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15 Results Found

Celebrimbor's Secret (x1)
1A-B (14)

Setup: Add Bellach, The Orcs' Search, and The Secret Chamber to the staging area. Attach Celebrimbor's Mould to The Secret Chamber. Each player adds a different Ost-in-Edhil location to the staging area. Shuffle the encounter deck.

Time 3. Forced: After the last time counter is removed from this stage, trigger each Scour effect currently in play. Place 3 time counters on this stage. Ballach is immune to player card effects and cannot be engaged. The players cannot advance unless Celebrimbor's Mould is attached to a hero.

Celebrimbor's Secret (x1)
2A-B (12)

When Revealed: Trigger each Scour effect currently in play. Bellach makes an attack against the player who controls Celebrimbor's Mould. Then, attach Celebrimbor's Mould to Bellach.

Time 3. Forced: After the last time counter is removed from this stage, trigger each scour effect currently in play. Place 3 time counters on this stage. Unless there is at last 12 progress on this stage, Bellach is immune to player card effects and cannot be engaged.The players cannot win unless Celebrimbor's Mould is attached to a hero. If the players defeat this stage, they win the game.

Celebrimbor's Secret (x1)
(50) X 5 4 7
Mordor.   Spy.  
X is the number of cards underneath The Orcs' Search. Scour: Each player must search the encounter deck and discard pile for an Orc enemy and add it to the staging area.

Celebrimbor's Secret (x1)

When a location has damage equal to its printed quest points, place it facedown underneath The Orcs' Search. Forced: At the end of the refresh phase, raise each player's threat by 1 for each card underneath The Orcs' Search.

Celebrimbor's Secret (x1)
X (6)
Ost-in-Edhil.   Ruins  
X is the number of players in the game. Immune to player card effects. Travel: Remove 3 progress from the current quest to travel here. If the Secret Chamber is placed underneath The Orcs' Search, the players lose the game.

Celebrimbor's Secret (x1)
Artifact.   Item.  
If Celebrimbor's Mould is free of encounters, the first player claims it and attaches it to a hero he controls. If the attached hero leaves play, the players lose the game.

Celebrimbor's Secret (x4/x3)
(40) 2 3 2 4
Mordor.   Orc.  
When Revealed: Either place 3 damage on the active location, or reveal an additional encounter card. Scour: Place 1 damage on the active location.

Shadow: Place 1 damage on the active location.

Celebrimbor's Secret (x2/x1)
(45) 3 5 3 5
Mordor.   Orc.  
Forced: After Prowling Orc attacks, place 1 damage on the active location. Scour: Prowling Orc engages the player with the highest threat and makes an immediate attack.

Celebrimbor's Secret (x3)
2 (2)
Ost-in-Edhil.   Ruins.  
Forced: After Ruined Plaza enters the staging area, place 1 damage here.

Shadow: Defending player assigns X damage amoung characters he controls. X is the number of cards underneath The Orcs' Search.

Celebrimbor's Secret (x2)
1 (4)
Ost-in-Edhil.   Ruins.  
Surge. Scour: Return this location to the staging area and place 2 damage here.

Shadow: Excess damage from this attack must be placed on the active location, if able.

Celebrimbor's Secret (x4)
2 (4)
Ost-in-Edhil.   Ruins.  
Scour: Assign X damage amoung locations in play. X is the number of locations in play. This ability does not stack with other copies of Ancient Foundation. Travel: Place 1 damage on this location to travel here.

Celebrimbor's Secret (x4/x2)
3 (3)
Ost-in-Edhil.   Ruins.  
Forced: After placing any amount of progress here, trigger the topmost **Scour** effect in the discard pile, if able.

Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, raise each player's threat by 1 for each card underneath The Orcs' Search.

Celebrimbor's Secret (x2/x0)

When Revealed: Either trigger ech Scour effect currently in play, or each player places a random card from his hand facedown underneath The Orcs' Search.

Shadow: If this attack destroy's a character, place that character facedown underneath The Orcs' Search.

Celebrimbor's Secret (x3)

When Revealed: Place 3 damage on the active location. If there is no active location, Desecrated Ruins gains surge.

Shadow: Attacking enemy gets +1 Attack. If this attack destroys an ally, place X damage on the active location. X is that ally's cost.

Celebrimbor's Secret (x2)

When Revealed: Each player must exhaust X characters he controls. X is the number of cards underneath The Orcs' Search. If no characters are exhausted this way, Spies from Mordor gains surge.

Shadow: Defending player discards a non-objective attachment he controls.