
Permanet. Restricted.
Attached hero gets +1 (+2
instead if it has 2 or more resources in its resource pool).

Permanet. Restricted.
Attached hero gets +2 (+3
instead if it has 2 or more resources in its resource pool).
Response: When attached hero defends against an enemy, exhaust Parrying Cutlass to move 1 resource from that enemy to attached hero's resource pool.



Play Poisoned Stakes into the staging area unattached.
If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area.
At the end of each round, deal 2 damage to attached enemy.






Attach to a hero.
Action: Discard a card from your hand to give attached hero +1 or +1
until the end of the phase. Limit 3 times per phase.
'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring



Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.
The marauding orcs had been waylaid and almost all destroyed; the remnant had fled westward towards the mountains, and were being pursued. -The Fellowship of the Ring







Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)
But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.







Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.



While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring










Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

Attach to Prince Imrahil.
Price Imrahil gains the Outlands trait.
While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).






Each enemy in play gets +1 engagement cost for each Hobbit hero you control.
Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.
"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring

Setup: Attach to a hero in play.
Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 until the end of the round.
"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring

Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn's is greater than the discarded card's
you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).






While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gain
"We must gather all of the strength that we can find.
-The Return of the King



Attach to a hero.
Action: Discard a card from your hand to give attached hero +1 or +1
until the end of the phase. Limit 3 times per phase.
'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring



Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.
The marauding orcs had been waylaid and almost all destroyed...
–The Fellowship of the Ring







Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)
But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.













If each hero you control has the Hobbit trait, Pippin gains:
Response: After an enemy engages you, raise your threat by 3 to return it to the staging area. Until the end of the round, that enemy cannot engage you.
"There must be someone with intelligence in the party." –The Fellowship of the Ring







Pelargir Shipwright gets +1 for each hero you control with a printed
hero resource icon.
"It is forty leagues and two from Pelargir to the landings at the Harlond..."
–Aragorn, The Return of the King


Attach to a Noble hero.
Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.







Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.










Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)


Attach to Prince Imrahil.
Price Imrahil gains the Outlands trait.
While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).



“Soon there will be battle on the fields. A sortie must be made ready.”
–Gandalf, The Return of the King
Limit 1 copy of Prepare for Battle in the victory display.
While this quest is in the victory display, the first player draws an additional card during the resource phase.



Play only if you control a unique character with the Noble trait and another unique character with the Ranger trait.
Response: After a hero you control participates in an attack that destroys an enemy, add X resources to that hero's pool. X is the just destroyed enemy's printed







Pippin gets +2 while attacking an enemy with an engagement cost higher than your threat.
Response: After you engage an enemy with an engagement cost higher than your threat, ready Pippin.
"Down on your knees in the road and ask pardon, or I will set this troll's bane in you!"
–The Return of the King



Attach to the active location. Limit 1 per location.
Attached location gets +2 quest points.
Response: After attached location is explored, discard cards from the encounter deck until a location is discarded. Add that location to the staging area to choose an non-unique enemy in the staging area and shuffle it into the encounter deck.



While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.







Each enemy in play gets +1 engagement cost for each Hobbit hero you control.
Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.
"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring


Setup: Attach to a hero in play.
Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 until the end of the round.
"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring


Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn's is greater than the discarded card's
you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).







While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gains the hero card type.
"We must gather all of the strength that we can find.
–The Return of the King



Attach to a location.
Attached location gets -1 .
"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring



Attach to a location.
Attached location gets -1 .
"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring



Refresh Action: Exhaust 2 heroes to draw 5 cards.
"Here you will hear many songs and tales-if you can keep awake. But except on high days it usually stands empty and quiet. and people come here who wish for peace, and thought. There is always a fire here, all the year round, but there is little other light."
–Gandalf, The Fellowship of the Ring

Setup. Attach to a hero.
Attached hero gains the resource icon.
Action: Exhaust the attached hero to place 3 progress on a location. (Limit once per campaign. Record in Campaign Log when used.)

Setup. Attach to a hero.
Attached hero gains the resource icon.
Action: Spend 1 resource the attached hero's recource pool to ready a hero. (Limit once per campaign. Record in Campaign Log when used.)



Attach to a Dwarf character. Limit 1 per character.
Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.
He held a small pipe with a wide flattened bowl...
–The Two Towers



Play Ranger Spikes into the staging area unattached.
If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.
Players do not make engagement checks against attached enemy. Attached enemy gets -2 .





Attach to a Noldor or Silvan hero. Restricted.
Action: Discard a card from your hand to give attached hero +1 until the end of the phase. Limit 3 times per phase.
Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them.
–The Hobbit

When Armor Plating leaves play, remove it from the game.
Attached Ship gets +1
Response: After attached Ship defends against an enemy, discard 1 shadow card from another enemy.

When Spyglass leaves play, remove it from the game.
Action: Exhaust Spyglass to choose one:
• Look at a shadow card. You may discard it.
• Look at the top and bottom card of your deck.
• Place 1 progress on a location (4 progress instead if it is Uncharted).