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Trait Keyword Victory
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Player Encounter Quest
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Results: 51 - 73 of 73 Cards
Core Set (x3)
X
9 

Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)

"...we will fight on." –Boromir, The Fellowship of the Ring

Core Set (x2)
2
2 

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.

The light of the torches and the fire flickered about them...
–The Hobbit

Core Set (x1)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Core Set (x1)
5
4 

Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.

'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring

Core Set (x2)
2
6 
Condition.

Attach to a hero.

Attached hero gains +1 Willpower.

"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lórien,
The Fellowship of the Ring

Core Set (x2)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Core Set (x1)
2
10 
Condition.

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit

Core Set (x3)
3 1 0 0 1 1 ★ 8 
Silvan.

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring

Core Set (x2)
2 1 1 1 3 3 ★ 10 
Dwarf. Craftsman.

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King

Core Set (x1)
1 1 1 0 1 2 ★ 10 
Silvan.

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring

Core Set (x2)
2 0 1 1 2 3 ★ 10 
Dwarf.

Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit

Core Set (x2)
2 1 0 0 2 2 ★ 10 
Minstrel. Rohan.

Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King

Core Set (x3)
2
6 

Action: Choose a character. Heal all damage from that character.

"...understanding, making and healing...These things the Elves of Middle–earth have in some measure gained, though with sorrow."
–Elrond, The Fellowship of the Ring

Core Set (x2)
3
4 

Action: Choose a player. That player draws 3 cards.

"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring

Core Set (x2)
1
5 

Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its Threat

"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring

Core Set (x2)
1
7 

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its Threat

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit

Core Set (x2)
X
1 

Action: Look at the top X cards of any player's deck, add 1 of those cards to its owner's hand, and return the rest to the top of the deck in any order.

"Less welcome did the Lord Denethor show me then than of old, and grudgingly he permitted me to search among his hoarded scrolls and books."
–Gandalf, The Fellowship of the Ring

Core Set (x1)
5
1 

Action: Choose a player. Heal all damage on each hero controlled by that player.

"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit

Core Set (x2)
3
10 
Item. Trap.

Attach to an enemy engaged with a player.

Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers

Core Set (x2)
1
10 
Title.

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring

Core Set (x1)
1
1 
Condition.

Attach to a hero. Attached hero gets -1 Willpower

Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.

'Go on then!' said Frodo. 'What do you know?'
'Too much; too many dark things,' said Strider grimly.
–The Fellowship of the Ring

Core Set (x2)
3
9 
Skill.

Attach to a character.

Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

...how much more of this would they have to endure, or could they endure?
–The Two Towers

Core Set (x4)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.