"But the Lords of Minas Tirith still fight on, defying our enemies, keeping the passage of the River from Argonath to the Sea."
–Elrond, The Fellowship of the Ring
Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.
...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers
"I am glad to have you standing nigh with your stout legs and your hard axe." –Legolas, The Two Towers
Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.
More than a thousand were there mustered. Their spears were like a springing wood. –The Two Towers
Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)
...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit
Action: Exhaust Gléowine to choose a player. That player draws 1 card.
Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King
Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King
Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.
Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.
Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit
Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.
...the language was that of Elven-song and spoke of things little known on Middle-earth. -The Fellowship of the Ring
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.
Her maidens stood silent about her, and a while she looked upon her guests. -The Fellowship of the Ring
Response: After Greenwood Archer enters play, ready a hero.
They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit
Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
-Sam Gamgee,
The Fellowship of the Ring
Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.
"...I shall lead you well..." -Haldir, The Fellowship of the Ring
Forced: After a character leaves play, discard Silvan Refugee from play.
"The Elves have their own labours and their own sorrows..."
–Gildor, The Fellowship of the Ring
While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King
Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.
Action: Exhaust Errand-rider to move 1 resource from the resource pool of a hero you control to another hero's resource pool.
For the people of the City used horses very little and they were seldom seen in their streets, save only those ridden by the errand–riders of their lord. –The Return of the King
Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.
More than a thousand were there mustered. Their spears were like a springing wood. –The Two Towers
Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.
As he spoke he struck a small silver gong that stood near his footstool, and at once servants came forward.
–The Return of the King
Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +X where X is the chosen enemy's printed
While committed to a quest, Escort from Edoras gets +2
Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.
Response: After Riddermark Knight is declared as an attacker, it gets +2 for this attack. At the end of this attack, discard Riddermark Knight.
Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.
The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King
Action: Discard Westfold Horse-Breaker to choose and ready a hero.
"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers
Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.
"They love their horses next to their kin." –Boromir, The Fellowship of the Ring
Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.
"Erkenbrand of Westfold has drawn off those men he could gather towards his fastness at Helm's Deep. The rest are scattered."–Rider of Rohan, The Two Towers
Action: Exhaust and discard The Riddermark’s Finest to place 2 progress tokens on any location.
"And there are no horses like the ones that are bred in that great vale between the Misty Mountains and the White."
–Gandalf, The Fellowship of the Ring
Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.
"Rangers use runes, and they come here sometimes." –Aragorn, The Fellowship of the Ring
Cannot have restricted attachments. Enters play exhausted.
While Derndingle Warrior is defending, it gains:
Action: Deal 1 damage to Derndingle Warrior to give it +3 for this attack. (Limit once per attack.)
Forced: After Dúnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard Dúnedain Hunter. Shuffle the encounter deck.
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck.
Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.
Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.
"...to the Elven–smiths they were but trifles..." –Gandalf, The Fellowship of the Ring
Cannot attack or defend.
Response: After Galadhrim Weaver enters play, shuffle the top card of your discard pile into your deck.
"You are indeed high in the favour of the Lady! For she herself and her maidens wove this..." –Lórien Elf, The Fellowship of the Ring
Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.
"Even if your Quest did not concern us closely, you should have refuge in this City, until you were healed and refreshed."
–Celeborn, The Fellowship of the Ring
Response: After Berelind attacks and destroys an enemy, place 1 progress on a quest card in play.
A light fell about her, and her hair shone in the sunrise.
–The Lord of the Rings
Response: After Coruhaer defends an attack, spend 1 resource to deal 2 damage to the attacking enemy.
A dread fell on them, even as they passed between the lines of ancient stones.
–The Lord of the Rings
Response: After Laermuin commits to a quest, heal 1 damage from a character.
Ancient of days he seemed and yet in the flower of manhood; and wisdom sat upon his brow.
–The Lord of the Rings