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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
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Results: 1 - 50 of 1481 Cards
Dream-chaser Campaign Expansion (x1)
0
Item. Weapon.

Permanet. Restricted.

Attached hero gets +1Defense (+2Defense instead if it has 2 or more resources in its resource pool).

Dream-chaser Campaign Expansion (x1)
0
Item. Weapon. Upgraded.

Permanet. Restricted.

Attached hero gets +2Defense (+3Defense instead if it has 2 or more resources in its resource pool).

Response: When attached hero defends against an enemy, exhaust Parrying Cutlass to move 1 resource from that enemy to attached hero's resource pool.

The Blood of Gondor (x3)
2
5 
Trap.

Play Poisoned Stakes into the staging area unattached.

If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area.

At the end of each round, deal 2 damage to attached enemy.

The Voice of Isengard (x3)
0
3 
Spell.

Doomed 2.

Action: Each player may choose and discard a Condition attachment from play.

"But Saruman has long studied the arts of the Enemy himself, and thus we have often been able to forestall him." –Gandalf, The Fellowship of the Ring

Revised Core Set (x3)
1
10 
Title.

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring

Elves of Lórien (x3)
0
1 

Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed; the remnant had fled westward towards the mountains, and were being pursued. -The Fellowship of the Ring

Defenders of Gondor (x1)
11 2 3 2 4 7 ★ 4 
Gondor. Noble.

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.

Defenders of Gondor (x3)
2 1 1 0 2 3 ★ 3 
Gondor.

Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.

Defenders of Gondor (x3)
4
1 

While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.

Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).

"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring

Defenders of Gondor (x1)
4
2 
Condition.

Limit 1 per deck. Attach to a location.

Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!"
–Gandalf, The Fellowship of the Ring

Dream-chaser Hero Expansion (x1)
11 2 3 2 4 7 ★ 5 
Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

Dream-chaser Hero Expansion (x3)
3
Title.

Attach to Prince Imrahil.

Price Imrahil gains the Outlands trait.

While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).

The Fellowship of the Ring (x1)
6 2 1 1 2 4 ★
Hobbit.

Each enemy in play gets +1 engagement cost for each Hobbit hero you control.

Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.

"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring

The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 Attack until the end of the round.

"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring


The Two Towers (x1)
0
Artifact. Item.

Attach to Aragorn.

Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn'sWillpower is greater than the discarded card'sThreat you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Return of the King (x3)
4 2 2 2 3 5 ★
Gondor. Noble.

While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gain

"We must gather all of the strength that we can find.

-The Return of the King

Core Set (x2)
1
10 
Title.

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
0
1 

Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed...
–The Fellowship of the Ring

A Journey to Rhosgobel (x1)
11 2 3 2 4 7 ★ 4 
Gondor. Noble.

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.

A Journey to Rhosgobel (x3)
0
3 

Action: Move any number of resource tokens from a hero's resource pool to any other hero's resource pool.

Inside the hall there was piled a large assortment of packages and parcels and small articles of furniture. –The Fellowship of the Ring

Foundations of Stone (x3)
4
2 
Condition.

Limit 1 per deck. Attach to a location.

Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!"
–Gandalf, The Fellowship of the Ring

Encounter at Amon Dîn (x1)
6 2 1 1 2 4 ★ 1 
Hobbit.

If each hero you control has the Hobbit trait, Pippin gains:

Response: After an enemy engages you, raise your threat by 3 to return it to the staging area. Until the end of the round, that enemy cannot engage you.

"There must be someone with intelligence in the party." –The Fellowship of the Ring

Assault on Osgiliath (x3)
3 0 1 1 3 3 ★ 5 
Gondor. Craftsman.

Pelargir Shipwright gets +1 Willpower for each hero you control with a printed hero resource icon.

"It is forty leagues and two from Pelargir to the landings at the Harlond..."
–Aragorn, The Return of the King

Assault on Osgiliath (x3)
1
1 
Artifact. Item.

Attach to a Noble hero.

Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.

The Morgul Vale (x3)
2 1 1 0 2 3 ★ 3 
Gondor.

Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.

Trouble in Tharbad (x3)
0
1 

Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed; the remnant had fled westward towards the mountains, and were being pursued. –The Fellowship of the Ring

The City of Corsairs (x1)
11 2 3 2 4 7 ★ 2 
Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)

The City of Corsairs (x3)
3
1 
Title.

Attach to Prince Imrahil.

Price Imrahil gains the Outlands trait.

While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).

The Mûmakil (x3)
1
6
3 

“Soon there will be battle on the fields. A sortie must be made ready.”
–Gandalf, The Return of the King

Limit 1 copy of Prepare for Battle in the victory display.

While this quest is in the victory display, the first player draws an additional card during the resource phase.


Race Across Harad (x3)
0
3 

Play only if you control a unique character with the Noble trait and another unique character with the Ranger trait.

Response: After a hero you control participates in an attack that destroys an enemy, add X resources to that hero's pool. X is the just destroyed enemy's printedThreat

A Shadow in the East (x3)
2 2 0 0 2 3 ★ 2 
Hobbit.

Pippin gets +2 Attack while attacking an enemy with an engagement cost higher than your threat.

Response: After you engage an enemy with an engagement cost higher than your threat, ready Pippin.

"Down on your knees in the road and ask pardon, or I will set this troll's bane in you!"
–The Return of the King

A Shadow in the East (x3)
1
1 
Condition.

Attach to the active location. Limit 1 per location.

Attached location gets +2 quest points.

Response: After attached location is explored, discard cards from the encounter deck until a location is discarded. Add that location to the staging area to choose an non-unique enemy in the staging area and shuffle it into the encounter deck.

Wrath and Ruin (x3)
4
1 

While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.

Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).

"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring

Challenge of the Wainriders (x3)
1
1 
Master.

Attach to the hero with The One Ring.

Limit 1 per hero. Attached hero gets +1 Willpower

Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 Willpower until the end of the phase.

Challenge of the Wainriders Preorder Promotion (x1)
1
1 
Master.

Attach to the hero with The One Ring.

Limit 1 per hero. Attached hero gets +1 Willpower

Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 Willpower until the end of the phase.

The Black Riders (x1)
6 2 1 1 2 4 ★ 10 
Hobbit.

Each enemy in play gets +1 engagement cost for each Hobbit hero you control.

Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.

"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring

The Road Darkens (x1)
0
1 
Item. Gift.

Setup: Attach to a hero in play.

Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 Attack until the end of the round.

"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring


The Treason of Saruman (x1)
0
1 
Artifact. Item.

Attach to Aragorn.

Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn'sWillpower is greater than the discarded card'sThreat you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Flame of the West (x3)
4 2 2 2 3 5 ★ 5 
Gondor. Noble.

While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gains the hero card type.

"We must gather all of the strength that we can find.
–The Return of the King

Revised Core Set (x3)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Core Set (x2)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Shadow and Flame (x3)
1
6 

Refresh Action: Exhaust 2 heroes to draw 5 cards.

"Here you will hear many songs and tales-if you can keep awake. But except on high days it usually stands empty and quiet. and people come here who wish for peace, and thought. There is always a fire here, all the year round, but there is little other light."
–Gandalf, The Fellowship of the Ring

The Dark of Mirkwood (x1)
0
Adaptation.

Setup. Attach to a hero.

Attached hero gains the resource icon.

Action: Exhaust the attached hero to place 3 progress on a location. (Limit once per campaign. Record in Campaign Log when used.)

The Dark of Mirkwood (x1)
0
Adaptation.

Setup. Attach to a hero.

Attached hero gains the resource icon.

Action: Spend 1 resource the attached hero's recource pool to ready a hero. (Limit once per campaign. Record in Campaign Log when used.)

Dwarves of Durin (x3)
1
2 
Item. Pipe.

Attach to a Dwarf character. Limit 1 per character.

Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.

He held a small pipe with a wide flattened bowl...
–The Two Towers

Defenders of Gondor (x3)
2
9 
Trap.

Play Ranger Spikes into the staging area unattached.

If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.

Players do not make engagement checks against attached enemy. Attached enemy gets -2 Threat.

Defenders of Gondor (x3)
1
3 
Trap.

Play Ithilien Pit into the staging area unattached.

If unattached, attach Ithilien Pit to the next eligible enemy that enters the staging area.

Any character may choose attached enemy as the target of an attack.

Angmar Awakened Hero Expansion (x3)
0
Item. Weapon.

Attach to a Noldor or Silvan hero. Restricted.

Action: Discard a card from your hand to give attached hero +1 Attack until the end of the phase. Limit 3 times per phase.

Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them.
–The Hobbit

Dream-chaser Campaign Expansion (x1)
0
Modification. Armor. Upgraded.

When Armor Plating leaves play, remove it from the game.

Attached Ship gets +1Defense

Response: After attached Ship defends against an enemy, discard 1 shadow card from another enemy.

Dream-chaser Campaign Expansion (x1)
0
Item. Upgraded.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

• Look at a shadow card. You may discard it.

• Look at the top and bottom card of your deck.

• Place 1 progress on a location (4 progress instead if it is Uncharted).