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Scenario Encounter
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Trait Keyword Victory
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Player Encounter Quest
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Results: 101 - 117 of 117 Cards
The Road Darkens (x1)
1
1 
Artifact. Item. Armor.

Attach to the Ring-bearer.

Attached hero gets +1 Defense and +1 hit point.

"I should feel happier if I knew you were wearing it. I have a fancy it would turn even the knives of the Black Riders..." –Bilbo, The Fellowship of the Ring

The Road Darkens (x1)
2
1 
Artifact. Item. Weapon.

Attach to a Warrior hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring

The Road Darkens (x1)
3
1 
Artifact. Item. Weapon.

Attach to a Noble hero or Aragorn. Restricted.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After an attack in which the attached hero defended resolves, exhaust AndĂșril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Road Darkens (x1)
Artifact. Item. Ring.

Setup: The first player claims The One Ring and attaches it to the Ring-bearer.

Attached hero does not count against the hero limit. The first player gains control of attached hero.

If The One Ring leaves play, the players lose the game.

The Treason of Saruman (x1)
0
1 
Artifact. Item.

Attach to Aragorn.

Quest Action: Exhaust Aragorn and PalantĂ­r of Orthanc to discard the top card of the encounter deck. If Aragorn'sWillpower is greater than the discarded card'sThreat you may add PalantĂ­r of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Treason of Saruman (x1)
Artifact. Item. Staff.

Forced: After a player draws any number of cards, Saruman attacks that player. Deal and resolve 2 shadow cards for this attack. Then, remove 1 damage from Saruman.

While Saruman has any hit points remaining, the players cannot win the game.

The Land of Shadow (x1)
Artifact. Item. Ring.

Setup: The first player claims The One Ring and attaches it to the Ring-bearer.

Attached hero does not count against the hero limit. The first player gains control of attached hero.

If The One Ring leaves play, the players lose the game.

The Flame of the West (x3)
3
1 
Artifact. Item.

Attach to Aragorn.

While Aragorn is questing, each other questing character you control gets +1 Willpower

While Aragorn is attacking, each other attacking character you control gets +1 Attack

Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
–The Return of the King

The Mountain of Fire (x1)
Artifact. Item. Ring.

Setup: The first player claims The One Ring and attaches it to the Ring-bearer.

Attached hero does not count against the hero limit. The first player gains control of attached hero.

If The One Ring leaves play, the players lose the game.

The Stone of Erech (x1)
Item. Artifact.

Midnight. Action: Claim this objective and attach it to a hero you control. Counts as an Artifact attachment with the text: "When attached hero attacks and Oathbreaker that enemy loses the Spectral keyword until the end of the phase."

The Ruins of Belegost (x1)
Artifact. Item. Weapon.

Loot. Restricted.

If unattached, the first player claims Sword of Belegost and attaches it to a hero he controls.

Attached hero gets +4 Attack

Response: Exhaust Sword of Belegost to cancel a shadow effect just triggered.

The Ruins of Belegost (x1)
Artifact. Item.

Loot.

If unattached, the fist player claims Map of Ered Luin and attaches it to a hero he controls.

Action: Exhaust Map of Ered Luin to choose a non-unique location. That location gets -2Threat until the end of the phase.

The Ruins of Belegost (x1)
Artifact. Item.

Loot.

If unattached, the fist player claims Keys of Belegost and attaches it to a hero he controls.

Action: Exhaust Keys of Belegost to choose a hero. Add 1 resource to that hero's resource pool.

The Ruins of Belegost (x1)
Artifact. Item.

Loot.

If unattached, the fist player claims Book of Aulë’s Children and attaches it to a hero he controls.

Action: Exhaust Book of Aulë’s Children to choose a player. That player draws 1 card.

The Ruins of Belegost (x1)
Artifact. Item.

Loot.

If unattached, the fist player claims Dwarven Torch and attaches it to a hero he controls.

Action: Exhaust Dwarven Torch to choose a non-unique enemy. That enemy gets -1 Attack and -1 Defense until the end of the phase.

The Ruins of Belegost (x1)
Artifact. Item.

Loot.

If unattached, the fist player claims Blue Mountain Gem and attaches it to a hero he controls.

Action: Exhaust Blue Mountain Gem to choose a player. Reduce that player's threat by 1.

The City of Corsairs Nightmare (x1)
1 
Artifact. Item. Cursed.

Cannot be discarded by player card effects.

The Cursed Sword counts as a Weapon attachment with the text:"Forced: After Captain SahĂ­r attacks and deals excess damage, assign that excess damage to Captain SahĂ­r as resources. (Limit once per round.)"