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Player Encounter Quest
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Results: 200 Cards

Core Set (x3)
[2] 1 1 0 2 3โ˜… 8 
Gondor.   Warrior.  

"But the Lords of Minas Tirith still fight on, defying our enemies, keeping the passage of the River from Argonath to the Sea."
–Elrond, The Fellowship of the Ring


Core Set (x2)
[4] 2 1 2 3 5โ˜… 10 
Gondor.   Noble.   Ranger.  

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers


Core Set (x2)
[3] 0 2 0 2 3โ˜… 5 
Dúnedain.  

Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring


Core Set (x3)
[1] 0 0 1 1 1โ˜… 10 
Rohan.   Scout.  

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers


Core Set (x2)
[3] 1 2 0 1 3โ˜… 5 
Archer.   Silvan.  

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of Lรณrien, The Fellowship of the Ring


Core Set (x2)
[4] 0 2 1 3 4โ˜… 7 
Dwarf.   Warrior.  

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers


Core Set (x1)
[6] 2 2 1 4 5โ˜… 5 
Dwarf.   Warrior.  

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit


Core Set (x2)
[1] 5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Core Set (x2)
[0] 3 

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers


Core Set (x2)
[2] 6 

Action: Until the end of the phase, all characters get +1 . All Gondor characters also get +1 until the end of the phase.

And the tree that was withered shall be renewed,
and he shall plant it in high places,
and the City shall be blessed.
–The Return of the King


Core Set (x2)
[1] 10 

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring


Core Set (x2)
[1] 9 

Response: After an ally card leaves play, that card's controller draws 2 cards.

"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers


Core Set (x1)
[5] 5 

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers


Core Set (x2)
[2] 10 
Gondor.   Title.  

Attach to a hero.

Attached hero gains the Gondor trait.

Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.

"It was commanded yesterday."
–Denethor, The Return of the King


Core Set (x1)
[2] 10 
Artifact.   Item.  

Attach to a hero. Restricted.

Attached hero gains +2

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring


Core Set (x3)
[2] 0 2 1 2 4โ˜… 9 
Dwarf.   Warrior.  

"I am glad to have you standing nigh with your stout legs and your hard axe." –Legolas, The Two Towers


Core Set (x3)
[2] 0 1 1 1 1โ˜… 10 
Gondor.   Warrior.  

Sentinel.

Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

More than a thousand were there mustered. Their spears were like a springing wood. –The Two Towers


Core Set (x2)
[3] 0 2 1 2 4โ˜… 5 
Rohan.   Archer.  

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers


Core Set (x1)
[6] 1 3 3 6 7โ˜… 9 
Beorning.   Warrior.  

Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

"I don't need your service, thank you...but I expect you need mine." –The Hobbit


Core Set (x3)
[1] 5 

Action: Choose a character. Until the end of the phase, that character gains +1 and +1 .

Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring


Core Set (x2)
[1] 3 

Action: Exhaust a character you control with the ranged keyword to choose a player. Deal 1 damage to each enemy engaged with that player.

Arrows thick as the rain came whistling over the battlements, and fell clinking and glancing on the stones. Many found their mark. –The Two Towers


Core Set (x2)
[1] 10 

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side. –The Hobbit


Core Set (x2)
[1] 10 

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers


Core Set (x2)
[3] 5 

You must use resources from 3 different heroes' pools to pay for this card.

Action: Choose a player. That player's engaged enemies cannot attack that player this phase.

Without a word or cry, suddenly, the Riders halted. A thicket of spears were pointed towards the strangers...
–The Two Towers


Core Set (x1)
[2] 6 

Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.

A swift stroke she dealt, skilled and deadly.
–The Return of the King


Core Set (x1)
[0] 2 

Action: Choose a player. That player may declare any number of his eligible characters as defenders against each enemy attacking him this phase.

...and when the task was done, there they would come to an end, alone, houseless, foodless in the midst of a terrible desert. There could be no return. –The Return of the King


Core Set (x2)
[1] 9 
Item.   Weapon.  

Attach to a hero. Restricted.

Attached hero gets +1 when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit


Core Set (x2)
[4] 9 
Item.   Armor.  

Attach to a hero. Restricted.

Attached hero gets +4 Hit Points.

"Go to the armouries of the Citadel, and get you there the livery and gear of the Tower."
–Denethor, The Return of the King


Core Set (x2)
[2] 7 
Item.   Weapon.  

Attach to a hero. Restricted.

Attached hero gains +1 (+2 instead if attached hero is a Dwarf.)

"But keep your bow ready to hand, and I will keep my axe loose in my belt."
–Gimli, The Two Towers


Core Set (x1)
[1] 9 
Item.   Artifact.  

Attach to a hero. Restricted.

Response: After a character is destroyed, add 1 resource to attached hero's pool.

'Slow should you be to wind that horn again, Boromir,' said Elrond, 'until you stand once more on the borders of your land, and dire need is on you.'
–The Fellowship of the Ring


Core Set (x2)
[2] 1 1 1 2 3โ˜… 5 
Hobbit.  

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit


Core Set (x3)
[3] 1 1 0 2 3โ˜… 7 
Silvan.   Scout.  

Response: After Lรณrien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring


Core Set (x2)
[4] 1 2 2 3 5โ˜… 10 
Dúnedain.   Ranger.  

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dรบnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring


Core Set (x2)
[3] 10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lรณrien."
–The Fellowship of the Ring


Core Set (x2)
[0] 5 

Response: After you travel to a location, exhaust a character to place 2 progress tokens on that location.

Then Aragorn lead the way, and such was the strength of his will in that hour that all the Dรบnedain and their horses followed him.
–The Return of the King


Core Set (x2)
[1] 10 

Response: Cancel a shadow effect just triggered during combat.

'The hasty stroke goes oft astray,' said Aragorn. 'We must press our Enemy, and no longer wait on him for the next move.'
–The Return of the King


Core Set (x2)
[1] 10 

Action: Choose a player. Shuffle that player's discard pile back into his deck. Remove Will of the West from the game.

"If Gondor has such men still in these days of fading, great must have been its glory in the days of its rising."
–Legolas, The Return of the King


Core Set (x2)
[1] 10 

Response: Cancel the “when revealed” effects of a card that was just revealed from the encounter deck.

"There is naught that you can do, other than to resist, with hope or without it"
–Elrond, The Fellowship of the Ring


Core Set (x3)
[X] 9 

Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)

"...we will fight on." –Boromir, The Fellowship of the Ring


Core Set (x2)
[2] 4 

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.

The light of the torches and the fire flickered about them...
–The Hobbit


Core Set (x1)
[1] 10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit


Core Set (x1)
[5] 5 

Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.

'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring


Core Set (x2)
[2] 6 
Condition.  

Attach to a hero.

Attached hero gains +1 .

"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lรณrien,
The Fellowship of the Ring


Core Set (x2)
[1] 3 
Condition.  

Attach to a location.

Attached location gets -1 .

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring


Core Set (x1)
[2] 10 
Condition.  

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit


Core Set (x3)
[3] 1 0 0 1 1โ˜… 8 
Silvan.  

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring


Core Set (x2)
[2] 1 1 1 3 3โ˜… 10 
Dwarf.   Craftsman.  

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King


Core Set (x1)
[1] 1 1 0 1 2โ˜… 10 
Silvan.  

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring


Core Set (x2)
[2] 0 1 1 2 3โ˜… 10 
Dwarf.  

Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit


Core Set (x2)
[2] 1 0 0 2 2โ˜… 10 
Minstrel.   Rohan.  

Action: Exhaust Glรฉowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Thรฉoden Thengel's son that Glรฉowine his minstrel made...
–The Return of the King


Core Set (x3)
[2] 7 

Action: Choose a character. Heal all damage from that character.

"...understanding, making and healing...These things the Elves of Middle–earth have in some measure gained, though with sorrow."
–Elrond, The Fellowship of the Ring


Core Set (x2)
[3] 5 

Action: Choose a player. That player draws 3 cards.

"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring


Core Set (x2)
[1] 6 

Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its

"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring


Core Set (x2)
[1] 8 

QuestAction: Choose a location in the staging area. Until the end of the phase, that location does not contribute its

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit


Core Set (x2)
[X] 3 

Action: Look at the top X cards of any player's deck, add 1 of those cards to its owner's hand, and return the rest to the top of the deck in any order.

"Less welcome did the Lord Denethor show me then than of old, and grudgingly he permitted me to search among his hoarded scrolls and books."
–Gandalf, The Fellowship of the Ring


Core Set (x1)
[5] 1 

Action: Choose a player. Heal all damage on each hero controlled by that player.

"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit


Core Set (x2)
[3] 10 
Item.   Trap.  

Attach to an enemy engaged with a player.

Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers


Core Set (x2)
[1] 10 
Title.  

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 or +1 until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring


Core Set (x1)
[1] 2 
Condition.  

Attach to a hero. Attached hero gets -1

Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.

'Go on then!' said Frodo. 'What do you know?'
'Too much; too many dark things,' said Strider grimly.
–The Fellowship of the Ring


Core Set (x2)
[3] 9 
Skill.  

Attach to a character.

Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

...how much more of this would they have to endure, or could they endure?
–The Two Towers


Core Set (x4)
[5] 4 4 4 4 8โ˜… 10 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4 8โ˜… 1 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.


Two-Player Limited Edition Starter (x2)
[3] 3 0 0 3 5โ˜… 1 
Noldor.   Noble.  

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.


Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜… 1 
Dwarf.   Warrior.  

Sentinel.

Response: After an enemy is revealed from the encounter deck, ready Gimli.

"Give me a row of orc–necks and room to swing and all weariness will fall from me!"
–The Two Towers


Two-Player Limited Edition Starter (x1)
[4] 2 1 2 3 5โ˜… 1 
Gondor.   Noble.   Ranger.  

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.

"He leads now in all perilous ventures."
–Mablung, The Two Towers


Two-Player Limited Edition Starter (x1)
[2] 2 0 1 2 4โ˜… 1 
Noldor.   Noble.  

Response: After Arwen Undรณmiel exhausts, choose a character. That character gains sentinel and gets +1 until the end of the round.

...in whom it was said that the likeness of Lรบthien had come on earth again...for she was the Evenstar of her people.
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[3] 2 2 0 2 4โ˜… 1 
Silvan.   Scout.  

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[3] 2 1 1 3 4โ˜… 1 
Dwarf.  

Quest Action: Spend 1 resource to put Bofur into play from your hand, exhausted and commited to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

"Get up lazy–bones..."
–The Hobbit


Two-Player Limited Edition Starter (x1)
[3] 1 1 1 2 3โ˜… 1 
Dwarf.  

Response: After you play Fili from your hand during the planning phase, seach your deck for Kili and put him into play under your control. Then shuffle your deck.

"Fili is the youngest and still has the best sight."
–Thorin, The Hobbit


Two-Player Limited Edition Starter (x1)
[3] 1 1 1 2 3โ˜… 1 
Dwarf.  

Response: After you play Kili from your hand during the planning phase, seach your deck for Fili and put him into play under your control. Then shuffle your deck.

"Let us join the throng!"
–The Hobbit


Two-Player Limited Edition Starter (x2)
[3] 1 2 0 1 3โ˜… 1 
Archer.   Silvan.  

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[3] 0 1 2 2 3โ˜… 1 
Silvan.   Warrior.  

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"You cannot cross the rivers again, and behind you there are now secret sentinels that you cannot pass."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 0 1 2 3โ˜… 1 
Dúnedain.   Ranger.  

Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

They forgot or ignored what little they had ever known of the Guardians...
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜… 1 
Silvan.   Scout.  

Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait.


Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜… 1 
Silvan.   Scout.  

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"I shall lead you well..."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 0 1 2 3โ˜… 1 
Dwarf.  

Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)


Two-Player Limited Edition Starter (x2)
[1] 2 2 2 3 5โ˜… 1 
Dwarf.   Warrior.  

Forced: At the end of the round, discard Dwarven Sellsword unless the players as a group spend 1 resource.

...he did not altogether approve of the dwarves and their love of gold...
–The Hobbit


Two-Player Limited Edition Starter (x2)
[2] 1 
Artifact.   Item.  

Attach to a hero. Restricted.

Attached hero gains +2

If attached hero is Aragorn, he also gains a resource icon.


Two-Player Limited Edition Starter (x2)
[2] 1 
Gondor.   Title.  

Attach to a hero.

Attached hero gains the Gondor trait.

Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.


Two-Player Limited Edition Starter (x1)
[1] 1 
Condition.  

Attach to a Nolder or Silvan hero.

Attached hero does not exhaust to commit to a quest.

"...those who have dwelt in the Blessed Ralm live at once in both worlds, and against both the Seen and Unseen they have great power."
–Gandalf, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 2 
Condition.  

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit


Two-Player Limited Edition Starter (x2)
[1] 1 
Mathom.  

Attach to a location.

Response: After attached location is explored, the first player draws 3 cards.

...anything that Hobbits had no immediate use for, but were unwilling to throw away, they called mathom.
The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[0] 1 
Item.  

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit


Two-Player Limited Edition Starter (x1)
[5] 1 

Action: Ready all characters in play.

"If there is only one way, then I muse take it. What comes after must come."
–Frodo Baggins, The Two Towers


Two-Player Limited Edition Starter (x2)
[1] 1 

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit...
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[1] 1 

Response: Cancel the 'when revealed' effects of a card that was just revealed from the encounter deck.

"There is naught that you can do, other than resist, with hope or without it."
–Elrond, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[1] 1 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Two-Player Limited Edition Starter (x2)
[1] 1 

Response: Cancel a shadow effect just triggered during combat.

"The hasty stroke goes oft astray," said Aragorn. "We must press our Enemy, and no longer wait upon him for the move."
–The Return of the King


Two-Player Limited Edition Starter (x2)
[1] 1 

Response: After a sentinel character is declared as a defender, it gets +2 for this attack. If this attack deals no damage, ready the defending character.

...but along in the porch upon the topmost step stood Beregond...
–The Return of the King


Two-Player Limited Edition Starter (x1)
[1] 1 

Action: Return a card from your discard pile to your hand.

The dwarves of yore made might spells,
While hammers fell like rining bells
In places deep, where dark things sleep...
–The Hobbit


Two-Player Limited Edition Starter (x2)
[0] 1 

Combat Action: Return a Silvan ally you control to your hand to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

"...we went ahead and spoke with feigned voices..."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4 8โ˜… 1 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.


Two-Player Limited Edition Starter (x1)
[4] 1 3 1 3 5โ˜… 1 
Silvan.   Warrior.  

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

"He stands not alone," said Legolas, bending his bow and fitting an arrow with hands that moved quicker than sight.
–The Two Towers


Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜… 1 
Silvan.  

Ranged. Sentinel.

"But there are some of use who still go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[3] 3 2 3 3 6โ˜… 1 
Noldor.   Healer.  

At the end of the round, discard Elrond from play.

Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.


Two-Player Limited Edition Starter (x1)
[3] 0 3 2 2 5โ˜… 1 
Dwarf.   Warrior.  

Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.


Two-Player Limited Edition Starter (x1)
[2] 2 1 0 2 4โ˜… 1 
Gondor.   Ranger.  

Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area

"But still we will not sit idle and let Him do all as He would."
–The Two Towers


Two-Player Limited Edition Starter (x1)
[1] 1 1 0 1 2โ˜… 1 
Silvan.  

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee, The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[0] 0 0 0 1 1 
Gondor.   Healer.  

Cannot attack or defend.

Action: Spend 1 resource to exhaust Ioreth. Then, heal 3 points of damage from a character. Any player may trigger this action.


Two-Player Limited Edition Starter (x2)
[3] 2 1 0 2 4โ˜… 1 
Dúnedain.   Scout.  

Response: After Sarn Ford Sentry enters play, draw 1 card for each enemy engaged with you.

"Lonely men are we, Rangers of the wild, hunters but hunters ever of the servants of the Enemy..."
–Aragorn, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 1 1 3 3โ˜… 1 
Dwarf.   Craftsman.  

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..."
–Aragorn, The Return of the King


Two-Player Limited Edition Starter (x2)
[2] 0 2 0 1 2โ˜… 1 
Silvan.   Warrior.  

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...you breathe so loud that they could shoot you in the dark."
–Legolas, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 0 0 1 1โ˜… 1 
Silvan.   Minstrel.  

Response: After Galadhrim Minstrel enters play, search the top 5 cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

...the language was of Elven–song and spoke of things little now in Middle–earth.
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 0 1 4 1 3โ˜… 1 
Gondor.   Warrior.  

"And the Enemy must pay dearly for the crossing of the River."
–Denethor, The Return of the King


Two-Player Limited Edition Starter (x2)
[2] 1 1 1 2 3โ˜… 1 
Dúnedain.  

Response: Discard Dรบnedain Lookout to cancel the 'when revealed' effects of an enemy just revealed from the encounter deck.

"Travellers scowl at us and countrymen give us scornful names."
–Aragorn, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜… 1 
Gondor.  

Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.


Two-Player Limited Edition Starter (x2)
[1] 1 
Item.   Artifact.  

Attach to a hero. Restricted.

Response: After a character is destroyed, add 1 resource to attached hero's pool.

"Slow should you be to wind that horn again, Boromir," said Elrond, "until you stand once more on the border of your land, and dire need is on you."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[1] 1 
Artifact.   Item.  

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.


Two-Player Limited Edition Starter (x2)
[1] 1 
Item.   Weapon.  

Attach to a Dwarf character. Restricted.

Attached hero gains +1

Response: After attached character attacks, deal 1 damage to the defending character.


Two-Player Limited Edition Starter (x2)
[1] 1 
Item.   Weapon.  

Attach to a hero. Restricted.

Attached hero gets +1 when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.


Two-Player Limited Edition Starter (x2)
[1] 1 
Item.  

Play only if you control a Noldor or Silvan hero.

Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.


Two-Player Limited Edition Starter (x1)
[1] 1 
Condition.  

Attach to a quest card in play. Limit 1 per quest.

Response: After attached quest is defeated, each player either draws 2 cards or heals up to 5 damage from among characters he controls.

"...through the ages of the world we have fought the long defeat."
–Galadriel, The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[3] 1 

Play during the Quest phase, before characters are commited to the Quest.

Action: Reveal 1 less card from the encounter deck this phase. (To a minimum of 1.)


Two-Player Limited Edition Starter (x2)
[1] 1 

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side.
–The Hobbit


Two-Player Limited Edition Starter (x2)
[1] 1 

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit


Two-Player Limited Edition Starter (x2)
[1] 1 

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers


Two-Player Limited Edition Starter (x2)
[1] 1 

Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)

"There is a land where our fathers worked of old..."
Gimli, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[0] 1 

Action: Choose a Dwarf character. Until the end of the phase, that character gets +3 .

Down from the wall leapt Gimli with a fierce cry the echoed in the cliffs. "Khazรขd! Khazรขd!" He soon had work enough.
–The Two Towers


Two-Player Limited Edition Starter (x2)
[0] 1 

Action: Draw 2 cards. Then, discard 1 card for your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[0] 1 

Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed...
–The Fellowship of the Ring


Revised Core Set (x3)
[2] 1 1 0 2 3โ˜… 8 
Gondor.   Warrior.  

"But the Lords of Minas Tirith still fight on, defying our enemies, keeping the passage of the River from Argonath to the Sea."
–Elrond, The Fellowship of the Ring


Revised Core Set (x3)
[4] 2 1 2 3 5โ˜… 10 
Gondor.   Noble.   Ranger.  

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers


Revised Core Set (x3)
[3] 0 2 0 2 3โ˜… 5 
Dúnedain.  

Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.

...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring


Revised Core Set (x3)
[1] 0 0 1 1 1โ˜… 10 
Rohan.   Scout.  

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers


Revised Core Set (x3)
[3] 1 2 0 1 3โ˜… 5 
Archer.   Silvan.  

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of Lรณrien, The Fellowship of the Ring


Revised Core Set (x3)
[4] 0 2 1 3 4โ˜… 7 
Dwarf.   Warrior.  

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers


Revised Core Set (x3)
[6] 2 2 1 4 5โ˜… 5 
Dwarf.   Warrior.  

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit


Revised Core Set (x3)
[1] 5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Revised Core Set (x3)
[0] 3 

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers


Revised Core Set (x3)
[2] 6 

Action: Until the end of the phase, all characters get +1 . All Gondor characters also get +1 until the end of the phase.

And the tree that was withered shall be renewed,
and he shall plant it in high places,
and the City shall be blessed.
–The Return of the King


Revised Core Set (x3)
[1] 10 

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring


Revised Core Set (x3)
[1] 9 

Response: After an ally card leaves play, that card's controller draws 2 cards.

"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers


Revised Core Set (x3)
[5] 5 

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers


Revised Core Set (x3)
[2] 10 
Gondor.   Title.  

Attach to a hero.

Attached hero gains the Gondor trait.

Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.

"It was commanded yesterday."
–Denethor, The Return of the King


Revised Core Set (x3)
[2] 10 
Artifact.   Item.  

Attach to a hero. Restricted.

Attached hero gains +2

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring


Revised Core Set (x3)
[2] 0 2 1 2 4โ˜… 9 
Dwarf.   Warrior.  

"I am glad to have you standing nigh with your stout legs and your hard axe." –Legolas, The Two Towers


Revised Core Set (x3)
[2] 0 1 1 1 1โ˜… 10 
Gondor.   Warrior.  

Sentinel.

Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

More than a thousand were there mustered. Their spears were like a springing wood. –The Two Towers


Revised Core Set (x3)
[3] 0 2 1 2 4โ˜… 5 
Rohan.   Archer.  

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers


Revised Core Set (x3)
[6] 1 3 3 6 7โ˜… 9 
Beorning.   Warrior.  

Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

"I don't need your service, thank you...but I expect you need mine." –The Hobbit


Revised Core Set (x3)
[1] 5 

Action: Choose a character. Until the end of the phase, that character gains +1 and +1 .

Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring


Revised Core Set (x3)
[1] 3 

Action: Exhaust a character you control with the ranged keyword to choose a player. Deal 1 damage to each enemy engaged with that player.

Arrows thick as the rain came whistling over the battlements, and fell clinking and glancing on the stones. Many found their mark. –The Two Towers


Revised Core Set (x3)
[1] 10 

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side. –The Hobbit


Revised Core Set (x3)
[1] 10 

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers


Revised Core Set (x3)
[3] 5 

You must use resources from 3 different heroes' pools to pay for this card.

Action: Choose a player. That player's engaged enemies cannot attack that player this phase.

Without a word or cry, suddenly, the Riders halted. A thicket of spears were pointed towards the strangers...
–The Two Towers


Revised Core Set (x3)
[2] 6 

Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.

A swift stroke she dealt, skilled and deadly.
–The Return of the King


Revised Core Set (x3)
[0] 2 

Action: Choose a player. That player may declare any number of his eligible characters as defenders against each enemy attacking him this phase.

...and when the task was done, there they would come to an end, alone, houseless, foodless in the midst of a terrible desert. There could be no return. –The Return of the King


Revised Core Set (x3)
[1] 9 
Item.   Weapon.  

Attach to a hero. Restricted.

Attached hero gets +1 when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit


Revised Core Set (x3)
[4] 9 
Item.   Armor.  

Attach to a hero. Restricted.

Attached hero gets +4 Hit Points.

"Go to the armouries of the Citadel, and get you there the livery and gear of the Tower."
–Denethor, The Return of the King


Revised Core Set (x3)
[2] 7 
Item.   Weapon.  

Attach to a hero. Restricted.

Attached hero gains +1 (+2 instead if attached hero is a Dwarf.)

"But keep your bow ready to hand, and I will keep my axe loose in my belt."
–Gimli, The Two Towers


Revised Core Set (x3)
[1] 9 
Item.   Artifact.  

Attach to a hero. Restricted.

Response: After a character is destroyed, add 1 resource to attached hero's pool.

'Slow should you be to wind that horn again, Boromir,' said Elrond, 'until you stand once more on the borders of your land, and dire need is on you.'
–The Fellowship of the Ring


Revised Core Set (x3)
[2] 1 1 1 2 3โ˜… 5 
Hobbit.  

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit


Revised Core Set (x3)
[3] 1 1 0 2 3โ˜… 7 
Silvan.   Scout.  

Response: After Lรณrien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring


Revised Core Set (x3)
[4] 1 2 2 3 5โ˜… 10 
Dúnedain.   Ranger.  

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dรบnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring


Revised Core Set (x3)
[3] 10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lรณrien."
–The Fellowship of the Ring


Revised Core Set (x3)
[0] 5 

Response: After you travel to a location, exhaust a character to place 2 progress tokens on that location.

Then Aragorn lead the way, and such was the strength of his will in that hour that all the Dรบnedain and their horses followed him.
–The Return of the King


Revised Core Set (x3)
[1] 10 

Response: Cancel a shadow effect just triggered during combat.

'The hasty stroke goes oft astray,' said Aragorn. 'We must press our Enemy, and no longer wait on him for the next move.'
–The Return of the King


Revised Core Set (x3)
[1] 10 

Action: Choose a player. Shuffle that player's discard pile back into his deck. Remove Will of the West from the game.

"If Gondor has such men still in these days of fading, great must have been its glory in the days of its rising."
–Legolas, The Return of the King


Revised Core Set (x3)
[1] 10 

Response: Cancel the “when revealed” effects of a card that was just revealed from the encounter deck.

"There is naught that you can do, other than to resist, with hope or without it"
–Elrond, The Fellowship of the Ring


Revised Core Set (x3)
[X] 9 

Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)

"...we will fight on." –Boromir, The Fellowship of the Ring


Revised Core Set (x3)
[2] 4 

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.

The light of the torches and the fire flickered about them...
–The Hobbit


Revised Core Set (x3)
[1] 10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit


Revised Core Set (x3)
[5] 5 

Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.

'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring


Revised Core Set (x3)
[2] 6 
Condition.  

Attach to a hero.

Attached hero gains +1 .

"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lรณrien,
The Fellowship of the Ring


Revised Core Set (x3)
[1] 3 
Condition.  

Attach to a location.

Attached location gets -1 .

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring


Revised Core Set (x3)
[2] 10 
Condition.  

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit


Revised Core Set (x3)
[3] 1 0 0 1 1โ˜… 8 
Silvan.  

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring


Revised Core Set (x3)
[2] 1 1 1 3 3โ˜… 10 
Dwarf.   Craftsman.  

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King


Revised Core Set (x3)
[1] 1 1 0 1 2โ˜… 10 
Silvan.  

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring


Revised Core Set (x3)
[2] 0 1 1 2 3โ˜… 10 
Dwarf.  

Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit


Revised Core Set (x3)
[2] 1 0 0 2 2โ˜… 10 
Minstrel.   Rohan.  

Action: Exhaust Glรฉowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Thรฉoden Thengel's son that Glรฉowine his minstrel made...
–The Return of the King


Revised Core Set (x3)
[2] 7 

Action: Choose a character. Heal all damage from that character.

"...understanding, making and healing...These things the Elves of Middle–earth have in some measure gained, though with sorrow."
–Elrond, The Fellowship of the Ring


Revised Core Set (x3)
[3] 5 

Action: Choose a player. That player draws 3 cards.

"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring


Revised Core Set (x3)
[1] 6 

Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its

"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring


Revised Core Set (x3)
[1] 8 

QuestAction: Choose a location in the staging area. Until the end of the phase, that location does not contribute its

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit


Revised Core Set (x3)
[X] 3 

Action: Look at the top X cards of any player's deck, add 1 of those cards to its owner's hand, and return the rest to the top of the deck in any order.

"Less welcome did the Lord Denethor show me then than of old, and grudgingly he permitted me to search among his hoarded scrolls and books."
–Gandalf, The Fellowship of the Ring


Revised Core Set (x3)
[5] 1 

Action: Choose a player. Heal all damage on each hero controlled by that player.

"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit


Revised Core Set (x3)
[3] 10 
Item.   Trap.  

Attach to an enemy engaged with a player.

Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers


Revised Core Set (x3)
[1] 10 
Title.  

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 or +1 until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring


Revised Core Set (x3)
[1] 2 
Condition.  

Attach to a hero. Attached hero gets -1

Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.

'Go on then!' said Frodo. 'What do you know?'
'Too much; too many dark things,' said Strider grimly.
–The Fellowship of the Ring


Revised Core Set (x3)
[3] 9 
Skill.  

Attach to a character.

Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

...how much more of this would they have to endure, or could they endure?
–The Two Towers


Revised Core Set (x8)
[5] 4 4 4 4 8โ˜… 10 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


Revised Core Set (x4)
[0]

Only one copy of Mendor's Support can be played each round.

Action: Mendor gets +2 , +2 , and +2 until the end of the round.


Revised Core Set (x4)
[0]
Condition.  

Permanent. Limit 1 per hero.

Response: After attached hero is declared as an attacker, exhaust Valor to heal 1 damage from attached hero and deal 1 damage to the defening enemy.


Revised Core Set (x1)
[0]
Condition.  

Attached hero collects 1 additional resource during each resource phase.

“Yet it is not our part to master all the tides of the world, but to do what is in us for the succour of those years wherein we are set...”
–Gandalf, The Return of the King


The Hunt for Gollum (x3)
[1] 10 
Signal.  

Attach to a hero.

Attached hero gains +1

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Mark to another hero.


The Hunt for Gollum (x3)
[1] 8 

Action: Each player draws 1 card.

"It is a fair tale, though it is sad, as are all the tales of Middle–earth, and yet it may lift up your hearts." –Strider, The Fellowship of the Ring


The Hunt for Gollum (x3)
[2] 0 0 4 1 3โ˜… 10 
Creature.   Eagle.  

Sentinel.

Winged Guardian cannot have restricted attachments.

Forced: After an attack in which Winged Guardian defends resolves, pay 1 resource or discard Winged Guardian from play.


The Hunt for Gollum (x3)
[0] 8 
Eagle.  

Action: Search the top 5 cards of your deck for any number of Eagle cards and add them to your hand. Shuffle the other cards back into your deck.

"The Eagles! The Eagles!" –Bilbo Baggins, The Hobbit


The Hunt for Gollum (x3)
[2] 1 0 1 1 1โ˜… 7 
Rohan.  

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers


The Hunt for Gollum (x3)
[1] 5 

Action: Search the top 10 cards of your deck for any 1 Rohan card and add it to your hand. Then, shuffle the other cards back into your deck.

"More speed we cannot make, if the strength of Rohan is to be gathered." –ร‰omer, The Return of the King


The Hunt for Gollum (x3)
[3] 2 0 0 1 2โ˜… 5 
Noldor.  

Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

As Elrond entered and went towards the seat prepared for him, Elvish minstrels began to make sweet music. –The Fellowship of the Ring


The Hunt for Gollum (x3)
[1] 5 

Response: After a location is revealed from the encounter deck, immediately travel to that location without resolving its Travel effect. If another location is currently active, return it to the staging area.

"My cuts, short or long, don't go wrong." –Strider, The Fellowship of the Ring


The Hunt for Gollum (x3)
[1] 7 
Song.  

Attach to a hero.

Attached hero gains a resource icon.

From the ashes a fire shall be woken,
A light from the shadows shall spring:
Renewed shall be blade that was broken,
The crownless again shall be king.
–The Fellowship of the Ring


Conflict at the Carrock (x3)
[1] 10 
Signal.  

Attach to a hero.

Attached hero gains +1

Action: Pay 1 resource from attached hero's pool to attach Dรบnedain Warning to another hero.


Conflict at the Carrock (x3)
[1] 4 

Action: Each player returns the topmost attachment card from his discard pile to his hand.

...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit


Conflict at the Carrock (x3)
[4] 1 2 1 3 4โ˜… 2 
Beorning.  

Action: Discard Beorning Beekeeper from play to deal 1 damage to each enemy in the staging area.

"We are getting near," said Gandalf. "We are on th eedge of his bee pastures." – The Hobbit


Conflict at the Carrock (x3)
[0] 5 
Condition.  

Attach to an ally.

Action: Discard Born Aloft from play to return attached ally to its owner's hand.

"Very well," said Gandalf. "Take us where and as far as you will!" –The Hobbit


Conflict at the Carrock (x3)
[3] 2 1 1 2 4โ˜… 8 
Rohan.  

Response: After ร‰omund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers


Conflict at the Carrock (x3)
[1] 3 
Title.  

Attach to a character.

Attached character gains the Rohan trait.

"Nor indeed am I a stranger: for I have been in this land before, more than once, and ridden with the host of the Rohirrim, though under other name and in other guise." –Aragorn, The Two Towers


Conflict at the Carrock (x3)
[3] 1 1 1 3 3โ˜… 5 
Dwarf.  

Action: Spend 1 resource to give Longbeard Map-Maker +1 until the end of the phase.

On the table in the light of a big lamp with a red shade he spread a piece of parchment rather like a map. –The Hobbit