Core Set
(x2)

Core Set
(x2)

Two-Player Limited Edition Starter
(x2)

Two-Player Limited Edition Starter
(x2)

A Journey To Rhosgobel
(x4)

Return to Mirkwood
(x3)

Khazad-dûm
(x2)

Khazad-dûm
(x1)

Khazad-dûm
(x1)

Khazad-dûm
(x2/x0)

The Watcher in the Water
(x4/x2)

4
[4336]

Tentacle.
When Revealed: The first player attaches Wrapped! to a hero he controls. (Counts as a Tentacle attachment with the text: 'Limit 1 per hero. Attached hero cannot exhaust or ready. At the end of the round, discard attached hero from play. Combat Action: Exhaust a hero you control without a Tentacle attachment to discard Wrapped!.')
The Long Dark
(x2)

Foundations of Stone
(x1)

Foundations of Stone
(x1)

Foundations of Stone
(x1)

Heirs of Númenor
(x1)

The Steward's Fear
(x1)

The Steward's Fear
(x1)

The Steward's Fear
(x1)

The Drúadan Forest
(x1/x0)

Assault on Osgiliath
(x1)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x2)

The Voice of Isengard
(x1)

The Voice of Isengard
(x2/x1)

The Voice of Isengard
(x3)

The Nîn-in-Eilph
(x3/x2)

The Nîn-in-Eilph
(x2)

The Wastes of Eriador
(x1)

The Treachery of Rhudaur
(x3)

The Grey Havens
(x2)

The Thing in the Depths
(x2)

The Thing in the Depths
(x3)

Temple of the Deceived
(x1)

Item.
Artifact.
If unattached, return Gate Key to the staging area and it gains: "Action: Exhaust a hero to claim Gate Key and attach it to that hero."
Action: Exhaust Gate Key and attached hero and spend 3 resources from attached hero's resource pool to look at the facedown side of a Temple of the Deceived.
Temple of the Deceived
(x2)

4
(4)

Underground.
While Jungle Path is the active location, the locations immediately above and below it are not considered to be in the staging area.
Forced: When Jungle Path is flipped over while active, each player must exhaust a character with at least 2 Attack.
Uncharted.
Cannot have player card attachments.
Forced: After Lost Island becomes the active location, flip it over.
Action: Remove 4 progress from Lost Island to look at its facedown side.
The Black Serpent
(x2/x1)

The Wilds of Rhovanion
(x2/x1)

The Withered Heath
(x2/x1)

The Fate of Wilderland
(x3/x2)

The Fortress of Nurn
(x2/x1)

The Hobbit: On the Doorstep
(x2)

1
(1)

Mountain.
While Secret Entrance is the active location, The Lonely Mountain's Threat is reduced by half (round up). Travel: The first player must exhaust a hero and name a card type to travel here. Then, look at the top card of the encounter deck. If the looked at card is not the named type, return Secret Entrance to the staging area. (The players cannot travel again this round.)
The Road Darkens
(x2)

The Land of Shadow
(x2/x1)

The Flame of the West
(x2/x1)

The Mountain of Fire
(x3)

The Mountain of Fire
(x1)

The Mountain of Fire
(x3/x2)

The Battle of Lake-town
(x1)

Creature.
Guarded.
Action: Exhaust a hero to claim this objective and attach it to that hero when it is free of encounters. (Counts as an attachment with the text:'If detached discard The Old ThrushResponse: After attached hero exhausts to attack Smaug, discard X cards from hand to reduce Smaug's Defense by X.')
The Battle of Lake-town
(x4)

The Siege of Annúminas
(x3)

The Woodland Realm
(x3)
4
Passage Through Mirkwood Nightmare
(x2)

Return to Mirkwood Nightmare
(x3)

Road to Rivendell Nightmare
(x3)

The Morgul Vale Nightmare
(x2)

To Catch an Orc Nightmare
(x2)

Dungeons Deep and Caverns Dim Nightmare
(x3)
