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200 Results Found

Core Set (x1)
(9) 4 1 1 3 (965)
Noble.   Rohan.  
Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Foundations of Stone (x1)
(5) 3 3 1 5 (757)
Noldor.   Noble.   Warrior.  
Forced: After Glorfindel exhausts to commit to a quest, raise your threat by 1.

The Dread Realm (x1)
(9) 3 1 2 3 (675)
Noldor.   Noble.  
Action: Discard a card from your hand to add 1 resource to a Noldor hero's resource pool, or to Aragorn's resource pool. (Limit once per round.)

The Flame of the West (x1)
(9) 4 1 1 3 (597)
Rohan.   Noble.  
Setup: Reduce your threat by 3. Action: Raise your threat by 3 to ready Éowyn. She gets +9 Attack until the end of the phase. (Limit once per game for the group.)

Core Set (x1)
(9) 1 3 1 4 (574)
Noble.   Silvan.   Warrior.  
Ranged. Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

Shadow and Flame (x1)
(13) 3 2 3 4 (560)
Noldor.   Noble.  
You may spend resources from Elrond's resource pool to pay for Spirit, Leadership, and Tactics allies. Response: After a character is healed by another card effect, heal 1 damage on it.

Core Set (x1)
(8) 1 2 1 4 (542)
Noble.   Rohan.   Warrior.  
Response: After Théodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

Core Set (x1)
(12) 2 3 2 5 (516)
Dúnedain.   Noble.   Ranger.  
Sentinel. Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Celebrimbor's Secret (x1)
(9) 4 0 0 4 (513)
Noldor.   Noble.  
Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

Core Set (x1)
(10) 2 2 2 4 (485)
Dúnedain.   Ranger.  
Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.

Flight of the Stormcaller (x1)
(8) 1 1 3 3 (480)
Gondor.   Noble.   Steward.  
Setup: Add 2 resources to Denethor's resource pool. Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)

The Black Riders (x1)
(8) 3 1 1 3 (469)
Hobbit.  
Response: After you engage an enemy with a higher engagement cost than your threat, ready Sam Gamgee. He gets +1 Willpower, +1 Attack and +1 Defense until the end of the round.

The Black Riders (x1)
(6) 2 1 1 2 (467)
Hobbit.  
Each enemy in play gets +1 engagement cost for each Hobbit hero you control. Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.

Core Set (x1)
(11) 2 2 2 5 (422)
Dwarf.   Noble.   Warrior.  
Gimli gets +1 Attack for each damage token on him.

The Watcher in the Water (x1)
(12) 2 3 2 5 (398)
Dúnedain.   Ranger.  
Sentinel. Refresh Action: Reduce your threat to your starting threat level. (Limit once per game.)

Return to Mirkwood (x1)
(11) 1 2 3 5 (381)
Dwarf.  
While Dain Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

Core Set (x1)
(9) 1 2 2 4 (356)
Dwarf.   Warrior.  
While Thalin is committed to a quest, deal 1 damage to each enemy as it is revealed by the encounter deck.

Khazad-dûm (x1)
(7) 2 1 2 3 (355)
Dwarf.  
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

The Road Darkens (x1)
(14) 3 3 3 5 (355)
Istari.  
Play with the top card of your deck faceup. Once per phase, you may play the top card of your deck as if it was in your hand. When playing a card this way, Gandalf is considered to have the printed Leadership, Lore, Tactics, and Spirit icons.

Core Set (x1)
(8) 1 1 3 3 (353)
Gondor.   Noble.   Steward.  
Action: Exhaust Denethor to look at the top card of the encounter deck. You may move that card to the bottom of the deck.

Conflict at the Carrock (x1)
(7) 2 1 2 2 (332)
Hobbit.  
Response: After Frodo Baggins is damaged, cancel the damage and instead raise your threat by the amount of damage he would have been dealt. (Limit once per phase.)

Heirs of Númenor (x1)
(10) 0 1 4 4 (317)
Gondor.   Warrior.  
Sentinel. Lower the cost to play Weapon and Armor attachments on Beregond by 2.

The Grey Havens (x1)
(12) 4 2 2 4 (303)
Noldor.   Noble.  
Draw 1 additional card at the beginning of the resource phase. Forced: After drawing cards at the beginning of the resource phase, choose and discard 1 of those cards.

Core Set (x4)
[5] 4 4 4 4 (9126)
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Core Set (x2)
[1] (8704)

Response: Cancel the 'when revealed' effects of a card that was just revealed from the encounter deck.

Core Set (x2)
[2] (6756)
Gondor.   Title.  
Attach to a hero. Attached hero gains the Gondor trait. Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.

Core Set (x2)
[1] (5953)

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

Core Set (x1)
[2] (5701)
Condition.  
Attach to a hero. Action: Exhaust Unexpected Courage to ready attached hero.

Core Set (x2)
[1] (5550)

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

Foundations of Stone (x3)
[0] (4964)

Action: Draw 2 cards. Then, discard 1 card from your hand.

The Watcher in the Water (x3)
[0] (4227)

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

The Long Dark (x3)
[2] 1 0 1 1 (3944)
Gondor.   Healer.  
Action: Exhaust Warden of Healing to heal 1 damage on up to 2 different characters. Then, you may pay 2 Lore resources to ready Warden of Healing.

Core Set (x2)
[3] (3935)

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

Core Set (x2)
[1] (3693)

Response: Cancel a shadow effect just triggered during combat.

Foundations of Stone (x3)
[1] (3461)
Condition.  
Attach to a Noldor or Silvan hero. Attached hero does not exhaust to commit to a quest.

Core Set (x2)
[4] 1 2 2 3 (3272)
Dúnedain.   Ranger.  
Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

Core Set (x3)
[1] 0 0 1 1 (2691)
Rohan.   Scout.  
Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

A Journey To Rhosgobel (x3)
[1] (2557)
Mathom.  
Attach to a location. Response: After attached location is explored, the first player draws 3 cards.

The Dread Realm (x3)
[1] (2465)

Elven-light can only be played from your discard pile. Action: Return Elven-light to your hand from your discard pile. Then, draw 1 card.

Core Set (x2)
[4] 2 1 2 3 (2456)
Gondor.   Noble.   Ranger.  
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

The Watcher in the Water (x3)
[2] 2 0 1 2 (2447)
Noldor.   Noble.  
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

The Steward's Fear (x3)
[1] (2447)
Armor.   Item.  
Attach to a hero. Restricted. Limit 1 per hero. Attached hero gains +1 Defense. (+2 Defense instead if attached hero has the Gondor trait.)

Core Set (x3)
[2] 0 1 1 1 (2328)
Gondor.   Warrior.  
Sentinel. Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

Heirs of Númenor (x3)
[2] 1 1 0 1 (2273)
Gondor.  
Response: After Envoy of Pelargir enters play, add 1 resource to a Gondor or Noble hero's resource pool.

Conflict at the Carrock (x3)
[1] (2165)
Signal.  
Attach to a hero. Attached hero gains +1 Defense. Action: Pay 1 resource from attached hero's pool to attach Dunedain Warning to another hero.

Conflict at the Carrock (x3)
[2] (2163)
Item.  
Attach to a Lore character. Restricted. Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.

Core Set (x2)
[2] 1 1 1 3 (2135)
Dwarf.   Craftsman.  
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

The Steward's Fear (x3)
[2] 1 1 1 1 (2083)
Outlands.  
Each Outlands character you control gets +1 Willpower.

Heirs of Númenor (x3)
[2] 0 1 4 1 (2019)
Gondor.   Warrior.  

The Hobbit: Over Hill and Under Hill (x3)
[0] (2006)

Response: After a hero you control attacks and destroys an enemy, exhaust a Weapon card attached to that hero to draw 3 cards.

Core Set (x2)
[2] 1 0 0 2 (1999)
Minstrel.   Rohan.  
Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Celebrimbor's Secret (x3)
[2] 2 0 1 1 (1994)
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Core Set (x1)
[2] (1952)
Artifact.   Item.  
Attach to a hero. Restricted. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.

The Watcher in the Water (x3)
[4] (1910)

Secrecy 3. Attach to a hero you control. Attached hero collects 1 additional resource during the resource phase each round.

Core Set (x2)
[3] (1908)
Item.   Trap.  
Attach to an enemy engaged with a player. Attached enemy cannot attack.

Shadow and Flame (x3)
[2] 0 0 1 1 (1906)
Noldor.   Craftsman.  
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.

Core Set (x1)
[1] (1896)

Action: Return 1 Spirit card from your discard pile to your hand.

Core Set (x2)
[1] (1865)
Title.  
Attach to a hero. Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

Core Set (x1)
[1] 1 1 0 1 (1847)
Silvan.  
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

The Dead Marshes (x3)
[1] 0 3 0 1 (1831)
Creature.   Eagle.  
Ranged. Vassal of the Windlord cannot have restricted attachments. Forced: After an attack in which Vassal of the Windlord attacked resolves, discard Vassal of the Windlord from play.

Core Set (x2)
[2] 0 1 1 2 (1820)
Dwarf.  
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

Core Set (x3)
[2] 0 2 1 2 (1765)
Dwarf.   Warrior.  

Core Set (x2)
[1] (1693)

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

Return to Mirkwood (x3)
[2] 2 0 0 1 (1693)
Rohan.  
Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The Black Riders (x3)
[1] (1689)
Artifact.   Item.   Weapon.  
Attach to a hero. Restricted. Attached hero gets +1 Attack (+2 Attack instead if attacking an enemy with an engagement cost higher than your threat).

The Hobbit: Over Hill and Under Hill (x3)
[0] (1653)

Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.

The Hunt for Gollum (x3)
[2] 0 0 4 1 (1630)
Creature.   Eagle.  
Sentinel. Winged Guardian cannot have restricted attachments. Forced: After an attack in which Winged Guardian defends resolves, pay 1 Tactics resource or discard Winged Guardian from play.

The Voice of Isengard (x3)
[0] (1628)

Doomed 2. Action: Each player draws 2 cards.

The Hunt for Gollum (x3)
[1] (1540)
Signal.  
Attach to a hero. Attached hero gains +1 Attack. Action: Pay 1 resource from attached hero's pool to attach Dunedain Mark to another hero.

The Antlered Crown (x3)
[4] 2 4 3 5 (1535)
Ent.  
Cannot have restricted attachments. Treebeard enters play exhausted and collects 1 resource each resource phase. These resources can be used to pay for Ent cards played from your hand. Action: Pay 2 resources from Treebeard's pool to ready an Ent character.

The Dead Marshes (x3)
[1] (1478)
Skill.  
Attach to a Hobbit character. Action: Exhaust Fast Hitch to ready attached character.

Core Set (x2)
[1] (1473)

Response: After an ally card leaves play, that card's controller draws 2 cards.

Core Set (x3)
[2] 1 1 0 2 (1452)
Gondor.   Warrior.  

Heirs of Númenor (x3)
[1] 0 0 0 2 (1431)
Gondor.  
Action: Exhaust Errand-rider to move 1 resource from the resource pool of a hero you control to another hero's resource pool.

Road to Rivendell (x3)
[1] (1398)
Item.   Weapon.  
Attach to a Noldor or Silvan character. Restricted. When attached character attacks an enemy, that enemy gets -2 Defense until the end of the phase.

Flight of the Stormcaller (x3)
[1] (1385)

Action: Choose a player. That player searches the top 5 cards of his deck for a card, adds it to his hand, and shuffles his deck. Then, players as a group may spend 3 Leadership resources to have that player search his deck for another card, add it to his hand, and shuffle his deck.

Core Set (x2)
[4] (1370)
Item.   Armor.  
Attach to a hero. Restricted. Attached hero gets +4 Hit Points.

Core Set (x3)
[3] 1 0 0 1 (1347)
Silvan.  
Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

Core Set (x2)
[1] (1346)
Item.   Weapon.  
Attach to a hero. Restricted. Attached hero gets +1 Attack when attacking an Orc. Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

Core Set (x3)
[X] (1344)

Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)

Khazad-dûm (x3)
[2] 1 1 1 1 (1344)
Dwarf.  
Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.

The Wastes of Eriador (x3)
[2] 0 0 1 3 (1331)
Gondor.   Warrior.  
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character. Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.

Temple of the Deceived (x3)
[2] (1292)
Mount.  
Attach to a Leadership or sentinel hero. Restricted. Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.

Core Set (x2)
[1] (1281)

Action: Choose a player. Shuffle that player's discard pile back into his deck. Remove Will of the West from the game.

Foundations of Stone (x3)
[2] 0 0 1 1 (1280)
Noldor.  
Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.

Shadow and Flame (x3)
[0] (1251)

Action: Exhaust X Dwarf heroes to add X resources to a hero's resource pool and draw 1 card.

A Journey To Rhosgobel (x3)
[2] 2 0 0 1 (1244)
Rohan.  
While committed to a quest, Escort from Edoras gets +2 Willpower. Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

Core Set (x2)
[3] (1231)
Skill.  
Attach to a character. Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

Core Set (x2)
[1] (1218)

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its Threat.

Foundations of Stone (x3)
[2] (1214)
Mount.  
Attach to a Noldor or Silvan hero. Action: Exhaust Asfaloth to place 1 progress token on any location. (2 tokens instead if attached hero is Glorfindel.)

Core Set (x1)
[1] (1213)
Item.   Artifact.  
Attach to a hero. Restricted. Response: After a character is destroyed, add 1 resource to attached hero's pool.

The Voice of Isengard (x3)
[1] 1 0 0 1 (1205)
Rohan.  
Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

Core Set (x3)
[3] 1 1 0 2 (1202)
Silvan.   Scout.  
Response: After Lórien Guide commits to a quest, place 1 progress token on the active location.

The Treason of Saruman (x3)
[2] 2 3 1 3 (1198)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Response: After Quickbeam enters play, deal 1 damage to him to ready him.

Heirs of Númenor (x3)
[2] (1178)
Trap.  
Play Ranger Spikes into the staging area unattached.If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.Players do not make engagement checks against attached enemy. Attached enemy gets -2 Threat.

Across the Ettenmoors (x3)
[3] 3 2 2 3 (1165)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.

The Steward's Fear (x3)
[0] (1157)

Action: Name a sphere. Until the end of the phase, you can spend resources of any sphere when paying for cards that belong to the named sphere.

Conflict at the Carrock (x3)
[1] (1133)
Song.  
Attach to a hero. Attached hero gains a Lore resource icon.

Celebrimbor's Secret (x3)
[2] 2 2 2 3 (1129)
Ent.  
Cannot have restricted attachments. Enters play exhausted.

Return to Mirkwood (x3)
[4] 2 2 2 4 (1119)
Creature.   Eagle.  
Eagles of the Misty Mountains cannot have restricted attachments. Eagles of the Misty Mountains gets +1 Attack and +1 Defense for each facedown attachment it has. Response: After another Eagle character leaves play, you may attach that card facedown to Eagles of the Misty Mountains.

The Treason of Saruman (x3)
[4] 1 3 1 3 (1106)
Silvan.   Warrior.  
Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

Celebrimbor's Secret (x3)
[1] (1088)
Artifact.   Ring.  
Attach to Galadriel. She gains a Lore resource icon. Quest Action: Exhaust Nenya and Galadriel to add her Willpower to another character's Willpower until the end of the phase.

The Lost Realm (x3)
[1] (1069)
Condition.  
Attach to an enemy. Limit 1 per enemy. Attached enemy gets -1 Threat. Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed Threat.

The Hobbit: Over Hill and Under Hill (x3)
[0] (1069)
Item.  
Attach to a hero. Action: Discard Cram to ready attached hero.

The Hills of Emyn Muil (x3)
[2] 1 1 0 2 (1054)
Creature.   Rohan.  
Action: Exhaust and discard The Riddermark's Finest to place 2 progress tokens on any location.

The Nîn-in-Eilph (x3)
[2] 0 2 0 1 (1049)
Silvan.   Warrior.  
Ranged. Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

Khazad-dûm (x3)
[1] 1 0 0 1 (1037)
Dwarf.  
Erebor Record Keeper cannot attack or defend. Action: Exhaust Erebor Record Keeper and pay 1 Lore resource to choose and ready a Dwarf character.

The Lost Realm (x3)
[0] 1 3 1 3 (1034)
Dúnedain.   Ranger.  
Forced: After Dúnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard Dúnedain Hunter. Shuffle the encounter deck.

The Hunt for Gollum (x3)
[1] (1029)

Action: Each player draws 1 card.

Shadow and Flame (x3)
[2] (1021)
Ring.   Artifact.  
Attach to Elrond. He gains a Spirit resource icon. Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.

Flight of the Stormcaller (x3)
[5] 3 3 1 4 (1013)
Noldor.   Noble.   Warrior.  
Glorfindel can be played from your discard pile. Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

Escape from Mount Gram (x3)
[2] 1 1 2 3 (1012)
Ent.   Warrior.  
Sentinel. Cannot have restricted attachments. Enters play exhausted. While Derndingle Warrior is defending, it gains: "Action: Deal 1 damage to Derndingle Warrior to give it +3 Defense for this attack." (Limit once per attack.)

The Voice of Isengard (x3)
[1] (1007)
Mount.  
Attach to a Tactics or Rohan hero. Restricted. Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

The Watcher in the Water (x3)
[3] (985)
Artifact.  
Attach to a hero. Attached hero gains a Leadership resource icon. If attached hero is Aragorn, each character you control gets +1 Willpower.

Trouble in Tharbad (x3)
[1] (963)
Item.  
Play only if you control a Noldor or Silvan hero. Attach to a hero. Action: Discard Lembas to ready attached hero and heal 3 damage from it.

The Hills of Emyn Muil (x3)
[1] (961)
Song.  
Attach to a hero. Attached hero gains a Spirit resource icon.

The Grey Havens (x3)
[2] (960)
Ring.   Artifact.  
Attach to Círdan the Shipwright or Gandalf. Attached character gains a Leadership resource icon. Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 Attack and +1 Defense until the end of the phase.

The Hills of Emyn Muil (x3)
[5] 3 2 3 3 (942)
Noldor.  
Action: Exhaust Gildor Inglorion to look at the top 3 cards of your deck. Switch one of those cards with a card from your hand. Then, return the 3 cards to the top of your deck, in any order.

The Hunt for Gollum (x3)
[2] 1 0 1 1 (916)
Rohan.  
Action: Discard Westfold Horse-Breaker to choose and ready a hero.

Core Set (x2)
[2] (888)
Condition.  
Attach to a hero. Attached hero gains +1 Willpower.

The Road Darkens (x3)
[3] 3 0 0 3 (881)
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Core Set (x1)
[6] 1 3 3 6 (875)
Beorning.   Warrior.  
Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

Core Set (x3)
[2] (871)

Action: Choose a character. Heal all damage from that character.

The Thing in the Depths (x3)
[2] (859)
Item.   Armor.   Weapon.  
Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments. Attached character gets +1 Attack, +1 Defense and +2 hit points.

The Treachery of Rhudaur (x3)
[2] (856)
Item.   Instrument.  
Attach to a Spirit hero. Restricted. Response: After a card is discarded from your hand, exhaust Silver Harp to return that card to your hand.

The Steward's Fear (x3)
[1] 0 0 0 1 (852)
Outlands.  
Each Outlands character you control gets +1 Attack.

The Road Darkens (x3)
[2] (850)
Artifact.   Item.   Staff.  
Attach to Gandalf. Restricted. Action: Exhaust Gandalf's Staff to (choose one): choose a player to draw 1 card, add 1 resource to a hero's resource pool, or discard a shadow card from a non-unique enemy.

The Drowned Ruins (x3)
[3] 0 3 0 2 (849)
Silvan.   Warrior.  
Ranged. Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2 Defense until the end of the round.

The Steward's Fear (x3)
[1] 0 0 0 1 (843)
Outlands.  
Each Outlands character you control gets +1 hit point.

The Thing in the Depths (x3)
[0] (834)

Resource Action: Exhaust a Noble hero you control to add 2 resources to that hero's resource pool.

The Voice of Isengard (x3)
[2] 0 2 1 2 (819)
Rohan.   Scout.  
Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.

The Hobbit: Over Hill and Under Hill (x3)
[5] 4 4 4 4 (807)
Istari.  
Gandalf does not exhaust to commit to a quest.Forced: At the end of the refresh phase, discard Gandalf from play. You may raise your threat by 2 to cancel this effect.

The Black Riders (x3)
[1] (805)
Artifact.   Item.  
Attach to the active location. Attached location gets +1 quest point. Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

Core Set (x2)
[1] (804)

Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its Threat.

The Flame of the West (x3)
[0] (802)

Response: Exhaust a Weapon or Armor card attached to the defending character to cancel a shadow effect just triggered in combat

The Road Darkens (x3)
[1] (801)
Item.   Pipe.  
Attach to an Istari character. Limit 1 per character. Action: Exhaust Wizard Pipe to exchange a card in your hand with the top card of your deck.

The Nîn-in-Eilph (x1)
(10) 2 2 2 4 (285)
Gondor.   Ranger.  
Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

The Dead Marshes (x1)
(11) 1 3 2 5 (280)
Gondor.   Noble.   Warrior.  
Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.) Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

The Black Riders (x1)
(6) 2 0 1 2 (277)
Hobbit.  
Merry gets +1 Attack for each Hobbit hero you control. Response: After Merry participates in an attack that destroys an enemy, ready another character that participated in that attack.

Core Set (x1)
(7) 1 1 2 3 (266)
Gondor.   Noble.  
Response: Exhaust Eleanor to cancel the 'when revealed' effects of a treachery card just revealed by the encounter deck. Then, discard that card, and replace it with the next card from the encounter deck.

The Flame of the West (x1)
(10) 0 1 4 4 (254)
Gondor.   Warrior.  
Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

Trouble in Tharbad (x1)
(9) 2 3 1 3 (251)
Silvan.   Ranger.   Scout.  
Ranged. Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

The Lost Realm (x1)
(12) 2 3 2 5 (246)
Dúnedain.   Ranger.   Warrior.  
Each enemy engaged with you gets -1 Defense. Response: After Aragorn participates in an attack that destroys an enemy, choose an enemy not engaged with you and engage that enemy.

The Land of Shadow (x1)
(9) 2 2 1 4 (245)
Gondor.   Ranger.  
Reduce the cost of the first Trap card you play each round by 1 (to a minimum of 0). Response: After a Trap card you control is attached to an enemy, draw 1 card.

The Wastes of Eriador (x1)
(6) 2 1 1 2 (238)
Hobbit.  
Response: After an enemy is revealed from the top of the encounter deck, exhaust Merry to reduce your threat by that enemy's Threat.

The Treachery of Rhudaur (x1)
(10) 2 2 2 4 (232)
Noldor.  
Draw 3 additional cards at the beginning of the resource phase. At the end of the round, discard all cards in your hand.

Core Set (x1)
(9) 2 2 1 4 (229)
Dwarf.   Noble.  
Response: After Glóin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.

Core Set (x1)
(8) 1 2 1 4 (217)
Rohan.   Warrior.  
Dúnhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 Attack.

Race Across Harad (x1)
(8) 2 2 0 4 (214)
Dúnedain.   Ranger.  
Thurindir gets +1 Willpower for each side quest in the victory display. Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.

The Treason of Saruman (x1)
(12) 2 3 2 4 (211)
Noble.   Rohan.   Warrior.  
Reduce the cost of the first Rohan ally you play from your hand each round by 1 (to a minimum of 0).

Shadow and Flame (x3)
[1] (798)

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

The Steward's Fear (x3)
[1] (791)

Action: Draw 1 card for each hero you control with a printed Lore resource icon.

The Morgul Vale (x3)
[0] (790)

Response: After Hidden Cache is discarded from your deck, add 2 resources to the resource pool of a hero you control. Action: Spend 1 resource to draw 1 card.

The Dunland Trap (x3)
[2] 1 1 0 1 (789)
Silvan.   Scout.  
Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

Heirs of Númenor (x3)
[2] (785)
Item.   Weapon.  
Attach to a Tactics character. Restricted. Limit 1 per character. Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.

The Hobbit: On the Doorstep (x3)
[2] (783)
Title.  
Attach to a Dwarf hero. Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.

The Antlered Crown (x3)
[2] 0 2 2 3 (780)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Booming Ent gets +1 Attack for each damaged Ent character you control.

Heirs of Númenor (x3)
[1] (777)

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

Core Set (x2)
[2] 1 1 1 2 (775)
Hobbit.  
Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

The Drúadan Forest (x3)
[1] 2 0 0 1 (768)
Silvan.  
Forced: After a character leaves play, discard Silvan Refugee from play.

The Black Riders (x3)
[2] 1 1 0 2 (768)
Creature.   Pony.  
Cannot have attachments. Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee. Each Hobbit character gets +1 hit point.

The Drowned Ruins (x3)
[0] (761)
Signal.  
Attach to a hero. Response: After Dúnedain Remedy is attached to a hero, heal 1 damage on that hero. Action: Pay 1 resource from attached hero's resource pool to attach Dúnedain Remedy to another hero.

The Black Riders (x3)
[1] (757)
Item.  
Attach to a Hobbit hero. Limit 1 per hero. Attached hero gets +2 Defense while defending against an attack by an enemy with an engagement cost higher than your threat.

The Hunt for Gollum (x3)
[0] (750)
Eagle.  
Action: Search the top 5 cards of your deck for any number of Eagle cards and add them to your hand. Shuffle the other cards back into your deck.

Khazad-dûm (x3)
[1] (740)
Item.   Weapon.  
Attach to a Dwarf character. Restricted. Attached character gets +1 Attack. Response: After attached character attacks, deal 1 damage to the defending enemy.

Khazad-dûm (x3)
[0] (740)

Action: Choose a Dwarf character. Until the end of the phase, that character gets +3 Attack.

Temple of the Deceived (x3)
[3] 1 2 1 2 (738)
Dale.   Scout.  
Response: After Rhovanion Outrider commits to the quest, place 1 progress on a location in the staging area. If that location is not explored by this effect, give Rhovanion Outrider +1 Willpower until the end of the phase.

Trouble in Tharbad (x3)
[2] 1 0 0 1 (736)
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

The Wastes of Eriador (x3)
[4] 2 2 2 3 (730)
Dúnedain.   Ranger.  
Response: After you engage an enemy, if you control at least 1 Dúnedain hero, spend 1 resource to put Ranger of Cardolan into play from your hand, under your control. At the end of the round, if Ranger of Cardolan is still in play, shuffle it into its owner's deck.

Conflict at the Carrock (x3)
[3] 2 1 1 2 (724)
Rohan.  
Response: After Éomund leaves play, ready all Rohan characters in play.

The Lost Realm (x3)
[0] (4) (722)

Limit 1 per deck. Response: After this stage is defeated, each player may search his deck for 1 card and add it to his hand. Each player shuffles his deck.

The Redhorn Gate (x3)
[3] 2 1 1 3 (719)
Dwarf.  
Quest Action: Spend 1 Spirit resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

Core Set (x2)
[4] 0 2 1 3 (718)
Dwarf.   Warrior.  
Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Core Set (x2)
[2] (713)
Item.   Weapon.  
Attach to a hero. Restricted. Attached hero gains +1 Attack. (+2 Attack instead if attached hero is a Dwarf.)

A Storm on Cobas Haven (x3)
[0] 0 0 0 1 (713)
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

The Hunt for Gollum (x3)
[3] 2 0 0 1 (710)
Noldor.  
Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

The Hunt for Gollum (x3)
[1] (710)
Song.  
Attach to a hero. Attached hero gains a Leadership resource icon.

The Dead Marshes (x3)
[1] (706)
Song.  
Attach to a hero. Attached hero gains a Tactics resource icon.

Return to Mirkwood (x3)
[3] (705)
Boon.  
Attach to a Tactics hero. Action: Exhaust Support of the Eagles to choose an Eagle ally. Until the end of the phase, attached hero adds that ally's Attack or Defense (choose 1) to its own.

The Hills of Emyn Muil (x3)
[4] 1 2 1 2 (691)
Creature.   Eagle.  
Descendant of Thorondor cannot have restricted attachments. Response: After Descendant of Thorondor enters or leaves play, deal 2 damage to any 1 enemy in the staging area.

Temple of the Deceived (x3)
[1] (691)
Trap.  
Play Entagling Nets into the staging area, unattached. If unattached, attach Entangling Nets to the next eligible enemy that enters the staging area. Attached enemy gets -2 Attack and -2 Defense.

The Blood of Gondor (x3)
[1] 0 0 1 1 (689)
Gondor.  
Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.

The Road Darkens (x3)
[2] 2 0 0 2 (685)
Hobbit.  
Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

The Drowned Ruins (x3)
[1] (684)

Attach to a hero. While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest. While you control 5 or fewer characters, attached hero gets +2 Willpower.

The Land of Shadow (x3)
[1] (683)
Mount.  
Attach to a Rohan hero. Restricted. If attached hero is Theoden, Snowmane loses the restricted keyword. Response: After attached hero quests successfully, ready attached hero.

The Flame of the West (x3)
[3] 2 1 1 2 (683)
Rohan.   Warrior.  
Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A Journey To Rhosgobel (x3)
[4] 2 2 2 3 (681)
Silvan.  
Ranged. Sentinel.

The Voice of Isengard (x3)
[0] (681)

Doomed 4. Action: Add 1 resource to each hero's resource pool.

The Treason of Saruman (x3)
[1] (674)
Item.   Ent.  
Play only if you control at least 1 Ent character. Attach to a character. Limit 1 per character. Attached character gets +2 hit points.

Khazad-dûm (x3)
[2] (663)
Item.  
Attach to a Dwarf hero. Action: Exhaust Narvi's Belt to give attached hero a Leadership, Lore, Tactics, or Spirit icon until the end of the phase.

The Nîn-in-Eilph (x3)
[1] (660)
Item.   Weapon.  
Attach to a Silvan character with the ranged keyword. Restricted. Attached character gets +1 Attack. (+2 Attack instead if attacking an enemy not engaged with you.)

The Flame of the West (x3)
[1] (658)
Item.   Armor.  
Attach to a Rohan hero. Restricted. Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Defense for this attack.

Khazad-dûm (x3)
[1] (652)
Song.  
Action: Choose a Dwarf hero. That hero gets +2 Willpower, +2 Attack, and +2 Defense until the end of the round.

Heirs of Númenor (x3)
[0] (648)

Action: Choose a Gondor hero. Add 1 resource to that hero's resource pool.

Celebrimbor's Secret (x3)
[1] (636)
Artifact.   Item.  
Attach to Galadriel. Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.

The Hobbit: Over Hill and Under Hill (x3)
[3] 2 2 0 3 (634)
Dwarf.  
Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.

Core Set (x2)
[1] (631)

Action: Choose and ready 1 ally card.

The Hobbit: Over Hill and Under Hill (x3)
[3] 1 1 1 2 (629)
Dwarf.  
Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.

The Redhorn Gate (x3)
[4] (628)

Secrecy 3. Action: Reveal the top 5 cards of your deck and put 1 revealed ally into play, if able. Shuffle all other revealed cards back into your deck.

Shadow and Flame (x3)
[1] (626)

Refresh Action: Exhaust 2 heroes to draw 5 cards.