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Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 51 - 100 of 134 Cards
Dream-chaser Campaign Expansion (x1)
0
Item. Weapon. Upgraded.

Permanent. Restricted.

Attached hero gets +2Attack (+3Attack instead if it has 2 or more damage on it).

Action: Either deal 1 damage to an enemy, or toss Throwing Axe. If it travel at least two feet across the playing area and stops on any enemies, deal 4 damage to one of them. Reattach Throwing Axe to its hero. (Limit once per game.)

Dream-chaser Campaign Expansion (x1)
1 1 1 3
Noldor. Scout.

When Calaerion leaves play, remove him from the game.

Action: Spend 3 resources and exhaust Calaerion to ready the Dream-chaser and give it +1Willpower +1Attack and +1Defense until the end of the phase.

Dream-chaser Campaign Expansion (x1)
2 2 2 4
Noldor. Scout. Upgraded.

When Calaerion leaves play, remove him from the game.

Response: After a card is discarded from the encounter deck, shuffle it into that deck. (Limit once per round.)

Action: Spend 2 resources and exhaust Calaerion to ready another ally and give it +1Willpower +1Attack and +1Defense until the end of the round.

Dream-chaser Campaign Expansion (x1)
1

Action: Choose up to X characters. X is the level of Come Together, then add it to the victory display. Until the end of the round, each of those characters...

...get +2Defense if you control a

UNRECOGNIZED TYPE: leadership

hero.

...get +2Attack if you control a

UNRECOGNIZED TYPE: tactics

hero.

...get +2Willpower if you control a

UNRECOGNIZED TYPE: spirit

hero.

...get a Trait of your choice and heal 2 damage from each of them if you control a

UNRECOGNIZED TYPE: lore

hero.

Dream-chaser Campaign Expansion (x1)
0 X X X 4 3 ★
Noldor. Scout.

X is half the level of Starla, rounded up.

Response: After Starla is discard from your hand or deck, play her.

Response: After Starla exhausts, place 1 progress on a location.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: leadership

to the victory display to choose up to X options, where X is its level:

• A hero gets +2Defense until the end of the round.

• An enemy gets -2Defense until the end of the round.

• Ready a character with Círdan's Blessing on it.

• Put an ally with cost X or less in your discard pile into play. Discard it at the end of the phase.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: lore

to the victory display to choose up to X options, where X is its level:

• Remove X resources from a non-unique enemy.

• Add 2 resources to each Círdan's Blessing.

• Add the bottom card of your deck to your hand.

• Look at the top 10 cards of the encounter deck, discard any number of them, and shuffle it.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: spirit

to the victory display to choose up to X options, where X is its level:

• A hero gets +2Willpower until the end of the round.

• Each character with Círdan's Blessing on it does not exhaust to commit to a quest this round.

• Place 2 progress on a non-unique location.

• Put Spyglass into play, attached to a hero.

Dream-chaser Campaign Expansion (x1)
1
Tactic.

Action: Add Command

UNRECOGNIZED TYPE: tactics

to the victory display to choose up to X options, where X is its level:

• A hero gets +2Attack until the end of the round.

• An enemy gets -2Attack until the end of the round.

• Deal 2 damage to an enemy. You may engage it.

• Ready an attachment. You may move it to an eligible character.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: leadership

Response: When attached character defends, remove 1 resource from Círdan's Blessing to give that character +3Defense for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: tactics

Response: When attached character attacks, remove 1 resource from Círdan's Blessing to give that character +3Attack for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: spirit

Action: Exhaust Círdan's Blessing and remove 1 resource from it to give attached hero +3Willpower until the end of the phase.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a hero.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: lore

Response: After the active location is explored, move 1 resource from Círdan's Blessing to attached hero's resource pool. Then, heal 1 damage from attached hero.

Dream-chaser Campaign Expansion (x1)
1 1 0 2
Creature. Scout.

Surge. Ranged. When Gavin leaves play (other than by his ability), remove him from the game.

Planning Action: Shuffle Gaving and 1 random set-aside Send for Help into the encounter deck.

When Revealed: Put Gavin into play under any player's control commited to the quest. Add 1 resource to Lanwyn's resource pool, if able.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Choose a player to search the top 10 cards of their deck for a card, draw it or play it at no cost, and shuffle their deck. If Send for Help

UNRECOGNIZED TYPE: leadership

is upgraded, repeat this effect. Remove Send for Help from the game

Shadow: Resolve this card's when revealed effect.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Search the players' collections for a hero and put it into play under any player's control. If Send for Help

UNRECOGNIZED TYPE: tactics

is upgraded, repeat this effect. At the end of the round, or if those heroes leave play, remove them from the game. Remove Send for Help from the game

Shadow: Resolve this card's when revealed effect.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Choose one: resource, planning, combat, or refresh. After the current phase, there is an additional instance of the chosen phase. If Send for Help

UNRECOGNIZED TYPE: spirit

is upgraded, choose two instead (resolve them in any order). Remove Send for Help from the game

Shadow: Resolve this card's when revealed effect.

Dream-chaser Campaign Expansion (x1)

Surge.

When Revealed: Search the players' collections for Gandalf ally (Core Set 73) and put him into play under any player's control, ignoring uniqueness. If Send for Help

UNRECOGNIZED TYPE: lore

is upgraded, that player chooses up to 3 of Gandalf's options instead of 1. Remove Send for Help from the game.

Shadow: Resolve this card's when revealed effect.

Ered Mithrin Campaign Expansion (x1)
2 1 2 3 3 5 ★
Harad. Warrior.

Sentinel.

Response: After Turayn exhausts, choose another character. The next time that character would be dealt damage this round, cancel 1 of that damage.

Ered Mithrin Campaign Expansion (x1)
1 2 2 0 3 4 ★
Silvan. Ranger.

Ranged.

Response: After the travel phase begins, exhaust Melanwar to place 1 progress on the active location. If you quested unsuccessfully this round, place 3 progress on the active location instead.

Ered Mithrin Campaign Expansion (x1)
2 1 3 1 3 5 ★
Dale. Warrior.

Isolde gets +2 Willpower while she has an Item attachment.

Response: After you engage an enemy, ready Isolde.

Ered Mithrin Campaign Expansion (x1)
40 X 6 X 12
Dragon.

Cannot have non-Dragon attachments. X is the campaign card’s part number.

When Revealed: Each player may distribute X damage among characters they control. If they do, shuffle Dagnir’s Spawn into the encounter deck.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 hit point.

Response: After attached hero commits to the quest, choose a player to look at the top 3 cards of their deck. They put 1 of those cards on the top of their deck and put the rest on the bottom of their deck in any order.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Defense.

Action: Discard a card from your hand to heal 1 damage from attached hero. This ability may be triggered by each player once each round.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Willpower.

Response: After attached hero commits to the quest, if your threat is 40 or higher, place 1 progress on the current quest.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Attack.

Response: After a non-unique enemy is added to the staging area, exhaust Dragon-slayer to engage that enemy. It makes an immediate attack against you.

Ered Mithrin Campaign Expansion (x1)
1
Song.

Quest Action: Look at the top 5 cards of the encounter deck. Put any number of those cards on top of the encounter deck and the rest on the bottom in any order. The hero with Master of the Hunt attached gets +3 Willpower until the end of the phase.

Soft is the grass, and let foot be like feather!
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
1
Song.

Combat Action: Draw a card for each enemy engaged with you. Heal 3 damage from the hero with Unbroken attached. The next time that hero would be dealt damage this phase, cancel 3 of that damage.

His shining helm afar was seen;
the countless stars of heaven's field
were mirrored in his silver shield.
–The Fellowship of the Ring

Ered Mithrin Campaign Expansion (x1)
1
Song.

Quest Response: Cancel the “when revealed” effects of a card that was just revealed from the encounter deck. Ready the hero with The Steadfast attached. Add Lay of Courage to the victory display.

I will not say the Day is done,
nor bid the Stars farewell.
–The Return of the King

Ered Mithrin Campaign Expansion (x1)
1
Song.

Combat Action: Choose an enemy. That enemy gets –4 Attack until the end of the phase. The hero with Dragon-slayer attached gets +4 Attack while attacking that enemy this phase.

Grey now as tears, gleaming silver;
red then it rolled, roaring river:
foam dyed with blood flamed at sunset;
as beacons mountains burned at evening
–The Return of the King

Ered Mithrin Campaign Expansion (x1)
1 2 1 1 3 4 ★
Woodsman. Healer.

Action: Spend 1 resource and mark a use in the campaign log to heal 3 damage from a character. Any player may trigger this ability. (Each player has 4 uses for the campaign.)

“Walk no more in the shadows, awake!”
–Aragorn, The Return of the King

Ered Mithrin Campaign Expansion (x1)
Artifact. Item.

Loot.

If unattached, the first player claims Ashen Brazier and attaches it to a hero they control.

Action: Exhaust Ashen Brazier to look at a facedown shadow card.

The Fellowship of the Ring (x1)
0
Title.

Permanent.

Setup: Attach to the Ring-bearer.

Action: Add Mr. Underhill to the victory display to choose an enemy engaged with you. Until the end of the round, that enemy cannot attack you.

"I will give you a travelling name now. When you go, go as Mr. Underhill."
–Gandalf, The Fellowship of the Ring

The Fellowship of the Ring (x1)
3 2 3 3
Noldor.

The first player gains control of Gildor Inglorion.

Forced: At the end of the round, discard Gildor Inglorion. The first player may spend 1 resource to cancel this effect.

"We think you had best come now with us."
–The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 defense and gains the Ranger trait.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +2 hit points and gains the Healer trait.

"Few now have the skill of healing to match such evil weapons. But I will do what I can."
–Aragorn, The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Attack and gains the Warrior trait.

"Three of the servants of Sauron were upon the Bridge, but they withdrew and I pursued them westward."
–Glorfindel, The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Willpower and gains the Noble trait.

Venerable he seemed as a king crowned with many winters, and yet hale as a tried warrior in the fullness of his strength.
–The Fellowship of the Ring

The Fellowship of the Ring (x1)
2
Artifact. Item. Weapon.

Restricted.

Attach to a Hobbit hero.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

The Fellowship of the Ring (x1)
1
Artifact. Item. Armor.

Attach to the Ring-bearer.

Attached hero gets +1 Defense and +1 hit point.

"I should feel happier if I knew you were wearing it. I have a fancy it would turn even the knives of the Black Riders..." –Bilbo, The Fellowship of the Ring

The Fellowship of the Ring (x1)
2
Artifact. Item. Weapon.

Attach to a Warrior hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring

The Fellowship of the Ring (x1)
3
Artifact. Item. Weapon.

Attach to a Noble hero or Aragorn. Restricted.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After an attack in which the attached hero defended resolves, exhaust Andúril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 Attack until the end of the round.

"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring


The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.

"...your hands shall flow with gold, and yet over you gold shall have no dominion." –Galadriel, The Fellowship of the Ring


The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Lórien Rope to the victory display, and remove it from the campaign pool to give each location in the staging area -2 Threat until the end of the phase.

"What a piece of luck you had that rope!" –Frodo, The Two Towers


The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.

Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers


The Two Towers (x1)
0
Skill.

Permanent.

Setup: Attach to a Warrior hero.

Response: After attached hero is declared as the only attacker against a non-unique enemy, exhaust Intimidation to give that enemy -2Defense for this attack.

"None knows what the new day shall bring him," said Aragorn. "Get you gone, ere it turn to your evil!"
–Aragorn, The Two Towers

The Two Towers (x1)
0
Skill.

Permanent.

Setup: Attach to a Healer hero.

Action: Exhaust attached hero and Hands of a Healer to heal up to 3 damage from a hero.

"Life to the dying
In the king's hand lying!"
–Herb–master, The Return of the King

The Two Towers (x1)
0
Skill.

Permanent.

Setup: Attach to a Ranger hero.

Response: After attached hero is declared as a defender against a non-unique enemy, exhaust Forewarned to discard 1 shadow card from that enemy.

"Faint and far are the feet of our enemies."
–Aragorn, The Two Towers

The Two Towers (x1)
0
Skill.

Permanent.

Setup: Attach to a Noble hero.

Response: After attached hero quests successfully, exhaust Leader of Men to add 1 resource to attached hero's pool.

"Take this, dear lord!" said a clear voice. "It was ever at your service."
–The Two Towers