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21 Results Found

The Wastes of Eriador (x3)
[2] 0 0 1 3 ★★★★ [2.7] [2570]
Gondor.   Warrior.  
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character. Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.

Escape from Mount Gram (x3)
[3] 1 2 1 2 ★★★★ [3.8] [879]
Gondor.   Warrior.  
Veteran of Osgiliath gets +1 Willpower, +1 Attack, and +1 Defense while your threat is 40 or higher.

The Dungeons of Cirith Gurat (x3)
[1] [711]

Action: Search the top 10 cards of your deck for a Weapon or Armor attachment and add it to your hand. Shuffle your deck. Valour Action: Search the top 5 cards of your deck for a Weapon or Armor attachment and put it into play. Shuffle your deck.

The Dread Realm (x3)
[4] [354]

Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend. Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.

The Battle of Carn Dûm (x3)
[1] [342]

Action: Choose and ready a sentinel character. Valour Action: Ready all sentinel characters.

The Treachery of Rhudaur (x3)
[2] [284]

Action: All enemies get -1 Attack until the end of the phase. Valour Action: Choose a player. Each enemy engaged with that player gets -3 Attack until the end of the phase.

Beneath the Sands (x3)
[1] [267]
Artifact.   Item.  
Limit 1 per deck. Attach to a Gondor hero. Attached hero gets +1 Willpower. Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

The Black Serpent (x3)
[4] 1 1 0 3 ★★★ [2.9] [266]
Gondor.   Warrior.  
Defender of Cair Andros gets +X Defense, where X is the tens digit of your threat. (Limit +4 Defense.) Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.

The Dungeons of Cirith Gurat (x3)
[4] 2 2 1 3 ★★★★ [4.6] [221]
Dale.   Warrior.  
Action: Spend 1 Leadership resource to ready Knight of Dale. (limit once per round). Valour Action: Ready Knight of Dale (limit once per round.)

Wrath and Ruin (x3)
[2] 1 1 1 2 ★★★★ [2.8] [173]
Gondor.  
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.

Wrath and Ruin Preorder Promotion (x3)
[2] 1 1 1 2 ★★★★ [2.8] [173]
Gondor.  
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.

Across the Ettenmoors (x3)
[0] [127]
Song.  
Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2. Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.

The Wastes of Eriador (x3)
[2] [113]

Response: After an ally leaves play, add it to its owner’s hand instead of placing it in the discard pile. Valour Action: Until the end of the phase, add each ally that leaves play to its owner's hand instead of placing it in the discard pile.

The Dungeons of Cirith Gurat (x3)
[3] [89]

Combat Action: Deal 3 damage to a non-unique enemy engaged with you. Valour Combat Action: Discard a non-unique enemy engaged with you.

The City of Ulfast (x3)
[2] 2 1 0 2 ★★★★ [3.6] [73]
Gondor.   Warrior.  
While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.

The City of Ulfast Preorder Promotion (x3)
[2] 2 1 0 2 ★★★★ [3.6] [73]
Gondor.   Warrior.  
While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.

Wrath and Ruin (x3)
[4] [70]

While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4. Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).

The Battle of Carn Dûm (x3)
[5] [63]

Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully. Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.

The City of Ulfast (x3)
[3] [7]

Action: Each player whose threat is 40 or higher readies all characters he controls.

Under the Ash Mountains (x3)
[1]
Item.   Weapon.  
Attach to a Noble hero. Limit 1 per hero. Restricted. Attached hero gets +1 Attack (+2 Attack if your threat is 40 or higher).

The Fortress of Nurn (x3)
[1]
Armor.   Item.  
Attach to a Noble hero. Limit 1 per hero. Restricted. Attached hero gets +1 Defense (+2 Defense instead if your threat is 40 or higher).