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Results: 101 - 150 of 206 Cards
The Steward's Fear (x1)
8 1 1 1 4 5 ★ 4 
Outlands.

Ranged.

You may use resources from Hirluin the Fair's resource pool to pay for Outlands ally cards of any sphere.

Hirluin the Fair of the Green Hills from Pinnath Gelin... –The Return of the King

The Drúadan Forest (x1)
8 2 2 1 3 5 ★ 3 
Silvan.

Each hero you control with a printed resource icon gets -1 threat cost.

"...the Elves feared and distrusted the world outside..."
–The Fellowship of the Ring

Encounter at Amon Dîn (x1)
6 2 1 1 2 4 ★ 1 
Hobbit.

If each hero you control has the Hobbit trait, Pippin gains:

Response: After an enemy engages you, raise your threat by 3 to return it to the staging area. Until the end of the round, that enemy cannot engage you.

"There must be someone with intelligence in the party." –The Fellowship of the Ring

Assault on Osgiliath (x1)
11 2 2 2 5 7 ★ 3 
Gondor. Ranger. Noble.

Ranged.

Faramir gets +1 Attack for each enemy in the staging area.

"The road may pass, but they shall not! Not while Faramir is Captain." –Mablung, The Two Towers

The Blood of Gondor (x1)
8 2 1 2 3 5 ★ 2 
Gondor.

Action: Discard Caldara to put 1 ally from your discard pile into play for each other hero you control with a printed resource icon. (Limit once per game.)

...there is no purpose higher in the world as it now stands than the good of Gondor...
–Denethor, The Return of the King

The Morgul Vale (x1)
12 2 3 2 4 7 ★ 3 
Rohan. Noble. Warrior.

Sentinel.

Each hero with a printed resource icon gets +1 Willpower.

'To me! To me!' cried Théoden. 'Up Eorlingas! Fear no darkness!' – The Return of the King

The Voice of Isengard (x1)
10 1 3 2 4 7 ★ 5 
Rohan. Noble. Warrior.

Response: After a character leaves play, Éomer gets +2 Attack until the end of the round. (Limit once per round.)

"I am named Éomer son of Éomund, and am called the Third Marshal of Riddermark." –The Two Towers

The Voice of Isengard (x1)
9 2 1 2 3 5 ★ 2 
Rohan. Isengard.

Action: Lower the cost of the next card you play from your hand this round by 1. That card gains Doomed 1. (Limit once per round.)

"Let your counsellor Gríma keep all things till your return – and I pray that we may see it, though no wise man will deem it hopeful." –The Two Towers

The Dunland Trap (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring

The Three Trials (x1)
11 2 3 2 4 7 ★ 3 
Dúnedain. Ranger. Scout.

Response: After a location is explored, ready Idraen.

"Where now are the Dúnedain, Elessar, Elessar? Why do thy kinsfolk wander afar?" –Galadriel, The Two Towers

Trouble in Tharbad (x1)
9 2 3 1 3 6 ★ 6 
Silvan. Ranger. Scout.

Ranged.

Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring

The Nîn-in-Eilph (x1)
10 2 2 2 4 6 ★ 5 
Gondor. Ranger.

Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
–The Return of the King

Celebrimbor's Secret (x1)
9 4 0 0 4 7 ★ 9 
Noldor. Noble.

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

The Antlered Crown (x1)
10 1 2 3 4 7 ★ 3 
Rohan. Warrior.

Sentinel.

While Erkenbrand is defending, he gains:

Response: Deal 1 damage to Erkenbrand to cancel a shadow effect just triggered.

Down from the hills leaped Erkenbrand, lord of Westfold. –The Two Towers

The Lost Realm (x1)
12 2 3 2 5 7 ★ 5 
Dúnedain. Ranger. Warrior.

Each enemy engaged with you gets -1 Defense.

Response: After Aragorn participates in an attack that destroys an enemy, choose an enemy not engaged with you and engage that enemy.

"I serve no man," said Aragorn; "but the servants of Sauron I pursue into whatever land they may go." –The Two Towers

The Lost Realm (x1)
10 2 2 2 4 6 ★ 3 
Dúnedain. Ranger.

While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.

You may optionally engage 1 additional enemy during the encounter phase.

"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King

The Wastes of Eriador (x1)
6 2 1 1 2 4 ★ 6 
Hobbit.

Response: After an enemy is revealed from the top of the encounter deck, exhaust Merry to reduce your threat by that enemy's Threat.

"We have come a long way with you and been through some stiff times. We want to go on."
–The Fellowship of the Ring

Escape from Mount Gram (x1)
8 2 1 2 3 5 ★ 2 
Silvan.

If the active location shares a Trait with a location in the victory display, Rossiel gets +2 Willpower.

If the attacking enemy shares a Trait with an enemy in the victory display, Rossiel gets +2 Defense.

"Did you not say that you wished to see Elf-magic?"
–Galadriel, The Fellowship of the Ring

Across the Ettenmoors (x1)
10 1 2 2 5 6 ★ 1 
Dwarf.

Sentinel.

Response: After another hero is declared as a defender, exhaust Dori to add his Defense to the defending hero's Defense for this attack.

Dori was really a decent fellow in spite of his grumbling.
–The Hobbit

The Treachery of Rhudaur (x1)
10 2 2 2 4 6 ★ 5 
Noldor.

Draw 3 additional cards at the beginning of the resource phase.

At the end of the round, discard all cards in your hand.

"That is the path of despair. Of folly, I would say, if the long wisdom of Elrond did not forbid me."
–The Fellowship of the Ring

The Battle of Carn Dûm (x1)
10 1 3 3 3 6 ★ 4 
Dúnedain. Ranger. Warrior.

While you are engaged with at least 1 enemy, Amarthiúl gains the resource icon.

While you are engaged with at least 2 enemies, add 1 additional resource to Amarthiúl's resource pool when you collect resources during the resource phase.

"The heirs of Elendil do not forget all things past..."
–Aragorn, The Return of the King

The Dread Realm (x1)
9 3 1 2 3 6 ★ 10 
Noldor. Noble.

Action: Discard a card from your hand to add 1 resource to a Noldor's resource pool, or to Aragorn's resource pool. (Limit once per round.)

...the light of stars was in her bright eyes, grey as a cloudless night; yet queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.
–The Fellowship of the Ring

The Grey Havens (x1)
12 4 2 2 4 8 ★ 6 
Noldor. Noble.

Draw 1 additional card at the beginning of the resource phase.

Forced: After drawing cards at the beginning of the resource phase, choose and discard 1 of those cards.

Very tall he was, and his beard was long, and he was grey and old, save that his eyes were keen as stars...
–The Return of the King

The Grey Havens (x1)
9 2 2 1 4 5 ★ 2 
Noldor.

Response: After drawing your setup hand, instead of taking a mulligan, you may discard any number of cards from your hand. Then, draw that many cards.

Action: If you have no cards in your hand, draw 6 cards. (Limit once per game.)

"What power still remains lies with us..."
–The Fellowship of the Ring

Flight of the Stormcaller (x1)
8 1 1 3 3 5 ★ 8 
Gondor. Noble. Steward.

Setup: Add 2 resources to Denethor's resource pool.

Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)

"...why should I sit here in my tower and think, and watch, and wait, spending even my sons? For I can still wield a brand."
-The Return of the King

The Thing in the Depths (x1)
9 2 3 1 3 6 ★ 2 
Dale. Scout.

Ranged.

Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 Willpower until the end of the phase. (Limit twice per phase.)

“The Men of Dale used to have the trick of understanding their language, and used them for messengers to fly to the Men of the Lake...”
–Thorin, The Hobbit

Temple of the Deceived (x1)
10 2 2 2 4 6 ★ 3 
Rohan. Scout. Warrior.

Each hero with an attached Mount gets +1 Willpower

Each hero with an attached Mount gets +1 Attack

Each hero with an attached Mount gets +1 Defense

Ahead nearer the walls Elfhelm's men were among the siege–engines, hewing, slaying, driving their foes into the fire–pits.
–The Return of the King

The Drowned Ruins (x1)
9 2 2 1 4 5 ★ 1 
Silvan. Scout.

Ranged.

Action: Exhaust Argalad to choose an enemy in the staging area. Until the end of the phase, that enemy gets -X Threat, where X is Argalad's Attack. If this effect reduces the enemy's Threat to 0, deal 1 damage to it. (Limit once per round.)

A Storm on Cobas Haven (x1)
8 1 2 2 4 6 ★ 1 
Corsair. Warrior.

Resources in Na'asiyah's resource pool cannot be used to pay for allies.

Action: While Na'asiyah is attacking or defending, pay 1 resource from her resource pool to give her +2 Attack or +2 Defense for this attack.

The City of Corsairs (x1)
11 2 3 2 4 7 ★ 2 
Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

The Sands of Harad (x1)
11 2 2 2 5 7 ★ 4 
Dwarf. Noble. Warrior.

Sentinel.

Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 Attack until the end of the phase. (Limit once per phase.)

“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring

The Sands of Harad (x1)
9 1 3 1 4 6 ★ 4 
Silvan. Noble. Scout.

Ranged.

Response: After Legolas commits to a quest, discard a card from your hand to ready another hero. If that hero is Gimli, he gets +1 Willpower until the end of the phase. (Limit once per phase.)

“I go to find the Sun!”
–The Fellowship of the Ring

The Mûmakil (x1)
10 2 2 2 4 6 ★ 1 
Harad. Noble.

You may use resources from Kahliel's resource pool to pay for Harad ally cards of any sphere.

Action: Discard a Harad ally from your hand to ready a Harad character in play. (Limit once per phase.)

...the Southrons were bold men and grim...
–The Return of the King

Race Across Harad (x1)
8 2 2 0 4 5 ★ 4 
Dúnedain. Ranger.

Thurindir gets +1 Willpower for each side quest in the victory display.

Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.

"He is one of the wandering folk – Rangers we call them."
–Barliman Butterbur, The Fellowship of the Ring

Beneath the Sands (x1)
9 2 2 1 4 5 ★ 3 
Gondor. Scout.

Response: After Hirgon quests successfully, play a ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1 Attack and +1 Defense until the end of the round.

"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King

The Black Serpent (x1)
9 1 2 3 3 6 ★ 2 
Rohan. Warrior.

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

"King's man! King's man!" his heart cried within him.
–The Return of the King

The Dungeons of Cirith Gurat (x1)
7 2 2 0 2 4 ★ 4 
Hobbit.

Folco Boffin gets -1 threat cost for each Hobbit hero you control.

Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)

...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring

The Crossings of Poros (x1)
12 2 4 1 5 8 ★ 1 
Ent.

Cannot have restricted attachments.

Action: Deal 2 damage to Quickbeam to ready him. (Limit once per phase.)

"...he can move like a wind when he is roused."
–Pippin, The Two Towers

The Wilds of Rhovanion (x1)
10 2 3 2 3 6 ★ 3 
Dale. Noble.

Each Dale character you control with a player attachment gets +1 Willpower

Response: After you play an attachment on a Dale character without an attachment, draw a card.

"He is a strong king, and his realm now reaches south and east of Esgaroth."
–Glóin, The Fellowship of the Ring

The Wilds of Rhovanion (x1)
9 2 2 2 3 5 ★ 3 
Dale. Noble.

While playing an Item attachment, Bard son of Brand is considered to have the printed and icons.

Response: When a character leaves play, return each attachment attached to that character to its owners hand. (Limit once per phase.)

The Withered Heath (x1)
11 0 3 3 5 7 ★ 3 
Beorning. Warrior.

Sentinel.

Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 Defense for this attack.

Roam Across Rhovanion (x1)
10 2 3 1 4 6 ★ 1 
Woodman. Scout.

While the active location has an attachment on it, Haldan does not exhaust to quest.

Response: When the active location is explored, draw 1 card for each attachment on it.

Fire in the Night (x1)
9 1 1 3 4 6 ★ 2 
Silvan. Noble.

Combat Action: Play a Silvan ally from your hand. You do not need a resource match for this ally. (Limit once per round.)

"It is a crime to wander in my realm without leave."
–The Hobbit

The Ghost of Framsburg (x1)
11 1 2 3 5 7 ★ 1 
Dwarf. Noble. Warrior.

While Dáin Ironfoot is defending, he gains,"Action: Discard the top card of your deck to give Dáin Ironfoot +1 Defense for this attack. (Limit 3 times per phase.)"

"The time of my thought is my own to spend."
–The Fellowship of the Ring

Mount Gundabad (x1)
9 1 1 2 2 4 ★ 1 
Hobbit. Burglar.

Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +XWillpower where X is that enemy'sThreat If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).

The Fate of Wilderland (x1)
11 2 2 3 4 7 ★ 2 
Istari.

You may use resources from Radagast's pool to pay for Creature allies of any sphere.

Response: After you play a Creature card, Radagast does not exhaust to quest this round.

"..he has much lore of herbs and beasts, and birds are especially his friends."
–Gandalf, The Fellowship of the Ring

A Shadow in the East (x1)
7 2 1 2 2 4 ★ 2 
Hobbit.

Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.

"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King

A Shadow in the East (x1)
3 2 2 2 3 5 ★ 1 
Gollum.

Cannot have attachments.

Setup: Shuffle 2 copies of Stinker into the encounter deck.

Response: After you travel to a location, raise your threat by 1 to draw 1 card.

Wrath and Ruin (x1)
9 1 3 1 4 6 ★ 1 
Dwarf. Noble. Warrior.

Response: After Thorin Stonehelm is declared as an attacker, discard the top card of your deck to deal 1 damage to an enemy engaged with you.

Thorin III Stonehelm, Dain's son, became King under the mountain.
–The Return of the King

The City of Ulfast (x1)
8 3 1 1 3 6 ★ 2 
Gondor. Noble.

If Éomer is in play, Lothíriel gains the Rohan trait.

Response: After Lothíriel commits to a quest, choose an ally in your hand. If that ally shares a Trait with her, put that ally into play exhausted and committed to the quest. At the end of the phase, if that ally is still in play, shuffle it into your deck.