Attach to a Gondor or Hobbit hero. Restricted.
Response: After attached hero exhausts to defend an attack from an enemy with engagement cost higher than your threat, exhaust Staff of Lebethron to discard a shadow card from that enemy.
"They are made of the fair tree lebethron, beloved of the woodwrights of Gondor..." –Faramir, The Two Towers
Attach to a Rohan hero. Restricted.
Reduce the cost to play Herugrim on Théoden by 1.
Response: After attached hero is declared as an attacker, exhaust Herugrim to add attached hero's to its for this attack.
"Here, lord, is Herugrim, your ancient blade." –Háma, The Two Towers
Play only if you control at least 1 Ent character.
Attach to a character. Limit 1 per character.
Attached character gets +2 hit points.
The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers
Forced: After a player draws any number of cards, Saruman attacks that player. Deal and resolve 2 shadow cards for this attack. Then, remove 1 damage from Saruman.
While Saruman has any hit points remaining, the players cannot win the game.
Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn's is greater than the discarded card's you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).
Setup: The first player claims The One Ring and attaches it to the Ring-bearer.
Attached hero does not count against the hero limit. The first player gains control of attached hero.
If The One Ring leaves play, the players lose the game.
Attach to a Rohan hero. Restricted.
Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Def
His golden shield was uncovered, and lo! it shone like an image of the Sun...
-The Return of the King
Attach to a Gondor hero. Restricted.
Response: Spend X resources from attached hero's pool to cancel X damage just de
This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...
-The Return of the King
Attach to Aragorn.
While Aragorn is questing, each other questing character you control gets +1 Willpower.
While Aragorn is attacking, each other attacking character you co
Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
-The Return of the King
Attach to a Rohan hero. Restricted.
Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.
"Gúthwinë!" cried Éomer. "Gúthwinë for the Mark!"
-The Two Towers
Attach to the Ring-bearer. Limit 1 per hero.
While an Orc is making an enagement check with you, it gets +5 engagement cost.
Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.
Setup: The first player claims The One ~Ring and attaches it to the Ring-bearer.
Attached hero does not count against the hero limit. The first player gains control of attached hero.
If The One ~Ring leaves play, the p
Attach to a hero. Restricted.
Attached hero gains +2
If attached hero is Aragorn, he also gains a resource icon.
"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring
Attach to a hero. Restricted.
Attached hero gets +1 when attacking an Orc.
Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.
It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit
Attach to a hero. Restricted.
Attached hero gets +4 Hit Points.
"Go to the armouries of the Citadel, and get you there the livery and gear of the Tower."
–Denethor, The Return of the King
Attach to a hero. Restricted.
Attached hero gains +1 (+2 instead if attached hero is a Dwarf.)
"But keep your bow ready to hand, and I will keep my axe loose in my belt."
–Gimli, The Two Towers
Attach to a hero. Restricted.
Response: After a character is destroyed, add 1 resource to attached hero's pool.
'Slow should you be to wind that horn again, Boromir,' said Elrond, 'until you stand once more on the borders of your land, and dire need is on you.'
–The Fellowship of the Ring
Attach to an enemy engaged with a player.
Attached enemy cannot attack.
"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers
Action: Raise your threat by 2 to claim this objective when it is free of encounters. When claimed, attach Gandalf's Map to a hero you control. (Counts as an attachment. If detached, return Gandalf's Map to the staging area.)
Attached hero cannot attack or defend.
Action: Raise your threat by 2 to claim this objective when it is free of encounters. When claimed, attach Dungeon Torch to a hero you control. (Counts as an attachment. If detached, return Dungeon Torch to the staging area.)
Forced: At the end of each round, raise attached hero's controller's threat by 2.
Action: Raise your threat by 2 to claim this objective when it is free of encounters. When claimed, attach Shadow Key to a hero you control. (Counts as an attachment. If detached, return Shadow Key to the staging area.)
Forced: At the end of each round, attached hero suffers 1 damage.
Attach to a hero.
Action: Discard Cram to ready attached hero.
If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit
Attach to a hero. Restricted.
Response: After a character is destroyed, add 1 resource to attached hero's pool.
"Slow should you be to wind that horn again, Boromir," said Elrond, "until you stand once more on the border of your land, and dire need is on you."
–The Fellowship of the Ring
Attach to the active location. Attached location gets +1 quest point.
Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.
Attach to a Dwarf character. Restricted.
Attached hero gains +1
Response: After attached character attacks, deal 1 damage to the defending character.
Attach to a hero. Restricted.
Attached hero gets +1 when attacking an Orc.
Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.
Play only if you control a Noldor or Silvan hero.
Attach to a hero.
Action: Discard Lembas to ready attached hero and heal 3 damage from it.
Attach to a character. Restricted.
Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.
"Keep close to the fire, with your faces outward!" cried Strider. "Keep some of th elonger sticks ready in your hands."
–The Fellowship of the Ring
Attach to a hero.
Attached hero gains ranged.
Action: Pay 1 resource from attached hero's pool to attach Dúnedain Cache to another hero.
Attach to a Dwarf hero.
Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.
Attach to a Dwarf character. Restricted.
Attached character gets +1
Response: After attached character attacks, deal 1 damage to the defending enemy.
"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came." –Gloin, The Fellowship of the Ring
Action: Exhaust a hero to claim this objective. Then, attach Book of Mazarbul to that hero. (If detached, return Book of Mazarbul to the staging area.)
Attached hero cannot attack and does not exhaust to commit to a quest.
Attach to a Noldor or Silvan character. Restricted.
When attached character attacks an enemy, that enemy gets -2 until the end of the phase.
Attach to a Noldor or Silvan character, or to Aragorn. Limit 1 per character.
Attached character gains ranged.
If attached character has the printed ranged keyword, it gets +1 during a ranged attack.
Attach to a Dwarf or Hobbit character. Restricted.
Attached character gets +1 hit point and +1 .
"And all the arrows of all the hunters in the world would be in vain..."
–Gimli, The Fellowship of the Ring
Attach to a hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.
Attach to a character. Restricted.
Limit 1 per character.
Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.
Attach to a hero. Restricted.
Limit 1 per hero.
Attached hero gains +1 . (+2 instead if attached hero has the Gondor trait.)
There flowered a White Tree, and that was for Gondor...
–The Return of the King
Attach to a Noble hero.
Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.
Attach to a Rohan character. Restricted.
Attached character gets +1 (+2 instead if attacking an enemy in the staging area).
Right through the press drove Théoden Thengel's son, and his spear was shivered as he threw down thier chieftan. –The Return of the King
While attached hero is ready, shadow cards dealt to enemies engaged with you are dealt face up. (Shadow card effects are still resolved when resolving enemy attacks.)
...one of them uncovered a small lamp that gave out a slender silver beam. –The Fellowship of the Ring
Attach to a Noldor or Silvan character. Restricted.
Attached character gets +2 hit points and gains sentinel.
...they were tall and and clad in grey mail, and from their shoulders hung long white cloaks. –The Fellowship of the Ring