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Results: 1 - 50 of 125 Cards
Core Set (x1)
12 2 3 2 5 7 ★ 7 
Dúnedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring

Core Set (x2)
1
5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King

Core Set (x2)
0
2 

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers

Core Set (x1)
5
3 

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers

Core Set (x1)
2
10 
Condition.

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit

Two-Player Limited Edition Starter (x1)
12 2 3 2 5 7 ★ 7 
Dúnedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
2
10 
Condition.

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit

Two-Player Limited Edition Starter (x2)
0
10 
Item.

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit

Two-Player Limited Edition Starter (x1)
5
3 

Action: Ready all characters in play.

"If there is only one way, then I muse take it. What comes after must come."
–Frodo Baggins, The Two Towers

Two-Player Limited Edition Starter (x2)
1
5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King

Two-Player Limited Edition Starter (x2)
1
5 

Response: After a sentinel character is declared as a defender, it gets +2 Defense for this attack. If this attack deals no damage, ready the defending character.

...but along in the porch upon the topmost step stood Beregond...
–The Return of the King

Two-Player Limited Edition Starter (x2)
1
8 
Item.

Play only if you control a Noldor or Silvan hero.

Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.

Revised Core Set (x1)
12 2 3 2 5 7 ★ 7 
Dúnedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring

Revised Core Set (x3)
1
5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King

Revised Core Set (x3)
0
2 

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers

Revised Core Set (x3)
5
3 

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers

Revised Core Set (x3)
2
10 
Condition.

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit

The Hunt for Gollum (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

Conflict at the Carrock (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

A Journey to Rhosgobel (x1)
11 2 3 2 4 7 ★ 4 
Gondor. Noble.

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.

The Hills of Emyn Muil (x1)
10 2 3 2 3 6 ★ 1 
Dale.

Ranged.

Response: After Brand son of Bain attacks and defeats an enemy engaged with another player, choose and ready one of that player's characters.

"The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard."
–Glóin, The Fellowship of the Ring

The Dead Marshes (x1)
11 1 3 2 5 7 ★ 5 
Gondor. Noble. Warrior.

Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

"...in Gondor we must trust to such weapons as we have." –The Fellowship of the Ring

The Dead Marshes (x3)
1
10 
Skill.

Attach to a Hobbit character.

Action: Exhaust Fast Hitch to ready attached character.

'And I put as fast a hitch over the stump as any one could have done, in the Shire or out of it.' –Sam, The Two Towers

Return to Mirkwood (x1)
11 1 2 3 5 7 ★ 8 
Dwarf. Noble.

While Dáin Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit

Dwarves of Durin (x1)
11 1 2 3 5 7 ★ 8 
Dwarf. Noble.

While Dáin Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit

Dwarves of Durin (x3)
1 1 0 0 1 1 ★ 8 
Dwarf.

Erebor Record Keeper cannot attack or defend.

Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.

Dwarves of Durin (x3)
0
10 
Item.

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit

Dwarves of Durin (x3)
3
6 

Action: Ready all Dwarf characters.

'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes.
–The Fellowship of the Ring

Dwarves of Durin (x1)
2
6 
Artifact. Item. Ring.

Attach to a hero. Limit 1 per hero and 1 per deck.

Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.

"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 5 
Silvan.

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

Elves of Lórien (x3)
1
8 
Item.

Play only if you control a Noldor or Silvan hero. Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.

"...it is more strengthing than any food made by Men, and it is more pleasant than cram, by all accounts. -Lórien Elf, The Fellowship of the Ring

Elves of Lórien (x3)
1
6 
Title.

Attach to a Ranger hero.

Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.

"Wingfoot I name you. This deed of the three friends should be sung in many a hall. Forty leagues and five you have measured ere the forth day is ended!"

-Éomer, The Two Towers

Defenders of Gondor (x1)
11 2 3 2 4 7 ★ 4 
Gondor. Noble.

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.

Defenders of Gondor (x3)
1
6 
Title.

Attach to a Noble hero.

Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.

"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King

Defenders of Gondor (x3)
1
6 

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King

Riders of Rohan (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

Riders of Rohan (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

Riders of Rohan (x3)
1
3 
Mount.

Attach to a Gondor or Rohan hero.

Response: after attached hero commits to a quest, spend 1 resource from attached hero's resource pool to ready attached hero.

...fresh horses were always in readiness to bear his errand–riders to Rohan in the Noth... –The Return of the King

Riders of Rohan (x3)
1
9 
Mount.

Attach to a or Rohan hero. Restricted.

Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

Their horses were of great stature, strong and clean–limbed... –The Two Towers

Khazad-dûm (x3)
1 1 0 0 1 1 ★ 8 
Dwarf.

Erebor Record Keeper cannot attack or defend.

Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.

The Redhorn Gate (x1)
10 2 2 1 4 5 ★ 3 
Noldor. Noble. Ranger.

While Elladan is in play, Elrohir gets +2 Defense.

Response: After Elrohir is declared as a defender, pay 1 resource from his resource pool to ready him.

"We will not turn back."
–The Return of the King

The Redhorn Gate (x3)
0
1 

Response: After another player plays an attachment on a hero you control, you may (choose 1):

  • ready 1 of that player's heroes
  • have that player draw 1 card
  • lower that player's threat by 2.
Road to Rivendell (x1)
10 2 1 2 4 6 ★ 4 
Noldor. Noble. Ranger.

While Elrohir is in play, Elladan gets +2 Attack.

Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

"Yes, the Dead ride behind."
–The Return of the King

Road to Rivendell (x3)
3
6 

Action: Ready all Dwarf characters.

'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes.
–The Fellowship of the Ring

The Long Dark (x3)
0
2 
Condition.

Attach to a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers

Shadow and Flame (x3)
1
6 
Item.

Attach to a hero.

Action: Discard Miruvor to (choose two):

  • ready attached hero
  • add 1 resource to attached hero's resource pool
  • attached hero gets +1 Willpower until the end of the round
  • put Miruvor on the top of your deck.
Heirs of Númenor (x3)
1
6 

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King

The Drúadan Forest (x3)
2
3 

Play only if each hero you control has a printed resource icon.

Action: Ready each ally in play.

And so the companies came and were hailed and cheered and passed through the Gate, men of the Outlands marching to defend the City of Gondor in a dark hour... –The Return of the King

The Morgul Vale (x3)
1
3 
Mount.

Attach to a Gondor or Rohan hero.

Response: after attached hero commits to a quest, spend 1 resource from attached hero's resource pool to ready attached hero.

...fresh horses were always in readiness to bear his errand–riders to Rohan in the Noth... –The Return of the King

The Voice of Isengard (x3)
1
9 
Mount.

Attach to a or Rohan hero. Restricted.

Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

Their horses were of great stature, strong and clean–limbed... –The Two Towers