![](/Images/Encounters/Dream-chaser-Campaign-Expansion/The-Fate-of-NĂșmenor-Campaign.png)
![](/Images/Cards/Dream-chaser-Campaign-Expansion/Temple-Guardian-Campaign.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Campaign Mode only.
Archery X. X is the number of players in the game.
Immune to player card effects. Cannot be optionally engaged.
Temple Guardian gets -50 engagement cost while Cursed Temple is the active location.
![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Uruk-hai-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery X.
X is the number of players at this stage.
When Revealed: Discard an ally you control.
...they had bows of yew, in length and shape like the bows of Men. –The Fellowship of the Ring
![](/Images/Encounters/The-Two-Towers/Men-of-Harad.png)
![](/Images/Cards/The-Two-Towers/Haradrim-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Archery X. X is the number of players in the game.
Forced: After Haradrim Archer engages you, assign X damage among characters you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to the defending character.
![](/Images/Encounters/Heirs-of-Numenor/Southrons.png)
![](/Images/Cards/Heirs-of-Numenor/Southron-Mercenaries.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of players in the game.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+3
instead if it has the Harad trait.)
![](/Images/Encounters/Heirs-of-Numenor/Mordor-Elite.png)
![](/Images/Cards/Heirs-of-Numenor/Orc-Arbalesters.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of different resource icons ,
,
or
on heroes in play.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +2 .
![](/Images/Encounters/Heirs-of-Numenor/Into-Ithilien.png)
![](/Images/Cards/Heirs-of-Numenor/Southron-Counter-attack-2A.jpg)
![](/Images/Cards/Heirs-of-Numenor/Southron-Counter-attack-2B.jpg)
The Southron army was larger and better prepared than the rangers anticipated, and now your dwindling company is painfully overmatched. Your only option is a disciplined withdrawl to Cair Andros, before being overwhelmed by the enemy reinforcements hurrying up the road to join the fight.
![](/Images/Encounters/The-Druadan-Forest/The-DrĂșadan-Forest.png)
![](/Images/Cards/The-Druadan-Forest/DrĂșadan-Hunter.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of heroes in play with no resources in their resource pool.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +2 .
![](/Images/Encounters/The-Blood-of-Gondor/The-Blood-of-Gondor.png)
![](/Images/Cards/The-Blood-of-Gondor/The-Dark-Woods.jpg)
![Threat](/Images/threat-small.png)
X is the number of players in the game.
Forced: After The Dark Woods leaves play as an explored location, the first player discards 1 hidden card.
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Uruk-hai-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery X.
X is the number of players at this stage.
When Revealed: Discard an ally you control.
...they had bows of yew, in length and shape like the bows of Men. –The Fellowship of the Ring
![](/Images/Encounters/The-Land-of-Shadow/Men-of-Harad.png)
![](/Images/Cards/The-Land-of-Shadow/Haradrim-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Archery X. X is the number of players in the game.
Forced: After Haradrim Archer engages you, assign X damage among characters you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to the defending character.
![](/Images/Encounters/Attack-on-Dol-Guldur/Attack-on-Dol-Guldur.png)
![](/Images/Cards/Attack-on-Dol-Guldur/Host-of-Dol-Guldur.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of players.
Cannot have attachments.
Forced: At the end of the encounter phase, if Host of Dol Guldur is in the staging area, remove X progress from the main quest.
![](/Images/Encounters/Into-Ithilien-Nightmare/Into-Ithilien-Nightmare.png)
![](/Images/Cards/Into-Ithilien-Nightmare/Mûmak-Elite.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 241901)](/Images/gold-ring.png)
Cannot have attachments. Archery X.
X is the number of players in the game.
Mûmak Elite cannot take more than 3 damage each round.
![](/Images/Encounters/Assault-on-Osgiliath-Nightmare/Assault-on-Osgiliath-Nightmare.png)
![](/Images/Cards/Assault-on-Osgiliath-Nightmare/Haradrim-Warrior.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 248453)](/Images/gold-ring.png)
X is the number of locations controlled by the first player.
Forced: After Haradrim Warrior engages a player, it gets +X and +X
until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to defending character.
![](/Images/Encounters/The-Blood-of-Gondor-Nightmare/The-Blood-of-Gondor-Nightmare.png)
![](/Images/Cards/The-Blood-of-Gondor-Nightmare/Edge-of-Ithilien.jpg)
![Threat](/Images/threat-small.png)
![Popularity 10/10 (Rank 1120201)](/Images/gold-ring.png)
X is the highest number of hidden cards in any player's play area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Turn 1 hidden card in your play area faceup. If it is a treachery card, attacking enemy makes an additional attack after this one.