






You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.


You cannot include more than 1 copy of a card, by title, in your deck.
Response: After you play an event from your hand, choose one: reduce your threat by 1, draw 1 card, or add 1 resource to your hero's resource pool. You can only choose each option once per round.
"I must go to this lords' council and learn what I can."
–Gandalf, The Return of the King



Attach to a Hobbit hero. Restricted.
While attached hero is committed to the quest, each Hobbit character gets +1
Response: After you quest successfully, exhaust Red Book of Westmarch to add 1 resource to attached hero's resource pool.



Planning Action: Choose a hero you control. Add 1 resource to its resource pool for each enemy engaged with you. You can only play 1 Knowledge of the Enemy each round.
"If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have."
–Aragorm, The Fellowship of the Ring



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.





Attach to a hero. Restricted.
Attached hero gains Ranged.
When making a ranged attack, attached hero gets +2 .
Thorin seized a bow of horn and shot an arrow at the speaker. –The Hobbit


Setup: Attach to a hero.
Attached hero gets +1 and gains the Warrior trait.
"Three of the servants of Sauron were upon the Bridge, but they withdrew and I pursued them westward."
–Glorfindel, The Fellowship of the Ring


Setup: Attach to a hero in play.
Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.
Often in their hearts they thanked the lady of LoÌrien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers


Setup: Attach to a Ranger hero.
Response: After attached hero is declared as a defender against a non-unique enemy, exhaust Forewarned to discard 1 shadow card from that enemy.
"Faint and far are the feet of our enemies."
–Aragorn, The Two Towers



Attach to a Rohan hero. Restricted.
If attached hero is Théoden, Snowmane loses the restricted keyword.
Response: After attached hero quests successfully, ready attached hero.
Suddenly the king cried to Snowmane and the horse sprang away. –The Return of the King



Lower the cost to play In the Shadows by 1 for each Hobbit or Ranger hero you control.
Combat Action: Each enemy engaged with you with engagement cost higher than your threat gets -1 and -1
until the end of the phase.
He could see them stealing up the slopes, singly or in long files, keeping always to the shade of grove or thicket... –The Two Towers







Setup: Reduce your threat by 3.
Action: Raise your threat by 3 to ready Ăowyn. She gets +9 until the end of the phase. (Limit once per game for the group.)
"But no living man am I! You look upon a woman. Ăowyn I am, Ăomund's daughter."
–The Return of the King



Quest Action: Until the end of the phase, each Noble hero gets +1 and does not exhaust to commit to the quest.







Action: Discard 1 card from your hand to give Ăowyn +1 until the end of the phase. This effect may be triggered by each player once each round.



Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.
A swift stroke she dealt, skilled and deadly.
–The Return of the King









Attach to a location.
Attached location gets -1 .
"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring



Action: Ready a defending Gondor character. That character gets +1 until the end of the phase.
...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King






Action: Discard a card from your hand to add 1 resource to a Noldor's resource pool, or to Aragorn's resource pool. (Limit once per round.)
...the light of stars was in her bright eyes, grey as a cloudless night; yet queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.
–The Fellowship of the Ring


Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.
These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King

Attach to a unique ally belonging to any sphere of influence.
Attached character loses the ally card type and gains the hero card type.
"But why, lord, did you receive me as sword–thain, if not to stay by your side?"
–Merry, The Return of the King

Setup: Attach to a hero.
Attached hero gets +1
Planning Action: Play an attachment from your discard pile on attached hero. (LImit once per game.)


Attach to a character.
Attach character gains the Gondor trait.
But be it known that I have sworn him to my service...
–The Return of the King


Resource Action: Exhaust a Noble hero you control to add 2 resources to that hero's resource pool.
...in these days men are slow to believe that a captain can be wise and learned in the scrolls of lore and song, as he is, and yet man of hardihood and swift judgement in the field.
–Beregond, The Return of the King


Response: At the beginning of the quest phase, search the top 5 cards of the encounter deck for a location and make it the active location, returning any previous active location to the staging area. Then, reveal 1 less encounter card this phase (to a minimum of 0). Shuffle the encounter deck.


Attach to a Gondor hero. Restricted.
Response: Spend X resources from attached hero's pool to cancel X damage just de
This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...
-The Return of the King



Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.
A swift stroke she dealt, skilled and deadly.
–The Return of the King









Attach to a location.
Attached location gets -1 .
"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring







Action: Move the top card of the encounter discard pile to the top of the encounter deck.
The wizard's face remained grave and attentive, and only a flicker in his deep eyes showed that he was startled and indeed alarmed. 'It has been called that before,' he said, 'but not by you.' –The Fellowship of the Ring



Response: After players quest unsuccessfully, choose a player. That player does not raise his threat.







They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were no few and rarely seen.
–The Fellowship of the Ring



Action: Ready a defending Gondor character. That character gets +1 until the end of the phase.
...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King







Each Outlands character you control gets +1 .
...foremost on the field rode the swan–knights of Dol Amroth with their Prince and his blue banner at their head. –The Return of the King









Action: Return X Outlands allies from your discard pile to your hand.
Death in the morning and at day's ending
lords took and lowly. Long now they sleep
under grass in Gondor by the Great River.
–The Return of the King





Attach to a non-objective unique ally in play.
The first player gains control of attached ally.
Damage from undefended attacks against you may be assigned to attached ally.
"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring







Action: Discard a card from your hand to add 1 resource to a Noldor's resource pool, or to Aragorn's resource pool. (Limit once per round.)
...the light of stars was in her bright eyes, grey as a cloudless night; yet queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.
–The Fellowship of the Ring



Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.
These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King