
0
1
2
3 â
3 Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.
They forgot or ignored what little they had known of the Guardians, and of the labours of those that made possible the long peace of the Shire.
–The Fellowship of the Ring

“Soon there will be battle on the fields. A sortie must be made ready.”
–Gandalf, The Return of the King
Limit 1 copy of Prepare for Battle in the victory display.
While this quest is in the victory display, the first player draws an additional card during the resource phase.

Response: At the beginning of the quest phase, search the top 5 cards of the encounter deck for an enemy and put it into play engaged with you. Then, reveal 1 less encounter card this phase (to a minimum of 0). Shuffle the encounter deck.
"We must press our Enemy, and no longer wait upon him for the move."
–Aragorn, The Return of the King

Attach to a Dwarf character. Limit 1 per character.
Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.
He held a small pipe with a wide flattened bowl...
–The Two Towers

1
2
3
6 â
8 Response: After Firyal commits to the quest, look at the top card of the encounter deck. Then, you may discard the looked at card.

Play only if you control a unique character with the Ranger trait and another unique character with the Warrior trait.
Response: After you engage an enemy, that enemy cannot attack you until the end of the round.

Attach to Kahliel. Restricted.
Each Harad character gets +1
.
Refresh Action: Exhaust Kahlielâs Headdress to shuffle the topmost Harad ally in your discard pile into your deck.

2
0
4
5 â
4 Thurindir gets +1
for each side quest in the victory display.
Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.
"He is one of the wandering folk – Rangers we call them."
–Barliman Butterbur, The Fellowship of the Ring

1
1
2
3 â
1 Action: Exhaust Kahliel's Tribesman to choose another Harad character. That character gets +1
+1
and +1
until the end of the phase.
But the Haradrim, being now driven to the brink, turned at bay, and they were fierce in despair...
–The Return of the King

Attach to a DĂșnedain or Ranger hero. Restricted.
Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.
Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King

Attach to a hero. Limit 1 per hero.
Attached hero gains the Warrior trait.
Response: After you play Mighty Warrior from your hand, draw a card.
Gimli hewed the legs from another that had sprung up on Balin's tomb.
–The Fellowship of the Ring

Play only if you control a unique character with the Noble trait and another unique character with the Ranger trait.
Response: After a hero you control participates in an attack that destroys an enemy, add X resources to that hero's pool. X is the just destroyed enemy's printed![]()

1
0
2
4 â
3 Forced: After this ally enters play, search the top 5 cards of the encounter deck for a non-unique location and add it to the staging area. If no location enters play by this effect, discard DĂșnedain Pathfinder. Shuffle the encounter deck.

Play only if the main quest has no keywords.
Action: Remove X progress from the main quest to place X progress on a location in the staging area.
"Well," said Boromir, "when heads are at a loss bodies must serve..."
–The Fellowship of the Ring

2
0
2
4 â
1 Response: When the active location leaves play as an explored location, discard Eryn Galen Settler to discard a location in the staging with the same title as the just explored location.

“I myself dared to pass the doors of the Necromancer in Dul Guldur, and secretly explored his ways...”
–Gandalf, The Fellowship of the Ring
Limit 1 copy of Explore Secret Ways in the victory display.
While Explore Secret Ways is in the victory display, each location in the staging area with the same title as the active location does not contribute its
to the total
in the staging area.

0
0
2
3 â
2 Response: When you play an event, give it Doomed 1. to draw a card. You cannot trigger this ability if you have already triggered the ability of a Steward of Orthanc this round.
"...the power of Orthanc cannot be lightly thrown aside..."
–Saruman, The Two Towers

2
1
4
5 â
3 Response: After Hirgon quests successfully, play a
ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1
and +1
until the end of the round.
"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King

Attach to a Harad character. Restricted.
Attached character gets +1
.
Response: After attached character is declared as an attacker, it gets +3
for this attack. After this attack resolves, discard Haradrim Spear.

Play only if you control a unique character with the Warrior trait and another unique character with the Scout trait.
Response: After the players have committed characters to the quest, discard a non-unique enemy in the staging area. Then, reveal an encounter card.

Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1 ![]()
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–ThĂ©oden, The Return of the King

“I called for the help of the DĂșnedain, and their watch was doubled...”
–Gandalf, The Fellowship of the Ring
Limit 1 copy of Keep Watch in the victory display.
While this quest is in the victory display, each non-unique enemy engaged with a player gets -1
.

2
0
2
4 â
4 While a side quest is in the victory display, Rider of Rohan does not exaust to quest.
"Who are you, and what are you doing in this land?" said the Rider, using the Common Speech of the West...
–The Two Towers

Attach to a Hobbit hero. Limit 1 per hero.
Attached hero gets +1
for each Song attached to it.
"I sit beside the fire and think
of how the world will be
when winter comes without a spring
that I shall ever see."
–Bilbo Baggins, The Fellowship of the Ring

1
1
2
3 â
2 Response: Discard DĂșnedain Lookout to cancel the 'When Revealed' effects of an enemy just revealed from the encounter deck.
"Travellers scowl at us, and countrymen gives us scornful names."
–Aragorn, The Fellowship of the Ring

Attach to a hero. Limit 1 per hero.
Attached hero gains the Ranger trait.
Response: After you play Doughty Ranger from your hand, draw a card.
...he went forth clad only in rusty green and brown, as a Ranger of the wilderness.
–The Fellowship of the Ring

Play only if the characters you control have a total of at least 9 different Traits between them.
Action: Ready each character in play. Until the end of the phase, each character you control gets +1 ![]()
"For the rest, they shall represent the other Free Peoples of the World: Elves, Dwarves and Men."
–Elrond, The Fellowship of the Ring

2
3
3
6 â
2 Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)
"King's man! King's man!" his heart cried within him.
–The Return of the King

Attach to a hero. Limit 1 per hero.
Action: Spend 1 resource from attached hero's pool to give attached hero +1
until the end of the phase. (Limit 3 times per phase.)
"I will not say the Day is done.
nor bid the Stars farewell."
–Sam Gamgee, The Return of the King

Action: Ready each hero with a Song attachment.
And then all the host of Rohan burst into song, and they sang as they slew, for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.
–The Return of the King

1
0
3
3 â
2 Defender of Cair Andros gets +X
where X is the tens digit of your threat. (Limit +4![]()
Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.

Play only if you control a unique character with the Rohan trait and another unique character with the Gondor trait.
Response: At the beginning of the combat phase, you resolve the step in which you attack enemies before resolving enemy attacks this phase. (Each other player resolves the combat phase as normal after you resolve your attacks.)

Attach to a hero. Limit 1 per hero.
Attached hero gains the Scout trait.
Response: After you play Fearless Scout from your hand, draw a card.
...he got right up to the fire–for fire it was–without disturbing anyone. –The Hobbit

“Foes and fire are before you, and your homes far behind. Yet, though you fight upon an alien field, the glory that you reap there shall be your own for ever.”
–ThĂ©oden, The Return of the King
Limit 1 copy of Rally the West in the victory display.
While this quest is in the victory display, each hero gets +1
.

Attach to a DĂșnedain character. Limit 1 per character.
Action: Exhaust DĂșnedain Pipe and place a card from your hand on the bottom of your deck to draw a card.
He had a tall tankard in front of him, and was smoking a long–stemmed pipe curiously carved.
–The Fellowship of the Ring

Action: Draw 1 card for each Pipe you control. Heal 1 damage from each hero with a Pipe attachment.
How Old Toby came by the plant is not recorded, for to his dying day he would not tell.
–The Fellowship of the Ring

1
0
2
3 â
1 Action: Exhaust Southron Refugee to reduce the cost of the next Harad ally you play this phase by 1.
...to the land of the Haradrim came only a tale from far off...
–The Return of the King

2
0
2
4 â
4 Folco Boffin gets -1 threat cost for each Hobbit hero you control.
Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)
...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring

2
1
3
5 â
2

Attach to a hero. Limit 1 per hero.
Attached hero gains the Noble trait.
Response: After you play Diligent Noble from your hand, draw a card.

2
0
2
3 â
3 Response: After Riddermark Knight is declared as an attacker, it gets +2
for this attack. At the end of this attack, discard Riddermark Knight.

Combat Action: Deal 3 damage to a non-unique enemy engaged with you.
Valour Combat Action: Discard a non-unique enemy engaged with you.
When thirteen had fallen the rest fled shrieking, leaving the defenders unharmed, except for Sam who had a scrath along the scalp.
—The Fellowship of the Ring

1
1
3
3 â
2 As long as you do not have cards in your hand, Eregion Survivor gets +1
+1
and +1 ![]()

Play only if you control a unique character with the Noldor trait and another unique character with the DĂșnedain trait.
Action: Choose a non-unique location in the staging area and increase your threat by X to discard it. X is the chosen location's printed quest points.

2
2
3
4 â
2 Cannot have restricted attachments. Enters play exhausted.
Leaflock gets +1
for each damaged Ent you control (limit +4 ![]()

Attach to a hero. Restricted.
Attached hero gets +1
for each side quest in the victory display (Limit +3
.)
...glad would he have been to know its fate who wrought it slowly long ago in the North-kingdom when the DĂșnedain were young...
–The Return of the King


4
1
5
8 â
1 Cannot have restricted attachments.
Action: Deal 2 damage to Quickbeam to ready him. (Limit once per phase.)
"...he can move like a wind when he is roused."
–Pippin, The Two Towers

