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Trait Keyword Victory
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Player Encounter Quest
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17 Results Found

The Redhorn Gate (x1)
2 0 1 2
Noldor.   Noble.   Ally.  
The first player gains control of Arwen Undomiel, as an ally.Response: After Arwen Undomiel exhausts, choose a hero. Add 1 resource to that hero's resource pool.If Arwen Undomiel leaves play, the players are defeated.

The Redhorn Gate (x1/x0)
Snow.  
When Revealed: Exhaust each ready character and if it is the quest phase commit them to the quest.

The Redhorn Gate (x1)
3 (9)
Mountain.   Snow.  
While Caradhras is the active location, questing characters get -1 Willpower. Players cannot travel to Caradhras except by quest card effects.

The Redhorn Gate (x1)
3 (7)
Mountain.   Snow.  
While Celebdil is the active location, remove 2 progress tokens from it at the end of each round.

The Redhorn Gate (x2)

When Revealed: The first player (choose 1): removes all progress tokens from play, or reveals 2 cards from the encounter deck and adds them to the staging area.

Shadow: attacking enemy gets +1 Attack for each progress token on the active location.

The Redhorn Gate (x1)
3 (7)
Mountain.   Snow.  
While Fanuidhol is the active loction, heroes must spend 1 resource from their resource pool to count their Willpower during the quest phase.

The Redhorn Gate (x2)

When Revealed: Return the top 2 Snow cards in the encounter discard pile to the top of the encounter deck. If this effect returned less than 2 Snow treachery cards, Fell Voices gains surge.

The Redhorn Gate (x3/x1)
Snow.  
When Revealed: The first player attaches this card to a hero he controls. Counts as a Condition Attachment with the text: 'Attached hero gets -2 Willpower and cannot commit to a quest. If attached hero has more than 1 copy of Freezing Cold attached, discard attached hero from play.'

The Redhorn Gate (x3)
(25) 1 2 2 3
Goblin.   Orc.  
Mountain Goblin gets +1 Attack for each Mountain location in the staging area.

Shadow: attacking enemy gets +1 Attack. (+2 Attack instead if the active location is a Mountain.)

The Redhorn Gate (x2/x0)
(35) 2 5 5 7
Troll.  
Mountain Troll gets +1 Attack for each Mountain location in the staging area.

Shadow: attacking enemy gets +1 Attack. (+2 Attack instead if the active location is a Mountain.)

The Redhorn Gate (x3/x1)
4 (2)
Mountain.  
Travel: Each player must deal 2 damage to 1 character he controls to travel here.

Shadow: attacking enemy gets +1 Attack for each progress token on the active location.

The Redhorn Gate (x5)
Snow.  
When Revealed: Each questing character gets -1 Willpower until the end of the phase.

Shadow: Until the end of the phase, characters defending this attack get -1 Willpower and are discarded if their Willpower is 0.

The Redhorn Gate (x3)
(28) 3 3 1 4
Creature.   Snow.  
Allies cannot defend while Snow Warg is attacking. Forced: After a character is declared as a defender against Snow Warg, deal 1 damage to the defending character, if able.

The Redhorn Gate (x1)
2 (3)
Stair.  
Travel: Reshuffle all locations in the discard pile and victory display back into the encounter deck. If you reshuffled at least two locations, reduce each player's threat by 11 and discard all copies of Freezing Cold from play.

The Redhorn Gate (x1)
2A-B (11)


When Revealed: Shuffle 1 more copy of Snowstorm into the encounter deck than the number of players in the game. Forced: After playing the 11th progress token on Snowdrifts, discard any active location. Caradhras becomes the active location.

The Redhorn Gate (x1)
3A-B (13)


When Revealed: Shuffle all copies of Snowstorm in the encounter discard pile back into the encounter deck. Characters are discarded from play if their Willpower is ever 0. Players cannot defeat this stage unless they have 5 victory points. If the players defeat this stage, they have won the game.

The Redhorn Gate (x1)
1A-B (9)

Setup: Add Caradhras to the staging area. Remove all copies of Snowstorm from the encounter deck and set them aside, out of play. Put Arwen Undomiel into play under the control of the first player.

When Revealed: Reveal 1 card from the encounter deck per player, and add it to the staging area.