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Resource Threat Engagement
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Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 1551 - 1597 of 1597 Cards
The Flame of the West (x1)
0 2 3 2 5 7 ★ 1 
Dúnedain. Noble. Ranger.

The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.

While Aragorn has an Artifact attached, he gains sentinel and does not exhaust to quest.

"I have no help to send, therefore I must go myself..."
–The Return of the King

The Flame of the West (x1)
9 4 1 1 3 7 ★ 10 
Rohan. Noble.

Setup: Reduce your threat by 3.

Action: Raise your threat by 3 to ready Éowyn. She gets +9 Attack until the end of the phase. (Limit once per game for the group.)

"But no living man am I! You look upon a woman. Éowyn I am, Éomund's daughter."
–The Return of the King

The Flame of the West (x1)
10 0 1 4 4 6 ★ 6 
Gondor. Warrior.

Sentinel.

Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

“The Lord does not permit those who wear the black and silver to leave their post for any cause...”
–The Return of the King

The Flame of the West (x3)
3 2 1 1 2 4 ★ 6 
Rohan. Warrior.

Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

Grimbold's men turned aside and passed round to a great gap in the wall further eastward.
–The Return of the King

The Flame of the West (x3)
4 2 2 2 3 5 ★ 5 
Gondor. Noble.

While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gains the hero card type.

"We must gather all of the strength that we can find.
–The Return of the King

The Flame of the West (x3)
4 2 2 2 3 5 ★ 3 
Dúnedain. Ranger.

Reduce the cost to play Halbarad by 1 for each enemy engaged with you.

Each enemy engaged with you gets +10 engagement cost.

"Halbarad Dunadan, Ranger of the North I am..."
–The Return of the King

The Flame of the West (x3)
2 X 1 1 2 3 ★ 5 
Wose.

X is the Threat of the active location.

Travel Action: Discard Ghân-buri-Ghân to travel to a location without resolving its Travel effect.

Ghân-buri-Ghân will not lead you into trap.
—The Return of the King

The Flame of the West (x3)
0
6 

Response: Exhaust a Weapon or Armor card attached to the defending character to cancel a shadow effect just triggered during combat.

"Do what you will; but I will hinder it, if I may."
–ɐowyn, The Return of the King

The Flame of the West (x3)
1
5 

Response: After a sentinel character is declared as a defender, it gets +2 Defense for this attack. If this attack deals no damage, ready the defending character.

...but alone in the porch upon the topmost step stood Beregond, clad in the black and silver of the Guard; and he held the door against them.
–The Return of the King

The Flame of the West (x3)
1
7 
Item. Armor.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Defense for this attack.

His golden shield was uncovered, and lo! it shone like an image of the Sun...
–The Return of the King

The Flame of the West (x3)
0
2 
Item. Armor.

Attach to Gondor hero. Restricted.

Response: Spend X resources from attached hero's pool to cancel X damage just dealt to attached hero.

This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...
–The Return of the King

The Flame of the West (x3)
2
3 
Mount.

Attach to a Dúnedain hero.

If the attached hero is Aragorn, he gains a icon.

Response: After you optionally engage an enemy, exhaust Roheryn and attached hero to declare attached hero as an attacker (and resolve its attack) against that eneny.

"Aragorn's own horse that they had brought from the North; Roheryn was his name."
–The Return of the King

The Flame of the West (x3)
3
1 
Artifact. Item.

Attach to Aragorn.

While Aragorn is questing, each other questing character you control gets +1 Willpower

While Aragorn is attacking, each other attacking character you control gets +1 Attack

Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
–The Return of the King

The Flame of the West (x1)
0
1 
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Rohan trait.

Attached hero gets +1 Attack while attacking with another Rohan character.

"Rise now, Meriadoc, esquire of Rohan of the household of Meduseld!"
–Théoden, The Return of the King

The Flame of the West (x1)
0
1 
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Gondor trait.

Attached hero gets +1 Willpower while commited to the quest with another Gondor character.

"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."
–Pippin, The Return of the King

The Mountain of Fire (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Planning Action: Exhaust The One Ring to add 1 resource to a hero's pool.

"I must carry the burden to the end."
–The Return of the King

The Mountain of Fire (x1)
0 2 3 2 5 7 ★ 1 
Dúnedain. Gondor. Noble. Warrior.

Sentinel. The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play the players lose the game.

“As I have begun, so I will go on.”
–The Return of the King

The Mountain of Fire (x1)
10 1 3 2 4 7 ★ 2 
Rohan. Noble. Warrior.

Response: After Éomer commits to the quest, spend 1 resource from his resource pool to immediately declare him as an attacker (and resolve his attack) against an enemy in the staging area.

...he was young, and he was king; the lord of a fell people.
–The Return of the King

The Mountain of Fire (x1)
8 1 1 3 3 5 ★ 1 
Hobbit.

While you are engaged with an enemy with an engagement cost higher than your threat, the first Hobbit ally you play each round does not require a resource match.

Response: After a Hobbit ally enters play, it gets +2 Attack until the end of the round.

The Mountain of Fire (x3)
2 2 0 0 2 3 ★ 7 
Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attributeWillpowerAttackDefense Add Rosie Cotton'sWillpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

The Mountain of Fire (x3)
4 1 2 2 3 5 ★ 2 
Rohan. Warrior.

Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if he is still in play.

"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."
–The Return of the King

The Mountain of Fire (x3)
3 2 1 1 3 4 ★ 3 
Noldor. Ranger.

While Elrohir is in play, Elladan gets +2 Attack

Response: After you optionally engage an Orc enemy, ready Elladan.

...they rode often far afield with the Rangers of the North, forgetting never their mother's torment in the dens of the Orcs. –The Return of the King

The Mountain of Fire (x3)
3 2 1 1 3 4 ★ 3 
Noldor. Ranger.

While Elladan is in play, Elrohir gets +2 Defense

Response: After you optionally engage an Orc enemy, ready Elrohir.

"From the North we came with this purpose, and from Elrond our father we brought this very counsel."
–The Return of the King

The Mountain of Fire (x3)
3
1 

Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to commit to the quest.

The Mountain of Fire (x3)
1
1 

Response: After you engage an enemy, search the top 5 cards of your deck for a Hobbit ally and put it into play (search you entire deck instead if that enemy's engagement cost is higher than your threat). Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.

The Mountain of Fire (x3)
2
3 
Item. Weapon.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

“Gúthwinë!” cried Éomer. “Gúthwinë for the Mark!”
–The Two Towers

The Mountain of Fire (x3)
1
5 
Condition.

Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.

While another hero has Friend of Friends attached, attached hero gets +1 Willpower +1 Attack +1 Defense and +1 hit point.

"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"
–Sam Gamgee, The Return of the King

The Mountain of Fire (x3)
1
2 
Item. Armor.

Attach to the Ring-bearer. Limit 1 per hero.

While an Orc is making an enagement check with you, it gets +5 engagement cost.

Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

The Old Forest (x1)
12 2 3 2 5 7 ★ 7 
Dúnedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

The Old Forest (x1)
0
1 
Tale.

Setup: The first player attaches Old Bogey-stories to a hero in play.

Action: Add Old Bogey-stories to the victory display to shuffle your hand of at least 6 cards into your deck. Then, draw 6 cards.

"If you mean the old bogey–stories Fatty's nurses used to tell him, about goblins and wolves and things of that sort, I should say no." –Merry, The Fellowship of the Ring

The Ruins of Belegost (x1)
11 2 2 2 5 7 ★ 7 
Dwarf. Noble. Warrior.

Gimli gets +1 Attack for each damage token on him.

Fog on the Barrow-downs (x1)
12 2 3 2 5 7 ★ 7 
D·nedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Fog on the Barrow-downs (x1)
0
1 
Song.

Setup: The first player adds this card to his hand.

Response: Add this card to the victory display and remove it from the campaign pool to cancel the "when revealed" effects of an encounter card just revealed from the encounter deck.

By fire, sun and moon, harken now and hear us!
Come, Tom Bombadil, for our need is near us!
–Frodo, The Fellowship of the Ring

Murder at the Prancing Pony (x1)
9 1 3 1 4 6 ★ 9 
Noble. Silvan. Warrior.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

The Siege of Annúminas (x1)
11 1 3 2 5 7 ★ 5 
Gondor. Noble. Warrior.

Action: Raise your threat by 1 to ready Boromir.

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

The Siege of Annúminas (x1)
11 2 2 2 5 7 ★ 3 
Gondor. Noble. Ranger.

Ranged. Response: After you engage an enemy, ready an ally you control. (Limit once per phase.)

Attack on Dol Guldur (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

Attack on Dol Guldur (x1)
9 4 0 0 4 7 ★ 5 
Noldor. Noble.

Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

The Wizard's Quest (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Warrior.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

The Woodland Realm (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

The Mines of Moria (x1)
9 1 1 2 2 4 ★ 3 
Hobbit.

The first player draws 1 additional card in the resource phase.

Escape from Khazad-dûm (x1)
14 3 3 3 5 8 ★ 9 
Istari.

Play with the top card of your deck faceup. Once per phase, you may play the top card of your deck as if it was in your hand. When playing a card this way, Gandalf is considered to have the printed , , , and icons.

Escape from Khazad-dûm (x1)
13 3 2 3 4 7 ★ 10 
Noldor. Noble.

You may spend resources from Elrond's resource pool to pay for and allies.

Response: After a character is healed by another card effect, heal 1 damage on it.

Escape from Khazad-dûm (x1)
9 3 1 2 3 6 ★ 10 
Noldor. Noble.

Action: Discard a card from your hand to add 1 resource to a Noldor hero's resource pool, or to Aragorn's resource pool. (Limit once per round.)

Escape from Khazad-dûm (x1)
10 0 1 4 4 6 ★ 7 
Gondor. Warrior.

Sentinel.

Lower the cost to play Weapon and Armor attachments on Beregond by 2.

Escape from Khazad-dûm (x1)
8 3 1 1 3 6 ★ 10 
Hobbit.

Response: After you engage an enemy with a higher engagement cost than your threat, ready Sam Gamgee. He gets +1 Willpower, +1 Attack, and +1 Defense until the end of the round.

The Hunt for the Dreadnaught (x1)
Side
A

Your minimum deck size is 100 cards.

Your threat cannot be reduced by player card effects.

Action: Exhaust this card and raise your threat by 1 to look at the top 2 cards of your deck, draw 1, and place the other on the bottom of your deck.

Forced: When you would be eliminated by reaching your threat elimination level, flip this card over instead.

Side
B

Your threat cannot be reduced by non-contract player card effects.

Heroes you control do not exhaust to quest.

Forced: When this card is flipped to this side, reduce your threat by 10. Search your deck for a card and either add it to your hand or play it, reducing its cost by 3. Shuffle your deck.

Thus came Aragorn... borne upon a wind from the Sea to the kingdom of Gondor...
–The Return of the King