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Scenario Encounter
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Resource Threat Engagement
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Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 101 - 150 of 171 Cards
The Three Trials (x3)
4 2 2 1 2 4 ★ 4 
Silvan. Scout.

Ranged.

Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

...the Company set out again, guided now by Haldir and his brother Rúmil. –The Fellowship of the Ring

Trouble in Tharbad (x3)
5 2 3 1 4 6 ★ 3 
Creature. Eagle.

Cannot have restricted attachments.

Response: After Gwaihir enters play, search your discard pile for an Eagle ally and put it into play under your control. At the end of the round, if that ally is still in play, add it to your hand.

"The North Wind blows, but we shall outfly it." –Gwaihir, The Return of the King

Celebrimbor's Secret (x3)
3 2 2 0 2 4 ★ 5 
Silvan. Scout.

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people." –Haldir, The Fellowship of the Ring

The Antlered Crown (x3)
4 2 4 3 5 8 ★ 10 
Ent.

Cannot have restricted attachments. Treebeard enters play exhausted and collects 1 resource each resource phase. These resources can be used to pay for Ent cards played from your hand.

Action: Pay 2 resources from Treebeard's pool to ready an Ent character.

The Wastes of Eriador (x3)
3 0 1 1 3 3 ★ 2 
Gondor.

Ingold gets +1 Willpower for each hero you control with at least 1 resource in its resource pool.

"We wish for no strangers in the land at this time, unless they be mighty men of arms in whose faith and help we can trust." —The Return of the King

The Treachery of Rhudaur (x3)
4 2 2 1 4 5 ★ 5 
Noldor.

Response: After 1 or more cards are discarded from your hand, draw 1 card. Limit once per round.

"But have they the strength, have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?"
–The Fellowship of the Ring

The Battle of Carn Dûm (x3)
3 2 2 1 4 5 ★ 5 
Ent.

Cannot have restricted attachments.

Enters play exhausted.

Response: After Beechbone is declared as an attacker, deal 1 damage to him to deal X damage to the defending enemy. X is the amount of damage on Beechbone.

The Battle of Carn Dûm (x3)
3 2 1 2 2 4 ★ 5 
Noldor.

Response: After Lindir enters play, if you have less than 3 cards in your hand, draw until you have 3 cards in your hand.

"To sheep other sheep no doubt appear different," laughed Lindir. "Or to shepherds. But Mortals have not been our study. We have other business."
–The Fellowship of the Ring

The Dread Realm (x3)
4 2 2 1 3 5 ★ 2 
Rohan. Warrior.

Response: After a Rohan ally is discarded from play by a card effect, ready Éothain.

"We must hasten south, lord. Let us leave these wild folk to their fancies. Or let us bind them and take them to our king."
–The Two Towers

Flight of the Stormcaller (x3)
3 0 3 2 2 5 ★ 5 
Dwarf. Warrior.

Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Flight of the Stormcaller (x3)
5 3 3 1 4 6 ★ 9 
Noldor. Noble. Warrior.

Glorfindel can be played from your discard pile.

Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

"He is an Elf-lord of a house of princes."
–Gandalf, The Fellowship of the Ring

The Thing in the Depths (x3)
4 1 2 2 3 5 ★ 2 
Dúnedain. Noble.

Sentinel.

Action: Spend 1 resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 Defense until the end of the phase. Any player may trigger this action. (Limit once per phase.)

The Thing in the Depths (x3)
3 2 1 1 2 4 ★ 3 
Hobbit.

Reduce the cost to play Sam Gamgee by 2 if you control Frodo Baggins.

Response: After a player raises his threat, that player may spend 1 resource to ready Sam Gamgee. He gets +1 Willpower +1 Attack and +1 Defense until the end of the round. (Limit once per round.)

Temple of the Deceived (x3)
2 1 2 0 2 4 ★ 3 
Rohan. Scout.

Action: Spend 1 resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
–The Two Towers

Temple of the Deceived (x3)
4 0 1 3 3 5 ★ 3 
Rohan. Warrior.

Sentinel.

Response: While Déorwine is defending, spend 1 resource to cancel a shadow effect dealt to the attacking enemy. Any player may trigger this action.

The Drowned Ruins (x3)
2 2 0 1 2 4 ★ 3 
Hobbit. Shirriff.

Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.

"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King

A Storm on Cobas Haven (x3)
0 0 0 0 1 8 
Gondor. Healer.

Cannot attack or defend.

Action: Spend 1 resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

Thus spake Ioreth, wise–woman of Gondor: The hands of the king are the hands of a healer, and so shall the rightful king be known.
–The Return of the King

The City of Corsairs (x3)
4 3 0 2 2 5 ★ 3 
Dúnedain. Scout.

Action: Spend 1 resource to exhaust Súlien. Then, each location in the staging area gets -1Threat until the end of the phase. Any player may trigger this action.

The Mûmakil (x3)
5 2 3 1 3 6 ★ 5 
Harad. Ranger.

Ranged.

Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)

The Mûmakil (x3)
5 1 2 3 3 5 ★ 7 
Harad. Warrior.

Sentinel.

Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

The Mûmakil (x3)
5 3 1 2 3 6 ★ 8 
Harad. Scout.

Response: After Firyal commits to the quest, look at the top card of the encounter deck. Then, you may discard the looked at card.

The Dungeons of Cirith Gurat (x3)
3 0 2 2 3 4 ★ 2 
Ent.

Cannot have restricted attachments. Enters play exhausted.

Leaflock gets +1 Willpower for each damaged Ent you control (limit +4 Willpower

The Crossings of Poros (x3)
3 2 1 0 2 4 ★ 2 
Hobbit.

Reduce the cost to play Halfast Gamgee by 1 for each side quest in the victory display.

Response: After Halfast Gamgee enters play, add 1 resource to a hero's resource pool.

"He works for Mr. Boffin at Overhill and goes up to the Northfarthing for the hunting."
–Sam Gamgee, The Fellowship of the Ring

Roam Across Rhovanion (x3)
5 2 2 1 3 5 ★ 1 
Dale. Scout. Warrior.

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)

Roam Across Rhovanion (x3)
3 2 2 1 2 4 ★ 5 
Creature. Eagle.

Cannot have restricted attachments.

Response: After Meneldor enters or leaves play, place 2 progress on a location.

...Meneldor young and swift. –The Return of the King

Fire in the Night (x3)
0 0 0 0 1 2 
Silvan.

Cannot attack or defend.

Response: After Galion enters play, he gets +1 Willpower until the end of the round.

"Here am I waiting and waiting down hero, while you fellows drink and make merry and forget your tasks. Small wonder if I fall asleep from weariness!"
–The Hobbit

Fire in the Night (x3)
4 2 2 2 3 5 ★ 2 
Dúnedain. Ranger.

While there is at least 1 side quest in the victory display, ready Thalion at the beginning of the combat phase.

While there are at least 3 side quests in the victory display, Thalion loses the ally card type, gains the hero card type and the resource icons of each sphere on a side quest in the victory display.

Mount Gundabad (x3)
2 1 1 0 1 2 ★ 4 
Hobbit.

Combat Action: Return Gaffer Gamgee to your hand to choose an enemy with engagement cost higher than your threat. Until the end of the round, that enemy cannot attack you.

"Why? Why's none of my business, or yours."
–The Fellowship of the Ring

A Shadow in the East (x3)
2 2 0 0 2 3 ★ 2 
Hobbit.

Response: After Merry enters play, each unique ally you control gets +1 Willpower until the end of the round.

"Shire–folk have been so comfortable so long they don't know what to do. They just want a match, though, and they'll go up in fire."
–The Return of the King

A Shadow in the East (x3)
2 2 0 0 2 3 ★ 2 
Hobbit.

Pippin gets +2 Attack while attacking an enemy with an engagement cost higher than your threat.

Response: After you engage an enemy with an engagement cost higher than your threat, ready Pippin.

"Down on your knees in the road and ask pardon, or I will set this troll's bane in you!"
–The Return of the King

A Shadow in the East (x3)
4 2 1 2 3 5 ★ 1 
Gondor. Noble. Ranger.

Response: After Faramir enters play, choose a non-unique enemy in the staging area. Engage that enemy and deal 2 damage to it (4 damage instead if it has an attachment on it).

"There will be hard handstrokes nigh at hand ere the day is full."
–The Two Towers

A Shadow in the East (x3)
3 1 2 1 2 4 ★ 1 
Gondor. Warrior.

Ranged.

Response: After Derufin participates in an attack that destroys an enemy engaged with a player, discard Derufin to reduce the engaged player's threat by X, where X is the destroyed enemy's printed Threat.

Wrath and Ruin (x3)
- 3 3 3 6 8 ★ 1 
Legend.

Encounter.

When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and a copy of Tom Bombadillo! in the victory display from the game. This effect cannot be cancelled.

The City of Ulfast (x3)
2 2 1 0 2 4 ★ 3 
Gondor. Warrior.

While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.

"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King

Challenge of the Wainriders (x3)
3 1 2 1 2 4 ★ 1 
Dwarf.

Response: After Nori participates in an attack that destroys an enemy, put the top card of your discard pile on the bottom of your deck.

"You've left the burglar behind again!"
–Nori, The Hobbit

Under the Ash Mountains (x3)
2 1 1 1 2 3 ★ 1 
Hobbit.

Response: After Odo Proudfoot enters play, search the top 5 cards of your deck for a Hobbit ally and add it to your hand. Shuffle the other cards back into your deck.

"ProudFEET! shouted an elderly hobbit from the back of the pavilion.
–The Fellowship of the Ring

The Land of Sorrow (x3)
1 1 3 2 3 6 ★ 3 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments.

Forced: At the end of the round, discard Wilyador unless the players as a group spend 1 resource.

The Fortress of Nurn (x3)
4 2 2 1 3 5 ★ 1 
Woodman. Scout.

Response: After Haleth quests successfully, search the top 5 cards of your deck for an attachment and add it to your hand. Shuffle your deck.

Wrath and Ruin Preorder Promotion (x1)
- 3 3 3 6 8 ★ 1 
Legend.

Encounter.

When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and a copy of Tom Bombadillo! in the victory display from the game. This effect cannot be cancelled.

The City of Ulfast Preorder Promotion (x1)
2 2 1 0 2 4 ★ 3 
Gondor. Warrior.

While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.

"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King

The Hobbit: Over Hill and Under Hill (x3)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.

"Fili is the youngest and still has the best sight."
–Thorin, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.

"Let us join the throng!"
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 2 2 0 3 4 ★ 7 
Dwarf.

Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.

There is no knowing what a dwarf will not dare and do for revenge or the recovery of his own. –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 2 1 3 4 ★ 6 
Dwarf.

Response: After a hero is assigned any amount of damage, exhaust Dori to place that damage on Dori instead.

'I can't always be carrying burglars on my back,' said Dori, 'down tunnels and up trees! What do you think I am? A porter?' –Dori, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
5 4 4 4 4 8 ★ 8 
Istari.

Gandalf does not exhaust to commit to a quest.

Forced: At the end of the refresh phase, discard Gandalf from play. You may raise your threat by 2 to cancel this effect.

“I am Gandalf, and Gandalf means me!” –The Hobbit

The Hobbit: On the Doorstep (x3)
3 2 1 1 3 4 ★ 6 
Dwarf.

While you control at least 5 Dwarf characters, Glóin gains:

Response: After you play Glóin from your hand, choose a hero. Add 2 resources to that hero's resource pool.

Glóin lit several more torches, and then they all crept out, one by one... – The Hobbit

The Hobbit: On the Doorstep (x3)
3 1 2 1 3 4 ★ 5 
Dwarf.

While you control at least 5 Dwarf characters, Bifur gains:

Response: After you play Bifur from your hand, draw 2 cards.

"My cousins! Bombur and Bofur – we have forgotten them, they are down in the valley!" –The Hobbit

The Hobbit: On the Doorstep (x3)
3 1 1 2 3 4 ★ 6 
Dwarf.

Sentinel.

While you control at least 5 Dwarf characters, lower the cost to play Dwalin by 2.

The Black Riders (x3)
2 1 1 0 2 3 ★ 9 
Creature. Pony.

Cannot have attachments.

Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee.

Each Hobbit character gets +1 hit point.

"He gave me a look as plain as Mr. Pippin could speak it: if you don't let me go with you, Sam, I'll follow on my own" –Sam Gamgee, The Fellowship of the Ring

The Black Riders (x3)
2 1 0 1 3 3 ★ 5 
Bree.

If each hero you control has the Hobbit trait, damage from undefended attacks against you may be assigned to Barliman Butterbur.

"But spooks or no spooks, they won't get in The Prancing Pony so easy." –The Fellowship of the Ring