The Voice of Isengard
(x1)

The Voice of Isengard
(x1)

The Voice of Isengard
(x3)

The Voice of Isengard
(x2)

The Voice of Isengard
(x4/x2)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x1/x0)

When Revealed: Each player must choose: Either remove 1 time counter from the current quest, or search the encounter deck and discard pile for a Dunland enemy, reveal it, and add it to the staging area. Shuffle the encounter deck. If any player has 5 or more cards in hand, this effect cannot be canceled.
The Voice of Isengard
(x2)

The Voice of Isengard
(x1)

1A-B
(6)
Setup: Add The Islet to the staging area and attach Gríma to that location. Each player searches the encounter deck for 1 different Dunland enemy and adds it to the staging area. Shuffle the encounter deck.
Time 5.
Forced: After the last time counter is removed from this stage, discard Gríma from play.
The players cannot advance unless the first player controls Gríma.
The Voice of Isengard
(x1)

2A-B
(14)
Time 2.
When Revealed: Each player searches the encounter deck and discard pile for 1 different Dunland enemy and adds it to the staging area. Shuffle the encounter deck.
Forced: After the last time counter is removed from this stage, each player assigns X damage among characters he controls where X is the number of cards in his hand. Place 2 time counters on this stage.
The Voice of Isengard
(x1)

3A-B
(16)
When Revealed: Each player searches the encounter deck and discard pile for 1 different Dunland enemy and adds it to the staging area. Shuffle the encounter deck.
Time 3.
Forced: After the last time counter is removed from this stage, discard the top X cards from the encounter deck. X is the number of cards in the first player's hand. Add each enemy discarded this way to the staging area. Put 3 time counters on this stage.
While there is at least 1 enemy in play, the players cannot defeat this stage. If the players defeat this stage, they win the game.