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6 Results Found

Shadow and Flame (x1)
(13) 3 2 3 4
Noldor.   Noble.  
You may spend resources from Elrond's resource pool to pay for Spirit, Leadership, and Tactics allies. Response: After a character is healed by another card effect, heal 1 damage on it.

The Road Darkens (x3)
[3] 3 2 3 3
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

The Watcher in the Water (x3)

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

The Three Trials (x3)

Action: Choose a player. That player may choose 1 card from his hand and add it to another player's hand. At the end of the round, if the chosen card is in that player's hand or in play, shuffle it into its owner's deck.

The Road Darkens (x1)
1A-B (-)

Setup: Set Lust for the Ring, Redhorn Pass, Doors of Durin and Watcher in the Water aside, out of play. Shuffle the encounter deck.

Forced: At the end of the planning phase, each player places the top card of his deck faceup in front of him, in player order, until there are a total of 4 faceup cards between the players. The first player chooses 1 faceup card to be played for 0 cost, 1 to add to its owner's hand, 1 to discard, and 1 to shuffle into its owner's deck. Then, either shuffle Lust for the Ring into the encounter deck, or raise each player's threat by 5. Advance to stage 2.

Shadow and Flame (x3)
Ring.   Artifact.  
Attach to Elrond. He gains a Spirit resource icon. Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.