






Cannot have attachments.
Response: Discard Loyal Hound to cancel up to 2 damage just dealt to a hero you control.



Play only if you control a unique character with the Istari trait and another unique character with the Eagle trait.
Action: Search the top 5 cards of your deck for an Eagle or Istari ally and put it into play. Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.



Action: Choose an attachment with a printed cost of X in any player's discard pile and play that attachment for no cost. (The chosen attachment can belong to any sphere of influence.)
The Sword of Elendil was forged anew by Elvish smiths... –The Fellowship of the Ring


Attach to Radagast.
Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.







Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.
"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King



Play only if you control a Hobbit hero. You cannot play this card if there is a copy of Tom Bombadillo! in the victory display.
Planning Action: Add Tom Bombadillo the the victory display to shuffle a set-aside copy of Tom Bombadil into the encounter deck.



Action: Each player whose threat is 40 or higher readies all characters he controls.







Response: After you play Woodland Sentry from your hand, choose an enemy or location in play. If there is a copy of that card in the victory display, discard the chosen card.
In the Wide World the Wood–elves lingered in the twilight of our Sun and Moon but loved best the stars...
–The Hobbit



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero is declared as an attacker, exhaust The One Ring and raise your threat by 1 to double attached hero's printed for this attack.


Planning Action: Return each Silvan ally you control to your hand. Then, play each of those allies from your hand one at a time at no cost.
Celeborn came forth and led the host of Lórien...
–The Return of the King



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.



Attach to a hero. Limit 1 per hero.
Attached hero can have 1 additional restricted attachment.
The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets + 1 hit point.
Response: At the beginning of the round, exhaust The One Ring and raise your threat by 1 to heal all damage from attached hero.







Response: After Odo Proudfoot enters play, search the top 5 cards of your deck for a Hobbit ally and add it to your hand. Shuffle the other cards back into your deck.
"ProudFEET! shouted an elderly hobbit from the back of the pavilion.
–The Fellowship of the Ring



Action: Reduce the cost of the next card you play by 1 for each Pipe you control.
Merry smiled. "Well then," he said, "if Strider will provide what is needed, I will smoke and think."
–The Return of the King



Planning Action: Choose a hero you control. Add 1 resource to its resource pool for each enemy engaged with you. You can only play 1 Knowledge of the Enemy each round.
"If a man must needs walk in sight of the Black Gate, or tread the deadly flowers of Morgul Vale, then perils he will have."
–Aragorm, The Fellowship of the Ring



Action: Ready up to X Woodman characters you control, where X is the number of locations with player card attachments.
The Woodman said that there was some new terror abroad...
–The Fellowship of the Ring







Response: After Westfold Lancer quests successfully, discard it to choose a non-unique enemy in the staging area. Deal 2 damage to the chosen enemy.
...the white fury of the Northmen burned the hotter, and more skilled was their knighthood with long spears...
–The Return of the King



Response:At the end of the staging step, discard cards from the top of the encounter deck until you discard a treachery. Resolve its 'when revealed' effects to ready each of your questing characters. Each of your questing characters gets +1 until the end of the phase.


Your deck must be exactly 50 players cards and include exactly 10 cards from each of these four spheres: and
You cannot include more than 2 copies of any card by title in your deck.
When choosing your starting heroes, you may choose 4 heroes instead of 3. Each of your heroes must belong to a different sphere.
"You can trust us to stick to you through think and thin – to the bitter end."
–Merry, The Fellowship of the Ring


Planning Action: Return each Silvan ally you control to your hand. Then, play each of those allies from your hand one at a time at no cost.
Celeborn came forth and led the host of Lórien...
–The Return of the King



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.



Attach to a hero. Limit 1 per hero.
Attached hero can have 1 additional restricted attachment.
The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring






Gandalf does not exhaust to commit to a quest.
Forced: At the end of the refresh phase, discard Gandalf from play. You may raise your threat by 2 to cancel this effect.
“I am Gandalf, and Gandalf means me!” –The Hobbit



Attach to a character.
Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.
"You will have to manage without pocket–handkerchiefs, and a good many other things, before you get to the journey's end. As for a hat, I have got a spare hood and cloak in my luggage." –Dwalin, The Hobbit



Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.
“I was coming over the mountains with a friend or two...” –Gandalf, The Hobbit



Quest Action: Exhaust a character you control that is not committed to the quest to commit that character to the quest.
To the end of his days Bilbo could never remember how he found himself outside, without a hat, walking–stick or any money, or anything that he usually took when he went out. –The Hobbit



Attach to a Dwarf hero.
Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.
"Long ago in my grandfather Thror's time our family was driven out of the far North, and came back with all their wealth and tools to this Mountain on the map." –Thorin, The Hobbit









Response: Spend 1 resource and exhaust The One Ring to cancel the effect of an encounter card just revealed from the encounter deck. Shuffle that card back into the encounter deck and reveal another encounter card.
"I will take the Ring," he said, "though I do not know the way." –The Fellowship of the Ring



Action: Choose a Hobbit character. That character gets +2 , +2
, and +2
until the end of the phase.
"I have something to do before the end, and it lies ahead, not in the Shire. I must see it through, sir, if you understand me." –Sam Gamgee, The Fellowship of the Ring





Setup: Attach to the Ring-bearer.
Action: Add Mr. Underhill to the victory display to choose an enemy engaged with you. Until the end of the round, that enemy cannot attack you.
"I will give you a travelling name now. When you go, go as Mr. Underhill."
–Gandalf, The Fellowship of the Ring


Setup: Attach to a hero.
Attached hero gets +2 hit points and gains the Healer trait.
"Few now have the skill of healing to match such evil weapons. But I will do what I can."
–Aragorn, The Fellowship of the Ring







Response: After Frodo Baggins exhausts to defend an attack, exhaust The One Ring and spend 1 resource to target the attacking enemy. Then, this attack deals no damage and each player raises his threat by 2.
"But there is more about you now than appears on the surface." –Bilbo, The Fellowship of the Ring






Play with the top card of your deck faceup. Once per phase, you may play the top card of your deck as if it was in your hand. When playing a card this way, Gandalf is considered to have the printed ,
,
, and
icons.
"I am a servant of the Secret Fire, wielder of the flame of Anor." –The Fellowship of the Ring


Attach to an Istari character. Limit 1 per character.
Action: Exhaust Wizard Pipe to exchange a card in your hand with the top card of your deck.
...there was a long silence, broken only by the soft puffs of Gandalf's pipe, as he blew white smoke–rings out of the window. –The Fellowship of the Ring


Setup: Attach to a hero in play.
Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 until the end of the round.
"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring


Setup: Attach to a hero in play.
Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.
"...your hands shall flow with gold, and yet over you gold shall have no dominion." –Galadriel, The Fellowship of the Ring


Setup: Attach to a hero in play.
Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.
Often in their hearts they thanked the lady of Lórien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers







Cannot have restricted attachments.
Action: Deal 1 damage to Treebeard to give him +1 and +1
until the end of the phase. (Limit 5 times per phase.)
"I am not altogether on anybody's side, because nobody is altogether on my side..."
–The Two Towers






Play only if you control at least 1 Ent character.
Attach to a character. Limit 1 per character.
Attached character gets +2 hit points.
The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers


Setup: Attach to a Warrior hero.
Response: After attached hero is declared as the only attacker against a non-unique enemy, exhaust Intimidation to give that enemy -2 for this attack.
"None knows what the new day shall bring him," said Aragorn. "Get you gone, ere it turn to your evil!"
–Aragorn, The Two Towers


Setup: Attach to a Healer hero.
Action: Exhaust attached hero and Hands of a Healer to heal up to 3 damage from a hero.
"Life to the dying
In the king's hand lying!"
–Herb–master, The Return of the King


Setup: Attach to a Ranger hero.
Response: After attached hero is declared as a defender against a non-unique enemy, exhaust Forewarned to discard 1 shadow card from that enemy.
"Faint and far are the feet of our enemies."
–Aragorn, The Two Towers


Setup: Attach to a Noble hero.
Response: After attached hero quests successfully, exhaust Leader of Men to add 1 resource to attached hero's pool.
"Take this, dear lord!" said a clear voice. "It was ever at your service."
–The Two Towers


Setup: Attach to a hero.
Attached hero gets +1 +1
+1
and cannot have treachery card attachments.
"Beyond all hope you return to us in our need!"
–Aragorn, The Two Towers