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Trait Keyword Victory
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Player Encounter Quest
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22 Results Found

Core Set (x1)
(9) 4 1 1 3 (943)
Noble.   Rohan.  
Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Khazad-dûm (x1)
(7) 2 1 2 3 (346)
Dwarf.  
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

Flight of the Stormcaller (x3)
[1] (1347)

Action: Choose a player. That player searches the top 5 cards of his deck for a card, adds it to his hand, and shuffles his deck. Then, players as a group may spend 3 Leadership resources to have that player search his deck for another card, add it to his hand, and shuffle his deck.

A Storm on Cobas Haven (x3)
[0] 0 0 0 1 (703)
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

The Drowned Ruins (x3)
[1] 2 2 2 3 (448)
Dwarf.   Warrior.  
Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 Leadership resource.

Flight of the Stormcaller (x3)
[3] 0 3 2 2 (374)
Dwarf.   Warrior.  
Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 Tactics resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Temple of the Deceived (x3)
[4] 0 1 3 3 (368)
Rohan.   Warrior.  
Sentinel.  
Response: While Déorwine is defending, spend 1 Leadership resource to cancel a shadow effect dealt to the attacking enemy. Any player may trigger this action.

Temple of the Deceived (x3)
[2] 1 2 0 2 (305)
Rohan.   Scout.  
Action: Spend 1 Spirit resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

The Drowned Ruins (x3)
[2] 2 0 1 2 (233)
Hobbit.   Shirriff.  
Response: After you travel to a location, spend 1 Spirit resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.

The City of Corsairs (x3)
[4] 3 0 2 2 (192)
Dúnedain.   Scout.  
Action: Spend 1 Lore resource to exhaust Súlien. Then, each location in the staging area gets –1 Threat until the end of the phase. Any player may trigger this action.

Flight of the Stormcaller (x3)
[0] (159)

Response: When a shadow card increases an enemy's Attack by any amount, increase the defending character's Defense by 3 for that attack. Then, the players as a group may spend 2 Tactics resources to ready the defending character and give it +3 Attack for its next attack this phase.

The Thing in the Depths (x3)
[4] 1 2 2 3 (122)
Dúnedain.   Noble.  
Sentinel.  
Action: Spend 1 Lore resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 Defense until the end of the phase. Any player may trigger this action. (Limit once per phase.)

The Drowned Ruins (x3)
[1] (113)

Play only before the staging step. Quest Action: Exhaust a hero you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target. Then, the players as a group may spend 1 Spirit resource to commit that hero to the quest.

Temple of the Deceived (x3)
[1] (90)

Play only after making engagement checks. Encounter Action: If no enemies were engaged this phase, deal 1 damage to each enemy in the staging area. Then, the players as a group may spend 3 Tactics resources to deal 2 additional damage to each enemy in the staging area.

The City of Corsairs (x3)
[2] (72)

Action: Choose a hero you control. Each hero with lower threat cost than the chosen hero gets +2 Defense until the end of the phase. Then, the players as a group may spend 2 Leadership resources to give +2 Attack to each hero with lower threat cost than the chosen hero until the end of the phase.

The City of Corsairs (x3)
[0] (50)

Response: When an enemy attacks a player, that player may declare up to 3 eligible characters as defenders against this attack. Then, the players as a group may spend 2 Tactics resources to ready each defending character that takes no damage from this attack.

A Storm on Cobas Haven (x3)
[1] (30)

Action: Choose a player. Each enemy engaged with that player gets -1 Defense until the end of the phase. Then, the players as a group may spend 2 Lore resources to have the chosen player draw 1 card each time he attacks and destroys an enemy this phase.

Two-Player Limited Edition Starter (x1)
(7) 2 1 2 3
Dwarf.  
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

The Woodland Realm (x1)
(9) 4 1 1 3
Noble.   Rohan.  
Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Two-Player Limited Edition Starter (x2)
[1] 2 2 2 3
Dwarf.   Warrior.  
Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 Leadership resource.

Two-Player Limited Edition Starter (x1)
[3] 0 3 2 2
Dwarf.   Warrior.  
Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 Tactics resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Two-Player Limited Edition Starter (x1)
[0] 0 0 0 1
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource to exhaust Ioreth. Then, heal 3 points of damage from a character. Any player may trigger this action.