The Voice of Isengard
(x1)

2A-B
(12)
When Revealed: Each player searches the encounter deck and discard pile for a Huorn enemy and adds it to the staging area. Shuffle the encounter deck.
Time 4.
Forced: After the last time counter is removed from this stage, shuffle Mugash into the encounter deck and advance to stage 3A.
The players cannot defeat this stage unless Mugash is attached to a hero.
If the players defeat this stage, they win the game.
Celebrimbor's Secret
(x3)

The Black Riders
(x1)

The Black Riders
(x1)

The Black Riders
(x1)

The Black Riders
(x3)

The Black Riders
(x1)

The Stone of Erech
(x2)

The Battle of Lake-town
(x2)

The Battle of Lake-town
(x1)

The Battle of Lake-town
(x4)

Escape from Mount Gram
(x1)

Journey Along the Anduin Nightmare
(x1)

You are playing Nightmare mode.
All Troll enemies gain the text: "Cannot have attachments."
If the encounter deck is empty (at any time), shuffle the encounter discard pile back into the encounter deck.
Begin with the standard quest deck and encounter deck for the Journey Along the Anduin scenario found in the LOTR LCG core set.
Remove the following cards, in the specified quantities, from the standard encounter deck:
3x Evil Storm
2x Treacherous Fog
2x Banks of the Anduin
3x Dol Guldur Orcs
2x Enchanted Stream
2x Despair
3x Misty Mountain Goblins
2x Necromancer's Pass
Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard Journey Along the Anduin encounter deck.
Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin.
Journey Along the Anduin Nightmare
(x2)

The Hills of Emyn Muil Nightmare
(x2)
