Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
8 Results Found

Core Set (x2)
[3] (430)

You must use resources from 3 different heroes' pools to pay for this card. Action: Choose a player. That player's engaged enemies cannot attack that player this phase.

The Drúadan Forest (x3)
[2] (348)

Play only if each hero you control has a printed Leadership resource icon. Action: Ready each ally in play.

The Drúadan Forest (x3)
[2] (200)

Play only if each hero you control has a printed Lore resource icon. Action: Until the end of the phase, enemies do not make engagement checks

The Treachery of Rhudaur (x3)
[3] (126)

You must use resources from 3 different heroes' pools to play this card. Action: The players, as a group, can put up to 2 allies into play from their hands. Each of these allies may enter play under any player's control. At the end of the phase, return each of those allies that are still in play to their owners' hands.

The Drúadan Forest (x3)
[2] (92)

Play only if each hero you control has the printed Tactics resource icon. Action: Until the end of the phase, if the current quest does not have Siege, it gains Battle.

The Antlered Crown (x3)
[3] (61)

You must use resources from 3 different heroes' pools to pay for this card. Action: Discard each shadow card from each enemy in play.

The Drúadan Forest (x3)
[2] (42)

Play only if each hero you control has the printed Spirit resource icon. Action: Until the end of the phase, Spirit characters use their Willpower instead of Defense.

The Fate of Wilderland (x3)
[3]

You must use resources from 3 different heroes' pools to pay for this card. Combat Action: Choose and discard a non-unique enemy in the staging area.