Core Set
(x2)

Core Set
(x1/x0)

Core Set
(x1)

Core Set
(x1/x0)

Core Set
(x2)

Core Set
(x4)

Core Set
(x1)

Core Set
(x3/x1)

Two-Player Limited Edition Starter
(x2)

The Hunt for Gollum
(x3)

Conflict at the Carrock
(x4/x2)

A Journey To Rhosgobel
(x3)

A Journey To Rhosgobel
(x1)

A Journey To Rhosgobel
(x4)

A Journey To Rhosgobel
(x5)

The Hills of Emyn Muil
(x3)

The Hills of Emyn Muil
(x3)

The Dead Marshes
(x3)

The Dead Marshes
(x4/x2)

Return to Mirkwood
(x3)

[4]
2
2
2
4
5โ
8
[229137]





Creature.
Eagle.
Eagles of the Misty Mountains cannot have restricted attachments. Eagles of the Misty Mountains gets +1 Attack and +1 Defense for each facedown attachment it has.
Response: After another Eagle character leaves play, you may attach that card facedown to Eagles of the Misty Mountains.
Return to Mirkwood
(x1)

-
-
-
5




Creature.
Damage from undefended attacks against you must be dealt to Gollum. If Gollum is destroyed, or if the player guarding Gollum is eliminated, the players have lost the game.
Forced: At the end of each round, raise the threat of the player guarding Gollum by 3. Then, that player may choose a new player to guard Gollum.
Return to Mirkwood
(x4/x2)

Return to Mirkwood
(x3/x0)

Khazad-dûm
(x3/x2)

The Redhorn Gate
(x3)

Road to Rivendell
(x3)

Road to Rivendell
(x3)

The Watcher in the Water
(x1)

The Long Dark
(x3)

The Long Dark
(x3)

Foundations of Stone
(x4)

Heirs of Númenor
(x3/x1)

Heirs of Númenor
(x3)

Heirs of Númenor
(x1/x0)

Encounter at Amon Dîn
(x2/x0)

The Blood of Gondor
(x2)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x3)

Trouble in Tharbad
(x3)

The Nîn-in-Eilph
(x1)

The Nîn-in-Eilph
(x4/x3)

The Nîn-in-Eilph
(x3)

The Wastes of Eriador
(x1)

The Wastes of Eriador
(x4/x3)

The Wastes of Eriador
(x2/x1)

The Wastes of Eriador
(x2/x1)

The Wastes of Eriador
(x3)

The Wastes of Eriador
(x3/x2)

The Battle of Carn Dûm
(x2/x0)

(35)
2
5
4
6




Creature.
Werewolf.
Forced: After an event card is played, deal 1 shadow card to Werewolf of Angmar.
Forced: If there are 3 shadow cards dealt to Werewolf of Angmar and it is in the staging area, it engages the first player and makes an immediate attack (do not deal it a shadow card for this attack).
The Thing in the Depths
(x1)

The Thing in the Depths
(x2)

The Thing in the Depths
(x2)

The Thing in the Depths
(x3)

The Thing in the Depths
(x3)

The Thing in the Depths
(x3)

The Drowned Ruins
(x3)

The Drowned Ruins
(x3/x2)

The Sands of Harad
(x2/x1)

The Sands of Harad
(x4)

The Sands of Harad
(x2/x1)

The Sands of Harad
(x3)

The Sands of Harad
(x2/x1)

(20)
2
2
2
2




Creature.
When Revealed: Attach to an Orc enemy and return that enemy to the staging area. Limit 1 per enemy. (Counts as a Mount attachment with the text: "Attached enemy gets +2 Threat, +2 Attack, +2 Defense and +2 hit points.
Forced: When attached enemy leaves play, add Mordor Warg to the staging area."
The Mûmakil
(x4)

The Mûmakil
(x1/x0)

The Mûmakil
(x4)

The Mûmakil
(x2/x1)

The Mûmakil
(x2)

Race Across Harad
(x4)

Race Across Harad
(x3/x2)

Beneath the Sands
(x1)

Beneath the Sands
(x3/x2)

Beneath the Sands
(x5)

The Dungeons of Cirith Gurat
(x3/x2)

The Crossings of Poros
(x2)

The Wilds of Rhovanion
(x2/x1)

The Wilds of Rhovanion
(x2/x1)

The Wilds of Rhovanion
(x2/x1)

The Wilds of Rhovanion
(x3)

The Wilds of Rhovanion
(x3/x2)

Roam Across Rhovanion
(x3)

Roam Across Rhovanion
(x3)

Roam Across Rhovanion
(x3)
Roam Across Rhovanion
(x3/x2)

Roam Across Rhovanion
(x2)

Fire in the Night
(x3)

Mount Gundabad
(x2/x1)

The Fate of Wilderland
(x3)

[1]
1
0
0
1
1โ
2
[29323]





Creature.
Cannot attack, defend, of have attachments.
Refresh Action: Return Messenger Raven to it's owner's hand and name a card type. Choose a player to look at the top card of his deck. If that card is the named type, add it to its owner's hand. If it is not, discard it.
The Fate of Wilderland
(x3)

Under the Ash Mountains
(x3)

Under the Ash Mountains
(x3/x2)

The Land of Sorrow
(x1)

The Land of Sorrow
(x3)

The Land of Sorrow
(x3)
The Fortress of Nurn
(x3/x1)

The Land of Sorrow Preorder Promotion
(x1)

The Land of Sorrow Preorder Promotion
(x1)

The Hobbit: Over Hill and Under Hill
(x3)

The Hobbit: Over Hill and Under Hill
(x1/x0)

(30)
4
5
2
5




Creature.
Forced: If Great Gray Wolf is dealt a shadow card with a riddle, return all Creature enemies to the staging area at the end of the combat phase.
Riddle: The first player names a card type, sphere and cost, shuffles his deck, then discards the top 3 cards. For each of those cards that matches all three items, place 1 progress token on stage 2.
The Hobbit: Over Hill and Under Hill
(x4)

The Hobbit: On the Doorstep
(x3/x2)

The Hobbit: On the Doorstep
(x3)

The Hobbit: On the Doorstep
(x3)

The Hobbit: On the Doorstep
(x4/x3)

The Hobbit: On the Doorstep
(x3/x1)

The Hobbit: On the Doorstep
(x1)

The Hobbit: On the Doorstep
(x3/x1)

The Hobbit: On the Doorstep
(x3/x1)

The Hobbit: On the Doorstep
(x5)

The Black Riders
(x3)

The Black Riders
(x3/x3)

The Road Darkens
(x1)

The Road Darkens
(x1)

The Road Darkens
(x4/x2)

The Road Darkens
(x4)

The Road Darkens
(x2)

The Treason of Saruman
(x2/x1)

The Land of Shadow
(x3)

The Flame of the West
(x2/x1)

The Mountain of Fire
(x1)
The Massing at Osgiliath
(x4)

The Battle of Lake-town
(x1)

Creature.
Guarded.
Action: Exhaust a hero to claim this objective and attach it to that hero when it is free of encounters. (Counts as an attachment with the text:'If detached discard The Old ThrushResponse: After attached hero exhausts to attack Smaug, discard X cards from hand to reduce Smaug's Defense by X.')
The Old Forest
(x3)

The Ruins of Belegost
(x1)

The Siege of Annúminas
(x3)

The Siege of Annúminas
(x2)

Attack on Dol Guldur
(x2)

Attack on Dol Guldur
(x3)

The Wizard's Quest
(x1)
17
The Wizard's Quest
(x1)
21
The Wizard's Quest
(x1)
27
The Woodland Realm
(x2)
3
The Woodland Realm
(x1)
6
The Woodland Realm
(x2)
9
The Mines of Moria
(x1)

The Mines of Moria
(x1)
1
The Mines of Moria
(x2)
4
The Mines of Moria
(x2)
5
The Mines of Moria
(x1)
8
The Mines of Moria Preorder Promotion
(x1)

Escape from Khazad-dûm
(x3)
15
Escape from Khazad-dûm
(x2)
19
Escape from Khazad-dûm
(x1)
22
Escape from Khazad-dûm
(x1)
23
Escape from Khazad-dûm
(x2)
28
Escape from Khazad-dûm Preorder Promotion
(x1)
15
The Hunt for the Dreadnaught
(x2)

Passage Through Mirkwood Nightmare
(x1)

Passage Through Mirkwood Nightmare
(x3)

Passage Through Mirkwood Nightmare
(x3)

Journey Along the Anduin Nightmare
(x3)

Escape From Dol Guldur Nightmare
(x3)

The Hunt for Gollum Nightmare
(x3)

The Hunt for Gollum Nightmare
(x2)

A Journey to Rhosgobel Nightmare
(x2)

Return to Mirkwood Nightmare
(x3)

Into the Pit Nightmare
(x2)

The Watcher in the Water Nightmare
(x1)

The Long Dark Nightmare
(x3)

Foundations of Stone Nightmare
(x2)

(28)
3
3
5
4




Creature.
Insect.
When Revealed: Each player at this stage shuffles the card in his hand with the highest printed cost back into his deck.
Forced: At the end of the combat phase, if Giant Centipede is engaged with a player, that player chooses and adds it to a different player's staging area.
Into Ithilien Nightmare
(x2)

To Catch an Orc Nightmare
(x2)

Trouble in Tharbad Nightmare
(x3)

The Nîn-in-Eilph Nightmare
(x3)

The Nîn-in-Eilph Nightmare
(x3)

The Wastes of Eriador Nightmare
(x5)

Across the Ettenmoors Nightmare
(x2)

Across the Ettenmoors Nightmare
(x2)

The Thing in the Depths Nightmare
(x3)

The Thing in the Depths Nightmare
(x3)

The Drowned Ruins Nightmare
(x2)

(34)
4
4
4
6




Creature.
Great Shark gets +1 Threat, +1 Attack, and +1 Defense for each Underwater location in the victory display.
Great Shark cannot be engaged or damaged unless the active location is Underwater.
Forced: At the beginning of the encounter phase, return Great Shark to the staging area unless the active location is Underwater.
We Must Away, Ere Break of Day Nightmare
(x3)

Dungeons Deep and Caverns Dim Nightmare
(x3)

Flies and Spiders Nightmare
(x3)

Flies and Spiders Nightmare
(x5)

The Lonely Mountain Nightmare
(x4)

The Battle of Five Armies Nightmare
(x3)

The Ring Goes South Nightmare
(x2)

The Ring Goes South Nightmare
(x3)
