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32 Results Found

Shadow and Flame (x3)
[2] 0 0 1 1 (1906)
Noldor.   Craftsman.  
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.

The Voice of Isengard (x3)
[1] 1 0 0 1 (1205)
Rohan.  
Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

The Road Darkens (x3)
[3] 3 0 0 3 (881)
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Race Across Harad (x1)
(8) 2 2 0 4 (214)
Dúnedain.   Ranger.  
Thurindir gets +1 Willpower for each side quest in the victory display. Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.

The Hunt for Gollum (x3)
[0] (750)
Eagle.  
Action: Search the top 5 cards of your deck for any number of Eagle cards and add them to your hand. Shuffle the other cards back into your deck.

Trouble in Tharbad (x3)
[2] 1 0 0 1 (736)
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

The Hunt for Gollum (x3)
[3] 2 0 0 1 (710)
Noldor.  
Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

The Road Darkens (x3)
[2] 2 0 0 2 (685)
Hobbit.  
Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

Celebrimbor's Secret (x3)
[1] (636)
Artifact.   Item.  
Attach to Galadriel. Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.

The Hobbit: Over Hill and Under Hill (x3)
[3] 2 2 0 3 (634)
Dwarf.  
Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.

The Hobbit: Over Hill and Under Hill (x3)
[3] 1 1 1 2 (629)
Dwarf.  
Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.

The Dunland Trap (x3)
[0] (572)

Action: Return a Silvan ally you control to your hand to search the top 5 cards of your deck for a Silvan ally. Put that ally into play and shuffle the other cards back into your deck. You can only play 1 copy of The Tree People each phase.

The City of Corsairs (x1)
(11) 2 3 2 4 (154)
Gondor.   Noble.   Warrior.  
Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

The Treason of Saruman (x3)
[0] (549)
Ent.  
Play only if you control at least 1 Ent character. Action: Search the top 5 cards of your deck for any number of Ent cards and add them to your hand. Shuffle the other cards back into your deck.

The Hobbit: Over Hill and Under Hill (x3)
[3] 1 1 1 2 (526)
Dwarf.  
Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.

The Lost Realm (x3)
[2] 1 1 0 2 (421)
Dúnedain.  
Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.

The Hunt for Gollum (x3)
[1] (356)

Action: Search the top 10 cards of your deck for any 1 Rohan ally card and add it to your hand. Then, shuffle the other cards back into your deck.

The Long Dark (x3)
[1] (355)

Action: Exhaust an Istari character to search your deck for 1 card and add it to your hand. Shuffle your deck.

The Voice of Isengard (x3)
[0] (291)

Doomed 1.  
Action: Search your deck for a card with the Doomed keyword and add it to your hand. Shuffle your deck.

The Dungeons of Cirith Gurat (x3)
[1] (269)

Action: Search the top 10 cards of your deck for a Weapon or Armor attachment and add it to your hand. Shuffle your deck. Valour Action: Search the top 5 cards of your deck for a Weapon or Armor attachment and put it into play. Shuffle your deck.

Beneath the Sands (x3)
[1] (190)
Artifact.   Item.  
Limit 1 per deck. Attach to a Gondor hero. Attached hero gets +1 Willpower. Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

The Withered Heath (x3)
[2] 1 1 0 2 (73)
Dale.  
Response: After Long Lake Fisherman enters play, name a number. Then, search the top 5 cards of your deck for a card whose printed cost is equal to that number and add it to your hand. Shuffle your deck.

Across the Ettenmoors (x3)
[0] (61)
Song.  
Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2. Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.

Across the Ettenmoors (x3)
[1] (58)
Signal.  
Action: Search your deck for a side quest and add it to your hand. Shuffle your deck.

The Mountain of Fire (x3)
[1] (54)

Response: After you engage an enemy, search the top 5 cards of your deck for a Hobbit ally and put it into play (search you entire deck instead if that enemy's engagement cost is higher than your threat). Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.

The Hobbit: On the Doorstep (x1)
(0) 1 1 1 3
Hobbit.   Burglar.  
Bilbo Baggins does not count against the hero limit and cannot gain resources from non-treasure cards. The first player gains control of Bilbo Baggins. Action: Spend 1 Baggins resource to search your deck for a treasure card and add it to your hand. If Bilbo Baggins leaves play, the players have lost the game.

The Fate of Wilderland (x3)
[1]
Song.  
Action: Search your deck for a Guarded attachment and put it into play. Shuffle your deck.

The Fate of Wilderland (x3)
[1]

Play only if you control a unique character with the Istari trait and another unique character with the Eagle trait. Action: Search the top 5 cards of your deck for an Eagle or Istari ally and put it into play. Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.

A Shadow in the East (x1)
[0]
Artifact.   Ring.   Master.  
Restricted.  
Immune to non-Master card effects. Setup: Attach to a hero you control and search your deck for a Master card. Add it to your hand and shuffle your deck. Your threat elimination level is reduced by 5. If The One Ring leaves play, the players lose the game.

Challenge of the Wainriders (x3)
[2]
Artifact.   Item.   Staff.  
Restricted.  
Attach to Saruman. Restricted. Action: Exhaust Saruman's Staff to (choose 1): Reduce the X value of the next Doomed X event you play this phase by 2, or search the top 5 cards of your deck for a Doomed event and add it to your hand. Shuffle your deck.)

Two-Player Limited Edition Starter (x2)
[3] 3 0 0 3
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Two-Player Limited Edition Starter (x2)
[2] 1 0 0 1
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top 5 cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.