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50 Results Found

Core Set (x1)
(9) 1 3 1 4 6โ˜… 10 [21389]
Noble.   Silvan.   Warrior.  
Ranged. Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

Core Set (x2)
[3] 1 2 0 1 3โ˜… 5 [97698]
Archer.   Silvan.  
Ranged.

Core Set (x2)
[3] 0 2 1 2 4โ˜… 5 [104420]
Rohan.   Archer.  
Ranged.

Two-Player Limited Edition Starter (x1)
[3] 2 2 0 2 4โ˜…
Silvan.   Scout.  
Ranged. Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

Two-Player Limited Edition Starter (x2)
[3] 1 2 0 1 3โ˜…
Archer.   Silvan.  
Ranged.

Two-Player Limited Edition Starter (x1)
[4] 1 3 1 3 5โ˜…
Silvan.   Warrior.  
Ranged. Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜…

Ranged. Sentinel.

Two-Player Limited Edition Starter (x2)
[2] 0 2 0 1 2โ˜…
Silvan.   Warrior.  
Ranged. Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

A Journey To Rhosgobel (x3)
[4] 2 2 2 3 5โ˜… 8 [225108]
Silvan.  
Ranged. Sentinel.

The Hills of Emyn Muil (x1)
(10) 2 3 2 3 6โ˜… 2 [2157]
Dale.  
Ranged. Response: After Brand son of Bain attacks and defeats an enemy engaged with another player, choose and ready one of that player's characters.

The Dead Marshes (x3)
[1] 0 3 0 1 3โ˜… 10 [511061]
Creature.   Eagle.  
Ranged. Vassal of the Windlord cannot have restricted attachments. Forced: After an attack in which Vassal of the Windlord attacked resolves, discard Vassal of the Windlord from play.

Road to Rivendell (x3)
[5] 1 2 2 2 4โ˜… 4 [65305]
Dúnedain.   Ranger.  
Ranged. Sentinel. Secrecy 3.

Foundations of Stone (x3)
[2] 0 2 1 2 4โ˜… 4 [80398]
Noldor.   Scout.  
Ranged. Trollshaw Scout does not exhaust to attack.Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.

The Steward's Fear (x1)
(8) 1 1 1 4 5โ˜… 4 [7682]
Outlands.  
Ranged. You may use resources from Hirluin the Fair's resource pool to pay for Outlands ally cards of any sphere.

Encounter at Amon Dîn (x3)
[3] 1 2 1 2 4โ˜… 5 [90617]
Gondor.   Ranger.  
Ranged. Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.

Assault on Osgiliath (x1)
(11) 2 2 2 5 7โ˜… 3 [5436]
Gondor.   Ranger.   Noble.  
Ranged. Faramir gets +1 Attack for each enemy in the staging area.

The Three Trials (x3)
[4] 2 2 1 2 4โ˜… 6 [126304]
Silvan.   Scout.  
Ranged. Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

Trouble in Tharbad (x1)
(9) 2 3 1 3 6โ˜… 7 [13679]
Silvan.   Ranger.   Scout.  
Ranged. Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

The Nîn-in-Eilph (x3)
[2] 0 2 0 1 2โ˜… 9 [331224]
Silvan.   Warrior.  
Ranged. Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

Celebrimbor's Secret (x3)
[3] 2 2 0 2 4โ˜… 6 [160037]
Silvan.   Scout.  
Ranged. Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

The Lost Realm (x3)
[-] 2 2 2 3 5โ˜… 2 [35497]
Dúnedain.   Ranger.  
Encounter. Surge. Ranged. Sentinel. When Revealed: The first player chooses a player to take control of Ranger of the North. Then, either deal 2 damage to an enemy or place 2 progress tokens on a location.

The Dread Realm (x3)
[3] 1 1 1 3 3โ˜… 6 [124044]
Dúnedain.   Ranger.  
Ranged. Fornost Bowman gets +1 Attack for each enemy engaged with you.

The Grey Havens (x1)
2 4 2 14
Gondor.   Ship.  
Immune to player card effects. Sentinel. Ranged. Reduce your starting threat by 3. Each hero you control gets +1 Attack. If the Silver Wing is destroyed, its controller is eliminated from the game.

The Thing in the Depths (x1)
(9) 2 3 1 3 6โ˜… 3 [4535]
Dale.   Scout.  
Ranged. Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 Willpower until the end of the phase. (Limit twice per phase.)

The Drowned Ruins (x1)
(9) 2 2 1 4 5โ˜… 3 [4006]
Silvan.   Scout.  
Ranged. Action: Exhaust Argalad to choose an enemy in the staging area. Until the end of the phase, that enemy gets -X Threat, where X is Argalad's Attack. If this effect reduces the enemy's Threat to 0, deal 1 damage to it. (Limit once per round.)

The Drowned Ruins (x3)
[3] 0 3 0 2 4โ˜… 8 [230732]
Silvan.   Warrior.  
Ranged. Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2 Defense until the end of the round.

The Sands of Harad (x1)
(9) 1 3 1 4 6โ˜… 4 [7611]
Silvan.   Noble.   Scout.  
Ranged. Response: After Legolas commits to a quest, discard a card from your hand to ready another hero. If that hero is Gimli, he gets +1 Willpower until the end of the phase. (Limit once per phase.)

The Sands of Harad (x3)
[2] 0 2 0 1 2โ˜… 7 [174693]
Silvan.  
Ranged. Response: After Greenwood Archer enters play, ready a hero.

The Sands of Harad (x1)
2 3 1 3
Harad.   Ranger.  
Ranged. Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.) If Yazan leaves play, you are eliminated from the game.

The Mûmakil (x3)
[5] 2 3 1 3 6โ˜… 5 [119715]
Harad.   Ranger.  
Ranged. Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)

The Ghost of Framsburg (x3)
[4] 2 2 2 3 5โ˜… 2 [27178]
Woodman.   Ranger.  
Ranged. Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.

A Shadow in the East (x3)
[3] 1 2 1 2 4โ˜… 2 [23407]
Gondor.   Warrior.  
Ranged. Response: After Derufin participates in an attack that destroys an enemy engaged with a player, discard Derufin to reduce the engaged player's threat by X, where X is the destroyed enemy's printed Threat.

Under the Ash Mountains (x3)
[1] 0 2 0 1 2โ˜… 1 [12154]
Dúnedain.   Ranger.  
Ranged. You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.

The Land of Sorrow (x1)
(13) 2 4 3 4 8โ˜… 1 [963]
Creature.   Eagle.  
Ranged. Sentinel. Cannot have restricted attachments. Gwaihir does not ready during the refresh phase. Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Land of Sorrow (x3)
[2] 1 1 0 2 3โ˜… 1 [12340]
Hobbit.   Archer.  
Ranged. Hobbit Archer gets +1 Attack while attacking an enemy with a higher engagement cost thatn your threat.

The Land of Sorrow (x3)
[1] 1 3 2 3 6โ˜… 2 [35538]
Creature.   Eagle.  
Ranged. Sentinel. Cannot have restricted attachments. Forced: At the end of the round, discard Wilyador unless the players as a group spend 1 resource.

Under the Ash Mountains Preorder Promotion (x1)
[1] 0 2 0 1 2โ˜… 1 [12154]
Dúnedain.   Ranger.  
Ranged. You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.

The Land of Sorrow Preorder Promotion (x1)
(13) 2 4 3 4 8โ˜… 1 [963]
Creature.   Eagle.  
Ranged. Sentinel. Cannot have restricted attachments. Gwaihir does not ready during the refresh phase. Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Hobbit: On the Doorstep (x1)
(11) 2 3 2 4 7โ˜… 3 [4909]
Esgaroth.   Warrior.  
Ranged. When Bard the Bowman makes a ranged attack, the enemy he attacks gets -2 Defense until the end of the phase.

The Treason of Saruman (x3)
[4] 1 3 1 3 5โ˜… 10 [464728]
Silvan.   Warrior.  
Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

The Land of Shadow (x1)
(11) 2 2 2 5 7โ˜… 4 [7900]
Gondor.   Noble.   Ranger.  
Response: After you engage an enemy, ready an ally you control. (Limit once per phase.)

The Mountain of Fire (x1)
3 3 3 5
Creature.   Eagle.  
Ranged. Sentinel. When Revealed: The first player must choose: either take control of Gwaihir, or spend 1 Fellowship resource and discard Gwaihir to discard a non-unique enemy in the staging area.

Shadow: This attack deals no damage.

Murder at the Prancing Pony (x1)
(9) 1 3 1 4 6โ˜…
Noble.   Silvan.   Warrior.  
Ranged. Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

The Siege of Annúminas (x3)
1 2 2 3
Dúnedain.  
Surge. Ranged. Sentinel. When Revealed: Any player may spend 1 resource to take control of Dúnedain of Annúminas. Otherwise, discard it.

Shadow: Ready the defending character and give it +2 Defense for this attack.

The Siege of Annúminas (x1)
(11) 2 2 2 5 7โ˜…
Gondor.   Noble.   Ranger.  
Ranged. Response: After you engage an enemy, ready an ally you control. (Limit once per phase.)

Attack on Dol Guldur (x1)
3 3 3 6
Silvan.  
Ranged. Sentinel. Immune to player card effects. Does not exhaust to quest. If Host of Lórien leaves play, remove it from the game.

The Woodland Realm (x1)
2 2 2 5
Silvan.   Scout.  
Ranged. Sentinel. The first player gains control of Mendor. If Mendor leaves play, the players lose the game.

The Hunt for the Dreadnaught (x1)
2 5 3 15
Grey Havens.   Ship.   Basic.  
Immune to player card effects. Ranged. Sentinel. Each hero you control gets +1 hit point. Reduce your threat by 3. Choose a hero you control. Until the end of the game, that hero gains ranged.

The Hunt for the Dreadnaught (x1)
3 6 4 18
Grey Havens.   Ship.   Upgraded.  
Immune to player card effects. Ranged. Sentinel. Each hero you control gains +2 hit points and gains ranged. Response: After Golden Wing flips, deal 6 damage to an enemy in any group.

The Hunt for the Dreadnaught (x4)
3 5 4 10
Gondor.   Ship.  
Immune to player card effects. Ranged. Sentinel. When Revealed: Choose a player. That player gains control of Gondorian Warship. Forced: When Gondorian Warship is destroyed, set it aside, out of play.

Shadow: Deal 5 damage to attacking enemy.