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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
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Results: 58 Cards

Core Set (x2)
[2] 1 1 1 2 3โ˜… 5 
Hobbit.  

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit


Core Set (x2)
[3] 10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lรณrien."
–The Fellowship of the Ring


Core Set (x4)
[5] 4 4 4 4 8โ˜… 10 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


Two-Player Limited Edition Starter (x1)
(9) 2 1 2 4 6โ˜… 1 
Dwarf.  

Response: After you play a Dwarf character from your hand, reduce your threat by 1.

"Nori, at your service." –Nori, The Hobbit


Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4 8โ˜… 1 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.


Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4 8โ˜… 1 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.


Revised Core Set (x3)
[2] 1 1 1 2 3โ˜… 5 
Hobbit.  

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit


Revised Core Set (x3)
[3] 10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lรณrien."
–The Fellowship of the Ring


Revised Core Set (x8)
[5] 4 4 4 4 8โ˜… 10 
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


The Dead Marshes (x3)
[4] 1 2 2 3 5โ˜… 7 
Rohan.   Warrior.  

While Elfhelm is ready, he gains:

Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.

"But my lord sends word that we must set ourselves in readiness: orders may come for a sudden move." –The Return of the King


Dwarves of Durin (x3)
[5] 4 4 4 4 8โ˜…
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


Dwarves of Durin (x1)
(9) 2 1 2 4 6โ˜…
Dwarf.  

Response: After you play a Dwarf character from your hand, reduce your threat by 1.

"Nori, at your service." –Nori, The Hobbit


Elves of Lórien (x1)
(9) 4 0 0 4 7โ˜…
Noldor.   Noble.  

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)


Elves of Lórien (x3)
[2] 2 0 1 1 2โ˜…
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Elves of Lórien (x2)
[5] 4 4 4 4 8โ˜…
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Elves of Lórien (x3)
[0]

Action: If you control a unique Noldor character, give another character +1 until the end of the phase and lower your threat by 3.

"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring


Defenders of Gondor (x2)
[5] 4 4 4 4 8โ˜…
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


Riders of Rohan (x2)
[5] 4 4 4 4 8โ˜…
Istari.  

At the end of the round, discard Gandalf from play.

Response: After Gandalf enters play, (choose 1):

  • draw 3 cards
  • deal 4 damage to 1 enemy in play
  • reduce your threat by 5.


Riders of Rohan (x1)
(9) 1 2 3 3 6โ˜…
Rohan.   Warrior.  

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

"King's man! King's man!" his heart cried within him.
–The Return of the King


Khazad-dûm (x1)
(9) 1 2 2 4 6โ˜… 1 
Dwarf.  

Response: After Dwalin attacks and destroys an Orc enemy, lower your threat by 2.

It was a dwarf with a blue beard tucked into a golden belt, and very bright eyes under his dark-green hood.
–The Hobbit


The Redhorn Gate (x3)
[0] 2 

Response: After another player plays an attachment on a hero you control, you may (choose 1):

  • ready 1 of that player's heroes
  • have that player draw 1 card
  • lower that player's threat by 2.


The Redhorn Gate (x3)
[2] 3 

Secrecy 2.

Action: Raise your threat by 1 to look at the top card of the encounter deck. Then, reduce your threat by X, where X is the threat of that card.


Road to Rivendell (x3)
[1] 5 
Song.  

Attach to a hero.

Response: After Song of Eรคrendil enters play, draw 1 card.

Response: After another player raises his threat, raise your threat by 1 to reduce that player's threat by 1.


The Watcher in the Water (x1)
(12) 2 3 2 5 7โ˜… 9 
Dúnedain.   Ranger.  

Sentinel.

Refresh Action: Reduce your threat to your starting threat level. (Limit once per game.)

"I am older than I look, I might prove useful."
–The Fellowship of the Ring


The Watcher in the Water (x3)
[0] 10 

Action: If you control a unique Noldor character, give another character +1 until the end of the phase and lower your threat by 3.

"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring


The Long Dark (x3)
[0] 4 
Condition.  

Attach a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers


Heirs of Númenor (x3)
[4] 1 2 2 2 4โ˜… 4 
Gondor.   Ranger.  

Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.


The Dunland Trap (x3)
[1] 1 
Song.  

Limit 1 per deck. Attach to a hero.

Response: When attached hero is destroyed, add The Fall of Gil-Galad to the victory display to reduce your threat by X, where X is the attached hero's threat cost.

...for into darkness fell his star
in Mordor where the shadows are.
โ€“The Fellowship of the Ring



Trouble in Tharbad (x3)
[0] 2 

Response: After your threat is raised by an encounter card effect, reduce your threat by an equal amount.

Suddenly he was aware of himself again. Frodo, neither the Voice nor the Eye; free to choose, and with one remaining instant in which to do so. –The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[0] 5 

Action: Return a Silvan ally you control to your hand to reduce your threat by X where X is the printed cost of the ally returned to your hand.

"...we dare not by our own trust endanger our land. We live now upon an island amid many perils..."
–Haldir, The Fellowship of the Ring


Celebrimbor's Secret (x1)
(9) 4 0 0 4 7โ˜… 10 
Noldor.   Noble.  

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)


Celebrimbor's Secret (x3)
[2] 2 0 1 1 2โ˜… 10 
Silvan.  

Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Her maidens stood silent about her, and a while she looked upon her guests. –The Fellowship of the Ring


The Lost Realm (x3)
[1] 9 
Condition.  

Attach to an enemy. Limit 1 per enemy.

Attached enemy gets -1 .

Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed .

"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so." –Aragorn, The Fellowship of the Ring


The Wastes of Eriador (x1)
(6) 2 1 1 2 4โ˜… 7 
Hobbit.  
Response: After an enemy is revealed from the top of the encounter deck, exhaust Merry to reduce your threat by that enemy's .

"We have come a long way with you and been through some stiff times. We want to go on."
–The Fellowship of the Ring


Escape from Mount Gram (x3)
[0] (4) 8 

He was taking a wandering course with many turns and doublings, to put off any pursuit. –The Fellowship of the Ring

Limit 1 per deck.

Response: When this stage is defeated, reduce each player's threat by 5.


Escape from Mount Gram (x3)
[5] 6 

Reduce the cost to play Keen as Lances by 1 for each card worth no victory points in the victory display.

Action: Add Keen as Lances to the victory display. Then, choose one: add 2 resources to a hero's resource pool, draw 3 cards, or reduce your threat by 4.


The Battle of Carn Dûm (x3)
[3] 6 
Condition.  

Attach to a player's threat dial. Limit 1 per player.

Forced: When you would be eliminated by reaching your threat elimination level, instead discard Favor of the Valar and reduce your threat to 5 less than your threat elimination level. You are not eliminated.

"...their hearts were lifted up in such a hope as they had not known since the darkness came out of the East..."
–The Return of the King


The Thing in the Depths (x3)
[1] 3 

Play only after the staging step.

Quest Action: Choose X questing Hobbit characters you control. Ready each chosen character and remove them from the quest. Then, reduce your threat by X.

"The road goes on for ever," said Pippin; "but I can't without a rest. It is high time for lunch."
–The Fellowship of the Ring


The Sands of Harad (x3)
[0] 5 

Play only if you control a unique character with the Noble trait and another unique character with the Scout trait.

Response: After a player engages an enemy, reduce his threat by X, where X is that enemy's printed

...the Captains of the West were well warned by their scouts...
–The Return of the King


The Black Serpent (x1)
(9) 1 2 3 3 6โ˜… 1 
Rohan.   Warrior.  

Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

"King's man! King's man!" his heart cried within him.
–The Return of the King


The Dungeons of Cirith Gurat (x1)
(7) 2 2 0 2 4โ˜… 4 
Hobbit.  

Folco Boffin gets -1 threat cost for each Hobbit hero you control.

Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)

...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring


The Withered Heath (x3)
[0] 5 
Condition.  

Attach to a location. Limit 1 per location.

Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.


The Withered Heath (x3)
[1] 3 
Artifact.   Item.  

Guarded (enemy or location).

Attach to a hero.

Each unique character you control gains +1 .

Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)


Roam Across Rhovanion (x3)
[0] 1 
Song.  

Travel Action: Choose a location in the staging area with a player card attachment and make it the active location, returning any previous active location to the staging area. Reduce each player's threat by X, where X is the number of attachments on the active location.

South away! and South away!
Seek the sunlight and the day.
–The Hobbit


Mount Gundabad (x3)
[0] 6 

Play only if each of your heroes is a Hobbit.

Action: Reduce your threat by 4.

"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
–Thorin Oakenshield, The Hobbit


A Shadow in the East (x1)
(7) 2 1 2 2 4โ˜… 2 
Hobbit.  

Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.

"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King


A Shadow in the East (x3)
[3] 1 2 1 2 4โ˜… 2 
Gondor.   Warrior.  

Ranged.

Response: After Derufin participates in an attack that destroys an enemy engaged with a player, discard Derufin to reduce the engaged player's threat by X, where X is the destroyed enemy's printed .


A Shadow in the East (x3)
[0] 1 

Planning Action: Search the top 5 cards of the encounter deck for an enemy. Add that enemy to the staging area to reduce the cost of the first ally you play this phase by X, where X is that enemy's Shuffle the encounter deck.


Challenge of the Wainriders (x1)
(13) 3 4 2 4 8โ˜… 1 
Istari.   Isengard.  

When a player card effect would reduce your threat by any amount, reduce that amount to 1.

While playing an event with the printed doomed keyword, Saruman gains the printed , , and icons.

Response: After you play a card with the doomed keyword, ready Saruman.


Challenge of the Wainriders Preorder Promotion (x1)
(13) 3 4 2 4 8โ˜… 1 
Istari.   Isengard.  

When a player card effect would reduce your threat by any amount, reduce that amount to 1.

While playing an event with the printed doomed keyword, Saruman gains the printed , , and icons.

Response: After you play a card with the doomed keyword, ready Saruman.


The Hobbit: Over Hill and Under Hill (x1)
(9) 2 1 2 4 6โ˜… 6 
Dwarf.  

Response: After you play a Dwarf character from your hand, reduce your threat by 1.

"Nori, at your service." –Nori, The Hobbit


The Black Riders (x3)
[2] 5 

Action: Reduce your threat by 1 for each Pipe you control. Each hero with a Pipe attachment gets +1 until the end of the phase.

...he smoked and blew smoke–rings with the same vigour and delight...–The Fellowship of the Ring


The Road Darkens (x1)
[0] 1 
Item.   Gift.  

Setup: Attach to a hero in play.

Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.

"...your hands shall flow with gold, and yet over you gold shall have no dominion." –Galadriel, The Fellowship of the Ring



The Land of Shadow (x4)
[0] 1 
Gift.  

Play only if you control the Ring-bearer.

Planning Action: Brace of Coneys to the victory display to (choose 2): heal up to 2 damage from a hero, add 2 resources to a hero's pool, draw 2 cards, or reduce a player's threat by 2.

“'Smรฉagol always helps,' he said. 'He has brought rabbits, nice rabbits.'”
—Gollum, The Two Towers


The Flame of the West (x1)
(9) 4 1 1 3 7โ˜… 10 
Rohan.   Noble.  

Setup: Reduce your threat by 3.

Action: Raise your threat by 3 to ready ยร‰owyn. She gets +9 until the end of the phase. (Limit once per game for the group.)

"But no living man am I! You look upon a woman. ยร‰owyn I am, ยomund's daughter."
–The Return of the King


The Flame of the West (x1)
(10) 0 1 4 4 6โ˜… 7 
Gondor.   Warrior.  

Sentinel.

Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

“The Lord does not permit those who wear the black and silver to leave their post for any cause...”
–The Return of the King


Attack on Dol Guldur (x1)
(9) 4 0 0 4 7โ˜…
Noldor.   Noble.  

Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)


The Dark of Mirkwood (x4)
[0]

When playing this card, choose one:

Quest Action: Remove No Time to Waste! from the game and from the Campaign Pool to reduce each player's threat by 3. Reveal the top card of the encounter deck.

Quest Action: Draw 1 card.