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17 Results Found

The Voice of Isengard (x1)
(9) 2 1 2 3 (129)
Rohan.   Isengard.  
Action: Lower the cost of the next card you play from your hand this round by 1. That card gains Doomed 1. (Limit once per round.)

Race Across Harad (x3)
[3] 2 0 0 2 (292)
Isengard.  
Response: When you play an event, give it Doomed 1 to draw a card. You cannot trigger this ability if you have already triggered the ability of a Steward of Orthanc this round.

The Voice of Isengard (x3)
[3] 3 5 4 4 (197)
Istari.   Isengard.  
Doomed 3. At the end of the round, discard Saruman from play. Response: After Saruman enters play, choose a non-unique enemy or location in the staging area. While Saruman is in play, the chosen enemy or location is considered to be out of play.

The Voice of Isengard (x3)
[2] 1 0 1 2 (167)
Isengard.  
Response: After you raise your threat from the Doomed keyword, Isengard Messenger gets +1 Willpower until the end of the round. (Limit twice per round.)

The Voice of Isengard (x3)
[2] 1 0 2 2 (65)
Isengard.  
Response: After you raise your threat from the Doomed keyword, ready Orthanc Guard.

Challenge of the Wainriders (x1)
(13) 3 4 2 4
Istari.   Isengard.  
When a player card effect would reduce your threat by any amount, reduce that amount to 1. When you play an event with the printed doomed keyword, Saruman gains the printed Leadership, Spirit, and Tactics icons. Response: When you play a card with the Doomed keyword, ready Saruman.

The Treason of Saruman (x2)
(36) 3 4 3 5
Isengard.  
Forced: After Lieutenant of Orthanc attacks and destroys a character, that character's controller discards 1 random card from his hand.

The Treason of Saruman (x1)
2 (1)
Isengard.  
Immune to player card effects. While Orthanc is in the staging area, it gains: "Forced: After the players quest successfully, the first player looks at the top 3 cards of the encounter deck, reveals 1, and discards the others."

The Treason of Saruman (x1)
3 (1)
Isengard.  
Immune to player card effects. Forced: When the Gates of Isengard is explored, each player searches the encounter deck and discard pile for an enemy and puts it into play engaged with him. Shuffle the encounter deck.

The Treason of Saruman (x3)
2 (2)
Isengard.  
While Ring-wall of Isengard is in the staging area, it gains: "Forced: After any amount of damage is healed from a character, its owner discards 1 card from his hand." Wizardry: Each player discards 1 random card from his hand.

The Treason of Saruman (x2/x1)
4 (3)
Isengard.  
While Underground Armoury is in the staging area, it gains: "Forced: After an enemy engages a player, deal it a shadow card." Wizardry: Each player exhausts a character he controls.

The Treason of Saruman (x3/x1)
3 (4)
Isengard.  
While Steaming Vent is in the staging area, it gains: "Forced: After a player commits characters to the quest, he deals 1 damage to a questing character he controls." Wizardry: Assign X damage among characters in play. X is 1 more than the number of players in the game.

The Treason of Saruman (x2/x1)
X (3)
Isengard.  
X is the number of players in the game. While Plain of Isengard is in the staging area, archery damage must be assigned to allies, if able. Wizardry: Each player discards 1 ally he controls.

The Treason of Saruman (x2)
2 (3)
Isengard.  
While Open Pit is in the staging area, it gains: "Forced: After a player draws any number of cards from a player card effect, he raises his threat by 2." Wizardry: Each player raises his threat by 2.

The Road to Isengard Nightmare (x3)
(33) 3 3 2 4
Orc.   Isengard.  
Forced: When Half-orc of Isengard attacks, either discard 1 random card from your hand, or Half-orc of Isengard gets +3 Attack for this attack.

Shadow: If this attack destroys a character, discard 1 random card from your hand.

The Road to Isengard Nightmare (x3)
2 (5)
Isengard.  
While Poisonous Shaft is in the staging area, damaged characters cannot be readied by player card effects. Wizardry: Each player discards a damaged character he controls.

The Road to Isengard Nightmare (x3)
3 (3)
Isengard.  
While Fortress of Isengard is in the staging area, each Orc enemy gets +1 Threat, +1 Attack and +1 Defense. Wizardry: Return the topmost enemy in the encounter discard pile to the staging area.