When Revealed: If the players are not on stage 1, shuffle the current quest card into the quest deck, then reveal a new quest card. Otherwise, New Devilry gains Surge.
Shadow: If this attack is undefended, raise your threat by The Nameless Fear's
When Revealed: The first player attaches Shadow of Fear to one of his heroes. Counts as a Condition attachment with the text:
Limit 1 per hero. Attached hero cannot exhaust or ready and its text box is treated as if it were blank.
Action: Pay 3 resources from attached hero's pool to discard this card.
When Revealed: The last player deals damage equal to The Nameless Fear's to a hero he controls. This effect cannot be canceled.
Shadow: Deal damage equal to The Nameless Fear's to the defending character.
When Revealed: Each player must deal X damage to 1 ally he controls. X is the number of allies he controls.
Shadow: If the defending character is an ally, discard it from play.
When Revealed: Reveal X additional cards from the encounter deck and add them to the staging area. X is the number of players in the game.
Shadow: attacking enemy gets +X . X is the number of players in the game.
When Revealed: Each player must exhaust a character and discard the top card of his deck, if able. If the printed cost of the discarded card is equal to or higher than the remaining hit points of the exhausted character, discard the exhausted character.
When Revealed: The first player must discard 1 questing character he controls, if able. This effect cannot be canceled.
Shadow: Discard the defending character from play.
When Revealed: Choose and remove characters from the quest until the total of characters removed from the quest is equal to or higher than The Nameless Fear's
Shadow: Discard each attachment you control with a cost less than The Nameless Fear's