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Player Encounter Quest
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Results: 1 - 50 of 84 Cards
The Hobbit: Over Hill and Under Hill (x1)
0 1 1 1 3 4 ★ 1 
Hobbit.

The first player gains control of Bilbo Baggins.

Bilbo Baggins cannot gain resources from player card effects.

If Bilbo Baggins leaves play, the players lose the game.

The Hobbit: Over Hill and Under Hill (x1)
12 3 3 1 5 7 ★ 6 
Dwarf. Noble. Warrior.

If you control at least 5 Dwarf characters, add 1 additional resource to Thorin Oakenshield's pool when you collect resources during the resource phase.

"I am Thorin son of Thrain son of Thror, King under the Mountain!" –Thorin, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
9 2 1 2 4 6 ★ 6 
Dwarf.

Response: After you play a Dwarf character from your hand, reduce your threat by 1.

"Nori, at your service." –Nori, The Hobbit

Ori
The Hobbit: Over Hill and Under Hill (x1)
8 2 2 1 3 5 ★ 6 
Dwarf.

If you control at least 5 Dwarf characters, draw 1 additional card at the beginning of the resource phase.

"He could write well and speedily, and often used the Elvish characters." –Gimli, The Fellowship of the Ring

The Hobbit: Over Hill and Under Hill (x1)
12 0 5 1 10 10 ★ 4 
Beorning. Warrior.

Sentinel. Cannot have attachments.

Immune to player card effects.

Beorn does not exhaust to defend.

The roar of his voice was like drums and guns; and he tossed wolves and goblins from his path like straws and feathers.
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.

"Fili is the youngest and still has the best sight."
–Thorin, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.

"Let us join the throng!"
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 2 2 0 3 4 ★ 7 
Dwarf.

Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.

There is no knowing what a dwarf will not dare and do for revenge or the recovery of his own. –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 2 1 3 4 ★ 6 
Dwarf.

Response: After a hero is assigned any amount of damage, exhaust Dori to place that damage on Dori instead.

'I can't always be carrying burglars on my back,' said Dori, 'down tunnels and up trees! What do you think I am? A porter?' –Dori, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
5 4 4 4 4 8 ★ 8 
Istari.

Gandalf does not exhaust to commit to a quest.

Forced: At the end of the refresh phase, discard Gandalf from play. You may raise your threat by 2 to cancel this effect.

“I am Gandalf, and Gandalf means me!” –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
10 
Item.

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
3 
Item.

Attach to a character.

Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.

"You will have to manage without pocket–handkerchiefs, and a good many other things, before you get to the journey's end. As for a hat, I have got a spare hood and cloak in my luggage." –Dwalin, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
1
5 
Artifact. Item.

Attach to a hero.

Travel Action: Discard Thrór’s Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)

"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
10 

Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.

“I was coming over the mountains with a friend or two...” –Gandalf, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
10 

Response: After a hero you control attacks and destroys an enemy, exhaust a Weapon card attached to that hero to draw 3 cards.

It burned with a rage that made it gleam if goblins were about; now it was bright as blue flame for delight in the killing of the great lord of the cave.
—The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
6 

Combat Action: Exhaust a Weapon card attached to a hero you control to choose an enemy engaged with you. Deal 2 damage to that enemy. (Deal 3 damage instead if the enemy is an Orc.)

At this point Gandalf fell behind, and Thorin with him. They turned a sharp corner. "About turn!" he shouted. "Draw your sword, Thorin!" – The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
1 

Quest Action: Exhaust a character you control that is not committed to the quest to commit that character to the quest.

To the end of his days Bilbo could never remember how he found himself outside, without a hat, walking–stick or any money, or anything that he usually took when he went out. –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
1
3 

Play during the quest phase, before the staging step.

Action: Deal 2 damage to the first enemy revealed from the encounter deck this phase.

Thorin came last - and he was not caught unawares. He came expecting mischief, and didn't need to see his friends' legs sticking out of sacks to tell him that things were not all well. –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
1
1 

Action: Bilbo Baggins gets +2 Willpower +2 Attack and +2 Defense until the end of the phase. (You may spend a resource from Bilbo Baggins' resource pool to play this card even if you do not control Bilbo Baggins.)

“You can say Expert Treasure-hunter instead of Burglar if you like. Some of them do.”
– Glóin, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
0
1 
Artifact. Item. Weapon.

Attach to Bilbo Baggins. Restricted.

Bilbo Baggins gets +1 Willpower +1 Attack and +1 Defense.

Response: After Bilbo Baggins exhausts to defend, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

"I shall call you Sting." –Bilbo, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
0
1 
Artifact. Item. Weapon.

Attach to a hero. Restricted.

Attached character gets +2 Attack.

Response: After attached hero destroys an Orc enemy, add 1 resource to that hero's resource pool.

"This, Thorin, the runes name Orcrist, the Goblin–cleaver in the ancient tongue of Gondolin; it was a famous blade." –Elrond, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
0
1 
Artifact. Item. Weapon.

Attach to a hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

“This, Gandalf, was Glamdring, Foe-hammer that the king of Gondolin once wore.” –Elrond, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
Stage
1 A

The wizard Gandalf has chosen Bilbo Baggins to join Thorin and company on their quest to the Lonley Mountain.

Setup: Remove and shuffle the 7 Sack cards into a Sack deck and set it aside face down. Remove the 3 Troll enemies and the Troll Cave from the encounter deck and set them aside out of play. Then, shuffle the encounter deck. Each player reveals 1 card from the top of the encounter deck and adds it to the staging area.

1 B
7

At first they had passed through hobbit–lands, a wild respectable country inhabited by decent folk, with good roads, an inn or two, and now and then, a dwarf or a farmer ambling by on business. Then they came to lands where people spoke strangely, and sang songs Bilbo had never heard before. – The Hobbit.

The Hobbit: Over Hill and Under Hill (x1)
Stage
2 A

Obviously trolls. Even Bilbo, in spite of his sheltered life, could see that: from the great heavy faces of them, and their size, and the shape of their legs, not to mention their language, which was not drawing–room fashion at all – The Hobbit

When Revealed: Add the set-aside Troll enemies and the Troll Cave to the staging area. Shuffle the encounter discard pile back into the encounter deck.

2 B
1

Forced: If there are no Troll enemies left in play, or if there are no cards left in the encounter deck, advance it to the next stage.

Any time players would place progress tokens on this quest, discard an equal number of cards from the encounter deck instead. (Progress is placed on the active location before triggering this effect.)

The Hobbit: Over Hill and Under Hill (x1)
Stage
3 A

"Dawn take you all, and be stone to you!" said a voice that sounded like William's but it wasn't. For just at that moment the light came over the hill, and there was a mighty twitter in the branches. William never spoke for he stood turned to stone as he stooped; and Bert and Tom were stuck like rocks as they looked at him. –The Hobbit

3 B
0

When Revealed: Remove all Troll enemies and Sack cards from the game. If Troll Cave is in the victory display, the players have discovered the treasure cards Sting, Glamdring, and Orcrist.

The players have won the game.

The Hobbit: Over Hill and Under Hill (x1)
Stage
1 A

Setup: Shuffle the Over the Misty Mountains Grim and Western Lands encounter sets into one encounter deck and make it the active encounter deck. Then, shuffle the The Great Goblin and Misty Mountain Goblins encounter sets into a second encounter deck and set it aside, inactive.

1 B
0

After a refreshing stay in the House of Elrond, Bilbo and his companions resumed their quest for the Lonely Mountain. But to reach Erebor, they first had to climb the high pass over the Misty Mountains.

When Revealed: Each player may search his deck for 1 treasure card and add it to his hand, then shuffle his deck. Advance to stage 2A.

The Hobbit: Over Hill and Under Hill (x1)
Stage
2 A

When he peeped out in the lightning–flashes, he saw that across the valley the stone–giants were out and were hurling rocks at one another for a game, and catching them, and tossing them down into the darkness where they smashed the trees far below, or splintered into little bits with a bang. – The Hobbit

2 B
16

When Revealed: Search the encounter deck for 1 copy of Stone-giant and add it to the staging area. Then, shuffle the encounter deck. Reveal 1 card per player from the encounter deck and add it to the staging area.

The Hobbit: Over Hill and Under Hill (x1)
Stage
3 A

Out jumped the goblins, big goblins, great ugly–looking goblins, lots of goblins, before you could say rocks and blocks. – The Hobbit

When Revealed: Shuffle all encounter cards back into the encounter deck and set it aside, inactive. The second encounter deck becomes the active encounter deck. Search the encounter deck for The Great Goblin and add it to the staging area. Then, shuffle the encounter deck.

3 B
20

Players cannot defeat this stage unless The Great Goblin is in the victory display.

When Revealed: Reveal 3 encounter cards per player, Bilbo Baggins may spend X resources to reduce the total number of encounter cards revealed by X. (To a minimum of 1.)

If the players defeat this stage, they have won the game.

The Hobbit: Over Hill and Under Hill (x1)
Stage
1 A

After killing the Great Goblin, Bilbo's companions fought to win their escape from the goblins. By the time they realized that Bilbo had been lost in the darkness, it was too late to turn back and search for him.

Setup: Add Lake in the Cavern to the staging area. Create a riddle area with stage 2A and follow the setup instructions on that card.

1 B
14

Players cannot advance to stage 3A unless both 1B and 2B are complete.

Forced: Reveal 1 additional encounter card per player during the staging step.

The Hobbit: Over Hill and Under Hill (x1)
Stage
2 A

During the confusion, bilbo stumbled won a tunnel and into Gollum's cave. There the Hobbit had to outwit the creature Gollum in a dangerous riddle contest to discover the way out.

Setup: Search the encounter deck for Gollum and Bilbo's Magic Ring. Place Gollum and Bilbo Baggins in the riddle area and attach Bilbo's Magic Ring to Bilbo Baggins. Then, shuffle the encounter deck.

2 B
9

Players cannot advance to stage 3A unless both 1B and 2B are complete.

Progress tokens cannot be added to, or removed from, this quest except by answering riddles.

Cards in the riddle area are immune to player card effects and cannot leave the riddle area except by quest effects.

The Hobbit: Over Hill and Under Hill (x1)
Stage
3 A

To everyone's surprise, Bilbo Baggins rejoined his companions on the eastern side of the Misty Mountains. However, their celebration was cut short by the chilling sound of wolves howling close by. To the frightened hobbit, it seemed that they had escaped from the goblins only to be eaten by wargs.

3 B
16

When Revealed: The first player gains control of Bilbo Baggins. Reveal 1 encounter card per player and add it to the staging area.

Gollum engages the first player. Damage from undefended attacks made by Gollum must be placed on Bilbo Baggins.

All riddle effects are ignored. Treachery cards gain surge.

If players defeat this stage, they have won the game.

The Hobbit: Over Hill and Under Hill (x1)
38 3 5 2 12
Troll.

Troll enemies not engaged with a player cannot take damage.

Forced: After William engages a player, sack 2.

Forced: Return William to the staging area at the end of the combat phase. The engaged player may raise his threat by 1 to cancel this effect.

The Hobbit: Over Hill and Under Hill (x1)
23 3 5 2 10
Troll.

Players cannot play attachment cards on Troll enemies.

Forced: After Bert engages a player, sack 1.

Forced: Return Bert to the staging area at the end of the combat phase. The engaged player may raise his threat by 1 to cancel this effect.

Tom
The Hobbit: Over Hill and Under Hill (x1)
33 3 5 2 11
Troll.

Troll enemies can only be attacked by one character at a time.

Forced: After Tom engages a player, sack 1.

Forced: Return Tom to the staging area at the end of the combat phase. The engaged player may raise his threat by 1 to cancel this effect.

The Hobbit: Over Hill and Under Hill (x3)
25 1 1 1 1
Creature.

When Revealed: Reveal the top card of the encounter discard pile and add it to the staging area, if able.

Shadow: If this attack deals at least 1 damage, shuffle this card back into the encounter deck.

The Hobbit: Over Hill and Under Hill (x3/x1)
3
3
Forest. Trollshaws.

While Troll Camp is in the staging area, Troll enemies get +1 Threat for each player in the game.

While Troll Camp is in play, Bilbo Baggins gains:"Action: Exhaust Bilbo Baggins and spend 1 resource to remove 1 Sack card from a character. Bilbo Baggins may trigger this effect even with a Sack card attached to him."

The Hobbit: Over Hill and Under Hill (x1)
2
4
Cave. Trollshaws.

Immune to player card effects.

Players cannot travel to Troll Cave unless Bilbo Baggins has the Troll Key attached and the first player spends 5 resources. (2 resources instead if Bilbo Baggins has the Troll Purse attached.)

The Hobbit: Over Hill and Under Hill (x2)
1
1
Western Lands.

Response: After placing 1 or more progress tokens on Hobbit-lands, the first player draws 1 card.

Shadow: Defending player must put the top card of the encounter deck discard pile on top of the encounter deck.

The Hobbit: Over Hill and Under Hill (x2/x1)
3
2
Western Lands.

Forced: After placing 1 or more progress tokens on Dreary Hills, each player must discard 1 card at random from his hand.

Response: After Dreary Hills leaves play as an explored location, Bilbo Baggins gains 1 resource.

The Hobbit: Over Hill and Under Hill (x2)
2
3
Western Lands.

Forced: After placing 1 or more progress tokens on Lone-Lands, each player removes 1 resource from one of his hero's resource pools, if able.

Response: After Lone-Lands leaves play as an explored location, Bilbo Baggins gains 1 resource.

The Hobbit: Over Hill and Under Hill (x2)
1
3
Western Lands.

While Cave Entrance is in the staging area, it gains:'Forced: At the end of the round, place the top X cards of the encounter discard pile on the bottom of the encounter deck. X is the number of players in the game.'

That, of course, is the dangerous part about caves: you don't know how far they go back. –The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
Item.

If Troll Purse is discarded, add it to the staging area.

If Troll Purse is unattached and in the staging area, attach it to a Troll enemy, if able.

Response: After attached Troll enemy is destroyed, the first player may spend 1 resource to claim this objective and attach it to Bilbo Baggins.

The Hobbit: Over Hill and Under Hill (x1)
Item.

If Troll Key is discarded, add it to the staging area.

If Troll Key is unattached and in the staging area, attach it to a Troll enemy, if able.

Response: After attached Troll enemy takes damage as the result of an attack, the first player may exhaust Bilbo Baggins to claim this objective and attach it to him.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to the ally (excluding Gandalf) with the highest printed cost without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to the character (excluding Gandalf) with the highest printedAttack without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to the character (excluding Gandalf) with the highest printedDefense without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to the character (excluding Gandalf) with the highest printed hit points without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to the character (excluding Gandalf) with the highest printedWillpower without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to the character (excluding Gandalf) with the most attachments without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.

The Hobbit: Over Hill and Under Hill (x1)
Sack.

When Sacked: Attach to hero with the most resources without a Sack attached.

Attached character cannot ready, attack, defend, commit to quests, or trigger effects. If this Sack card is removed, shuffle it into the sack deck.