Attach to a Dwarf hero.
Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.
Attach to a Noldor or Silvan hero.
Attached hero does not exhaust to commit to a quest.
"... those who have dwelt in the Blessed Realm live at once in both worlds, and against both the Seen and Unseen they have great power."
–Gandalf, The Fellowship of the Ring
Attach to a hero. Restricted.
Limit 1 per hero.
Attached hero gains +1 . (+2 instead if attached hero has the Gondor trait.)
There flowered a White Tree, and that was for Gondor...
–The Return of the King
Attach to a hero hero. Limit 1 per hero.
Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy that shares a Trait with the enemy just destroyed.
He slew many of them and the rest fled. –The Two Towers
Attach to a Gondor or Outlands hero.
If each hero you control has a printed resource icon, Lord of Morthond gains:
Response: After you play a ally, ally or ally, draw 1 card.
"The Captains of the Outlands are expected up the South Road ere sundown. Come with us and you will see." –Bergil, The Return of the King
Attach to a Ranger character. Restricted.
Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.
Two had great bows, almost of their own height, and great quivers of long green–feathered arrows.
–The Two Towers
Attach to a Noble hero.
Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.
Attach to a Rohan character. Restricted.
Attached character gets +1 (+2 instead if attacking an enemy in the staging area).
Right through the press drove ThĂ©oden Thengel's son, and his spear was shivered as he threw down thier chieftan. –The Return of the King
Attach to a or Rohan hero. Restricted.
Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.
Their horses were of great stature, strong and clean–limbed... –The Two Towers
Limit 1 per deck. Attach to a hero.
Response: When attached hero is destroyed, add The Fall of Gil-Galad to the victory display to reduce your threat by X, where X is the attached hero's threat cost.
...for into darkness fell his star
in Mordor where the shadows are.
âThe Fellowship of the Ring
Attach to a Scout hero.
While attached character is committed to the quest, place 1 progress on the first location revealed by the encounter deck each round.
"I have had a hard life and a long: and the leagues that lie between here and Gondor are a small part in the count of my journeys." –Aragorn, The Fellowship of the Ring
Attach to a hero.
Action: Exhaust O LĂłrien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).
"I sang of leaves, of leaves of gold, and
leaves of gold there grew:
Of wind I sang, a wind there came and in the
branches blew." –Galadriel, The Fellowship of the Ring
Attach to a Silvan character with the ranged keyword. Restricted.
Attached character gets +1 (+2 instead if attacking an enemy not engaged with you.)
...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring
Attach to a Ranger hero.
Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.
"Wingfoot I name you. This deed of the three friends should be sung in many a hall. Forty leagues and five you have measured ere the forth day is ended!"
–Ăomer, The Two Towers
Attach to a non-objective unique ally in play.
The first player gains control of attached ally.
Damage from undefended attacks against you may be assigned to attached ally.
"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring
Attach to a Noble hero.
Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.
"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King
Attach to Galadriel.
Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, things that are, things that yet may be."
–Galadriel, The Fellowship of the Ring
Attach to a Noldor or Silvan character.
Limit 1 per character.
Attached character gets +1 (+2 instead if the active location has the Forest trait).
It was hard to say what colour they were: grey with the hue of twilight under the trees they seemed to be; and yet if they were moved, or set in another light, they were green as shadowed leaves... –The Fellowship of the Ring
Attach to a hero with sentinel.
Response: After attached hero defends against an attack and takes no damage while defending that attack, exhaust The Dayâs Rising to add 1 resource to the attached hero's resource pool.
Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
–Ăomer, The Return of the King
Attach to a DĂșnedain or Healer character.
Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.
"...it is a healing plant that the Men of the West brought to Middle–earth. Athelas they named it..." –Aragorn, The Fellowship of the Ring
Attach to an enemy. Limit 1 per enemy.
Attached enemy gets -1 .
Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed .
"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so." –Aragorn, The Fellowship of the Ring
Attach to a or Noldor hero. Restricted.
Response: After attached hero commits to a quest, discard a card from your hand to place 2 progress on the active location.
In the dusk its headstall flickered and flashed, as if it were studded with gems like living stars.
–The Fellowship of the Ring
Attach to a quest card in play. Limit 1 per quest.
Response: After attached quest card is defeated, each player either draws 2 cards or heals up to 5 damage from among characters he controls.
"...for ere the fall of Nargothrond or Gondolin I passed over the mountains, and together through ages of the world we have fought the long defeat."
–Galadriel, The Fellowship of the Ring
Attach to a DĂșnedain or Gondor hero. Restricted.
Attached hero gets +1 .
Response: After attached hero participates in an attack that destroys an enemy with 5 or more printed hit points, exhaust Sword of NĂșmenor to add 1 resource to attached hero's resource pool.
...the flowing characters of NĂșmenor glinted like fire upon the blade.
–The Fellowship of the Ring
Attach to a character.
Quest Action: Discard Grappling Hook and exhaust attached character to commit attached character to the quest, using its instead of its (or instead of its if the current quest has the siege keyword).
Attach to a or a Scout character.
Response: At the beginning of the travel phase, exhaust Marinerâs Compass and attached character to search the top 5 cards of the encounter deck for a location. Switch that location with a location in the staging area. Shuffle the encounter deck.
Attach to a Noldor character.
Action: Exhaust To the Sea, to the Sea! and discard X cards from your hand to reduce the cost of the next Noldor ally played this phase by X (to a minimum of 1).
To the Sea, to the Sea! The white gulls are crying,
The wind is blowing, and the white foam is flying.
–The Return of the King
Attach to a character.
Attach character gains the Gondor trait.
But be it known that I have sworn him to my service...
–The Return of the King
Play Entagling Nets into the staging area, unattached.
If unattached, attach Entangling Nets to the next eligible enemy that enters the staging area.
Attached enemy gets -2 and -2
Attach to a location. Limit 1 per location
Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.
He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring
Attach to a hero.
While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest.
While you control 5 or fewer characters, attached hero gets +2 .
"Strider can take you by paths that are seldom tridden. Will you have him?"
–Aragorn, The Fellowship of the Ring
Attach to a hero, or to Ăowyn. Restricted.
Attached hero gets +1 .
Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.
...the great grey steed Windfola made little of the burden; for Dernhelm was less in weight than many men, though lithe and well-knit in frame. –The Return of the King
Attach to a Ranger character. Restricted.
Attached character gets +1 (+2 instead when attacking an enemy with an attachment on it).
Two had spears in their hands with broad bright heads. –The Two Towers
'Attach to a Dwarf character. Limit 1 per character.
Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.
He held a small pipe with a wide flattened bowl...
–The Two Towers
Attach to a DĂșnedain or Ranger hero. Restricted.
Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.
Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King
Attach to a hero. Limit 1 per hero.
Attached hero gains the Warrior trait.
Response: After you play Mighty Warrior from your hand, draw a card.
Gimli hewed the legs from another that had sprung up on Balin's tomb.
–The Fellowship of the Ring