Attach to Elrond. He gains a resource icon.
Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.
...mightiest of the Three. –The Return of the King
Attach to a character. Restricted.
Limit 1 per character.
Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.
Attach to a Gondor or DĂșnedain hero.
Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 for each resource in its resource pool until the end of the phase. (Limit once per phase.)
"Believe not that in the land of Gondor the blood of Numenor is spent, nor all its pride and dignity forgotten." –Boromir, The Fellowship of the Ring
Play Ranger Spikes into the staging area unattached.
If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.
Players do not make engagement checks against attached enemy. Attached enemy gets -2 .
Attach to a hero. Restricted.
Limit 1 per hero.
Attached hero gains +1 . (+2 instead if attached hero has the Gondor trait.)
There flowered a White Tree, and that was for Gondor...
–The Return of the King
Attach to a hero hero. Limit 1 per hero.
Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy that shares a Trait with the enemy just destroyed.
He slew many of them and the rest fled. –The Two Towers
Attach to a Gondor or Outlands hero.
If each hero you control has a printed resource icon, Lord of Morthond gains:
Response: After you play a ally, ally or ally, draw 1 card.
"The Captains of the Outlands are expected up the South Road ere sundown. Come with us and you will see." –Bergil, The Return of the King
Reduce the cost to play Map of Earnil by 1 for each hero you control with a printed resource icon.
Action: Discard Map of Earnil to play any event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.
Attach to a Ranger character. Restricted.
Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.
Two had great bows, almost of their own height, and great quivers of long green–feathered arrows.
–The Two Towers
Attach to a Noble hero.
Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.
Play Poisoned Stakes into the staging area unattached.
If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area.
At the end of each round, deal 2 damage to attached enemy.
Attach to a Rohan character. Restricted.
Attached character gets +1 (+2 instead if attacking an enemy in the staging area).
Right through the press drove ThĂ©oden Thengel's son, and his spear was shivered as he threw down thier chieftan. –The Return of the King
Reduce the cost to play Scroll of Isildur by 1 for each hero you control with a printed resource icon.
Action: Discard Scroll of Isildur to play any event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.
Attach to a or Rohan hero. Restricted.
Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.
Their horses were of great stature, strong and clean–limbed... –The Two Towers
While attached hero is ready, shadow cards dealt to enemies engaged with you are dealt face up. (Shadow card effects are still resolved when resolving enemy attacks.)
...one of them uncovered a small lamp that gave out a slender silver beam. –The Fellowship of the Ring
Attach to a or Rohan hero. Restricted.
Attached hero gets +1 (+2 instead if attached hero is EÌomer).
Response: After attached hero attacks alone, exhaust Firefoot to choose a non-unique enemy engaged with you. Excess damage dealt by this attack is assigned to the chosen enemy.
Limit 1 per deck. Attach to a hero.
Response: When attached hero is destroyed, add The Fall of Gil-Galad to the victory display to reduce your threat by X, where X is the attached hero's threat cost.
...for into darkness fell his star
in Mordor where the shadows are.
âThe Fellowship of the Ring
Attach to a Noldor or Silvan character. Restricted.
Attached character gets +2 hit points and gains sentinel.
...they were tall and and clad in grey mail, and from their shoulders hung long white cloaks. –The Fellowship of the Ring
Attach to a Scout hero.
While attached character is committed to the quest, place 1 progress on the first location revealed by the encounter deck each round.
"I have had a hard life and a long: and the leagues that lie between here and Gondor are a small part in the count of my journeys." –Aragorn, The Fellowship of the Ring
Attach to a hero.
Action: Exhaust O LĂłrien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).
"I sang of leaves, of leaves of gold, and
leaves of gold there grew:
Of wind I sang, a wind there came and in the
branches blew." –Galadriel, The Fellowship of the Ring
Attach to a Silvan character with the ranged keyword. Restricted.
Attached character gets +1 (+2 instead if attacking an enemy not engaged with you.)
...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring
Attach to a Ranger hero.
Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.
"Wingfoot I name you. This deed of the three friends should be sung in many a hall. Forty leagues and five you have measured ere the forth day is ended!"
–Ăomer, The Two Towers
Attach to a non-objective unique ally in play.
The first player gains control of attached ally.
Damage from undefended attacks against you may be assigned to attached ally.
"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring
Attach to a Noble hero.
Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.
"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King
Attach to Galadriel.
Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, things that are, things that yet may be."
–Galadriel, The Fellowship of the Ring
Attach to a Noldor or Silvan character.
Limit 1 per character.
Attached character gets +1 (+2 instead if the active location has the Forest trait).
It was hard to say what colour they were: grey with the hue of twilight under the trees they seemed to be; and yet if they were moved, or set in another light, they were green as shadowed leaves... –The Fellowship of the Ring
Attach to a hero with sentinel.
Response: After attached hero defends against an attack and takes no damage while defending that attack, exhaust The Dayâs Rising to add 1 resource to the attached hero's resource pool.
Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
–Ăomer, The Return of the King
Attach to a DĂșnedain hero.
Planning Action: Exhaust Heir of Valandil to reduce the cost of the next DĂșnedain ally you play this phase by 1 for each enemy engaged with you.
"But my home, such as I have, is in the North. For here the heirs of Valandil have ever dwelt in long line unbroken from father unto son for many generations." –Aragorn, The Fellowship of the Ring
Attach to a DĂșnedain or Healer character.
Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.
"...it is a healing plant that the Men of the West brought to Middle–earth. Athelas they named it..." –Aragorn, The Fellowship of the Ring
Attach to an enemy. Limit 1 per enemy.
Attached enemy gets -1 .
Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed .
"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so." –Aragorn, The Fellowship of the Ring
Attach to a hero with Sentinel. Limit 1 per hero.
Response: Exhaust Raven-winged Helm to prevent 1 point of damage just dealt to attached character.
He had a small hauberk, its rings of forged of steel, maybe, yet black as jet; and a high-crowned helm with small raven-wings on either side, set with a silver star in the centre of the circlet.
–The Return of the King
Attach to a Hobbit hero. Restricted.
Quest Action: If attached hero is not committed to the quest, exhaust Hobbit Pony and attached hero to commit attached hero to the quest.
He was riding a pony, and a scarf was swathed round his neck and over his chin to keep out the fog. âThe Fellowship of the Ring
Attach to a or Noldor hero. Restricted.
Response: After attached hero commits to a quest, discard a card from your hand to place 2 progress on the active location.
In the dusk its headstall flickered and flashed, as if it were studded with gems like living stars.
–The Fellowship of the Ring
Attach to a Noldor or Silvan hero. Restricted.
Action: Discard a card from your hand to give attached hero +1 until the end of the phase. Limit 3 times per phase.
Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them.
–The Hobbit
Attach to a hero. Restricted.
Response: After a card is discarded from your hand, exhaust Silver Harp to return that card to your hand.
Elrond wore a mantle of grey and had a star upon his forehead, and a silver harp was in his hand... –The Return of the King