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Card Type Subtype Deck Type
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Trait Keyword Victory
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Player Encounter Quest
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Results: 601 - 650 of 1163 Cards
Dream-chaser Hero Expansion (x3)
2
Ring. Artifact.

Attach to Círdan the Shipwright or Gandalf.

Attached character gains a resource icon.

Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 Attack and +1 Defense until the end of the phase.

"For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill."
–Círdan, The Return of the King

Dream-chaser Hero Expansion (x3)
3
Title.

Attach to Prince Imrahil.

Price Imrahil gains the Outlands trait.

While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).

Dream-chaser Hero Expansion (x3)
1
Title.

Attach to a hero.

While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest.

While you control 5 or fewer characters, attached hero gets +2 Willpower.

"Strider can take you by paths that are seldom tridden. Will you have him?"
–Aragorn, The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
0

Limit 1 per deck.

Planning Action: Add Justice Shall Be Done to the victory display to draw 3 cards and add 3 resources to the resource pool of each hero you control. At the end of the round, you are eliminated from the game.

"...it is the last move in a great jeopardy, and for one side or the other it will bring the end of the game."
–Aragorn, The Return of the King

Dream-chaser Hero Expansion (x3)
0

Play only if you control 2 or fewer heroes.

Action: Until the end of the phase, if your threat is higher than 20, treat your threat as if it is 20.

"I see now little hope, if we do not soon vanish from sight for a while, and cover our trail."
–Gandalf, The Fellowship of the Ring

Dream-chaser Campaign Expansion (x1)
0
Modification. Armor.

When Armor Plating leaves play, remove it from the game.

Attached Ship gets +1 Defense.

Dream-chaser Campaign Expansion (x1)
0
Modification. Armor. Upgraded.

When Armor Plating leaves play, remove it from the game.

Attached Ship gets +1Defense

Response: After attached Ship defends against an enemy, discard 1 shadow card from another enemy.

Dream-chaser Campaign Expansion (x1)
0
Modification.

When Enlarged Quarters leaves play, remove it from the game.

Attached Ship gets +3 hit points and can be commited to any Sailing test.

Dream-chaser Campaign Expansion (x1)
0
Modification. Upgraded.

When Enlarged Quarters leaves play, remove it from the game.

Attached Ship gets +3 hit points and can be commited to any Sailing test. It counts as 1 additional character when committed to a Sailing test.

Dream-chaser Campaign Expansion (x1)
0
Modification.

When Extra Sails leaves play, remove it from the game.

Attached Ship gets +1Willpower

Dream-chaser Campaign Expansion (x1)
0
Modification. Upgraded.

When Extra Sails leaves play, remove it from the game.

Attached Ship gets +1Willpower

Response: When a non-unique Ship enemy engages you, spend 1 resource and exhaust Extra Sails to reduce that enemy's Boarding value by 1.

Dream-chaser Campaign Expansion (x1)
0
Item.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

  • Look at a shadow card.
  • Look at the top and bottom card of your deck.
  • Place 1 progress on a location (2 progress instead if it is Uncharted).
Dream-chaser Campaign Expansion (x1)
0
Item. Upgraded.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

• Look at a shadow card. You may discard it.

• Look at the top and bottom card of your deck.

• Place 1 progress on a location (4 progress instead if it is Uncharted).

Dream-chaser Campaign Expansion (x1)
0
Item. Artifact.

When Black Key leaves play, remove it from the game.

Attached character gets +1 Willpower, +1 Attack, +1 Defense.

Dream-chaser Campaign Expansion (x1)
0
Item. Artifact. Upgraded.

When Black Key leaves play, remove it from the game.

Attached character gets +1Willpower +1Attack +1Defense

Response: After attached character quests successfully, place 1 resource on them.

Action: Exhaust Black Key and remove 3 resources from attached character to ready them.

Dream-chaser Campaign Expansion (x1)
0
Item. Weapon.

Permanet. Restricted.

Attached hero gets +1Defense (+2Defense instead if it has 2 or more resources in its resource pool).

Dream-chaser Campaign Expansion (x1)
1

Action: Choose up to X characters. X is the level of Come Together, then add it to the victory display. Until the end of the round, each of those characters...

...get +2Defense if you control a

UNRECOGNIZED TYPE: leadership

hero.

...get +2Attack if you control a

UNRECOGNIZED TYPE: tactics

hero.

...get +2Willpower if you control a

UNRECOGNIZED TYPE: spirit

hero.

...get a Trait of your choice and heal 2 damage from each of them if you control a

UNRECOGNIZED TYPE: lore

hero.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: leadership

to the victory display to choose up to X options, where X is its level:

• A hero gets +2Defense until the end of the round.

• An enemy gets -2Defense until the end of the round.

• Ready a character with Círdan's Blessing on it.

• Put an ally with cost X or less in your discard pile into play. Discard it at the end of the phase.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: lore

to the victory display to choose up to X options, where X is its level:

• Remove X resources from a non-unique enemy.

• Add 2 resources to each Círdan's Blessing.

• Add the bottom card of your deck to your hand.

• Look at the top 10 cards of the encounter deck, discard any number of them, and shuffle it.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: spirit

to the victory display to choose up to X options, where X is its level:

• A hero gets +2Willpower until the end of the round.

• Each character with Círdan's Blessing on it does not exhaust to commit to a quest this round.

• Place 2 progress on a non-unique location.

• Put Spyglass into play, attached to a hero.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: tactics

to the victory display to choose up to X options, where X is its level:

• A hero gets +2Attack until the end of the round.

• An enemy gets -2Attack until the end of the round.

• Deal 2 damage to an enemy. You may engage it.

• Ready an attachment. You may move it to an eligible character.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: leadership

Response: When attached character defends, remove 1 resource from Círdan's Blessing to give that character +3Defense for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: tactics

Response: When attached character attacks, remove 1 resource from Círdan's Blessing to give that character +3Attack for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: spirit

Action: Exhaust Círdan's Blessing and remove 1 resource from it to give attached hero +3Willpower until the end of the phase.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a hero.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: lore

Response: After the active location is explored, move 1 resource from Círdan's Blessing to attached hero's resource pool. Then, heal 1 damage from attached hero.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Choose a player to search the top 10 cards of their deck for a card, draw it or play it at no cost, and shuffle their deck. If Send for Help

UNRECOGNIZED TYPE: leadership

is upgraded, repeat this effect. Remove Send for Help from the game

Shadow: Resolve this card's when revealed effect.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Search the players' collections for a hero and put it into play under any player's control. If Send for Help

UNRECOGNIZED TYPE: tactics

is upgraded, repeat this effect. At the end of the round, or if those heroes leave play, remove them from the game. Remove Send for Help from the game

Shadow: Resolve this card's when revealed effect.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Choose one: resource, planning, combat, or refresh. After the current phase, there is an additional instance of the chosen phase. If Send for Help

UNRECOGNIZED TYPE: spirit

is upgraded, choose two instead (resolve them in any order). Remove Send for Help from the game

Shadow: Resolve this card's when revealed effect.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Search the players' collections for Gandalf ally (Core Set 73) and put him into play under any player's control, ignoring uniqueness. If Send for Help

UNRECOGNIZED TYPE: lore

is upgraded, that player chooses up to 3 of Gandalf's options instead of 1. Remove Send for Help from the game.

Shadow: Resolve this card's when revealed effect.

Ered Mithrin Hero Expansion (x1)
10 2 3 2 3 6 ★ 3 
Dale. Noble.

Each Dale character you control with a player attachment gets +1 Willpower

Response: After you play an attachment on a Dale character without an attachment, draw a card.

"He is a strong king, and his realm now reaches south and east of Esgaroth."
–Glóin, The Fellowship of the Ring

Ered Mithrin Hero Expansion (x1)
9 1 1 2 2 4 ★ 2 
Hobbit. Burglar.

Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +X Willpower where X is that enemy's Threat If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).

Ered Mithrin Hero Expansion (x1)
11 0 3 3 5 7 ★ 3 
Beorning. Warrior.

Sentinel.

Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 Defense for this attack.

Ered Mithrin Hero Expansion (x1)
9 2 2 2 3 5 ★ 2 
Dale. Noble.

While playing an Item attachment, Bard son of Brand is considered to have the printed , , and icons.

Response: When a character leaves play, return each attachment attached to that character to its owners hand. (Limit once per phase.)

Ered Mithrin Hero Expansion (x3)
2 1 1 1 1 2 ★ 2 
Dale.

Guardian of Esgaroth gets +1 Willpower, +1 Attack, +1 Defense, and +1 hit point for each different player card attachment it has. (Limit +3 to each.)

The men of the lake–town Esgaroth were mostly indoors, for the breeze was from the black East and chill, but a few were walking on the quays, and watching...
–The Hobbit

Ered Mithrin Hero Expansion (x3)
1 1 0 0 1 1 ★
Creature.

Cannot attack, defend, or have attachments.

Refresh Action: Return Messenger Raven to it's owner's hand and name a card type. Choose a player to look at the top card of his deck. If that card is the named type, add it to its owner's hand. If it is not, discard it.

Ered Mithrin Hero Expansion (x3)
5 0 3 3 3 6 ★
Dwarf. Warrior.

Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)

Ered Mithrin Hero Expansion (x3)
1
Item. Armor.

Attach to a Dale or Warrior character. Limit 1 per character.

Attached character gets +1 Defense (and +1 hit point if attached character has the sentinel keyword).

Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item. Weapon.

Guarded (enemy or location).

Attach to a hero. Restricted.

Attached hero gets +2 Attack.

Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.

Ered Mithrin Hero Expansion (x3)
1

Planning Action: Choose a Dale hero you control. Add 1 resource to its pool for each character you control with a player attachment. You can only play 1 copy of Traffic from Dale each round.

The talk was all of the trade that came and went on the waterways and the growth of the traffic on the river...
The Hobbit

Ered Mithrin Hero Expansion (x3)
2 1 1 1 3 3 ★
Beorning.

Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.

"...sometimes he is a huge black bear, sometimes he is a great strong black–haired man with huge arms and a great beard."
–Gandalf, The Hobbit

Ered Mithrin Hero Expansion (x3)
5 0 4 3 4 7 ★ 1 
Creature. Beorning.

Cannot have attachments.

Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)

"As a bear he ranged far and wide"
–Gandalf, The Hobbit

Ered Mithrin Hero Expansion (x3)
0
5 
Item. Armor.

Attach to a character. Restricted.

Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Ered Mithrin Hero Expansion (x3)
0

Response: After a character is declared as an attacker or defender against an enemy with an attachment, that character gets +3 Attack and +3 Defense until the end of this attack.

"Dwarf–mail may be good, but they will soon be hard put to it."
–Bard the Bowman, The Hobbit

Ered Mithrin Hero Expansion (x3)
3 2 0 0 2 3 ★
Dwarf. Craftsman.

Response: After you play Erebor Toymaker from your hand, reduce the cost of the next attachment played this phase by 2.

There were toys the like of which they had never seen before, all beautiful and some obviously magical.
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
0 0 0 0 1
Silvan.

Cannot attack or defend.

Response: After Galion enters play, he gets +1 Willpower until the end of the round.

"Here am I waiting and waiting down hero, while you fellows drink and make merry and forget your tasks. Small wonder if I fall asleep from weariness!"
–The Hobbit

Ered Mithrin Hero Expansion (x3)
2 1 1 0 2 3 ★
Dale.

Response: After Long Lake Fisherman enters play, name a number. Then, search the top 5 cards of your deck for a card whose printed cost is equal to that number and add it to your hand. Shuffle your deck.

Ered Mithrin Hero Expansion (x3)
2 1 1 1 2 3 ★
Dale. Scout.

North Realm Lookout gets +1 Willpower and does not exhaust to quest while it has an Item attachment.

There were people on the look–out on the banks.
–The Hobbit

Ered Mithrin Hero Expansion (x3)
2
Item. Armor.

Attach to a Dale or Dwarf character. Restricted.

Attached character gets +1 Defense and gains sentinel.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came."
–Glóin, The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item. Armor.

Guarded (location).

Attach to a hero.

Response: When attached hero is dealt any amount of damage, reduce that damage by 1.

It was of silver-steel which the Elves call mithril, and with it went a belt of pearls and crystals. –The Hobbit

Ered Mithrin Hero Expansion (x3)
0

Response: Return a Silvan ally you control to your hand to cancel a shadow effect just triggered during combat.

"You would die before your stroke fell."
–Legolas, The Two Towers