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Resource Threat Engagement
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Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 401 - 450 of 903 Cards
The Two Towers (x4)
2 4 3 4
Ent.

While Ent of Fangorn is in the staging area, it gains: "QuestAction: Exhaust a hero you control to discard the top card of the encounter deck. If that hero'sWillpower is greater than the discarded card'sThreat place 1 resource here. Then, if there are 3 resources here, discard them to take control of Ent of Fangorn. Any player may trigger this effect."

The Two Towers (x2/x0)

Surge.

When Revealed: Exhaust each damaged character. Until the end of the combat phase, treat each damaged character's text box as if it were blank (except for Traits).

Shadow: Discard a non-objective attachment you control.

The Two Towers (x1)
0
Artifact. Item.

Attach to Aragorn.

Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn'sWillpower is greater than the discarded card'sThreat you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Two Towers (x3)
Mordor.

Peril.

When Revealed: Either place the lowestAttack Harad enemy engaged with you facedown under The Black Gate or reveal the top card from under The Cross-roads and put it into play engaged with you.

"Always more people coming to Mordor. One day all the peoples will be inside." -Gollum, The Two Towers

The Two Towers (x2/x1)

Peril.

When Revealed: Either place the lowestThreat Harad enemy in the staging area facedown under The Black Gate and reveal an additional encounter card, or each enemy in the staging area makes an immediate attack against you.

"Not nice; very cruel wicked Men they look. Almost as bad as Orcs..." -Gollum, The Two Towers

The Two Towers (x2/x1)
3
9
Underground.

When Revealed: Make Blocked Tunnel the active location, returning any previous active location to the staging area.

Action: Exhaust a character with a Weapon attachment to place 3 progress on Blocked Tunnel. (Any player may trigger this effect.)

Across the width and height of the tunnel a vast web was spun, orderly as the web of some huge spider... -The Two Towers

The Return of the King (x3)
0

Response: Exhaust a Weapon or Armor card attached to the defending character to cancel a shadow effect just triggered during combat.

"Do what you will; but I will hinder it, if I may."

-Éowyn, The Return of the King

The Return of the King (x3)
1
Item. Armor.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Def

His golden shield was uncovered, and lo! it shone like an image of the Sun...

-The Return of the King

The Return of the King (x3)
3
Artifact. Item.

Attach to Aragorn.

While Aragorn is questing, each other questing character you control gets +1 Willpower.

While Aragorn is attacking, each other attacking character you co

Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.

-The Return of the King

The Return of the King (x1)
0
Title.

Permanent.

Setup: Attach to a hero.

Attached hero gains the Gondor trait.

Attached hero gets +1 Willpower while commited to the quest with another Gondor character.

"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."

-Pippin, The Return of the King

The Return of the King (x3)

When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or each character you control gets -1 Willpower, -1 Attack, and -1 Defense until

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if undefended).

The Return of the King (x2/x1)
Sorcery.

When Revealed: Each player deals 1 damage to a hero he controls. Until the end of the round, treat the printed text box of each damaged character as if it were blan

...a great cloud streamed slowly westward from the Black Land, devouring light... -The Return of the King

The Return of the King (x1)
Stage
2 A

"The enemy," men murmured. "The dike is down. Here they come pouring through the breaches!" -The Return of the King

When Revealed: Each player adds 1 set aside ~Wraith on Wings to the staging area and reveals an encounter card. Starting with the first player, each player discards cards from the top of his deck until he discards an ally that is not in play. Put the discarded ally into play in the staging area and treat its text box as if it were blank until

2 B
X

X is the total cost of all allies in the staging area.

Allies in the staging area are treated as if their text box is blank, are immune to player card effects, and are under no player's control.

Forced: At the end of the round, assign damage among the allies in the staging area equal to the number of enemies

The Return of the King (x3)
2 2 0 0 2 3 ★
Hobbit.

Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (Willpower, Attack, Defense). Add Rosie Cotton's Willpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

The Return of the King (x3)
2
Item. Weapon.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

"Gúthwinë!" cried Éomer. "Gúthwinë for the Mark!"

-The Two Towers

The Return of the King (x3)
1
Condition.

Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play.

While another hero has Friend of Friends attached, attached hero gets +1 Willpower, +1 Attack, +1 Defense and +1 hit point.

"Come, Mr. Frodo!" he cried, "I can't carry it for you, but I can carry you and it as well"

-Sam Gamgee, The Return of the King

The Return of the King (x1)
Fellowship.

Attached hero gains the Ring-bearer trait and the Fellowship sphere. You cannot lose control of the first player token.

Action: Exhaut The One Ring and raise your threat by 1 to choose an enemy. Until the end of the phase, that enemy gets -X Threat, where X is the attac

The Return of the King (x3)
2
3
Cirith Ungol.

Forced: After the players travel to Torch-lit Hall, discard cards from the top of the encounter deck until an enemy is discarded. If there is a copy of that enemy in the staging area, discard that copy as well. If there is not, add the just discarded enemy

It was dimly lit with torches flaring in brackets on the walls, but its distant end was lost in gloom.

-The Return of the King

The Return of the King (x3)
3
6
Plains.

While Waste of Dagorlad is the active location, treat the printed text box of each ally as if it were blank (except for Traits).

So desolate were those places and so deep the horror that lay on them that some of the host were unmanned.

-The Return of the King

The Return of the King (x3/x2)

When Revealed: Each player deals 1 damage to a questing character he controls. Until the end of the phase, each damaged character gets -1 Willpower

Shadow: Choose a non-unique enemy in the staging area. Engage it and deal it a shadow card.

The Return of the King (x2/x1)

When Revealed: Each player makes a Fortitude test. If you fail this test, deal 1 damage to each character you control. Until the end of the round, treat the printed text box of each damaged character as if it were blank (except for Traits).

Shadow: If you failed a Fortitude test this round, this attack is considered undefended.

The Return of the King (x1)
Stage
1 A

Against all odds, the Ring-bearer has found his way into The Black Land of Modor, but a dangerous journey still lies before him and The Eye of Sauron yet searches for the spies who escaped from Cirith Ungol.

Setup: Add ~Mount ~Doom and The Tower of Barad-dûr to the staging area. Make Brake of Thorns the active location. Each player searches the encounter deck for a different location and adds it to the staging area. Shuffl

1 B
4

Dire. This stage gets +4 quest points for each player.

The first treachery revealed each quest phase is immune to player card eff

Core Set (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers

Core Set (x2)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers

Core Set (x1)
2
10 
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gains +2 Willpower

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring

Core Set (x2)
1
8 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1 Attack when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit

Core Set (x2)
2
6 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gains +1 Attack (+2 Attack instead if attached hero is a Dwarf.)

"But keep your bow ready to hand, and I will keep my axe loose in my belt."
–Gimli, The Two Towers

Core Set (x2)
2
6 
Condition.

Attach to a hero.

Attached hero gains +1 Willpower.

"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lórien,
The Fellowship of the Ring

Core Set (x2)
1
10 
Title.

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring

Core Set (x1)
1
1 
Condition.

Attach to a hero. Attached hero gets -1 Willpower

Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.

'Go on then!' said Frodo. 'What do you know?'
'Too much; too many dark things,' said Strider grimly.
–The Fellowship of the Ring

Core Set (x1)
32 3 5 2 9
Creature. Spider.

When Revealed: Each character currently committed to a quest gets -1 Willpower until the end of the phase.

Shadow: Raise defending player's threat by 4. (Raise defending player's threat by 8 instead if this attack is undefended.)

Core Set (x2/x0)

When Revealed: Remove 4 progress tokens from the current quest card. (If there are fewer than 4 progress tokens on the quest, remove all progress tokens from that quest.)

Shadow: Defending character does not count its Defense

Two-Player Limited Edition Starter (x1)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures."
–Mablung, The Two Towers

Two-Player Limited Edition Starter (x2)
2
10 
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gains +2 Willpower

If attached hero is Aragorn, he also gains a resource icon.

Two-Player Limited Edition Starter (x2)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached hero gains +1 Attack

Response: After attached character attacks, deal 1 damage to the defending character.

Two-Player Limited Edition Starter (x2)
1
8 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1 Attack when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

Conflict at the Carrock (x3)
3 1 1 1 3 3 ★ 3 
Dwarf.

Action: Spend 1 resource to give Longbeard Map-Maker +1 Willpower until the end of the phase.

On the table in the light of a big lamp with a red shade he spread a piece of parchment rather like a map. –The Hobbit

A Journey to Rhosgobel (x3)
2
4 
Signal.

Attach to a hero.

Attached hero gains +1 Willpower

Action: Pay 1 resource from attached hero's pool to attach Dúnedain Quest to another hero.

A Journey to Rhosgobel (x3)
2 2 0 0 1 2 ★ 8 
Rohan.

While committed to a quest, Escort from Edoras gets +2 Willpower

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

The Hills of Emyn Muil (x3)
1
1 

Quest Action: Discard a ally to give each hero committed to this quest +1 Willpower until the end of the phase.

In the dark at the rear, grim and silent, walked Aragorn.
–The Fellowship of the Ring

The Hills of Emyn Muil (x1)
X
5
Emyn Muil.

X is double the number of players in the game.

While Amon Lhaw is the active location, treat all attachments as if their printed text boxes were blank.

The Dead Marshes (x3)
Escape.

When Revealed: The first player makes an escape test counting Attack instead of Willpower, dealing 2 cards from the encounter deck. If this test is failed, place 1 resource token on Gollum and raise each player's threat by 1.

Escape: 3

Return to Mirkwood (x1)
11 1 2 3 5 7 ★ 8 
Dwarf. Noble.

While Dáin Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit

Return to Mirkwood (x3)
3
3 

Action: Until the end of the phase, all Rohan characters get +2 Willpower

With astonishing speed and skill they checked their steeds, wheeled, and came charging round. –The Two Towers

Khazad-dûm (x1)
9 1 2 2 4 6 ★ 1 
Dwarf.

Response: After Dwalin attacks and destroys an Orc enemy, lower your threat by 2.

It was a dwarf with a blue beard tucked into a golden belt, and very bright eyes under his dark-green hood.
–The Hobbit

Khazad-dûm (x3)
1
6 
Song.

Action: Choose a Dwarf hero. That hero gets +2 Willpower +2 Attack and +2 Defense until the end of the round.

A king he was on carven throne
In many–pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
–The Fellowship of the Ring

Khazad-dûm (x3)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached character gets +1 Attack

Response: After attached character attacks, deal 1 damage to the defending enemy.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came." –Gloin, The Fellowship of the Ring

Khazad-dûm (x3)
2
3 

Action: Each Dwarf character gets +1 Willpower until the end of the phase. (+2 Willpower instead if the active location is an Underground or Dark location.)

Khazad-dûm (x3/x1)

When Revealed: The first player attaches Shadow of Fear to one of his heroes. Counts as a Condition attachment with the text:

Limit 1 per hero. Attached hero cannot exhaust or ready and its text box is treated as if it were blank.
Action: Pay 3 resources from attached hero's pool to discard this card.
Khazad-dûm (x2)
3
2
Underground.

While Plundered Armoury is in the staging area, enemies get +1 Attack.

Response: After Plundered Armoury leaves play as an explored location, each player may attach a Weapon or Armour attachment from his hand to 1 character he controls.