Core Set
(x1)

Core Set
(x2)

Core Set
(x3/x1)

Two-Player Limited Edition Starter
(x2/x0)

The Hunt for Gollum
(x2)

Return to Mirkwood
(x4/x2)

Khazad-dûm
(x5/x2)

Khazad-dûm
(x1/x0)

Khazad-dûm
(x1)

Road to Rivendell
(x2/x0)

Road to Rivendell
(x3)

Foundations of Stone
(x1)

Foundations of Stone
(x1)

Foundations of Stone
(x4)

Shadow and Flame
(x3)

Heirs of Númenor
(x4/x2)

Heirs of Númenor
(x3/x2)

Heirs of Númenor
(x3)

The Steward's Fear
(x2)

The Drúadan Forest
(x3)

The Drúadan Forest
(x2)

Encounter at Amon Dîn
(x2/x0)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x2/x1)

The Blood of Gondor
(x3)

The Morgul Vale
(x3)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x3/x2)

The Voice of Isengard
(x2)

The Dunland Trap
(x2/x1)

The Dunland Trap
(x3/x1)

Surge.
When Revealed: Attach to the active location. (Counts as a Condition attachment with the text: "Limit 1 per location. Forced: After attached location is explored, each player searches the encounter deck and discard pile for a Dunland enemy and puts it into play engaged with him. Shuffle the encounter deck.")
Trouble in Tharbad
(x2)

The Nîn-in-Eilph
(x3/x2)

Celebrimbor's Secret
(x2)

The Lost Realm
(x3)
The Lost Realm
(x1)

The Lost Realm
(x1)

The Lost Realm
(x1)

The Lost Realm
(x1)

The Lost Realm
(x1)

The Lost Realm
(x3/x1)

The Lost Realm
(x1)

The Wastes of Eriador
(x3/x2)

The Treachery of Rhudaur
(x2/x1)

The Battle of Carn Dûm
(x4/x2)

The Battle of Carn Dûm
(x1)

The Grey Havens
(x2/x1)

The Grey Havens
(x2/x1)

Flight of the Stormcaller
(x2)

Flight of the Stormcaller
(x2)

The Thing in the Depths
(x2)

The Thing in the Depths
(x3)

The Sands of Harad
(x5/x4)

The Sands of Harad
(x1)

The Sands of Harad
(x2/x1)

The Sands of Harad
(x1)

The Sands of Harad
(x2/x1)

The Sands of Harad
(x1)

The Mûmakil
(x2/x1)

Race Across Harad
(x3/x2)

Beneath the Sands
(x3/x2)

The Black Serpent
(x3/x2)

The Black Serpent
(x3/x2)

The Dungeons of Cirith Gurat
(x3/x2)

The Dungeons of Cirith Gurat
(x3/x2)

The Crossings of Poros
(x1)

The Wilds of Rhovanion
(x3/x2)

The Wilds of Rhovanion
(x3/x2)

The Wilds of Rhovanion
(x2/x1)

The Wilds of Rhovanion
(x2/x1)

Roam Across Rhovanion
(x3)
Roam Across Rhovanion
(x3/x2)

A Shadow in the East
(x3/x1)

A Shadow in the East
(x2/x1)

A Shadow in the East
(x2/x1)

A Shadow in the East
(x1)

A Shadow in the East
(x2/x1)

A Shadow in the East
(x1)

A Shadow in the East
(x2)

Wrath and Ruin
(x4/x2)

Wrath and Ruin
(x3/x2)

1
(3)

City.
Surge.
Forced: After an enemy is defeated, place 1 progress on Contested Square if it is in the staging area.
While you control Contested Square, it gains: "Forced: After a character you control is destroyed, if you control Contested Square, returns Contested Square to the staging area."
Wrath and Ruin
(x2/x1)

Challenge of the Wainriders
(x2/x1)

Under the Ash Mountains
(x3/x2)

The Land of Sorrow
(x2/x1)

The Fortress of Nurn
(x3/x1)

The Fortress of Nurn
(x1)

The Hobbit: Over Hill and Under Hill
(x3/x1)

The Hobbit: On the Doorstep
(x3)

The Hobbit: On the Doorstep
(x2)

The Hobbit: On the Doorstep
(x3/x0)

When Revealed: Put 1 progress token on Smaug the Golden. Then, spend X Baggins resources or advance to stage 4A. X is the number of progress tokens on Smaug the Golden.Burgle: The first player shuffles his deck and reveals the top card. He may discard 2 cards from his hand that match the revealed card's type.
The Black Riders
(x2/x0)

The Black Riders
(x3/x1)

The Black Riders
(x3/x1)

The Black Riders
(x3)

The Black Riders
(x1)

The Black Riders
(x1)

The Black Riders
(x1)

The Black Riders
(x1)

The Black Riders
(x1)

The Black Riders
(x1)

The Road Darkens
(x4/x2)

The Road Darkens
(x3/x2)

The Road Darkens
(x1)

The Road Darkens
(x1)

The Road Darkens
(x1)

The Road Darkens
(x1)

The Road Darkens
(x1)

The Treason of Saruman
(x3/x1)

The Treason of Saruman
(x2/x0)

The Land of Shadow
(x2)

The Land of Shadow
(x2/x1)

The Land of Shadow
(x4)

The Land of Shadow
(x2/x1)

The Land of Shadow
(x3/x2)

The Flame of the West
(x2)

The Flame of the West
(x5/x4)

The Flame of the West
(x2/x1)

The Mountain of Fire
(x1)

The Mountain of Fire
(x4/x2)

The Mountain of Fire
(x3/x2)

The Massing at Osgiliath
(x3)

The Stone of Erech
(x3)

The Stone of Erech
(x2)

The Old Forest
(x3)

The Old Forest
(x2/x1)

The Old Forest
(x2)

Fog on the Barrow-downs
(x3/x2)

Murder at the Prancing Pony
(x2)

Surge.
When Revealed: Attach to a Brigand enemy without a copy of Hired Muscle attacked and return that enemy to the staging area. (Counts as a Condition attachment with the text: "Attached enemy gets +1 Threat, +1 Attack, +1 Defense and gains: 'Forced: When attached enemy is defeated, look at the bottom of the Investigation deck.'")
The Siege of Annúminas
(x3)

The Siege of Annúminas
(x3)

Attack on Dol Guldur
(x3)

Attack on Dol Guldur
(x3)

The Woodland Realm
(x2)
10
The Mines of Moria
(x2)
4
Escape from Khazad-dûm
(x2)
17
The Hunt for the Dreadnaught
(x2)

Passage Through Mirkwood Nightmare
(x2)

Escape From Dol Guldur Nightmare
(x2)

The Hunt for Gollum Nightmare
(x3)

A Journey to Rhosgobel Nightmare
(x3)

A Journey to Rhosgobel Nightmare
(x3)

The Hills of Emyn Muil Nightmare
(x2)

The Hills of Emyn Muil Nightmare
(x2)

Return to Mirkwood Nightmare
(x2)

Into the Pit Nightmare
(x2)

Into the Pit Nightmare
(x3)

The Seventh Level Nightmare
(x3)

Flight from Moria Nightmare
(x3)

Flight from Moria Nightmare
(x3)

The Redhorn Gate Nightmare
(x3)

Road to Rivendell Nightmare
(x2)

The Watcher in the Water Nightmare
(x3)

The Long Dark Nightmare
(x2)

Peril in Pelargir Nightmare
(x2)

Peril in Pelargir Nightmare
(x2)

The Steward's Fear Nightmare
(x3)

The Drúadan Forest Nightmare
(x3)

Encounter at Amon Dîn Nightmare
(x2)

The Fords of Isen Nightmare
(x3)

To Catch an Orc Nightmare
(x2)

The Three Trials Nightmare
(x3)

Surge.
When Revealed: Attach to a hero with a Key objective attached, if able. (Counts as a Condition attachment with the text: "Limit 1 per hero. Attached hero cannot commit to the quest, and cannot attack or defend against enemies with a Trait shared by any of that hero's attached Key objectives.")
Trouble in Tharbad Nightmare
(x3)

Surge.
When Revealed: Attach Tharbad Patrol to a non-unique location in the staging area without a copy of Tharbad Patrol attached. (Counts as a Condition attachment with the text: "Forced: After the players travel to attached location, each player must discard the top 2 cards from the encounter deck and engage each enemy he discarded in this way.")
Celebrimbor's Secret Nightmare
(x2)

Intruders in Chetwood Nightmare
(x1)

Deadmen's Dike Nightmare
(x3)

Deadmen's Dike Nightmare
(x1)

The Wastes of Eriador Nightmare
(x1)

Escape from Mount Gram Nightmare
(x2)

Escape from Mount Gram Nightmare
(x3)

Escape from Mount Gram Nightmare
(x1)

(9)
Surge. Capture 3.
Forced: After a card is captured by another card effect, capture a random cards from each player's hand underneath Raid Golfimbul's Vault.
Forced: When the captured cards underneath Golfimbul's Vault are rescued, put each rescued Item card into its owner's hand and discard the rest.
Across the Ettenmoors Nightmare
(x3)

Across the Ettenmoors Nightmare
(x1)

The Treachery of Rhudaur Nightmare
(x2)

The Battle of Carn Dûm Nightmare
(x1)

The Dread Realm Nightmare
(x3)

The Dread Realm Nightmare
(x3)

Voyage Across Belegaer Nightmare
(x2)

Flight of the Stormcaller Nightmare
(x2)

The Thing in the Depths Nightmare
(x3)

The City of Corsairs Nightmare
(x2)

Flies and Spiders Nightmare
(x2)

A Shadow of the Past Nightmare
(x2)

A Knife in the Dark Nightmare
(x2)

The Ring Goes South Nightmare
(x2)

Breaking of the Fellowship Nightmare
(x2)

Surge.
When Revealed: Attach to the current quest. (Counts a Condition attachment with the text: "Forced: At the end of the round, each player at this stage raises his threat by 1 for each enemy in the staging area. Then, discard Hunting the Ring and move each enemy in this staging area to the first player's staging area.")
The Uruk-hai Nightmare
(x2)

The Road to Isengard Nightmare
(x2)

The Passage of the Marshes Nightmare
(x2)

Journey to the Cross-roads Nightmare
(x2)

Shelob's Lair Nightmare
(x2)
