Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 251 - 300 of 1163 Cards
Under the Ash Mountains (x3)
1 0 2 0 1 2 ★ 1 
Dúnedain. Ranger.

Ranged.

You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.

Under the Ash Mountains (x1)
2 

You cannot include more than 1 copy of a card, by title, in your deck.

Response: After you play an event from your hand, choose one: reduce your threat by 1, draw 1 card, or add 1 resource to your hero's resource pool. You can only choose each option once per round.

"I must go to this lords' council and learn what I can."
–Gandalf, The Return of the King

The Land of Sorrow (x1)
13 2 4 3 4 8 ★ 1 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments. Gwaihir does not ready during the refresh phase.

Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Land of Sorrow (x3)
3
2 
Artifact. Item.

Attach to a Hobbit hero. Restricted.

While attached hero is committed to the quest, each Hobbit character gets +1 Willpower

Response: After you quest successfully, exhaust Red Book of Westmarch to add 1 resource to attached hero's resource pool.

The Fortress of Nurn (x3)
0
1 

Planning Action: Choose a hero you control. Add 1 resource to its resource pool for each enemy engaged with you. You can only play 1 Knowledge of the Enemy each round.

"If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have."
–Aragorm, The Fellowship of the Ring

Challenge of the Wainriders Preorder Promotion (x1)
1
1 
Master.

Attach to the hero with The One Ring.

Limit 1 per hero. Attached hero gets +1 Willpower

Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 Willpower until the end of the phase.

Under the Ash Mountains Preorder Promotion (x1)
1 0 2 0 1 2 ★ 1 
Dúnedain. Ranger.

Ranged.

You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.

The Land of Sorrow Preorder Promotion (x1)
13 2 4 3 4 8 ★ 1 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments. Gwaihir does not ready during the refresh phase.

Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Hobbit: On the Doorstep (x3)
0
6 
Artifact. Item.

Limit 1 per deck. Attach to a hero with Ranged.

Response: After attached hero declares an attack, add Black Arrow to the victory display to give attached hero +5 Attack for this attack.

"I have saved you to the last..." –Bard, The Hobbit


The Hobbit: On the Doorstep (x1)
0
1 
Artifact. Erebor. Item.

Attach to a hero. Restricted.

Attached hero gains Ranged.

When making a ranged attack, attached hero gets +2 Attack.

Thorin seized a bow of horn and shot an arrow at the speaker. –The Hobbit

The Black Riders (x1)
0
1 
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Attack and gains the Warrior trait.

"Three of the servants of Sauron were upon the Bridge, but they withdrew and I pursued them westward."
–Glorfindel, The Fellowship of the Ring

The Road Darkens (x1)
0
1 
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.

Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers


The Treason of Saruman (x3)
3
7 
Mount. Mearas.

Attach to Gandalf.

Gandalf gains ranged and sentinel.

Action: Exhaust Shadowfax to ready Gandalf.

"He is the chief of the Mearas, lords of horses, and not even ThĂ©oden, King of Rohan, has ever looked on a better." –Gandalf, The Two Towers

The Treason of Saruman (x1)
0
1 
Skill.

Permanent.

Setup: Attach to a Ranger hero.

Response: After attached hero is declared as a defender against a non-unique enemy, exhaust Forewarned to discard 1 shadow card from that enemy.

"Faint and far are the feet of our enemies."
–Aragorn, The Two Towers

The Land of Shadow (x3)
1
7 
Mount.

Attach to a Rohan hero. Restricted.

If attached hero is Théoden, Snowmane loses the restricted keyword.

Response: After attached hero quests successfully, ready attached hero.

Suddenly the king cried to Snowmane and the horse sprang away. –The Return of the King

The Land of Shadow (x3)
3
2 

Lower the cost to play In the Shadows by 1 for each Hobbit or Ranger hero you control.

Combat Action: Each enemy engaged with you with engagement cost higher than your threat gets -1 Attack and -1 Defense until the end of the phase.

He could see them stealing up the slopes, singly or in long files, keeping always to the shade of grove or thicket... –The Two Towers

The Flame of the West (x1)
9 4 1 1 3 7 ★ 10 
Rohan. Noble.

Setup: Reduce your threat by 3.

Action: Raise your threat by 3 to ready Éowyn. She gets +9 Attack until the end of the phase. (Limit once per game for the group.)

"But no living man am I! You look upon a woman. Éowyn I am, Éomund's daughter."
–The Return of the King

The Mountain of Fire (x3)
3
1 

Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to commit to the quest.

The Woodland Realm (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Revised Core Set (x3)
2
5 

Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.

A swift stroke she dealt, skilled and deadly.
–The Return of the King

Revised Core Set (x3)
0
3 

Response: After you travel to a location, exhaust a character to place 2 progress tokens on that location.

Then Aragorn lead the way, and such was the strength of his will in that hour that all the DĂșnedain and their horses followed him.
–The Return of the King

Revised Core Set (x3)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Revised Core Set (x3)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Defenders of Gondor (x3)
1
6 

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King

Angmar Awakened Hero Expansion (x1)
9 3 1 2 3 6 ★
Noldor. Noble.

Action: Discard a card from your hand to add 1 resource to a Noldor's resource pool, or to Aragorn's resource pool. (Limit once per round.)

...the light of stars was in her bright eyes, grey as a cloudless night; yet queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
4

Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.

Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.

These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King

Angmar Awakened Hero Expansion (x3)
4
Title.

Attach to a unique ally belonging to any sphere of influence.

Attached character loses the ally card type and gains the hero card type.

"But why, lord, did you receive me as sword–thain, if not to stay by your side?"
–Merry, The Return of the King

Angmar Awakened Campaign Expansion (x1)
0
Condition.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1Defense

Planning Action: Play an attachment from your discard pile on attached hero. (LImit once per game.)

Dream-chaser Hero Expansion (x3)
1
Title.

Attach to a character.

Attach character gains the Gondor trait.

But be it known that I have sworn him to my service...
–The Return of the King

Dream-chaser Hero Expansion (x3)
0

Resource Action: Exhaust a Noble hero you control to add 2 resources to that hero's resource pool.

...in these days men are slow to believe that a captain can be wise and learned in the scrolls of lore and song, as he is, and yet man of hardihood and swift judgement in the field.
–Beregond, The Return of the King

Ered Mithrin Hero Expansion (x3)
2

Response: At the beginning of the quest phase, search the top 5 cards of the encounter deck for a location and make it the active location, returning any previous active location to the staging area. Then, reveal 1 less encounter card this phase (to a minimum of 0). Shuffle the encounter deck.

The Return of the King (x3)
0
Item. Armor.

Attach to a Gondor hero. Restricted.

Response: Spend X resources from attached hero's pool to cancel X damage just de

This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...

-The Return of the King

Core Set (x1)
2
5 

Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.

A swift stroke she dealt, skilled and deadly.
–The Return of the King

Core Set (x2)
0
3 

Response: After you travel to a location, exhaust a character to place 2 progress tokens on that location.

Then Aragorn lead the way, and such was the strength of his will in that hour that all the DĂșnedain and their horses followed him.
–The Return of the King

Core Set (x1)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Core Set (x2)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
1
10 

Action: Return a card from your discard pile to your hand.

The dwarves of yore made might spells,
While hammers fell like rining bells
In places deep, where dark things sleep...
–The Hobbit

Conflict at the Carrock (x3)
1
8 
Song.

Attach to a hero.

Attached hero gains a resource icon.

It sit beside the fire and think
of all that I have seen,
of meadow–flowers and butterflies
in summers that have been
–The Fellowship of the Ring

Return to Mirkwood (x3)
2
2 

Action: Move the top card of the encounter discard pile to the top of the encounter deck.

The wizard's face remained grave and attentive, and only a flicker in his deep eyes showed that he was startled and indeed alarmed. 'It has been called that before,' he said, 'but not by you.' –The Fellowship of the Ring

Khazad-dûm (x3)
3
1 

Response: After players quest unsuccessfully, choose a player. That player does not raise his threat.

Road to Rivendell (x3)
5 1 2 2 2 4 ★ 2 
Dúnedain. Ranger.

Ranged. Sentinel. Secrecy 3.

They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were no few and rarely seen.
–The Fellowship of the Ring

Heirs of Númenor (x3)
1
6 

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King

The Steward's Fear (x3)
1 0 0 0 1 6 
Outlands.

Each Outlands character you control gets +1 Attack.

...foremost on the field rode the swan–knights of Dol Amroth with their Prince and his blue banner at their head. –The Return of the King

The Drúadan Forest (x3)
2
1 

Play only if each hero you control has the printed resource icon.

Action: Until the end of the phase, if the current quest does not have Siege it gains Battle.

The Drúadan Forest (x3)
2
2 

Play only if each hero you control has a printed resource icon.

Action: Until the end of the phase, enemies do not make engagement checks

Suddenly he halted and listened. Had he heard a whistle or not? Or was it the call of some strange bird? –The Two Towers

Assault on Osgiliath (x3)
X
2 
Outlands.

Action: Return X Outlands allies from your discard pile to your hand.

Death in the morning and at day's ending
lords took and lowly. Long now they sleep
under grass in Gondor by the Great River.
–The Return of the King

The Voice of Isengard (x3)
0
3 
Spell.

Doomed 2.

Action: Each player may choose and discard a Condition attachment from play.

"But Saruman has long studied the arts of the Enemy himself, and thus we have often been able to forestall him." –Gandalf, The Fellowship of the Ring

The Nîn-in-Eilph (x3)
1
1 
Title.

Attach to a non-objective unique ally in play.

The first player gains control of attached ally.

Damage from undefended attacks against you may be assigned to attached ally.

"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring

The Dread Realm (x1)
9 3 1 2 3 6 ★ 10 
Noldor. Noble.

Action: Discard a card from your hand to add 1 resource to a Noldor's resource pool, or to Aragorn's resource pool. (Limit once per round.)

...the light of stars was in her bright eyes, grey as a cloudless night; yet queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.
–The Fellowship of the Ring

The Dread Realm (x3)
4
2 

Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.

Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.

These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King