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Trait Keyword Victory
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Player Encounter Quest
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43 Results Found

The Flame of the West (x1)
(9) 4 1 1 3 (597)
Rohan.   Noble.  
Setup: Reduce your threat by 3. Action: Raise your threat by 3 to ready Éowyn. She gets +9 Attack until the end of the phase. (Limit once per game for the group.)

Celebrimbor's Secret (x1)
(9) 4 0 0 4 (513)
Noldor.   Noble.  
Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

The Watcher in the Water (x1)
(12) 2 3 2 5 (398)
Dúnedain.   Ranger.  
Sentinel.  
Refresh Action: Reduce your threat to your starting threat level. (Limit once per game.)

Core Set (x4)
[5] 4 4 4 4 (9126)
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

The Watcher in the Water (x3)
[0] (4227)

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

Core Set (x2)
[3] (3935)

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

Celebrimbor's Secret (x3)
[2] 2 0 1 1 (1994)
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

The Lost Realm (x3)
[1] (1069)
Condition.  
Attach to an enemy. Limit 1 per enemy. Attached enemy gets -1 Threat. Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed Threat.

The Flame of the West (x1)
(10) 0 1 4 4 (254)
Gondor.   Warrior.  
Sentinel.  
Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

The Wastes of Eriador (x1)
(6) 2 1 1 2 (238)
Hobbit.  
Response: After an enemy is revealed from the top of the encounter deck, exhaust Merry to reduce your threat by that enemy's Threat.

Core Set (x2)
[2] 1 1 1 2 (775)
Hobbit.  
Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

The Dead Marshes (x3)
[4] 1 2 2 3 (582)
Rohan.   Warrior.  
While Elfhelm is ready, he gains: 'Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.'

The Hobbit: Over Hill and Under Hill (x1)
(9) 2 1 2 4 (173)
Dwarf.  
Response: After you play a Dwarf character from your hand, reduce your threat by 1.

Escape from Mount Gram (x3)
[0] (4) (472)

Limit 1 per deck. Response: When this stage is defeated, reduce each player's threat by 5.

Escape from Mount Gram (x3)
[5] (469)

Reduce the cost to play Keen as Lances by 1 for each card worth no victory points in the victory display. Action: Add Keen as Lances to the victory display. Then, choose one: add 2 resources to a hero's resource pool, draw 3 cards, or reduce your threat by 4.

The Dungeons of Cirith Gurat (x1)
(7) 2 2 0 2 (138)
Hobbit.  
Folco Boffin gets -1 threat cost for each Hobbit hero you control. Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)

Khazad-dûm (x1)
(9) 1 2 2 4 (115)
Dwarf.  
Response: After Dwalin attacks and destroys an Orc enemy, lower your threat by 2.

The Black Riders (x3)
[2] (356)

Action: Reduce your threat by 1 for each Pipe you control. Each hero with a Pipe attachment gets +1 Willpower until the end of the phase.

The Sands of Harad (x3)
[0] (345)

Play only if you control a unique character with the Noble trait and another unique character with the Scout trait. Response: After a player engages an enemy, reduce his threat by X, where X is that enemy's printed Threat.

The Battle of Carn Dûm (x3)
[3] (324)
Condition.  
Attach to a player's threat dial. Limit 1 per player. Forced: When you would be eliminated by reaching your threat elimination level, instead discard Favor of the Valar and reduce your threat to 5 less than your threat elimination level. You are not eliminated.

The Black Serpent (x1)
(9) 1 2 3 3 (65)
Rohan.   Warrior.  
Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)

The Nîn-in-Eilph (x3)
[0] (297)

Action: Return a Silvan you control to your hand to reduce your threat by X where X is the printed cost of the ally returned to your hand.

Road to Rivendell (x3)
[1] (290)
Song.  
Attach to a Spirit hero. Response: After Song of Eärendil enters play, draw 1 card. Response: After another player raises his threat, raise your threat by 1 to reduce that player's threat by 1.

The Redhorn Gate (x3)
[2] (142)

Secrecy 2.  
Action: Raise your threat by 1 to look at the top card of the encounter deck. Then, reduce your threat by X, where X is the threat of that card.

The Thing in the Depths (x3)
[1] (133)

Play only after the staging step. Quest Action: Choose X questing Hobbit characters you control. Ready each chosen character and remove them from the quest. Then, reduce your threat by X.

The Long Dark (x3)
[0] (127)
Condition.  
Attach to a Dwarf character. Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1.

Heirs of Númenor (x3)
[4] 1 2 2 2 (120)
Gondor.   Ranger.  
Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.

The Redhorn Gate (x3)
[0] (91)

Response: After another player plays an attachment on a hero you control, you may (choose 1): ready 1 of that player's heroes, have that player draw 1 card, or lower that player's threat by 2.

The Withered Heath (x3)
[0] (74)
Condition.  
Attach to a location. Limit 1 per location. Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.

Trouble in Tharbad (x3)
[0] (73)

Response: After your threat is raised by an encounter card effect, reduce your threat by an equal amount.

The Dunland Trap (x3)
[1] (39)
Song.  
Limit 1 per deck. Attach to a hero. Response: When attached hero is destroyed, add The Fall of Gil-galad to the victory display to reduce your threat by X, where X is the attached hero's threat cost.

The Withered Heath (x3)
[1] (32)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Each unique character you control gains +1 Willpower. Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)

Roam Across Rhovanion (x3)
[0] (19)
Song.  
Travel Action: Choose a location in the staging area with a player card attachment and make it the active location, returning any previous active location to the staging area. Reduce each player's threat by X, where X is the number of attachments on the active location.

A Shadow in the East (x1)
(7) 2 1 2 2
Hobbit.  
Response: After Frodo commits to a quest, spend 1 resource from his resource pool to ready another questing unique character. If you quest successfully, reduce your threat by 1.

Two-Player Limited Edition Starter (x1)
(9) 2 1 2 4
Dwarf.  
Response: After you play a Dwarf character from your hand, reduce your threat by 1.

Attack on Dol Guldur (x1)
(9) 4 0 0 4
Noldor.   Noble.  
Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

Mount Gundabad (x3)
[0]

Play only if each of your heroes is a Hobbit. Action: Reduce your threat by 4.

A Shadow in the East (x3)
[3] 1 2 1 2
Gondor.   Warrior.  
Ranged.  
Ranged. Response: After Derufin participates in an attack which destroys an enemy engaged with a player, discard Derufin to reduce the engaged player's threat by X, where X is the destroyed enemy's printed Threat.

A Shadow in the East (x3)
[0]

Planning Action: Search the top 5 cards of the encounter deck for an enemy. Add that enemy to the staging area to reduce the cost of the first ally you play this phase by X, where X is that enemy's Threat. Shuffle the encounter deck.

The Road Darkens (x1)
[0]
Item.   Gift.  
Setup: Attach to a hero in play. Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.

The Land of Shadow (x4)
[0]

Play only if you control the Ring-bearer. Planning Action: Add Brace of Coneys to the victory display to (choose 2): heal up to 2 damage from a hero, add 2 resources to a hero's pool, draw 2 cards, or reduce a player's threat by 2.

Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.

Two-Player Limited Edition Starter (x2)
[5] 4 4 4 4
Istari.  
At the end of the round, discard Gandalf from play. Response: After Gandalf enters play, (choose 1): draw 3 cards, deal 4 damage to 1 enemy in play, or reduce your threat by 5.