
Play only if you control a Noldor hero.
Action: Choose a non-unique enemy. Until the end of the phase, treat the chosen enemy's printed text box as if it were blank (except for Traits).
"...seeing an Elf–lord revealed in his wrath, they were dismayed, and their horses were stricken with madness."
–Gandalf, The Fellowship of the Ring

2
1
2
4 ★
6 Response: After Rhovanion Outrider commits to the quest, place 1 progress on a location in the staging area. If that location is not explored by this effect, give Rhovanion Outrider +1
until the end of the phase.

Response: After you commit characters to the quest, if each character you have commited to the quest is a Scout each of these characters gets +2
until the end of the phase.

Play Entagling Nets into the staging area, unattached.
If unattached, attach Entangling Nets to the next eligible enemy that enters the staging area.
Attached enemy gets -2
and -2![]()


1
1
2
3 ★
6 Response: After Ered Luin Miner is discarded from your deck, put it into play under your control.
Tools were to be found in plenty that the miners and quarriers and builders of old had used; and at such work the dwarves were still very skilled.
–The Hobbit

2
2
3
5 ★
4

Attach to a hero.
Response: After Dúnedain Remedy is attached to a hero, heal 1 damage on that hero.
Action: Pay 1 resource from attached hero's resource pool to attach Dúnedain Remedy to another hero.

3
0
2
4 ★
6 Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2
until the end of the round.
"Keen are the eyes of the Elves."
–Aragorn, The Two Towers

Play only before the staging step.
Quest Action: Exhaust a hero you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target. Then, the players as a group may spend 1
resource to commit that hero to the quest.
Fey he seemed, or the battle-fury of his fathers ran like new fire in his veins...
–The Return of the King

1
0
1
2 ★
2 Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait).

Attach to a location. Limit 1 per location
Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.
He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring

0
1
2
4 ★
3 Response: After you travel to a location, spend 1
resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.
"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King

Action: Choose an enemy with an attached Trap card. Look at the top X cards of the encounter deck, where X is that enemy's printed
. You may discard 1 of those cards. Return the rest to the top of the deck, in the same order.

Attach to a hero.
While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest.
While you control 5 or fewer characters, attached hero gets +2
.
"Strider can take you by paths that are seldom tridden. Will you have him?"
–Aragorn, The Fellowship of the Ring

2
2
4
6 ★
1 Resources in Na'asiyah's resource pool cannot be used to pay for allies.
Action: While Na'asiyah is attacking or defending, pay 1 resource from her resource pool to give her +2
or +2
for this attack.


Response: After you declare a Noble character as a defender against an attack made by an engaged enemy, return that enemy to the staging area. Then, cancel the attack.
So great a power and royalty was revealed in Aragorn...that many of the wild men paused, and looked back over their shoulders to the valley, and some looked up doubtfully at the sky.
–The Two Towers

1
1
3
3 ★
1 Veteran Sword-elf gets +1
and +1
for each copy of Veteran Sword-elf in your discard pile.
The elves were the first to charge. Their hatred for the goblins is cold and bitter.
–The Hobbit

Attach to a Warrior character. Limit 1 per character.
Attached character gets +2 hit points.
Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.

Action: Choose a player. Each enemy engaged with that player gets -1
until the end of the phase. Then, the players as a group may spend 2
resources to have the chosen player draw 1 card each time he attacks and destroys an enemy this phase.
"Good!" said Legolas. "But my count is now two dozen. It has been knife–work up here." –The Two Towers

0
1
2
4 ★
1 Response: After you play Linhir Sea-captain from your hand, if you paid all of its resource cost from a single hero's resource pool, both that hero and Linhir Sea-captain do not exhaust to quest this round.

Attach to a
hero, or to Éowyn. Restricted.
Attached hero gets +1
.
Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.
...the great grey steed Windfola made little of the burden; for Dernhelm was less in weight than many men, though lithe and well-knit in frame. –The Return of the King

0
0
1
8 Cannot attack or defend.
Action: Spend 1
resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.
Thus spake Ioreth, wise–woman of Gondor: The hands of the king are the hands of a healer, and so shall the rightful king be known.
–The Return of the King

You may exhaust any number of Healer characters you control as part of this card's cost. Reduce the cost to play this card by 1 for each Healer character you exhaust in this way.
Refresh Action: Choose a hero in any player's discard pile. Put that hero into play under its owner's control, with 1 damage token on it.

Limit 1 per deck.
Planning Action: Add Justice Shall Be Done to the victory display to draw 3 cards and add 3 resources to the resource pool of each hero you control. At the end of the round, you are eliminated from the game.
"...it is the last move in a great jeopardy, and for one side or the other it will bring the end of the game."
–Aragorn, The Return of the King

3
2
4
7 ★
2 Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

2
3
3
6 ★
5 Knight of the White Tower's resource cost must be paid from a single hero's resource pool.
"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King


1
1
2
3 ★
2

0
2
2
5 ★
3

Action: Choose a hero you control. Each hero with lower threat cost than the chosen hero gets +2
until the end of the phase. Then, the players as a group may spend 2
resources to give +2
to each hero with lower threat cost than the chosen hero until the end of the phase.
Wherever he came men's hearts would lift again, and the winged shadows pass from memory.
–The Return of the King

1
0
1
1 ★
3 Response: After Guardian of Ithilien enters play, return an enemy engaged with you to the staging area.
From such men the Lord Denethor chose his forayers.to harry the Orcs and other enemies that roamed between the Ephel Dúath and the River.
–The Two Towers

Attach to a Ranger character. Restricted.
Attached character gets +1
(+2
instead when attacking an enemy with an attachment on it).
Two had spears in their hands with broad bright heads. –The Two Towers
'
Attach to Prince Imrahil.
Price Imrahil gains the Outlands trait.
While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).

2
2
5
7 ★
4 Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1
until the end of the phase. (Limit once per phase.)
“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring

3
1
4
6 ★
4

2
0
1
2 ★
5 Response: After Greenwood Archer enters play, ready a hero.
They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

1
2
3
4 ★
5 Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.
...the fortress of the dwarves could not be taken by surprise. –The Hobbit

1
0
2
3 ★
4 While there is a side quest in the victory display, Halfling Bounder gains:"Response: Discard Halfling Bounder to cancel the 'when revealed' effects of an encounter card that was just revealed from the encounter deck."
"The Bounders have never been so busy before."
–Sam Gamgee, The Fellowship of the Ring

3
2
3
6 ★
2 While there is a side quest in the victory display, Vigilant Dúnadan does not exhaust to defend.
"I don't think we've rightly understood till now what they did for us."
–Barliman Butterbur, The Return of the King


Play only if you control a unique character with the Noble trait and another unique character with the Scout trait.
Response: After a player engages an enemy, reduce his threat by X, where X is that enemy's printed![]()
...the Captains of the West were well warned by their scouts...
–The Return of the King

Action: Deal X damage to an enemy engaged with you. X is the number of side quests in the victory display.
...the tides of fate had turned against them and their doom was at hand. –The Return of the King

Attach to a Dwarf hero. Restricted.
Attached hero gets +1
.
Response: After attached hero takes damage from an enemy attack, exhaust Dwarven Shield to add 1 resource to attached hero's pool.
...each of them had also a short broad sword at his side and a round shield slung at his back.
–The Hobbit

Attach to a Silvan hero. Restricted.
Attached hero gets +1
and +1
.
Legolas had a bow and a quiver, and at his belt a long white knife.
–The Fellowship of the Ring

Attach to a quest card in play.
Response: When attached quest is defeated, the first player chooses a player. That player searches his deck for a side quest, adds it to his hand, and shuffles his deck.
"Now far ahead the Road has gone,
And I must follow, if I can..."
–Frodo Baggins, The Fellowship of the Ring

“For behold! The storm comes, and now all friends should gather together, lest each singly be destroyed.”
–Gandalf, The Two Towers
Limit 1 copy of The Storm Comes in the victory display.
While this quest is in the victory display, the first ally played by each player each round does not require a resource match.

2
2
4
6 ★
1 You may use resources from Kahliel's resource pool to pay for Harad ally cards of any sphere.
Action: Discard a Harad ally from your hand to ready a Harad character in play. (Limit once per phase.)
...the Southrons were bold men and grim...
–The Return of the King
