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Trait Keyword Victory
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Player Encounter Quest
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14 Results Found

Core Set (x1)
(15) 1 1 0 2
Creature.  
When Revealed: Each player must choose 1 character currently committed to a quest, and remove that character from the quest. (The chosen character does not ready.)

Heirs of Númenor (x2/x0)

When Revealed: Each player removes 1 character he controls from the quest, if able. Then, if any player has no characters committed to the quest, remove all characters from the quest.

Heirs of Númenor (x3)
(18) 1 1 1 1
Creature.  
When Revealed: The first player deals 2 damage to a questing hero and removes that hero from the quest.

Shadow: Defending player raises his threat by X where X is the attacking enemy's Threat.

The Voice of Isengard (x2/x1)

When Revealed: Remove a hero from the quest and attach In Need of Rest to that hero. (Counts as a Condition attachment with the text: "Limit 1 per hero. Forced: After a time counter is removed from the current quest, attached hero takes 1 damage.")

The Drowned Ruins (x4)
Hazard.  
When Revealed: Each player must remove a character from the quest. If the active location is Underwater, deal 2 damage to each character removed from the quest by this effect.

Shadow: Discard an attachment you control.

The Mûmakil (x2/x1)

When Revealed: Remove a hero from the quest and attach Terrible Fever to that hero. (Counts as a Condition attachment with the text: "Forced: At the end of the round, deal 1 damage to attached character.")

Shadow: Defending character cannot ready until the end of the round.

The Wilds of Rhovanion (x2/x1)

When Revealed: Each player removes a character he controls from the quest and discards the top card of the encounter deck. If the discarded card's printed Threat is greater than the removed character's Willpower, discard that character.

Shadow: Attacking enemy gets +2 Attack and +2 Defense if it is guarding a card.

The Road Darkens (x3)
Hazard.  
When Revealed: Remove a character you control from the quest and discard the top card of the encounter deck. If that character's printed Willpower is less than the discarded card's Threat, discard that character.

The Treason of Saruman (x1)
Enchantment.  
Peril. Doomed 2. When Revealed: Remove a hero from the quest and attach Saruman's Voice to that hero. (Counts as a Condition attachment with the text: "Forced: When attached hero commits to a quest, is declared and attacker or defender, or triggers its ability, its controller must discard 1 card from his hand.")

The Flame of the West (x2/x1)
Morgul.  
When Revealed: Remove a hero you control from the quest and attach Black Dart to that hero. Limit 1 per hero. (Counts as a Condition attachment with the text: "Forced: At the end of the round, deal 1 damage to attached hero.")

Shadow: If this attack damages a hero, attach Black Dart to that hero.

The Old Forest (x3/x1)

When Revealed: Each player removes a character he controls from the quest and deals 2 damage to that character (3 damage instead if that character is an ally).

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the defending character is an ally.)

The Woodland Realm (x2)
3
(13) 1 2 1 3
Creature.  
When Revealed: The opposing team chooses a questing character. Remove that character from the quest.

Shadow: Shuffle Black Forest Bats into the encounter deck.

Peril in Pelargir Nightmare (x3)

When Revealed: Each player must either remove a hero he controls from the quest or engage an enemy in the staging area. Each enemy engaged by this effect makes an immediate attack.

Shadow: Attacking enemy gets +2 Attack.

Shelob's Lair Nightmare (x3)

When Revealed: Each player removes a character he controls from the quest and exhausts that character. Until the end of the round, characters cannot be readied by player card effects.

Shadow: Exhaust a character you control. Until the end of the round, that character cannot ready.