach to a character.
Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing
UNRECOGNIZED TYPE: leadership
Response: When attached character defends, remove 1 resource from Círdan's Blessing to give that character +3 for this attack.


Attach to a character.
Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing
UNRECOGNIZED TYPE: tactics
Response: When attached character attacks, remove 1 resource from Círdan's Blessing to give that character +3 for this attack.


Attach to a character.
Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing
UNRECOGNIZED TYPE: spirit
Action: Exhaust Círdan's Blessing and remove 1 resource from it to give attached hero +3 until the end of the phase.


Attach to a hero.
Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing
UNRECOGNIZED TYPE: lore
Response: After the active location is explored, move 1 resource from Círdan's Blessing to attached hero's resource pool. Then, heal 1 damage from attached hero.


Surge.
When Revealed: Choose a player to search the top 10 cards of their deck for a card, draw it or play it at no cost, and shuffle their deck. If Send for Help
UNRECOGNIZED TYPE: leadership
is upgraded, repeat this effect. Remove Send for Help from the game
Shadow: Resolve this card's when revealed effect.
☸


Surge.
When Revealed: Search the players' collections for a hero and put it into play under any player's control. If Send for Help
UNRECOGNIZED TYPE: tactics
is upgraded, repeat this effect. At the end of the round, or if those heroes leave play, remove them from the game. Remove Send for Help from the game
Shadow: Resolve this card's when revealed effect.
☸


Surge.
When Revealed: Choose one: resource, planning, combat, or refresh. After the current phase, there is an additional instance of the chosen phase. If Send for Help
UNRECOGNIZED TYPE: spirit
is upgraded, choose two instead (resolve them in any order). Remove Send for Help from the game
Shadow: Resolve this card's when revealed effect.
☸


Surge.
When Revealed: Search the players' collections for Gandalf ally (Core Set 73) and put him into play under any player's control, ignoring uniqueness. If Send for Help
UNRECOGNIZED TYPE: lore
is upgraded, that player chooses up to 3 of Gandalf's options instead of 1. Remove Send for Help from the game.
Shadow: Resolve this card's when revealed effect.
☸














Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +X where X is that enemy's
If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).







While playing an Item attachment, Bard son of Brand is considered to have the printed ,
, and
icons.
Response: When a character leaves play, return each attachment attached to that character to its owners hand. (Limit once per phase.)







While Dáin Ironfoot is defending, he gains,"Action: Discard the top card of your deck to give Dáin Ironfoot +1 for this attack. (Limit 3 times per phase.)"
"The time of my thought is my own to spend."
–The Fellowship of the Ring














Guardian of Esgaroth gets +1 , +1
, +1
, and +1 hit point for each different player card attachment it has. (Limit +3 to each.)
The men of the lake–town Esgaroth were mostly indoors, for the breeze was from the black East and chill, but a few were walking on the quays, and watching...
–The Hobbit












Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)


Action: Search your deck for a Guarded attachment and put it into play. Shuffle your deck.
His crown shall be upholden,
His harp shall be restrung,
His halls shall echo golden
To songs of yore re–sung
–The Hobbit






Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.
"...sometimes he is a huge black bear, sometimes he is a great strong black–haired man with huge arms and a great beard."
–Gandalf, The Hobbit






Bywater Shirriff gets +1 , +1
, and +1
while you are engaged with an enemy with engagement cost higher than your threat.
The Shirriffs was the name that the Hobbits gave to their police, or the nearest equivalent that they possessed.
–The Hobbit







Cannot have attachments.
Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)
"As a bear he ranged far and wide"
–Gandalf, The Hobbit










Response: After a Beorning character is declared as an attacker or defender against an enemy, that enemy gets -2 and -2
until the end of the phase.
Swiftly he returned and his wrath was redoubled, so that nothing could withstand him, and no weapon seemed to bite upon him. –The Hobbit



Action: Return an Eagle ally to your hand to shuffle a set-aside Eagle of the North into the encounter deck. Then, remove Flight of the Eagles from the game.
Behind them in long swift lines came all their vassals from the northern mountains, speeding on a gathering wind.
–The Return of the King


Response: After a character you control attacks and destroys an enemy, exhaust a Weapon attached to that character to ready that character and give it +2 for its next attack this phase.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
–The Hobbit


Response: After a character is declared as an attacker or defender against an enemy with an attachment, that character gets +3 and +3
until the end of this attack.
"Dwarf–mail may be good, but they will soon be hard put to it."
–Bard the Bowman, The Hobbit






Reduce the cost to play Item attachments on Descendant of Girion by 1.
–Glóin, The Fellowship of the Ring






Cannot have attachments.
Planning Action: Attach Wild Stallion to an ally you control. (Counts as a Mount attachment with the text: "Restricted. Limit 1 per ally. Attached ally gets +1 , +1
, +1
, and +1 hit point.")


Attach to a Dale or Esgaroth hero.
Planning Action: Exhaust King of Dale to reduce the cost of the next Dale ally you play this phase by 1 for each different player attachment on attached hero. That ally does not require a resource match.
Then Bard II, Brand's son, became King of Dale..
–The Return of the King


Response: Return a Silvan ally you control to your hand to cancel a shadow effect just triggered during combat.
"You would die before your stroke fell."
–Legolas, The Two Towers


Action: Choose an attachment with a printed cost of X in any player's discard pile and play that attachment for no cost. (The chosen attachment can belong to any sphere of influence.)
The Sword of Elendil was forged anew by Elvish smiths... –The Fellowship of the Ring


Travel Action: Choose a location in the staging area with a player card attachment and make it the active location, returning any previous active location to the staging area. Reduce each player's threat by X, where X is the number of attachments on the active location.
South away! and South away!
Seek the sunlight and the day.
–The Hobbit







Action: Exhaust Long Lake Trader to move an Item attachment from a character you control to another eligible character.
"Nowhere are there any men so friendly to us as the Men of Dale."
–Glóin, The Fellowship of the Ring







Cannot have attachments.
Response: Discard Loyal Hound to cancel up to 2 damage just dealt to a hero you control.



Planning Action: Choose a ready player attachment on a character you control. Return that attachment to its owner's hand to reduce the cost of the next attachment played this phase by X, where X is the chosen attachment's cost.



Action: Count the number of cards in your hand and shuffle your hand into your deck. Then, draw an equal number of cards. Draw 1 additional card if you control a unique Hobbit character.
Ho! Ho! Ho! to the bottle I go
To heal my heart and drown my woe.
–The Fellowship of the Ring


You must use resources from 3 different heroes' pools to pay for this card.
Combat Action: Choose and discard a non-unique enemy in the staging area.
...it seemed they could hear the noise of a great hunt going by to the north of the path...
–The Hobbit


Response: At the beginning of the quest phase, search the top 5 cards of the encounter deck for a location and make it the active location, returning any previous active location to the staging area. Then, reveal 1 less encounter card this phase (to a minimum of 0). Shuffle the encounter deck.





Cannot have restricted attachments.
When Revealed: The first player chooses a player to take control of Eagle of the North. The chosen player may choose and discard a non-unique enemy in the staging area.





While there is at least 1 side quest in the victory display, ready Thalion at the beginning of the combat phase.
While there are at least 3 side quests in the victory display, Thalion loses the ally card type, gains the hero card type and the resource icons of each sphere on a side quest in the victory display.

Combat Action: Draw a card for each enemy engaged with you. Heal 3 damage from the hero with Unbroken attached. The next time that hero would be dealt damage this phase, cancel 3 of that damage.
His shining helm afar was seen;
the countless stars of heaven's field
were mirrored in his silver shield.
–The Fellowship of the Ring

Quest Response: Cancel the “when revealed” effects of a card that was just revealed from the encounter deck. Ready the hero with The Steadfast attached. Add Lay of Courage to the victory display.
I will not say the Day is done,
nor bid the Stars farewell.
–The Return of the King