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100 Results Found

The Lost Realm (x3)
[-] 2 2 2 3 (108)
Dúnedain.   Ranger.  
Encounter.   Surge.   Ranged.   Sentinel.  
When Revealed: The first player chooses a player to take control of Ranger of the North. Then, either deal 2 damage to an enemy or place 2 progress tokens on a location.

Core Set (x1)
(10) 1 2 0 2
Goblin.   Orc.  
Surge.  

Shadow: Wolf Rider attacks the defending player. That player may declare 1 character as a defender. Deal Wolf Rider its own Shadow card. After combat, return Wolf Rider to the top of the encounter deck.

Core Set (x2)
1 (3)
Dungeon.  
Doomed 1.   Surge.  

Core Set (x3/x1)
(30) 1 1 0 1
Creature.  
Surge.  
Forced: After Eastern Crows is defeated, shuffle it back into the encounter deck.

Shadow: attacking enemy gets +1 Attack. (+2 Attack instead if defending player's threat is 35 or higher.)

The Hunt for Gollum (x2)
Disaster.  
Doomed 1.   Surge.  
When Revealed: Remove all progress tokens from all Riverland locations.

Shadow: Resolve the 'when revealed' effect of this card.

Return to Mirkwood (x4/x2)
(22) 1 1 1 1
Creature.  
Surge.  
Forced: After Mirkwood Bats engages a player, deal 1 damage to each character controlled by the player guarding Gollum.

Khazad-dûm (x1)

Surge.  
When Revealed: Shuffle all locations in the encounter discard pile back into the encounter deck.

Khazad-dûm (x1/x0)
(45) 2 1 1 3
Orc.   Summoner.  
Surge.  
When Revealed: Reveal 1 card from the encounter deck and add it to the staging area.

Khazad-dûm (x5/x2)

Doomed 2.   Surge.  
Shadow: Defending player raises his threat by 2.

Road to Rivendell (x3)
(35) 2 0 0 3
Creature.  
Surge.  
While Crebain is in the staging area, encounter card effects cannot be canceled.

Shadow: Return attacking enemy to the staging area after it attacks.

Road to Rivendell (x2/x0)

Surge.  
When Revealed: All Orc enemies in the staging area engage the first player. If there are no Orc enemies in the staging area, return all Orc enemies in the encounter discard pile to the staging area, if able.

Foundations of Stone (x4)

Doomed 1.   Surge.  
When Revealed: Attach 1 card from the top of the first player's deck to each Nameless enemy in play, if able.

Shadow: If attacking enemy is Nameless, the defending player must discard his hand.

Foundations of Stone (x1)
Weapon.   Artifact.  
Surge.   Restricted.  
Attached hero gets +3 Attack. If attached hero is a Dwarf, it gets +1 Willpower. Action: Exhaust a hero to claim this objective. Then, attach Durin's Axe to that hero as an attachment.

Foundations of Stone (x1)
Armor.   Artifact.  
Surge.  
Attached hero gets +1 Defense. If attached hero is a Dwarf, it gets +2 hit points. Action: Exhaust a hero to claim this objective. Then, attach Durin's Helm to that hero as an attachment.

Shadow and Flame (x3)

Surge.  
When Revealed: Heal 5 damage from Durin's Bane, if able. The first player may remove 1 questing hero he controls from the quest to cancel this effect.

Heirs of Númenor (x4/x2)

Surge.  
When Revealed: Deal 1 damage to each character committed to the quest.

Shadow: Deal 1 damage to the defending character.

Heirs of Númenor (x3)
2 (2)
City.  
Surge.  
While City Street is in the staging area, players cannot travel to a location that does not have the title City Street.

Shadow: attacking enemy gets +2 Attack.

Heirs of Númenor (x3/x2)
(15) 1 2 1 2
Orc.   Besieger.  
Surge.  
When Revealed: Deal 1 damage to each Battleground location in play, if able.

Shadow: Deal 2 damage to The Citadel if it is in play. Otherwise, attacking enemy gets +2 Attack.

The Steward's Fear (x2)

Surge.  
When Revealed: Reveal 1 card from the underworld deck and add it to the staging area. If it is a Clue card, discard it instead.

The Drúadan Forest (x3)
(5) 2 2 1 2
Wose.  
Surge.   Prowl 1.  
Shadow: Return attacking enemy to the staging area after it attacks unless any player pays 1 resource.

The Drúadan Forest (x2)

Surge.  
When Revealed: Each player must pay 1 resource for each attachment he controls or discard all attachments he controls.

Shadow: Discard an attachment from the defending character.

Encounter at Amon Dîn (x2/x0)

Surge.  
When Revealed: Raise each player's threat by the number of damage tokens on Dead Villagers.

Shadow: Defending player raises his threat by 1 for each damage token on Dead Villagers.

Assault on Osgiliath (x3)
1 (2)
Osgiliath.  
Surge.  
Response: After an enemy is defeated, place 1 progress token on Ruined Square. Forced: If a player controls Ruined Square when a character leaves play, return Ruined Square to the staging area.

Assault on Osgiliath (x2/x1)

Surge.  
When Revealed: Each player must either return the location he controls with the highest Threat to the staging area, or raise his threat by the total Threat of all locations he controls.

The Blood of Gondor (x3)

Surge.  
When Revealed: Each player takes 1 hidden card.

Shadow: If this attack destoys a characters, that character's controller turns each of his hidden cards faceup.

The Morgul Vale (x2)

Surge.  
When Revealed: Place 1 progress token on To the Tower.

Shadow: Attacking enemy gets +1 Attack for each progress token on To the Tower.

The Voice of Isengard (x2/x1)
(20) 1 2 1 2
Creature.  
Surge.  
Forced: After Orc Hound engages a player, that player must exhaust a character he controls.

The Voice of Isengard (x2/x1)

Surge.  
When Revealed: Attach to the current quest. (Counts as a Condition attachment with the text: "Forced: After a player draws an number of cards, raise his threat by 1.")

The Voice of Isengard (x2/x1)

Surge.  
When Revealed: Attach to the current quest. (Counts as a Condition attachment with the text: "Forced: After a player draws any number of cards, that player deals 1 damage to a character he controls.")

The Voice of Isengard (x3/x2)

Surge.  
When Revealed: Either deal 1 damage to each exhausted character, or remove 1 time counter from the current quest.

The Voice of Isengard (x2/x2)

Surge.  
When Revealed: Attach to a location in play. (Counts as a Condition attachment with the text: "Limit 1 per location. Attached location gets +2 quest points and Gain: 'Forced: Remove an additional time counter from the current quest at the end of each refresh phase, if able.'")

The Dunland Trap (x2/x1)
X (4)
Enedwaith.   Hills.  
Surge.  
X is the number of resource tokens on this card. Forced: After a player draws any number of cards, place 1 resource token here.

The Dunland Trap (x3)

Surge.  
When Revealed: Attach to the active location. (Counts as a Condition attachment with the text: "Limit 1 per location. Forced: After attached location is explored, each player searches the encounter deck and discard pile for a Dunland enemy and puts it into play engaged with him. Shuffle the encounter deck.")

Trouble in Tharbad (x2)
1 (1)
City.  
Surge.  
While Tharbad Hideout is the active location, time counters cannot be removed from the current quest. Forced: At the beginning of the quest phase, place 1 progress on Tharbad Hideout.

The Nîn-in-Eilph (x3/x2)

Surge.  
When Revealed: Remove 1 time counter from the current quest.

Shadow: Attacking enemy makes an additional attack after this one.

Celebrimbor's Secret (x2)
1 (4)
Ost-in-Edhil.   Ruins.  
Surge.  
Scour: Return this location to the staging area and place 2 damage here.

Shadow: Excess damage from this attack must be placed on the active location, if able.

The Lost Realm (x1)
(6)

Surge.   Time 4.  
Forced: After the last time counter is removed from this quest cards, each player deals 4 damage to a hero he controls. Then, place 4 time counters on this quest card.

The Lost Realm (x1)
(5)

Surge.  
Forced: At the end of the refresh phase, each player discards the top X cards of his deck, where X is the number of Undead enemies engaged with him.

The Lost Realm (x1)
(6)

Surge.  
Characters cannot be healed. Response: After Make Camp is defeated, each player heals up to 3 damage from a hero he controls.

The Lost Realm (x1)
(8)

Surge.  
Forced: At the end of the refresh phase, raise each player's threat by 2. Response: After Search the Ruins is defeated, reduce each player's threat by 3.

The Lost Realm (x1)
(6)

Surge.  
Forced: At the end of the refresh phase, discard the top 3 cards of the encounter deck. Return the topmost Undead enemy in the encounter discard pile to the staging area.

The Lost Realm (x3/x1)
Sorcery.  
Surge.  
When Revealed: Attach to the current quest. (Counts as a Condition attachment with the text: "When a player plays a card, increase its cost by 1 if there is a card that has the same title in its owner's discard pile.")

The Lost Realm (x1)
(8)

Surge.  
Cards in each player's discard pile cannot leave that player's discard pile by player card effect. Forced: After this stage is defeated, each player shuffles the top 5 cards of his discard pile back into his deck.

The Wastes of Eriador (x3/x2)
(25) 1 2 1 3
Creature.   Warg.  
Surge.  
While it is Night, Wolf of Angmar gets +2 Attack.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it is Night).

The Treachery of Rhudaur (x2/x1)

Surge.  
When Revealed: The first player must choose a new quest to be the current quest, if able.

Shadow: If the defending player does not control at least 1 Clue objective, this attack is considered undefended.

The Battle of Carn Dûm (x4/x2)
(8) 1 2 1 3
Orc.  
Doomed 1.   Surge.  
Any time progress is placed on the current quest, reduce the amount of progress placed by 1.

Shadow: Add Orc Grunts to the staging area.

The Battle of Carn Dûm (x1)
(5)

Surge.  
Forced: When at least 1 progress is placed on Furious Charge, each character gets -2 Defense until the end of the round. If Thaurdir is Captain side faceup, flip him. Response: After Furious Charge is defeated, add 10 progress to the main quest.

The Grey Havens (x2/x1)
1 (2)
Grey Havens.  
Surge.  
While Mithlond Harbor is in the staging area, progress cannot be placed on locations in the staging area.

Shadow: Attacking enemy gets +1 Attack for each damage token on the active location.

The Grey Havens (x2/x1)
(26) 1 2 0 4
Undead.  
Surge.  
Forced: When Throngs of Unfaithful is defeated, discard the bottom card of the engaged player's deck. If that card’s printed cost is 2 or less, return Throngs of the Unfaithful to the top of the encounter deck.

Flight of the Stormcaller (x2)
(24) 1 2 2 5
Corsair.   Ship.  
Surge.  
Cannot have attachments. Forced: When Corsair Skiff engages you from the staging area, either raise your threat by 3 or it gains Boarding 1.

Flight of the Stormcaller (x2)
1 (4)
Coastland.   Ocean.  
Surge.  
Forced: At the beginning of the travel phase, if you are on-course (Sunny), place 2 progress on Jagged Reef. If you are off-course (Cloudy, Rainy, or Stormy), deal 2 damage to each Ship objective instead.

The Thing in the Depths (x2)
(0) 2 - 5 5
Creature.   Tentacle.  
Surge.  
Eye of the Beast cannot attack. While Eye of the Beast is engaged with a player, The Thing in the Depths attacks that player during the combat phase (deal and resolve a shadow card for this attack).

The Thing in the Depths (x3)
(17) 1 3 1 5
Creature.   Tentacle.  
Surge.   Grapple ( highest printed quest points ).  
Forced: After Crushing Arm is detached from a location, it makes an immediate attack against the first player.

The Sands of Harad (x5/x4)
(28) 1 2 1 3
Harad.  
Surge.   Archery 1.  
Forced: When Umbar Sentry attacks, either remove 1 progress token from the main quest, or it gets +2 Attack for this attack.

The Sands of Harad (x1)
(6)

Surge.  
Forced: At the end of the round, remove X progress from the main quest. X is the tens digit of the temperature. Response: When Seek Shade is defeated, reduce the temperature by 10.

The Sands of Harad (x2/x1)
Weather.  
Surge.  
When Revealed: Increase the temperature by 4.

Shadow: Either raise the temperature by 2, or return attacking enemy to the staging area after this attack.

The Sands of Harad (x1)
(8)

Surge.  
Each player cannot have more than 5 cards in his hand. (If you have more than 5, immediately choose and discard cards from hand until you have only 5.) Response: When this stage is defeated, each player draws a card.

The Sands of Harad (x2/x1)

Surge.  
When Revealed: Attach to the highest Threat location in the staging area without a copy of Overgrown attached. (Counts as a Condition attachment with the text: "Attached location gets +1 Threat and gains 'Immune to player card effects.'"

The Sands of Harad (x1)
(5)

Surge.  
Each Orc enemy in the staging area gets -5 engagement cost. Each Orc enemy engaged with a player gets +1 Threat.

The Mûmakil (x2/x1)
(25) 1 3 1 3
Creature.  
Surge.  
Forced: After Strangling Python damages a character, attach it to that character. (Counts as a Condition attachment with the text: "Attached character cannot ready.")

Race Across Harad (x3)
(10) 1 1 1 1
Creature.  
Surge.  
When Revealed: Attach to an Orc enemy. Limit 1 per enemy. (Counts as a Mount attachment with the text: "Attached enemy gets +1 Threat, +1 Attack, +1 Defense, and +1 hit point. Forced: When attached enemy leaves play, return Racing Warg to the staging area.")

Beneath the Sands (x3)

Surge.   Doomed 1.  
When Revealed: Attach to the main quest. Limit 1 per quest. (Counts as a Condition attachment with the text: "Forced: After the Search objective is flipped to Off Track, each player discards an ally he controls. Then, discard Grabbed by Spiders."

The Black Serpent (x3/x2)
1 (3)
Desert.   Ruins.  
Surge.  
While Broken Courtyard is in the staging area, the main quest cannot have progress tokens beyond its printed quest points value.

Shadow: Either remove 2 progress from main quest, or return attacking enemy to staging area after this attack.

The Black Serpent (x3/x2)

Surge.   Doomed 1.  
When Revealed: Deal 1 damage to each hero with an objective attached.

Shadow: If attacking enemy is non-unique, either attach a Harad objective you control to attacking enemy, or it makes an additional attack after this one.

The Dungeons of Cirith Gurat (x3/x2)
(25) 1 3 1 3
Creature.  
Surge.  
When Revealed: Dungeon Warg makes an immediate attack against the player who controls the most allies.

Shadow: Attacking enemy gets +1 Attack.

The Dungeons of Cirith Gurat (x3/x2)
1 (5)
Dungeon.  
Surge.  
Dungeon Cell gets +X Threat where X is the printed Willpower of the attached objective. While Dungeon Cell is in the staging area, it gains: "Forced: After an ally is destroyed, attach it to Dungeon Cell if there is no objective attached to Dungeon Cell."

The Crossings of Poros (x1)
(6)

Surge.  
Each player's threat cannot be reduced. Response: When Find a Way Down is defeated, each player reduces his threat by 3.

The Wilds of Rhovanion (x3/x2)
(50) 1 2 0 3
Orc.   Goblin.  
Surge.  
Cannot be optionally engaged. While Stray Goblin is in the staging area, it gains: "Forced: After a player engages an enemy, Stray Goblin engages that player."

Shadow: Add Stray Goblin to staging area.

The Wilds of Rhovanion (x3/x2)
(18) 1 2 1 2
Creature.  
Surge.  
While the active location has the Dark trait, Black Bats cannot take damage. Shadow: If the active location has the Dark trait, attacking enemy cannot take damage this phase.

The Wilds of Rhovanion (x2/x1)
Dragon.  
Surge.  
When Revealed: Attach to a Dragon enemy. (Counts as a Condition attachment with the text: "Limit 1 per enemy. Forced: When attached enemy attacks you, deal 1 damage to each character you control. Then, discard Dragon Breath.")

The Wilds of Rhovanion (x2/x1)
Dragon.  
Surge.  
When Revealed: Attach to a Dragon enemy. (Counts as a Condition attachment with the text: "Limit 1 per enemy. Forced: When attached enemy would take any amount of damage, cancel all of that damage. Then, discard Dragon Scales.")

Roam Across Rhovanion (x3)
[-] 2 3 1 3
Creature.   Eagle.  
Encounter.   Surge.  
Cannot have restricted attachments. When Revealed: The first player chooses a player to take control of Eagle of the North. The chosen player may choose and discard a non-unique enemy in the staging area.

The Hobbit: Over Hill and Under Hill (x3/x1)
(20) 1 3 1 2
Goblin.   Orc.  
Surge.  
Shadow: attacking enemy makes an additional attack immediately after this one. (Deal a new shadow card for that attack.)

The Hobbit: On the Doorstep (x3)
(33) 1 1 1 2
Creature.  
Surge.  
Forced: When a location is revealed from the encounter deck, put 1 progress on Smaug the Golden. Burgle: The first player shuffles his deck and reveals the top card. He may discard 1 card from his hand that matches the revealed card's sphere and type.

The Hobbit: On the Doorstep (x2)

Surge.  
When Revealed: Choose a different quest to be the current quest until the end of the round, if able. If the current quest did not change as a result of this effect, this card gains Doomed 3.

The Hobbit: On the Doorstep (x3/x0)

Surge.  
When Revealed: Put 1 progress token on Smaug the Golden. Then, spend X Baggins resources or advance to stage 4A. X is the number of progress tokens on Smaug the Golden.Burgle: The first player shuffles his deck and reveals the top card. He may discard 2 cards from his hand that match the revealed card's type.

The Black Riders (x2/x0)

Peril.   Surge.  
When Revealed: Attach to a hero. (Counts as a Condition attachment with the text: "Limit 1 per hero. Forced: After a player fails a Hide test, discard attached hero.")

The Black Riders (x3/x1)

Surge.  
When Revealed: Attach to a Nazgûl enemy in play, if able. (Counts as a Weapon attachment with the text: "Limit 1 per enemy. Attached enemy gets +1 Attack and cannot take non-combat damage.")

The Black Riders (x3/x1)

Surge.  
When Revealed: Attach to a Nazgûl enemy in play, if able. (Counts as a Mount attachment with the text: "Limit 1 per enemy. Attached enemy gets -10 engagement cost and gains: 'Forced: At the end of the refresh phase, return attached enemy to the staging area.'")

The Black Riders (x3)

Surge.  
When Revealed: The first player must either exhaust The One Ring or raise his threat 3.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if The One Ring is exhausted).

The Black Riders (x1)

Surge.  
When Revealed: At the end of the phase, each enemy in the staging area engages the first player. If the One Ring is exhausted, this effect cannot be canceled.

The Black Riders (x1)

Surge.  
When Revealed: Attach to the Ring-bearer. (Counts as a Condition attachment with the text: "Forced: At the beginning of each quest phase, either exhaust The One Ring or reveal and additional encounter card this phase.")

The Black Riders (x1)

Surge.  
When Revealed: The first player must either exhaust the Ring-bearer or reveal and additional encounter card

Defending player raises his threat by 3.

The Black Riders (x1)

Surge.  
When Revealed: The first player must deal X damage divided among heroes he controls where X is the number of players in the game.

Shadow: Deal 1 damage to defending character.

The Black Riders (x1)

Surge.  
When Revealed: The first player raises his threat by 3 and passes the first player token to the next player.

Shadow: Defending player exhausts a character he controls.

The Black Riders (x1)

Surge.  
When Revealed: The first player must exhaust The One Ring. If The One Ring is already exhausted, the first player must discard 2 cards at random from his hand.

Shadow: Defending player discards 1 card at random from his hand.

The Road Darkens (x4/x2)
(50) 1 4 1 3
Creature.   Warg.  
Surge.  
Hound of Sauron gets -5 engagement cost for each enemy in the staging area.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it was engaged with round).

The Road Darkens (x3/x2)
(33) 1 3 1 3
Orc.   Uruk-hai  
Surge.   Toughness 1.   Archery 1.  
Uruk-hai Tracker gets +2 Attack against characters with 2 or fewer printed hit points.

Shadow: Discard a non-objective attachment you control.

The Road Darkens (x1)
Corruption.  
Peril.   Surge.  
When Revealed: Attach to a non-Fellowship hero in play. Counts as a Condition attachment with the text: "Forced: After The One Ring exhausts, raise each player's threat by 1 and reduce attached hero's Willpower to 0 until the end of the round."

The Road Darkens (x1)

Doomed 1.   Surge.  
When Revealed: Treat the printed text box of each character in play as blank (except for Traits) until the end of the round.

Shadow: Defending character does not count its Defense.

The Road Darkens (x1)

Doomed 1.   Surge.  
When Revealed: Each enemy engaged with a player, and not in the staging area, makes an immediate attack.

Shadow: Attacking enemy makes an additional attack after this one.

The Road Darkens (x1)

Peril.   Surge.  
When Revealed: Put the topmost enemy of the encounter deck discard pile into play engaged with you.

The Road Darkens (x1)
Despair.  
Peril.   Surge.  
When Revealed: Attach to a hero you control. (Counts as a Condition attachment with the text: "Forced: After a character you control is destroyed, raise your threat by 2.")

The Treason of Saruman (x3/x1)

Surge.  
When Revealed: Attach to the active location. (Counts a Siege attachment with the text: "Each enemy gets +1 Threat.")

Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, place 1 progress on the current quest.

The Treason of Saruman (x2/x0)

Surge.  
When Revealed: Exhaust each damaged character. Until the end of the combat phase, treat each damaged character's text box as if it were blank (except for Traits).

Shadow: Discard a non-objective attachment you control.

The Land of Shadow (x2)
1 (3)
Marsh.  
Surge.   Mire 1.  
Forced: When Shifting Quagmire is discarded by the Mire keyword, either return a random location from the victory display to the staging area, or raise each player's threat by 1 for each location in the victory display. Travel: Spend 1 Fellowship resource to travel here.

The Land of Shadow (x2/x1)

Surge.   Doomed 1.  
When Revealed: Attach to the current quest. (Counts as a Condition attachment with the text: "Forced: At the end of the refresh phase, place 1 mire token on each location in the staging area. Then, discard Creeping Marshes.")

The Land of Shadow (x4)
(36) 1 3 1 4
Harad.  
Surge.   Archery 1.  
Forced: After Man of Harad engages you, discard 1 random card from your hand.

Shadow: Discard 1 random card from your hand.

The Land of Shadow (x2/x1)

Surge.  
When Revealed: Either flip Sméagol to Gollum, or Gollum makes an immediate attack. The first player may spend 1 Fellowship resource and exhaust The One Ring to cancel this effect.

Shadow: Attacking enemy gets +1 Attack (+3 Attack instead if the attacking enemy is Gollum).

The Land of Shadow (x3/x2)

Peril.   Surge.  
When Revealed: Either place 1 resources on Shelob, or she makes an immediate attack against you.

Shadow: If attacking enemy is Shelob, place 1 resource on her. Then, she gets +1 Attack for each resource on her.