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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
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Results: 451 - 500 of 1591 Cards
Ered Mithrin Hero Expansion (x3)
0

Response: Return a Silvan ally you control to your hand to cancel a shadow effect just triggered during combat.

"You would die before your stroke fell."
–Legolas, The Two Towers

Ered Mithrin Hero Expansion (x3)
0

Action: Choose an ally with a player attachment. Ready that ally.

...the grim–voiced fellow ran hotfoot to the Master. "The dragon is coming or I am a fool!" he cried. "Cut the bridges! To arms! To arms!"
–The Hobbit

Ered Mithrin Hero Expansion (x3)
1
3 
Item.

Attach to a or Ranger character. Limit 1 per character.

Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
0
2 
Condition.

Attach to a location. Limit 1 per location.

Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.

Ered Mithrin Hero Expansion (x3)
1
2 
Condition.

Attach to a location with no progress tokens on it.

While attached location is the active location, reduce its quest point value to 1.

It was a path made by strong arms and heavy feet.
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
1

Action: Each location with an attachment gets -2 Threat until the end of the phase.

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item.

Guarded (enemy or location).

Attach to a hero.

Each unique character you control gains +1 Willpower.

Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)

Ered Mithrin Hero Expansion (x3)
0

Play only if each of your heroes is a Hobbit.

Action: Reduce your threat by 4.

"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
–Thorin Oakenshield, The Hobbit

Ered Mithrin Campaign Expansion (x1)
2 1 3 1 3 5 ★
Dale. Warrior.

Isolde gets +2 Willpower while she has an Item attachment.

Response: After you engage an enemy, ready Isolde.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 hit point.

Response: After attached hero commits to the quest, choose a player to look at the top 3 cards of their deck. They put 1 of those cards on the top of their deck and put the rest on the bottom of their deck in any order.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Willpower.

Response: After attached hero commits to the quest, if your threat is 40 or higher, place 1 progress on the current quest.

Ered Mithrin Campaign Expansion (x1)
0
Accolade. Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Attack.

Response: After a non-unique enemy is added to the staging area, exhaust Dragon-slayer to engage that enemy. It makes an immediate attack against you.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character.

Attached character gets +1 Attack.

You may play Durin’s Dagger from your discard pile.

Now the dwarves took down mail and weapons from the walls, and armed themselves.
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a hero.

Action: Exhaust Dwarf-Lord’s Crown to give each ally that shares a Trait with attached hero +1 Willpower, +1 Attack, and +1 Defense until the end of the phase.

The King has come into his hall!
His foe is dead, the Worm of Dread,
And ever so his foes shall fall.
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character.

Attached character gets +1 Willpower.

Action: Exhaust Jewels of Wilderland and discard a card from your hand to draw a card.

To say that Bilbo's breath was taken away is no description at all. There are no words left to express his staggerment...
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character. Restricted.

Attached character gets +1 Attack and gains ranged.

Response: After attached character attacks and defeats an enemy, place 1 progress on a location in the staging area.

The Fellowship of the Ring (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Response: Spend 1 resource and exhaust The One Ring to cancel the effect of an encounter card just revealed from the encounter deck. Shuffle that card back into the encounter deck and reveal another encounter card.

"I will take the Ring," he said, "though I do not know the way." –The Fellowship of the Ring

The Fellowship of the Ring (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Response: After Frodo Baggins exhausts to defend an attack, exhaust The One Ring and spend 1 resource to target the attacking enemy. Then, this attack deals no damage and each player raises his threat by 2.

"But there is more about you now than appears on the surface." –Bilbo, The Fellowship of the Ring

The Fellowship of the Ring (x3)
2 2 0 0 2 3 ★
Hobbit.

Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

"Elves may thrive on speech alone, and Dwarves endure great weariness, but I am an old Hobbit, and I miss my meal at noon." –The Fellowship of the Ring

The Fellowship of the Ring (x3)
1
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring

The Fellowship of the Ring (x3)
2

Action: Each hero you control gets +1 Willpower until the end of the round. Draw 1 card for each Hobbit hero you control.

"I wonder if that is Gandalf coming after us" said Frodo, but even as he said it, he had a feeling that it was not so... –The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 defense and gains the Ranger trait.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring

The Fellowship of the Ring (x1)
1
Artifact. Item. Armor.

Attach to the Ring-bearer.

Attached hero gets +1 Defense and +1 hit point.

"I should feel happier if I knew you were wearing it. I have a fancy it would turn even the knives of the Black Riders..." –Bilbo, The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.

"...your hands shall flow with gold, and yet over you gold shall have no dominion." –Galadriel, The Fellowship of the Ring


The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.

Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers


The Two Towers (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Action: Spend 1 resource and exhaust The One Ring to give Frodo Baggins +2 Willpower and +2 Attack until the end of the round.

"It's my doom, I think, to go to that Shadow yonder, so that a way will be found." –The Two Towers

The Two Towers (x3)
1

Response: After a hero you control defends an attack made by an enemy with engagement cost higher than your threat, ready that hero. Until the end of the phase, that hero gets +2 Attack while attacking that enemy.

"We're going on; but we'll settle with you first. Come on, and taste it again!" –Sam Gamgee, The Two Towers

The Two Towers (x3)
2
Condition. Trap.

Play Ambush into the staging area unattached. If unattached, attach Ambush to the next eligible enemy that enters the staging area.

Combat Action: The engaged player discards Ambush to declare an attack against the attached enemy.

"But we have a new errand on this journey: we come to ambush the Men of Harad." –Mablung, The Two Towers

The Two Towers (x3)
3

Lower the cost to play In the Shadows by 1 for each Hobbit or Ranger hero you control.

Combat Action: Each enemy engaged with you with engagement cost higher than your threat gets -1 Attack and -1 Defense until the end of the phase.

He could see them stealing up the slopes, singly or in long files, keeping always to the shade of grove or thicket... –The Two Towers

The Two Towers (x3)
3

Play only if you control Aragorn.

Quest Action: Choose 3 heroes committed to the quest. Ready those heroes. Until the end of the round, each of the chosen heroes gets +1 Willpower, +1 Attack, and +1 Defense.

"We shall makes such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men. Forth the Three Hunters!" –Aragorn, The Two Towers

The Two Towers (x4)
0
Gift.

Play only if you control the Ring-bearer.

Planning Action: Brace of Coneys to the victory display to (choose 2): heal up to 2 damage from a hero, add 2 resources to a hero's pool, draw 2 cards, or reduce a player's threat by 2.

“'Sméagol always helps,' he said. 'He has brought rabbits, nice rabbits.'”
—Gollum, The Two Towers

The Return of the King (x3)
1

Response: After a sentinel character is declared as a defender, it gets +2 Defense for this attack. If this attack deals no damage, ready the

...but alone in the porch upon the topmost step stood Beregond, clad in the black and silver of the Guard; and he held the door against them.

-The Return of the King

The Return of the King (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Rohan trait.

Attached hero gets +1 Attack while attacking with another Rohan character.

"Rise now, Meriadoc, esquire of Rohan of the household of Meduseld!"

-Théoden, The Return of the King

The Return of the King (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Gondor trait.

Attached hero gets +1 Willpower while commited to the quest with another Gondor character.

"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."

-Pippin, The Return of the King

The Return of the King (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Planning Action: Exhaust The One Ring to add 1 resou

"I must carry the burden to the end."

-The Return of the King

The Return of the King (x3)
2 2 0 0 2 3 ★
Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (Willpower, Attack, Defense). Add Rosie Cotton's Willpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

The Return of the King (x3)
3

Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to

The Return of the King (x3)
1

Response: After you engage an enemy, search the top 5 cards of your deck for a Hobbit ally and put it into play (search you entire deck instead if that enemy's engagement cost is higher than your threat). Shuffle your deck. At the end of the round, if that ally is still in play, re

The Return of the King (x3)
1
Condition.

Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.

While another hero has Friend of Friends attached, attached hero gets +1 Willpower, +1 Attack, +1 Defense and +1 hit point.

"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"

-Sam Gamgee, The Return of the King

The Return of the King (x3)
1
Item. Armor.

Attach to the Ring-bearer. Limit 1 per hero.

While an Orc is making an enagement check with you, it gets +5 engagement cost.

Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

Core Set (x2)
4 0 2 1 3 4 ★ 6 
Dwarf. Warrior.

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers

Core Set (x1)
6 2 2 1 4 5 ★ 3 
Dwarf. Warrior.

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit

Core Set (x2)
0
2 

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers

Core Set (x2)
1
9 

Response: After an ally card leaves play, that card's controller draws 2 cards.

"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers

Core Set (x1)
5
3 

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers

Core Set (x3)
1
3 

Action: Choose a character. Until the end of the phase, that character gains +1 Attack and +1 Defense.

Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring

Core Set (x2)
1
2 

Action: Exhaust a character you control with the ranged keyword to choose a player. Deal 1 damage to each enemy engaged with that player.

Arrows thick as the rain came whistling over the battlements, and fell clinking and glancing on the stones. Many found their mark. –The Two Towers

Core Set (x2)
1
10 

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers

Core Set (x2)
3
4 

You must use resources from 3 different heroes' pools to pay for this card.

Action: Choose a player. That player's engaged enemies cannot attack that player this phase.

Without a word or cry, suddenly, the Riders halted. A thicket of spears were pointed towards the strangers...
–The Two Towers

Core Set (x2)
3
10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lórien."
–The Fellowship of the Ring