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Results: 57 Cards

Core Set (x3)
[3] 1 1 0 2 3โ˜… 6 
Silvan.   Scout.  

Response: After Lรณrien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring


Core Set (x2)
[3] 10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lรณrien."
–The Fellowship of the Ring


Core Set (x3)
[3] 1 0 0 1 1โ˜… 8 
Silvan.  

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring


Core Set (x2)
[3] 4 

Action: Choose a player. That player draws 3 cards.

"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring


Core Set (x2)
[1] 10 
Title.  

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 or +1 until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[3] 3 0 0 3 5โ˜… 8 
Noldor.   Noble.  

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.


Two-Player Limited Edition Starter (x1)
[3] 2 2 0 2 4โ˜… 5 
Silvan.   Scout.  

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[3] 0 1 2 2 3โ˜… 3 
Silvan.   Warrior.  

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"You cannot cross the rivers again, and behind you there are now secret sentinels that you cannot pass."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜… 6 
Silvan.   Scout.  

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"I shall lead you well..."
–Haldir, The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3 5โ˜… 6 
Silvan.  

Ranged. Sentinel.

"But there are some of use who still go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 0 2 0 1 2โ˜… 8 
Silvan.   Warrior.  

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...you breathe so loud that they could shoot you in the dark."
–Legolas, The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 1 0 0 1 1โ˜… 7 
Silvan.   Minstrel.  

Response: After Galadhrim Minstrel enters play, search the top 5 cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

...the language was of Elven–song and spoke of things little now in Middle–earth.
–The Fellowship of the Ring


Revised Core Set (x3)
[3] 1 1 0 2 3โ˜… 6 
Silvan.   Scout.  

Response: After Lรณrien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring


Revised Core Set (x3)
[3] 10 

Action: Reduce one player's threat by 6, or reduce each player's threat by 2.

"Welcome to Caras Galadhan!" he said. "Here is the city of the Galadhrim where dwell the Lord Celeborn and Galadriel the Lady of Lรณrien."
–The Fellowship of the Ring


Revised Core Set (x3)
[3] 1 0 0 1 1โ˜… 8 
Silvan.  

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring


Revised Core Set (x3)
[3] 4 

Action: Choose a player. That player draws 3 cards.

"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring


Revised Core Set (x3)
[1] 10 
Title.  

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 or +1 until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring


A Journey to Rhosgobel (x3)
[4] 2 2 2 3 5โ˜… 6 
Silvan.  

Ranged. Sentinel.

"But there are some of us still who go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands." –The Fellowship of the Ring


Elves of Lórien (x1)
(11) 3 2 2 4 7โ˜… 5 
Silvan.   Noble.  

Response: After a Silvan ally enters play, that ally gets +1 +1 and +1 until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring


Elves of Lórien (x1)
(9) 4 0 0 4 7โ˜… 9 
Noldor.   Noble.  

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)


Elves of Lórien (x1)
(9) 2 3 1 3 6โ˜… 6 
Silvan.   Ranger.   Scout.  
Ranged. Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

Elves of Lórien (x3)
[3] 0 1 2 2 3โ˜… 3 
Silvan.   Warrior.  
Sentinel. Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

Elves of Lórien (x3)
[2] 1 0 0 1 1โ˜… 7 
Silvan.   Minstrel.  
Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

Elves of Lórien (x3)
[2] 2 0 1 1 2โ˜… 10 
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Elves of Lórien (x3)
[2] 1 1 0 1 2โ˜… 6 
Silvan.   Scout.  
Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

Elves of Lórien (x3)
[3] 2 2 0 2 4โ˜… 5 
Silvan.   Scout.  
Ranged. Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

Elves of Lórien (x3)
[1] 5 
Song.  
Attach to a hero. Action: Exhaust O Lorien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

Elves of Lórien (x3)
[4] 1 

Planning Action: Return each Silvan ally you control to your hand. Then, play each of those allies from your hand one at a time at no cost.

Elves of Lórien (x3)
[2] 0 2 0 1 2โ˜… 8 
Silvan.   Warrior.  
Ranged. Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

Elves of Lórien (x3)
[4] 2 2 1 2 4โ˜… 4 
Silvan.   Scout.  
Ranged. Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

Elves of Lórien (x3)
[1] 6 
Item.   Weapon.  
Attach to a Silvan character with the ranged keyword. Restricted. Attached character gets +1 Attack. (+2 Attack instead if attacking an enemy not engaged with you.)

The Morgul Vale (x3)
[1] 1 
Song.  

Action: Choose a hero. Until the end of the phase, that hero gets +1 for each resource in its resource pool.

An Elven–maid there was of old.
A shining star by day:
Her mantle white was hemmed with hold,
Her shoes of silver–grey.
–The Fellowship of the Ring


The Dunland Trap (x1)
(11) 3 2 2 4 7โ˜… 5 
Silvan.   Noble.  

Response: After a Silvan ally enters play, that ally gets +1 +1 and +1 until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring


The Dunland Trap (x3)
[2] 1 1 0 1 2โ˜… 6 
Silvan.   Scout.  

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"...I shall lead you well..." –Haldir, The Fellowship of the Ring


The Three Trials (x3)
[4] 2 2 1 2 4โ˜… 4 
Silvan.   Scout.  

Ranged.

Response: After you play Rรบmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

...the Company set out again, guided now by Haldir and his brother Rรบmil. –The Fellowship of the Ring


Trouble in Tharbad (x1)
(9) 2 3 1 3 6โ˜… 6 
Silvan.   Ranger.   Scout.  

Ranged.

Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lรณrien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring


Trouble in Tharbad (x3)
[1] 5 
Song.  

Attach to a hero.

Action: Exhaust O Lรณrien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).

"I sang of leaves, of leaves of gold, and
leaves of gold there grew:
Of wind I sang, a wind there came and in the
branches blew." –Galadriel, The Fellowship of the Ring


Trouble in Tharbad (x3)
[2] 1 0 0 1 1โ˜… 7 
Silvan.   Minstrel.  

Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

...the language was that of Elven–song and spoke of things little known on Middle–earth. –The Fellowship of the Ring


Trouble in Tharbad (x3)
[3] 0 1 2 2 3โ˜… 3 
Silvan.   Warrior.  

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going North toward Moria..." –Haldir, The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[2] 0 2 0 1 2โ˜… 8 
Silvan.   Warrior.  

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...they say that you breathe so loud that they could shoot you in the dark." –Legolas, The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[1] 6 
Item.   Weapon.  

Attach to a Silvan character with the ranged keyword. Restricted.

Attached character gets +1 (+2 instead if attacking an enemy not engaged with you.)

...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring


Celebrimbor's Secret (x1)
(9) 4 0 0 4 7โ˜… 9 
Noldor.   Noble.  

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)


Celebrimbor's Secret (x3)
[3] 2 2 0 2 4โ˜… 5 
Silvan.   Scout.  

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people." –Haldir, The Fellowship of the Ring


Celebrimbor's Secret (x3)
[2] 2 0 1 1 2โ˜… 10 
Silvan.  

Response: After Galadrielโ€™s Handmaiden enters play, choose a player. That player reduces his threat by 1.

Her maidens stood silent about her, and a while she looked upon her guests. –The Fellowship of the Ring


Celebrimbor's Secret (x3)
[1] 6 
Artifact.   Item.  

Attach to Galadriel.

Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.

"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, things that are, things that yet may be."
–Galadriel, The Fellowship of the Ring


Celebrimbor's Secret (x3)
[1] 5 
Item.  

Attach to a Noldor or Silvan character.

Limit 1 per character.

Attached character gets +1 (+2 instead if the active location has the Forest trait).

It was hard to say what colour they were: grey with the hue of twilight under the trees they seemed to be; and yet if they were moved, or set in another light, they were green as shadowed leaves... –The Fellowship of the Ring


The Antlered Crown (x3)
[3] 1 

Doomed 3.

Action: Heal all damage on each character in play.

For a moment Frodo stood near the brink and let the water flow over his tired feet. It was cold but its touch was clean, and as he went on and it mounted to his knees, he felt that the strain of travel and all weariness was washed from his limbs. –The Fellowship of the Ring


The Treachery of Rhudaur (x3)
[1] 1 0 0 1 1โ˜… 5 
Silvan.   Craftsman.  

Cannot attack or defend.

Response: After Galadhrim Weaver enters play, shuffle the top card of your discard pile into your deck.

"You are indeed high in the favour of the Lady! For she herself and her maidens wove this..." –Lรณrien Elf, The Fellowship of the Ring


The Dread Realm (x3)
[2] 1 0 1 1 1โ˜… 4 
Silvan.   Healer.  

Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.

"Even if your Quest did not concern us closely, you should have refuge in this City, until you were healed and refreshed."
–Celeborn, The Fellowship of the Ring


The Drowned Ruins (x3)
[3] 0 3 0 2 4โ˜… 6 
Silvan.   Warrior.  

Ranged.

Response: After Marksman of Lรณrien enters play, choose an enemy. That enemy gets -2 until the end of the round.

"Keen are the eyes of the Elves."
–Aragorn, The Two Towers


The City of Ulfast (x3)
[4] 1 

Planning Action: Return each Silvan ally you control to your hand. Then, play each of those allies from your hand one at a time at no cost.

Celeborn came forth and led the host of Lรณrien...
–The Return of the King


The City of Ulfast Preorder Promotion (x1)
[4] 1 

Planning Action: Return each Silvan ally you control to your hand. Then, play each of those allies from your hand one at a time at no cost.

Celeborn came forth and led the host of Lรณrien...
–The Return of the King


The Road Darkens (x3)
[3] 3 0 0 3 5โ˜… 8 
Noldor.   Noble.  

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.


The Road Darkens (x1)
[0] 1 
Item.   Gift.  

Setup: Attach to a hero in play.

Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 until the end of the round.

"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring



The Road Darkens (x1)
[0] 1 
Item.   Gift.  

Setup: Attach to a hero in play.

Action: Add Lรณrien Rope to the victory display, and remove it from the campaign pool to give each location in the staging area -2 until the end of the phase.

"What a piece of luck you had that rope!" –Frodo, The Two Towers



Attack on Dol Guldur (x1)
(11) 3 2 2 4 7โ˜… 5 
Silvan.   Noble.  

Response: After a Silvan ally enters play, that ally gets +1 +1 and +1 until the end of the round.


Attack on Dol Guldur (x1)
(9) 4 0 0 4 7โ˜… 5 
Noldor.   Noble.  

Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)