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Trait Keyword Victory
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Player Encounter Quest
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Results: 301 - 350 of 1590 Cards
Fire in the Night (x3)
2 1 1 1 2 3 ★ 1 
Woodman. Scout.

Forest Road Traveler gets +1 Willpower +1 Attack and +1 Defense for each attachment on the active location.

Only on the Road would travellers be found...
–The Fellowship of the Ring

Fire in the Night (x3)
1
2 
Condition. Trap.

Play into your play area unattached.

If unattached, attach to the next eligible enemy that engages you.

Response: After attached enemy resolves its attack, ready the defending character.

The Ghost of Framsburg (x3)
5 0 3 3 3 6 ★ 2 
Dwarf. Warrior.

Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)

The Ghost of Framsburg (x3)
2
2 
Condition.

Attach to an ally.

Attached ally does not exhaust to quest.

–The Hobbit

Wrath and Ruin (x3)
2 1 1 1 2 3 ★ 3 
Gondor.

Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.

Wrath and Ruin (x3)
- 3 3 3 6 8 ★ 1 
Legend.

Encounter.

When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and a copy of Tom Bombadillo! in the victory display from the game. This effect cannot be cancelled.

Under the Ash Mountains (x1)
9 3 2 1 3 6 ★ 1 
Noldor. Noble.

Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed..."
–The Fellowship of the Ring

Under the Ash Mountains (x3)
3 2 2 0 2 4 ★ 1 
Noldor.

Response: After Wandering Exile commits to a quest, discard a card from your hand to ready Wandering Exile.

"The Elves have their own labours and their own sorrows...
–Gildor, The Fellowship of the Ring

Wrath and Ruin Preorder Promotion (x1)
2 1 1 1 2 3 ★ 3 
Gondor.

Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.

Wrath and Ruin Preorder Promotion (x1)
- 3 3 3 6 8 ★ 1 
Legend.

Encounter.

When Revealed: Choose a player. That player gains control of Tom Bombadil, ready and committed to the quest. At the end of the round, remove Tom Bombadil and a copy of Tom Bombadillo! in the victory display from the game. This effect cannot be cancelled.

Under the Ash Mountains Preorder Promotion (x1)
9 3 2 1 3 6 ★ 1 
Noldor. Noble.

Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed..."
–The Fellowship of the Ring

Under the Ash Mountains Preorder Promotion (x1)
3 2 2 0 2 4 ★ 1 
Noldor.

Response: After Wandering Exile commits to a quest, discard a card from your hand to ready Wandering Exile.

"The Elves have their own labours and their own sorrows...
–Gildor, The Fellowship of the Ring

The Hobbit: Over Hill and Under Hill (x1)
12 3 3 1 5 7 ★ 6 
Dwarf. Noble. Warrior.

If you control at least 5 Dwarf characters, add 1 additional resource to Thorin Oakenshield's pool when you collect resources during the resource phase.

"I am Thorin son of Thrain son of Thror, King under the Mountain!" –Thorin, The Hobbit

The Road Darkens (x3)
3 3 0 0 3 5 ★ 8 
Noldor. Noble.

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

The Road Darkens (x3)
3 3 2 3 3 6 ★ 6 
Noldor. Healer.

At the end of the round, discard Elrond from play.

Response: After Elrond enters play, choose one:

  • heal all damage on a hero
  • discard a Condition attachment
  • each player draws 1 card.
The Flame of the West (x1)
10 0 1 4 4 6 ★ 6 
Gondor. Warrior.

Sentinel.

Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

“The Lord does not permit those who wear the black and silver to leave their post for any cause...”
–The Return of the King

The Flame of the West (x3)
4 2 2 2 3 5 ★ 3 
Dúnedain. Ranger.

Reduce the cost to play Halbarad by 1 for each enemy engaged with you.

Each enemy engaged with you gets +10 engagement cost.

"Halbarad Dunadan, Ranger of the North I am..."
–The Return of the King

The Mountain of Fire (x3)
3 2 1 1 3 4 ★ 3 
Noldor. Ranger.

While Elrohir is in play, Elladan gets +2 Attack

Response: After you optionally engage an Orc enemy, ready Elladan.

...they rode often far afield with the Rangers of the North, forgetting never their mother's torment in the dens of the Orcs. –The Return of the King

The Mountain of Fire (x3)
1
5 
Condition.

Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.

While another hero has Friend of Friends attached, attached hero gets +1 Willpower +1 Attack +1 Defense and +1 hit point.

"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"
–Sam Gamgee, The Return of the King

Attack on Dol Guldur (x1)
9 4 0 0 4 7 ★ 5 
Noldor. Noble.

Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

The Wizard's Quest (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Warrior.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

Escape from Khazad-dûm (x1)
13 3 2 3 4 7 ★ 10 
Noldor. Noble.

You may spend resources from Elrond's resource pool to pay for and allies.

Response: After a character is healed by another card effect, heal 1 damage on it.

Escape from Khazad-dûm (x1)
9 3 1 2 3 6 ★ 10 
Noldor. Noble.

Action: Discard a card from your hand to add 1 resource to a Noldor hero's resource pool, or to Aragorn's resource pool. (Limit once per round.)

Escape from Khazad-dûm (x1)
10 0 1 4 4 6 ★ 7 
Gondor. Warrior.

Sentinel.

Lower the cost to play Weapon and Armor attachments on Beregond by 2.

Revised Core Set (x3)
3 1 2 0 1 3 ★ 3 
Archer. Silvan.

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of LĂłrien, The Fellowship of the Ring

Revised Core Set (x3)
1
8 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1 Attack when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit

Revised Core Set (x3)
4
9 
Item. Armor.

Attach to a hero. Restricted.

Attached hero gets +4 Hit Points.

"Go to the armouries of the Citadel, and get you there the livery and gear of the Tower."
–Denethor, The Return of the King

Revised Core Set (x3)
1
9 
Item. Artifact.

Attach to a hero. Restricted.

Response: After a character is destroyed, add 1 resource to attached hero's pool.

'Slow should you be to wind that horn again, Boromir,' said Elrond, 'until you stand once more on the borders of your land, and dire need is on you.'
–The Fellowship of the Ring

Elves of Lórien (x1)
9 2 3 1 3 6 ★ 6 
Silvan. Ranger. Scout.

Ranged.

Combat Action: If you have not engaged an enemy this round, exhaust Haldir of LĂłrien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 5 
Silvan.

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 8 
Silvan. Warrior.

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...they say that you breathe so loud that they could shoot you in the dark." –Legolas, The Fellowship of the Ring

Elves of Lórien (x3)
1
6 
Item. Weapon.

Attach to a Silvan character with the ranged keyword. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy not engaged with you.)

...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring

Defenders of Gondor (x3)
1
10 
Armor. Item.

Attach to a hero. Restricted.

Limit 1 per hero.

Attached hero gains +1 Defense. (+2 Defense instead if attached hero has the Gondor trait.)

There flowered a White Tree, and that was for Gondor...
–The Return of the King

Defenders of Gondor (x3)
1
2 
Item. Weapon.

Attach to a Noble hero. Limit 1 per hero.

Restricted.

Attached hero gets +1 Attack (+2 Attack if your threat is 40 or higher).

...his sword of steel was valiant...
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
1
Item. Weapon.

Attach to a DĂșnedain or Gondor hero. Restricted.

Attached hero gets +1 Attack.

Response: After attached hero participates in an attack that destroys an enemy with 5 or more printed hit points, exhaust Sword of NĂșmenor to add 1 resource to attached hero's resource pool.

...the flowing characters of NĂșmenor glinted like fire upon the blade.
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
1
Mount.

Attach to a or Noldor hero. Restricted.

Response: After attached hero commits to a quest, discard a card from your hand to place 2 progress on the active location.

In the dusk its headstall flickered and flashed, as if it were studded with gems like living stars.
–The Fellowship of the Ring

Angmar Awakened Campaign Expansion (x1)
0
Item.

Attach to a hero. Restricted.

Attached hero gets +1Defense (+2Defense instead while defending against an Undead enemy).

Response: After you play Orders from Angmar discard a non-unique Undead enemy with 2 or less remaining hit points.

Angmar Awakened Campaign Expansion (x1)
3
Armor. Weapon. Item.

Attach to a character. Restricted.

Attached character gets +2Attack and +2 hit points.

Response: After attached character attacks and destroys an enemy, draw 1 card.

"It recalled to me the glory of the Eldar Days and the hosts of Beleriand."
–Elrond, The Lord of the Rings

Dream-chaser Hero Expansion (x1)
9 2 2 1 4 5 ★ 1 
Silvan. Scout.

Ranged.

Action: Exhaust Argalad to choose an enemy in the staging area. Until the end of the phase, that enemy gets -X Threat, where X is Argalad's Attack. If this effect reduces the enemy's Threat to 0, deal 1 damage to it. (Limit once per round.)

Dream-chaser Hero Expansion (x3)
2
Mount.

Attach to a or sentinel hero. Restricted.

Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.

Dream-chaser Hero Expansion (x3)
1
Mount.

Attach to a hero, or to Éowyn. Restricted.

Attached hero gets +1 Willpower.

Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.

...the great grey steed Windfola made little of the burden; for Dernhelm was less in weight than many men, though lithe and well-knit in frame. –The Return of the King

Ered Mithrin Hero Expansion (x3)
0
5 
Item. Armor.

Attach to a character. Restricted.

Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Ered Mithrin Hero Expansion (x3)
1
3 
Item. Weapon.

Attach to a or Warrior character. Restricted.

Limit 1 per character.

Attached character gets +1 Attack for each enemy engaged with you. (Limit +3Attack

He gripped tighter on the hilt of his sword and went on doggedly.–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
1
1 
Artifact. Item. Weapon.

Guarded (enemy or location).

Attach to a hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an enemy, draw 1 card.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character. Restricted.

Attached character gets +2 Attack.

Response: After you play Axe of the Edain, deal 2 damage to a non-unique enemy engaged with you.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Armor.

Attach to a character. Restricted.

Attached character gets +1 Defense and gains sentinel.

Response: Exhaust Gondolin Shield and spend 1 resource to cancel a shadow effect just triggered during an attack that attached character is defending. Then, deal the attacking enemy another shadow card.

The Fellowship of the Ring (x3)
2
Artifact. Item. Staff.

Attach to Gandalf. Restricted.

Action: Exhaust Gandalf’s Staff to (choose one):

  • choose a player to draw 1 card
  • add 1 resource to a hero's resource pool
  • discard a shadow card from a non-unique enemy.

...he held his staff aloft, and from its tip there came a feint radiance. –The Fellowship of the Ring

The Fellowship of the Ring (x1)
2
Artifact. Item. Weapon.

Attach to a Warrior hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring

The Fellowship of the Ring (x1)
3
Artifact. Item. Weapon.

Attach to a Noble hero or Aragorn. Restricted.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After an attack in which the attached hero defended resolves, exhaust AndĂșril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Return of the King (x3)
1
Item. Armor.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Def

His golden shield was uncovered, and lo! it shone like an image of the Sun...

-The Return of the King