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Player Encounter Quest
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43 Results Found

Core Set (x1)
(12) 2 3 2 5 (496)
Dúnedain.   Noble.   Ranger.  
Sentinel.  
Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

The Watcher in the Water (x1)
(12) 2 3 2 5 (388)
Dúnedain.   Ranger.  
Sentinel.  
Refresh Action: Reduce your threat to your starting threat level. (Limit once per game.)

Core Set (x3)
[2] 0 1 1 1 (2261)
Gondor.   Warrior.  
Sentinel.  
Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.

The Hunt for Gollum (x3)
[2] 0 0 4 1 (1554)
Creature.   Eagle.  
Sentinel.  
Winged Guardian cannot have restricted attachments.Forced: After an attack in which Winged Guardian defends resolves, pay 1 Tactics resource or discard Winged Guardian from play.

Escape from Mount Gram (x3)
[2] 1 1 2 3 (963)
Ent.   Warrior.  
Sentinel.  
Cannot have restricted attachments. Enters play exhausted. While Derndingle Warrior is defending, it gains: "Action: Deal 1 damage to Derndingle Warrior to give it +3 Defense for this attack." (Limit once per attack.)

Heirs of Númenor (x1)
(10) 0 1 4 4 (299)
Gondor.   Warrior.  
Sentinel.  
Lower the cost to play Weapon and Armor attachments on Beregond by 2.

The Flame of the West (x1)
(10) 0 1 4 4 (246)
Gondor.   Warrior.  
Sentinel.  
Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

The Treason of Saruman (x1)
(12) 2 3 2 4 (209)
Noble.   Rohan.   Warrior.  
Sentinel.  
Reduce the cost of the first Rohan ally you play from your hand each round by 1 (to a minimum of 0).

A Journey To Rhosgobel (x3)
[4] 2 2 2 3 (657)
Silvan.  
Ranged.   Sentinel.  

The Mûmakil (x3)
[5] 1 2 3 3 (574)
Harad.   Warrior.  
Sentinel.  
Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

The Treason of Saruman (x3)
[4] 2 2 2 3 (574)
Dwarf.   Warrior.  
Sentinel.  
Response: After an enemy is revealed from the encounter deck, ready Gimli.

A Journey To Rhosgobel (x3)
[5] 1 3 1 4 (557)
Creature.   Eagle.  
Sentinel.  
Landroval cannot have restricted attachments. Response: After a hero card is destroyed, return Landroval to his owner's hand to put that hero back into play, with 1 damage token on it. (Limit once per game.)

The Hobbit: Over Hill and Under Hill (x1)
(12) 0 5 1 10 (177)
Beorning.   Warrior.  
Sentinel.  
Cannot have attachments. Immune to player card effects. Beorn does not exhaust to defend.

The Morgul Vale (x1)
(12) 2 3 2 4 (153)
Rohan.   Noble.   Warrior.  
Sentinel.  
Each hero with a printed Tactics resource icon gets +1 Willpower.

The Sands of Harad (x1)
(11) 2 2 2 5 (144)
Dwarf.   Noble.   Warrior.  
Sentinel.  
Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 Attack until the end of the phase. (Limit once per phase.)

The Antlered Crown (x1)
(10) 1 2 3 4 (135)
Rohan.   Warrior.  
Sentinel.  
While Erkenbrand is defending, he gains: "Response: Deal 1 damage to Erkenbrand to cancel a shadow effect just triggered."

Trouble in Tharbad (x3)
[3] 0 1 2 2 (433)
Silvan.   Warrior.  
Sentinel.  
Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

The Battle of Carn Dûm (x3)
[3] 1 1 1 3 (429)
Dúnedain.   Ranger.  
Sentinel.  
Guardian of Arnor gets +1 Defense for each enemy engaged with you.

The Antlered Crown (x3)
[3] 0 1 3 2 (398)
Rohan.   Warrior.  
Sentinel.  

The Sands of Harad (x3)
[4] 0 1 2 3 (371)
Dwarf.   Warrior.  
Sentinel.  
Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.

Temple of the Deceived (x3)
[4] 0 1 3 3 (368)
Rohan.   Warrior.  
Sentinel.  
Response: While Déorwine is defending, spend 1 Leadership resource to cancel a shadow effect dealt to the attacking enemy. Any player may trigger this action.

The Hobbit: On the Doorstep (x3)
[3] 1 1 2 3 (306)
Dwarf.  
Sentinel.  
While you control at least 5 Dwarf characters, lower the cost to play Dwalin by 2.

Across the Ettenmoors (x1)
(10) 1 2 2 5 (45)
Dwarf.  
Sentinel.  
Response: After another hero is declared as a defender, exhaust Dori to add his Defense to the defending hero's Defense for this attack.

The Withered Heath (x1)
(11) 0 3 3 5 (37)
Beorning.   Warrior.  
Sentinel.  
Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 Defense for this attack.

The Watcher in the Water (x3)
[2] 0 1 2 2 (213)
Noldor.   Warrior.  
Sentinel.  
Watcher of the Bruinen does not exhaust to defend.Forced: After Watcher of the Bruinen defends, either discard it from play or discard 1 card from your hand.

Road to Rivendell (x3)
[5] 1 2 2 2 (154)
Dúnedain.   Ranger.  
Ranged.   Sentinel.   Secrecy 3.  

The Lost Realm (x3)
[-] 2 2 2 3 (133)
Dúnedain.   Ranger.  
Encounter.   Surge.   Ranged.   Sentinel.  
When Revealed: The first player chooses a player to take control of Ranger of the North. Then, either deal 2 damage to an enemy or place 2 progress tokens on a location.

The Thing in the Depths (x3)
[4] 1 2 2 3 (122)
Dúnedain.   Noble.  
Sentinel.  
Action: Spend 1 Lore resource to look at a facedown shadow card dealt to an engaged enemy. If that card has a shadow effect, Eldahir gets +2 Defense until the end of the phase. Any player may trigger this action. (Limit once per phase.)

The Mountain of Fire (x1)
(0) 2 3 2 5
Dúnedain.   Gondor.   Noble.   Warrior.  
Sentinel.  
The first player gains control of Aragorn. Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.) If Aragorn leaves play the players lose the game.

Two-Player Limited Edition Starter (x1)
(12) 2 3 2 5
Dúnedain.   Noble.   Ranger.  
Sentinel.  
Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

The Old Forest (x1)
(12) 2 3 2 5
Dúnedain.   Noble.   Ranger.  
Sentinel.  
Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Fog on the Barrow-downs (x1)
(12) 2 3 2 5
Dúnedain.   Noble.   Ranger.  
Sentinel.  
Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

The Grey Havens (x1)
5 4 4 18
Grey Havens.   Ship.  
Sentinel.  
Immune to player card effects. The Dream-chaser can always be committed to sailing tests (even if you are not the first player), and counts as 2 characters when committed to a Sailing test. If the Dream-chaser is destroyed, the players lose the game.

The Grey Havens (x1)
3 3 4 16
Gondor.   Ship.  
Sentinel.  
Immune to player card effects. Raise your starting threat by 3. Draw 1 additional card during the resource phase. If the Dawn Star is destroyed, its controller is eliminated from the game.

The Grey Havens (x1)
3 3 5 15
Grey Havens.   Ship.  
Sentinel.  
Immune to player card effects. Reduce the cost of the first ally you play each round by 1. If the Nárelenya is destroyed, its controller is eliminated from the game.

The Grey Havens (x1)
2 4 2 14
Gondor.   Ship.  
Sentinel.   Ranged.  
Immune to player card effects. Reduce your starting threat by 3. Each hero you control gets +1 Attack. If the Silver Wing is destroyed, its controller is eliminated from the game.

The Sands of Harad (x1)
1 2 3 3
Harad.   Warrior.  
Sentinel.  
Response: After Jubayr is declared as a defender, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.) If Jubayr leaves play, you are eliminated from the game.

The Mountain of Fire (x1)
3 3 3 5
Creature.   Eagle.  
Ranged.   Sentinel.  
When Revealed: The first player must choose: either take control of Gwaihir, or spend 1 Fellowship resource and discard Gwahir to discard a non-unique enemy in the staging area.

Shadow: This attack deals no damage.

Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3
Dwarf.   Warrior.  
Sentinel.  
Response: After an enemy is revealed from the encounter deck, ready Gimli.

Two-Player Limited Edition Starter (x2)
[3] 0 1 2 2
Silvan.   Warrior.  
Sentinel.  
Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

Two-Player Limited Edition Starter (x1)
[4] 2 2 2 3

Ranged.   Sentinel.  

The Siege of Annúminas (x3)
1 2 2 3
Dúnedain.  
Surge.   Ranged.   Sentinel.  
When Revealed: Any player may spend 1 resource to take control of Dúnedain of Annúminas. Otherwise, discard it.

Ready the defending character and give it +2 Defense for this attack.

Attack on Dol Guldur (x1)
3 3 3 6
Silvan.  
Ranged.   Sentinel.  
Immune to player card effects. Does not exhaust to quest. If Host of Lórien leaves play, remove it from the game.