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Trait Keyword Victory
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Player Encounter Quest
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Results: 751 - 800 of 1591 Cards
The Flame of the West (x1)
0
1 
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Rohan trait.

Attached hero gets +1 Attack while attacking with another Rohan character.

"Rise now, Meriadoc, esquire of Rohan of the household of Meduseld!"
–Théoden, The Return of the King

The Flame of the West (x1)
0
1 
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Gondor trait.

Attached hero gets +1 Willpower while commited to the quest with another Gondor character.

"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."
–Pippin, The Return of the King

The Mountain of Fire (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Planning Action: Exhaust The One Ring to add 1 resource to a hero's pool.

"I must carry the burden to the end."
–The Return of the King

The Mountain of Fire (x3)
2 2 0 0 2 3 ★ 7 
Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attributeWillpowerAttackDefense Add Rosie Cotton'sWillpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

The Mountain of Fire (x3)
3
1 

Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to commit to the quest.

The Mountain of Fire (x3)
1
1 

Response: After you engage an enemy, search the top 5 cards of your deck for a Hobbit ally and put it into play (search you entire deck instead if that enemy's engagement cost is higher than your threat). Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.

The Mountain of Fire (x3)
1
5 
Condition.

Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.

While another hero has Friend of Friends attached, attached hero gets +1 Willpower +1 Attack +1 Defense and +1 hit point.

"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"
–Sam Gamgee, The Return of the King

The Mountain of Fire (x3)
1
2 
Item. Armor.

Attach to the Ring-bearer. Limit 1 per hero.

While an Orc is making an enagement check with you, it gets +5 engagement cost.

Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

The Old Forest (x1)
0
1 
Tale.

Setup: The first player attaches Old Bogey-stories to a hero in play.

Action: Add Old Bogey-stories to the victory display to shuffle your hand of at least 6 cards into your deck. Then, draw 6 cards.

"If you mean the old bogey–stories Fatty's nurses used to tell him, about goblins and wolves and things of that sort, I should say no." –Merry, The Fellowship of the Ring

The Mines of Moria (x1)
9 1 1 2 2 4 ★ 3 
Hobbit.

The first player draws 1 additional card in the resource phase.

Revised Core Set (x3)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Revised Core Set (x3)
3
10 
Item. Trap.

Attach to an enemy engaged with a player.

Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers

Defenders of Gondor (x3)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King

Riders of Rohan (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Core Set (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Core Set (x2)
3
10 
Item. Trap.

Attach to an enemy engaged with a player.

Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers

Two-Player Limited Edition Starter (x2)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River."
–Denethor, The Return of the King

Heirs of Númenor (x3)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King

The Blood of Gondor (x3)
2
1 

Encounter Action: Engage each enemy in play.

..we have this honour: ever we bear the brunt of the chief hatred of the Dark Lord, for that hatred comes down out of the of the depths of time and over the deeps of the Sea.
–Denethor, The Return of the King

The Antlered Crown (x3)
3
1 

Doomed 3.

Action: Heal all damage on each character in play.

For a moment Frodo stood near the brink and let the water flow over his tired feet. It was cold but its touch was clean, and as he went on and it mounted to his knees, he felt that the strain of travel and all weariness was washed from his limbs. –The Fellowship of the Ring

The Crossings of Poros (x3)
2
1 

Play only if you control a unique character with the Ent trait and another unique character with the Hobbit trait.

Action: Ready each damaged Ent character you control.

Elves of Lórien (x3)
3 0 1 2 2 3 ★ 3 
Silvan. Warrior.

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going North toward Moria..." –Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
3 0 1 2 2 3 ★ 3 
Silvan. Warrior.

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"You cannot cross the rivers again, and behind you there are now secret sentinels that you cannot pass."
–Haldir, The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
4 2 2 2 3 5 ★ 6 
Silvan.

Ranged. Sentinel.

"But there are some of use who still go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands."
–The Fellowship of the Ring

A Journey to Rhosgobel (x3)
4 2 2 2 3 5 ★ 6 
Silvan.

Ranged. Sentinel.

"But there are some of us still who go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands." –The Fellowship of the Ring

Trouble in Tharbad (x3)
3 0 1 2 2 3 ★ 3 
Silvan. Warrior.

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going North toward Moria..." –Haldir, The Fellowship of the Ring

The Nîn-in-Eilph (x3)
3 2 0 1 2 4 ★ 5 
Dale. Scout.

Secrecy 2.

Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.

In two days going they rowed right up the Long Lake and passed out into the River Running... –The Hobbit

A Shadow in the East (x1)
0
3 
Artifact. Ring. Master.

Restricted. Immune to non-Master card effects.

Setup: Attach to a hero you control and search your deck for a Master card. Add it to your hand and shuffle your deck. Your threat elimination level is reduced by 5.

If The One Ring leaves play, the players lose the game.

The Fortress of Nurn (x1)
12 2 3 2 5 7 ★ 1 
Dúnedain. Ranger. Scout.

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -XThreat where X is Aragorn'sWillpower If this effect reduces the location'sThreat to 0, place 1 progress on it. (Limit once per round.)

The Fortress of Nurn Preorder Promotion (x1)
12 2 3 2 5 7 ★ 1 
Dúnedain. Ranger. Scout.

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -XThreat where X is Aragorn'sWillpower If this effect reduces the location'sThreat to 0, place 1 progress on it. (Limit once per round.)

Revised Core Set (x1)
8 1 1 3 3 5 ★ 4 
Gondor. Noble. Steward.

Action: Exhaust Denethor to look at the top card of the encounter deck. You may move that card to the bottom of the deck.

"And the lord Denethor is unlike other men: he sees far."
–Beregond, The Return of the King

Revised Core Set (x3)
3 1 1 0 2 3 ★ 6 
Silvan. Scout.

Response: After Lórien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring

Revised Core Set (x3)
3 1 0 0 1 1 ★ 8 
Silvan.

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring

Revised Core Set (x3)
2 1 0 0 2 2 ★ 10 
Minstrel. Rohan.

Action: Exhaust Gléowine to choose a player. That player draws 1 card.

Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King

Revised Core Set (x8)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.
Dwarves of Durin (x3)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.
Elves of Lórien (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring

Elves of Lórien (x1)
9 2 3 1 3 6 ★ 6 
Silvan. Ranger. Scout.

Ranged.

Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring

Elves of Lórien (x2)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 5 
Silvan.

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

Elves of Lórien (x3)
3 1 2 0 2 4 ★ 3 
Silvan. Scout.

While Mirkwood Runner is attacking alone, the defending enemy does not count its Defense.

"...let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow-an Elf."
–Legolas, The Fellowship of the Ring

Elves of Lórien (x3)
2 1 1 0 1 2 ★ 6 
Silvan. Scout.

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"...I shall lead you well..." -Haldir, The Fellowship of the Ring

Elves of Lórien (x3)
3 2 2 0 2 4 ★ 5 
Silvan. Scout.

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people."
–Haldir, The Fellowship of the Ring

Elves of Lórien (x3)
1
5 
Song.

Attach to a hero.

Action: Exhaust O Lorien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

"I sang of leaves, of leaves of gold, and

leaves of gold there grew:

Of wind I sang, a wind there came and in the

branches blew." -Galadriel, The Fellowship of the Ring

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 8 
Silvan. Warrior.

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...they say that you breathe so loud that they could shoot you in the dark." –Legolas, The Fellowship of the Ring

Elves of Lórien (x3)
4 2 2 1 2 4 ★ 4 
Silvan. Scout.

Ranged.

Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

...the Company set out again, guided now by Haldir and his brother Rúmil. –The Fellowship of the Ring

Defenders of Gondor (x2)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.
Riders of Rohan (x1)
9 2 2 1 4 5 ★ 3 
Gondor. Scout.

Response: After Hirgon quests successfully, play a ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1 Attack and +1 Defense until the end of the round.

"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King

Riders of Rohan (x2)
5 4 4 4 4 8 ★ 10 
Istari.

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.
Angmar Awakened Hero Expansion (x3)
2 1 1 1 2 3 ★
Noldor. Craftsman.

Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.

"...to the Elven–smiths they were but trifles..." –Gandalf, The Fellowship of the Ring