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Scenario Encounter
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Card Type Subtype Deck Type
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Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 151 - 200 of 205 Cards
The Wilds of Rhovanion (x3)
1
3 
Item.

Attach to a Dale or Scout character. Limit 1 per character.

Response: After attached character commits to the quest, place 1 progress on the active location.

"You are come to the very edge of the Wild..."
–Gandalf, The Hobbit

The Wilds of Rhovanion (x3)
1
5 
Artifact. Item.

Guarded (enemy or location).

Attach to a hero.

Attached hero gets +2 Willpower and collects an additional resource during the resource phase.

...the necklace of Girion, Lord of Dale, made of five hundred emeralds green as grass, which he gave for the arming of his eldest son...–The Hobbit

The Withered Heath (x3)
2 1 1 1 1 2 ★ 2 
Dale.

Guardian of Esgaroth gets +1 Willpower +1 Attack +1 Defense and +1 hit point for each different player card attachment it has. (Limit +3 to each.)

The men of the lake–town Esgaroth were mostly indoors, for the breeze was from the black East and chill, but a few were walking on the quays, and watching...
–The Hobbit

The Withered Heath (x3)
1
2 
Item. Armor.

Attach to an ally. Restricted.

Limit 1 per ally.

Attached ally gets +2 hit points.

“There are no great weapon-hoards here, lord,” answered Éomer. “Maybe a light helm might be found to fit him...”
–The Return of the King

The Withered Heath (x3)
2 1 1 0 2 3 ★ 2 
Dale.

Response: After Long Lake Fisherman enters play, name a number. Then, search the top 5 cards of your deck for a card whose printed cost is equal to that number and add it to your hand. Shuffle your deck.

The Withered Heath (x3)
0
1 
Item.

Attach to a or Scout character. Limit 1 per character.

Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.

The Withered Heath (x3)
1
2 
Artifact. Item.

Guarded (enemy or location).

Attach to a hero.

Each unique character you control gains +1 Willpower.

Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)

Roam Across Rhovanion (x3)
5 2 2 1 3 5 ★ 1 
Dale. Scout. Warrior.

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)

Roam Across Rhovanion (x3)
4
6 
Item. Armor.

Attach to a or Noble character. Restricted. Limit 1 per character.

Attached character gets +2 Defense and +2 hit points.

“May it keep you well!” said Théoden. “It was made for me in Thengel's day, while still I was a boy.” –The Two Towers

Roam Across Rhovanion (x3)
1
3 
Artifact. Item. Weapon.

Guarded (enemy or location).

Attach to a hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an enemy, draw 1 card.

Fire in the Night (x3)
1
2 
Artifact. Item. Weapon.

Guarded (enemy or location).

Attach to a hero. Restricted.

Attached hero gets +2 Attack.

Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.

Fire in the Night (x3)
1
3 
Item.

Attach to a or Ranger character. Limit 1 per character.

Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring

The Ghost of Framsburg (x3)
1
3 
Item. Weapon.

Attach to a or Warrior character. Restricted.

Limit 1 per character.

Attached character gets +1 Attack for each enemy engaged with you. (Limit +3Attack

He gripped tighter on the hilt of his sword and went on doggedly.–The Fellowship of the Ring

The Ghost of Framsburg (x3)
4 2 2 2 2 4 ★ 1 
Dale.

Reduce the cost to play Item attachments on Descendant of Girion by 1.

–Glóin, The Fellowship of the Ring

Mount Gundabad (x3)
0
2 
Artifact. Item. Weapon.

Guarded (enemy).

Attach to a Hobbit hero. Restricted

Attach hero gets +1 Willpower, +1 Attack, and +1 Defense.

Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.

Mount Gundabad (x3)
0
4 
Item. Armor.

Attach to a character. Restricted.

Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Mount Gundabad (x3)
2
2 
Item. Armor.

Attach to a Dale or Dwarf character. Restricted.

Attached character gets +1 Defense and gains sentinel.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came."
–Glóin, The Fellowship of the Ring

The Fate of Wilderland (x3)
1
1 
Artifact. Item. Armor.

Guarded (location).

Attach to a hero.

Response: When attached hero is dealt any amount of damage, reduce that damage by 1.

It was of silver-steel which the Elves call mithril, and with it went a belt of pearls and crystals. –The Hobbit

The Fate of Wilderland (x3)
2
3 
Artifact. Item. Staff.

Attach to Radagast.

Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.

Wrath and Ruin (x3)
1
1 
Artifact. Item. Weapon.

Guarded (enemy). Restricted.

Attach to a hero. Attached hero gets +2 Attack

Response: After attach hero attacks and destroys an enemy, deal 1 damage to an enemy engaged with you.

Wrath and Ruin (x3)
2
5 
Item.

Attach to a hero. Limit 1 per hero.

Restricted.

Attached hero gets +2 Willpower

His hair was dark as the shadows of twilight, and upon it was set a circlet of silver...
–The Fellowship of the Ring

The City of Ulfast (x3)
2
1 
Item. Weapon.

Attach to a hero. Limit 1 per hero.

Restricted.

Attached hero gains ranged.

Response: After attached hero is declared an as attacker against an enemy, discard up to 3 cards from your hand to deal 1 damage to that enemy for each card discarded this way.

The City of Ulfast (x3)
1
5 
Item. Weapon.

Attach to a character. Limit 1 per character. Restricted.

Attached characters gets +1 Attack for each attachment it has with the restricted keyword.

"Gimli Glóin's son, have you your axe ready?"
–Éomer, The Return of the King

The City of Ulfast (x3)
1
3 
Artifact. Item.

Attach to a Rohan hero or Merry. Restricted.

Response: When a character leaves play, if that character shares at least one trait with the attached hero, exhaust Horn of the Mark to draw 1 card.

Then Éowyn gave to Merry an ancient horn, small but cunningly wrought all of fair silver with a baldric of green.
–The Return of the King

Challenge of the Wainriders (x3)
0
6 
Item.

Attach to a hero. Limit 1 per hero.

Attached hero can have 1 additional restricted attachment.

The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring

Challenge of the Wainriders (x3)
2
1 
Artifact. Item. Staff.

Attach to Saruman. Restricted.

Action: Exhaust Saruman’s Staff to (choose 1): Reduce the X value of the next Doomed X. event you play this phase by 2, or search the top 5 cards of your deck for a Doomed event and add it to your hand. Shuffle your deck.)

His hand clutched his heavy black staff like a claw.
–The Two Towers

Under the Ash Mountains (x3)
1
2 
Item. Weapon.

Attach to a Noble hero. Limit 1 per hero.

Restricted.

Attached hero gets +1 Attack (+2 Attack if your threat is 40 or higher).

...his sword of steel was valiant...
–The Fellowship of the Ring

Under the Ash Mountains (x3)
1
2 
Artifact. Item.

Guarded (location). Restricted.

Attach to a hero. Attached hero gets +2 Willpower

You draw 1 additional card during the resource phase.

Looking up he saw before him a tall white tower, standing alone on a high ridge. A great desire came over him to climb the tower and see the Sea.
–The Fellowship of the Ring

The Land of Sorrow (x3)
3
2 
Artifact. Item.

Attach to a Hobbit hero. Restricted.

While attached hero is committed to the quest, each Hobbit character gets +1 Willpower

Response: After you quest successfully, exhaust Red Book of Westmarch to add 1 resource to attached hero's resource pool.

The Land of Sorrow (x3)
2 1 1 1 2 3 ★ 1 
Dale.

Response: After Dale Messenger enters play, choose a player. That player heals 1 damage from each character he controls with a player card attachment.

"We discover that messengers have come also to King Brand in Dale..."
–Glóin, The Fellowship of the Ring

The Land of Sorrow (x3)
1
3 
Item. Pipe.

Attach to a character.

Attached character gets +1 hit point.

Response: After you play Spare Pipe search the top 5 cards of your deck for an event and add it to your hand. Shuffle your deck.

"I have carried it a long way, though I don't know why."
–Pippin, The Two Towers

The Fortress of Nurn (x3)
1
1 
Armor. Item.

Attach to a Noble hero. Limit 1 per hero.

Restricted.

Attached hero gets +1 Defense (+2 Defense instead if your threat is 40 or higher).

...his shinning shield was scored with runs...
–The Fellowship of the Ring

Challenge of the Wainriders Preorder Promotion (x1)
0
6 
Item.

Attach to a hero. Limit 1 per hero.

Attached hero can have 1 additional restricted attachment.

The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring

The Hobbit: Over Hill and Under Hill (x3)
0
10 
Item.

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
3 
Item.

Attach to a character.

Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.

"You will have to manage without pocket–handkerchiefs, and a good many other things, before you get to the journey's end. As for a hat, I have got a spare hood and cloak in my luggage." –Dwalin, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
1
5 
Artifact. Item.

Attach to a hero.

Travel Action: Discard Thrór’s Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)

"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
0
1 
Artifact. Item. Weapon.

Attach to Bilbo Baggins. Restricted.

Bilbo Baggins gets +1 Willpower +1 Attack and +1 Defense.

Response: After Bilbo Baggins exhausts to defend, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

"I shall call you Sting." –Bilbo, The Hobbit

The Hobbit: On the Doorstep (x1)
11 2 3 2 4 7 ★ 2 
Esgaroth. Warrior.

Ranged.

When Bard the Bowman makes a ranged attack, the enemy he attacks gets -2 Defense until the end of the phase.

Now he shot with a great yew bow, till all his arrows but one were spent. –The Hobbit

The Hobbit: On the Doorstep (x3)
2
3 
Item. Weapon.

Attach to a hero with the printed Ranged keyword. Restricted.

Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.

The Hobbit: On the Doorstep (x3)
0
6 
Artifact. Item.

Limit 1 per deck. Attach to a hero with Ranged.

Response: After attached hero declares an attack, add Black Arrow to the victory display to give attached hero +5 Attack for this attack.

"I have saved you to the last..." –Bard, The Hobbit


The Hobbit: On the Doorstep (x3)
1
5 
Artifact. Item.

Attach to a hero.

Response: After a location is added to the staging area, attach Thrór’s Key to that location. While attached to a location, Thrór’s Key gains:

Treat attached location's printed text box as blank, except for traits.

"The key that went with the map! Try it now while there is still time!" –Bilbo, The Hobbit

The Hobbit: On the Doorstep (x1)
0
1 
Artifact. Item. Ring.

Attach to Bilbo Baggins.

Action: Exhaust Bilbo’s Magic Ring and raise your threat by 1 to gain 1 resource. (Limit once per round.)

Response: After Bilbo Baggins exhausts to defend an attack, exhaust Bilbo’s Magic Ring and raise your threat by 3 to cancel all damage from this attack.

The Hobbit: On the Doorstep (x1)
0
1 
Artifact. Erebor. Item.

Attach to Bilbo Baggins.

Attached hero gets +1 Defense and +1 hit point.

"Mr. Baggins!" he cried. "Here is the first payment of your reward! Cast off your old coat and put on this!" – Thorin, The Hobbit

The Black Riders (x3)
1
8 
Item.

Attach to a Hobbit hero. Limit 1 per hero.

Attached hero gets +2 Defense while defending against an attack by an enemy with an engagement cost higher than your threat.

In their dark cloaks they were invisible as if they all had magic rings. –The Fellowship of the Ring

The Black Riders (x3)
1
10 
Artifact. Item. Weapon.

Restricted.

Attach to a hero.

Attached hero gets +1 Attack (+2 Attack instead if attacking an enemy with an engagement cost higher than your threat).

...these blades were forged many long years ago by Men of Westernesse: they were foes of the Dark Lord...
–The Fellowship of the Ring

The Black Riders (x3)
0
6 
Item. Pipe.

Attach to a Hobbit character. Limit 1 per character.

Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.

But even the Dúnedain of Gondor allow us this credit: Hobbits first put it into pipes. Not even the Wizards first thought of that before we did. –The Fellowship of the Ring

The Black Riders (x3)
1
8 
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring

The Road Darkens (x3)
2
9 
Artifact. Item. Staff.

Attach to Gandalf. Restricted.

Action: Exhaust Gandalf’s Staff to (choose one):

  • choose a player to draw 1 card
  • add 1 resource to a hero's resource pool
  • discard a shadow card from a non-unique enemy.

...he held his staff aloft, and from its tip there came a feint radiance. –The Fellowship of the Ring

The Road Darkens (x3)
1
9 
Item. Pipe.

Attach to an Istari character. Limit 1 per character.

Action: Exhaust Wizard Pipe to exchange a card in your hand with the top card of your deck.

...there was a long silence, broken only by the soft puffs of Gandalf's pipe, as he blew white smoke–rings out of the window. –The Fellowship of the Ring

The Treason of Saruman (x3)
1
7 
Item. Ent.

Play only if you control at least 1 Ent character.

Attach to a character. Limit 1 per character.

Attached character gets +2 hit points.

The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers