![](/Images/Encounters/The-Two-Towers/Journey-to-the-Cross-roads.png)
![](/Images/Cards/The-Two-Towers/Marching-Up-the-Road.jpg)
When Revealed: Each player must either return an enemy engaged with him to the staging area, or search the encounter deck for a Harad enemy and put it into play engaged with him.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, place attacking enemy facedown under The Black Gate.
![](/Images/Encounters/The-Two-Towers/Journey-to-the-Cross-roads.png)
![](/Images/Cards/The-Two-Towers/Fierce-Southrons.jpg)
When Revealed: Either place the lowest Harad enemy in the staging area facedown under The Black Gate and reveal an additional encounter card, or each enemy in the staging area makes an immediate attack against you.
"Not nice; very cruel wicked Men they look. Almost as bad as Orcs..." -Gollum, The Two Towers
![](/Images/Encounters/The-Two-Towers/Journey-to-the-Cross-roads.png)
![](/Images/Cards/The-Two-Towers/Arrows-Thick-in-the-Air.jpg)
When Revealed: Until the end of the round, each Harad enemy gains Archery 2.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either place attacking enemy facedown under The Black Gate after this attack, or it makes an additional attack against you after this one.
![](/Images/Encounters/The-Two-Towers/Shelob's-Lair.png)
![](/Images/Cards/The-Two-Towers/Morgul-Orc.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either discard 1 random card from your hand, or reveal an additional encounter card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, discard 1 random card from your hand.
![](/Images/Encounters/The-Two-Towers/Shelob's-Lair.png)
![](/Images/Cards/The-Two-Towers/Orc-of-Cirith-Ungol.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either discard 1 random card from each player's hand, or Orc of Cirith Ungol makes an immediate attack against you.
"I say, something has slipped. And we've got to look out. Always the poor Uruks to put slips right." -Gorbag, The Two Towers
![](/Images/Encounters/The-Two-Towers/Shelob's-Lair.png)
![](/Images/Cards/The-Two-Towers/Exhalation-of-Decay.jpg)
When Revealed: Each player discards 1 random card from his hand and 1 non-objective attachment he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard a non-objective attachment you control.
"Ugh! That smell!" he said. "It's getting stronger and stronger." -The Two Towers
![](/Images/Encounters/The-Two-Towers/Shelob's-Lair.png)
![](/Images/Cards/The-Two-Towers/Many-Openings.jpg)
When Revealed: Each location in the staging area gets +1 until the end of the round. If the number of locations in the staging area is less than the number of players in the game, reveal an additional encounter card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +X where X is the active location's
![](/Images/Encounters/The-Two-Towers/Orcs-of-the-White-Hand.png)
![](/Images/Cards/The-Two-Towers/Isengard-Uruk.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery 2.
When Revealed: Either assign 3 damage among characters you control, or reveal an additional encounter card.
"Seldom will Orcs journey in the open under the sun, yet these have done so." –Legolas, The Two Towers
![](/Images/Encounters/The-Two-Towers/Orcs-of-the-White-Hand.png)
![](/Images/Cards/The-Two-Towers/Fighting-Uruk-hai.jpg)
When Revealed: Search the encounter deck and discard pile for an Uruk-hai enemy, reveal it, and put it into play engaged with you. Shuffle the encounter deck. Until the end of the round, each enemy engaged with you adds its to the total
in the staging area.
![](/Images/Encounters/The-Two-Towers/Snaga-Orcs.png)
![](/Images/Cards/The-Two-Towers/Snaga.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Discard 1 random card from your hand. Snaga gets +X until the end of the round, where X is the discarded card's printed cost.
Round them were many smaller goblins. –The Two Towers
![](/Images/Encounters/The-Two-Towers/Snaga-Orcs.png)
![](/Images/Cards/The-Two-Towers/Saruman's-Orders.jpg)
When Revealed: Each player must choose: either return an enemy engaged with him to the staging area, or reveal an encounter card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, return attacking enemy to the staging area.
![](/Images/Encounters/The-Two-Towers/Morgul-Nazg没l.png)
![](/Images/Cards/The-Two-Towers/Call-of-the-Ring.jpg)
When Revealed: The first player must choose: either search the encounter deck, discard pile, and victory display for a Nazgul enemy and add it to the staging area, or exhaust The One Ring and reveal the top card of the encounter deck.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack against you after this one.
![](/Images/Encounters/The-Two-Towers/The-Great-Spider.png)
![](/Images/Cards/The-Two-Towers/Blocked-Tunnel.jpg)
![Threat](/Images/threat-small.png)
When Revealed: Make Blocked Tunnel the active location, returning any previous active location to the staging area.
Action: Exhaust a character with a Weapon attachment to place 3 progress on Blocked Tunnel. (Any player may trigger this effect.)
Across the width and height of the tunnel a vast web was spun, orderly as the web of some huge spider... -The Two Towers
![](/Images/Encounters/The-Two-Towers/The-Great-Spider.png)
![](/Images/Cards/The-Two-Towers/Shelob's-Poison.jpg)
When Revealed: Attach to a hero you control and exhaust that hero. (Counts as a Condition attachment with the text: "Limit 1 per hero. Treat attached hero's text box as blank, except for Traits. Attached hero cannot ready.")
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If attacking enemy is Shelob, resolve the 'When Revealed' effect on Shelob's Poison.
![](/Images/Encounters/The-Two-Towers/The-Great-Spider.png)
![](/Images/Cards/The-Two-Towers/Lurking-Malice.jpg)
![](/Images/Encounters/The-Two-Towers/The-Great-Spider.png)
![](/Images/Cards/The-Two-Towers/Rage-and-Hunger.jpg)
When Revealed: Shelob gets +2 until the end of the phase. Then, she makes an immediate attack against each player in turn order.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If attacking enemy is Shelob, she makes an additional attack against you after this one.
![](/Images/Encounters/The-Return-of-the-King/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Return-of-the-King/Faithless-Dead.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either raise each player's threat by 2, or reveal an addit
Shadow: Attacking enemy gets +1 Attack and loses the Phantom keyword for this attack.
![](/Images/Encounters/The-Return-of-the-King/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Return-of-the-King/Ghosts-of-Men.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or Ghosts of Men makes an immediat
...a rumour came after him like the shadow-sound of many feet. -The Return of the King
![](/Images/Encounters/The-Return-of-the-King/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Return-of-the-King/Blood-Runs-Chill.jpg)
When Revealed: Each player with a threat of 35 or higher deal 1 damage to each exhausted c
Shadow: If your threat is 35 or higher, defending character cannot ready until the end of the round.
![](/Images/Encounters/The-Return-of-the-King/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Return-of-the-King/The-Way-is-Shut.jpg)
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or progress cannot be placed on the current quest until
"It was made by those who are Dead, and the Dead keep it..." -Old Man, The Return of the King
![](/Images/Encounters/The-Return-of-the-King/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Return-of-the-King/Whispers-in-the-Dark.jpg)
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or each character you control gets -1 Willpower, -1 Attack, and -1 Defense until
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if undefended).
![](/Images/Encounters/The-Return-of-the-King/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Return-of-the-King/No-Turning-Back.jpg)
When Revealed: Each player must choose: either attach a set aside Overcome by Fear to your threat dial, or discar
Shadow: Either attach a set aside Overcome by Fear to your threat dial, or attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Return-of-the-King/The-Siege-of-Gondor.png)
![](/Images/Cards/The-Return-of-the-King/Fell-Folk-of-Umbar.jpg)
When Revealed: Either return each Corsair enemy engaged with you to the staging area, or discard cards from the top of the encounter deck until a Corsair enemy is discarded and put that enemy into p
"...there men of Lamedon contested the fords with fell folk of Umbar and Harad who had sailed up the river."
-Legolas, The Return of the King
![](/Images/Encounters/The-Return-of-the-King/The-Siege-of-Gondor.png)
![](/Images/Cards/The-Return-of-the-King/Black-Sails.jpg)
When Revealed: Each Ship location in the staging area gets +1 Threat until the end of the phase. If there are no non-unique Ship locations in the staging area, search the encounter deck and discard pile for a Ship location and add it to the staging area. Shuffl
![](/Images/Encounters/The-Return-of-the-King/The-Siege-of-Gondor.png)
![](/Images/Cards/The-Return-of-the-King/Raiding-the-Coasts.jpg)
When Revealed: Each player must choose: either add 3 to the total Threat in the staging area until the end of the phase, or discard the highest cost at
Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, discard an attachment you control.
![](/Images/Encounters/The-Return-of-the-King/The-Siege-of-Gondor.png)
![](/Images/Cards/The-Return-of-the-King/Driven-to-the-Brink.jpg)
When Revealed: Either immediately end the quest phase (without resolving the quest), or assign X damage among questing characters you control. X is the number of resources
Shadow: Exhaust a character you control.
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/The-Black-Serpent.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments or be attacked by more than 1 character at a time.
When Revealed: The Black Serpent makes an immediate attack agai
...he was filled with a red wrath and shouted aloud, and displaying his standard, black serpent upon scarlet, he came... -The Return of the King
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Morgul-Captain.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Put the topmost Orc enemy in the discard pile into p
Shadow: If this attack destroys a character, return attacking enemy to the staging area.
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Orc-of-the-Eye.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either deal 2 damage to a hero you control, or deal 2 da
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it has the Mordor trait).
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/The-Rammas-is-Breached.jpg)
When Revealed: Each player searches the encounter deck and discard pile for an enemy and puts it into play engaged with him. Shuffl
Shadow: Either deal 3 damage to Minas Tirith or attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Fell-Beast.jpg)
When Revealed: Attach to a Nazg没l enemy. Limit 1 per enemy. (Counts as a Mount attachment with the text: "Attached enemy gets +1 Threat, +1 Attack, +1 Defense and -10 engagement cost. Forced: At the end of the round, return attached enemy
...horrible as carrion-fowl yet greater than eagles, cruel as death. -The Return of the King
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Black-Dart.jpg)
When Revealed: Remove a hero you control from the quest and attach Black Dart to that hero. Limit 1 per hero. (Counts as a Condition attachment with the text: "Forced: At the end of the round, deal 1 damag
Shadow: If this attack damages a hero, attach Black Dart to that hero.
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Spells-of-Ruin.jpg)
When Revealed: Either deal 1 damage to each exhausted character, or deal 5 da
Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, deal 2 damage to Minas Tirith.
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Dread-and-Despair.jpg)
When Revealed: Discard an ally you control. Until the end of the phase, add 1 to the total Threat in the staging area for each ally
Shadow: Discard a non-objective attachment you control.
![](/Images/Encounters/The-Return-of-the-King/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Return-of-the-King/Shadow-of-Mordor.jpg)
When Revealed: Each player deals 1 damage to a hero he controls. Until the end of the round, treat the printed text box of each damaged character as if it were blan
...a great cloud streamed slowly westward from the Black Land, devouring light... -The Return of the King
![](/Images/Encounters/The-Return-of-the-King/The-Tower-of-Cirith-Ungol.png)
![](/Images/Cards/The-Return-of-the-King/Orcish-Howls.jpg)
When Revealed: Deal 1 damage to each enemy in the staging area. Until the end of the phase, each enemy gets +1 Threat for each damage on it. If there are no enemies in the staging area, Orci
Shadow: If you are engaged with another enemy, resolve this attack against that enemy.
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/Easterling-Bowman.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Deal 1 damage to a questing c
Shadow: After this attack, attacking enemy engages the next player then makes an attack.
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/Warrior-of-Rh没n.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Choose a questing character you control and remo
Shadow: Defending character cannot ready until the end of the round.
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/Hell-hawk.jpg)
When Revealed: Either search the encounter deck, discard pile, and victory display for a Nazg没l enemy and add it to the staging area, or attach Hell-hawk to a Nazg没l enemy in play. (Counts as a Mount attachment with the text: "Limit 1 per enemy. Attached enemy gets +2 Threat, +2 Attack, +2 Defense and is immune to
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/The-Hour-of-Doom.jpg)
When Revealed: Each player must choose: either raise your threat by 1 for each character you control, or discard the highest c
Shadow: Discard a non-objective attachment you control.
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/Jaws-of-Steel.jpg)
When Revealed: Each player assigns X damage among characters he controls, where X is the number of resourc
Shadow: Shadow: Attacking enemy gets +1 Attack for each resource on The Black Gate.
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/Rage-Filled-Him.jpg)
When Revealed: The Mouth of Sauron makes an immediate attack against you. If this attack destroys a character, ra
Shadow: Attacking enemy gets +1 Attack (+3 Attack instead if it is The Mouth of Sauron).
![](/Images/Encounters/The-Return-of-the-King/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Return-of-the-King/Onslaught-of-Mordor.jpg)
When Revealed: Each player deals 1 damage to a questing character he controls. Until the end of the phase, each damaged character gets -1 Willpower
Shadow: Choose a non-unique enemy in the staging area. Engage it and deal it a shadow card.
![](/Images/Encounters/The-Return-of-the-King/Mount-Doom.png)
![](/Images/Cards/The-Return-of-the-King/Little-Snuffler.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either raise your threat by 1 for each ally you control, or discard an ally you control.
Shadow: Exhaust a character you control.
![](/Images/Encounters/The-Return-of-the-King/Mount-Doom.png)
![](/Images/Cards/The-Return-of-the-King/'Wicked-Master'.jpg)
When Revealed: Gollum makes an immediate attack against the first player. If Gollum is not in play, search the encounter deck and discard pile for Gollum and put him into play engaged with the first player.
Shadow: If attacking enemy is Gollum, he makes an additional attack after this one.
![](/Images/Encounters/The-Return-of-the-King/Mount-Doom.png)
![](/Images/Cards/The-Return-of-the-King/The-Lidless-Eye.jpg)
When Revealed: Make a Fortitude test. If The One Ring is exhausted, add (|) (|) to the test. If you fail this test, raise your threat by 10.
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if you failed a Fortitude test this round).
![](/Images/Encounters/The-Return-of-the-King/Mount-Doom.png)
![](/Images/Cards/The-Return-of-the-King/Foul-Fumes.jpg)
When Revealed: Each player makes a Fortitude test. If you fail this test, deal 1 damage to each character you control. Until the end of the round, treat the printed text box of each damaged character as if it were blank (except for Traits).
Shadow: If you failed a Fortitude test this round, this attack is considered undefended.
![](/Images/Encounters/The-Return-of-the-King/Mount-Doom.png)
![](/Images/Cards/The-Return-of-the-King/Heavy-and-Tired.jpg)
When Revealed: Attach Heavy and Tired to the hero with the most attachments and exhaust that hero. (Counts as a Condition attachment with the text: "Limit 1 per hero. Attached hero cannot commit to Fortitude tests. Forced: After you Fail a Fortitude test, exhaust attached hero and discard each non-objective attachment on it.")
"This extra weight is killing me. It must go."
-Frodo Baggins, The Return of the King
![](/Images/Encounters/The-Return-of-the-King/Deep-Shadows.png)
![](/Images/Cards/The-Return-of-the-King/Drawn-to-the-Ring.jpg)
When Revealed: The first player must choose: either exhaust The One Ring and reveal an encounter card, or discard cards from the top of the encounter deck until an enemy is discarded and put it into p
Shadow: Discard a non-objective attachment you control.