






Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.
"Even if your Quest did not concern us closely, you should have refuge in this City, until you were healed and refreshed."
–Celeborn, The Fellowship of the Ring



Attach to a Ranger character. Limit 1 per character.
While attached character is commited to the quest, Weather-stained Cloak gains:
Response: Exhaust Weather-stained Cloak to cancel 1 point of damage just dealt to attached character.
They were clad in warm raiment and heavy cloaks...
–The Return of the King


Attach to a unique ally belonging to any sphere of influence.
Attached character loses the ally card type and gains the hero card type.
"But why, lord, did you receive me as sword–thain, if not to stay by your side?"
–Merry, The Return of the King










Attach to a character.
Quest Action: Discard Grappling Hook and exhaust attached character to commit attached character to the quest, using its instead of its
(or instead of its
if the current quest has the siege keyword).



Attach to a or a Scout character.
Response: At the beginning of the travel phase, exhaust Mariner’s Compass and attached character to search the top 5 cards of the encounter deck for a location. Switch that location with a location in the staging area. Shuffle the encounter deck.














Glorfindel can be played from your discard pile.
Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)
"He is an Elf-lord of a house of princes."
–Gandalf, The Fellowship of the Ring






As an additional cost to play Guardian of Rivendell from your hand, you must discard 2 cards from your hand.
"Indeed there is a power in Rivendell to withstand the might of Mordor, for a while."
–Gandalf, The Fellowship of the Ring



Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments.
Attached character gets +1 +1
and +2 hit points.
Now men came bearing raiment of war from the king's hoard...
–The Two Towers



Attach to a hero.
Response: After Dúnedain Remedy is attached to a hero, heal 1 damage on that hero.
Action: Pay 1 resource from attached hero's resource pool to attach Dúnedain Remedy to another hero.







Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2 until the end of the round.
"Keen are the eyes of the Elves."
–Aragorn, The Two Towers







Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait).



Attach to a location. Limit 1 per location
Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.
He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring







Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.
"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King


Attach to a hero.
While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest.
While you control 5 or fewer characters, attached hero gets +2 .
"Strider can take you by paths that are seldom tridden. Will you have him?"
–Aragorn, The Fellowship of the Ring







Resources in Na'asiyah's resource pool cannot be used to pay for allies.
Action: While Na'asiyah is attacking or defending, pay 1 resource from her resource pool to give her +2 or +2
for this attack.



Attach to a Warrior character. Limit 1 per character.
Attached character gets +2 hit points.
Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.







Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)







Knight of the White Tower's resource cost must be paid from a single hero's resource pool.
"...to be only a man of arms of the Guard of the Tower of Gondor is held worthy in the City, and such men have honour in the land." –Beregond, The Return of the King
















Attach to Prince Imrahil.
Price Imrahil gains the Outlands trait.
While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).







While there is a side quest in the victory display, Halfling Bounder gains:"Response: Discard Halfling Bounder to cancel the 'when revealed' effects of an encounter card that was just revealed from the encounter deck."
"The Bounders have never been so busy before."
–Sam Gamgee, The Fellowship of the Ring







While there is a side quest in the victory display, Vigilant Dúnadan does not exhaust to defend.
"I don't think we've rightly understood till now what they did for us."
–Barliman Butterbur, The Return of the King



Attach to a Dwarf character. Limit 1 per character.
Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.
He held a small pipe with a wide flattened bowl...
–The Two Towers







Thurindir gets +1 for each side quest in the victory display.
Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.
"He is one of the wandering folk – Rangers we call them."
–Barliman Butterbur, The Fellowship of the Ring



Attach to a hero. Limit 1 per hero.
Attached hero gains the Warrior trait.
Response: After you play Mighty Warrior from your hand, draw a card.
Gimli hewed the legs from another that had sprung up on Balin's tomb.
–The Fellowship of the Ring







Forced: After this ally enters play, search the top 5 cards of the encounter deck for a non-unique location and add it to the staging area. If no location enters play by this effect, discard Dúnedain Pathfinder. Shuffle the encounter deck.







Response: Discard Dúnedain Lookout to cancel the 'When Revealed' effects of an enemy just revealed from the encounter deck.
"Travellers scowl at us, and countrymen gives us scornful names."
–Aragorn, The Fellowship of the Ring







Defender of Cair Andros gets +X where X is the tens digit of your threat. (Limit +4
Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.



Attach to a Dúnedain character. Limit 1 per character.
Action: Exhaust Dúnedain Pipe and place a card from your hand on the bottom of your deck to draw a card.
He had a tall tankard in front of him, and was smoking a long–stemmed pipe curiously carved.
–The Fellowship of the Ring







Folco Boffin gets -1 threat cost for each Hobbit hero you control.
Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)
...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring










Attach to a hero. Limit 1 per hero.
Attached hero gains the Noble trait.
Response: After you play Diligent Noble from your hand, draw a card.







Response: After Riddermark Knight is declared as an attacker, it gets +2 for this attack. At the end of this attack, discard Riddermark Knight.







Response: After Beorning Guardian participates in an attack that destroys an enemy, discard Beorning Guardian to place X progress on a location, where X is the destroyed enemy's printed
"...if it were not for the Beornings, the passage from Dale to Rivendell would long ago have become impossible."
–Glóin, The Fellowship of the Ring


Attach to a hero. Limit 1 per hero and 1 per deck.
Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.
"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring










Attach to a Dale or Warrior character. Limit 1 per character.
Attached character gets +1 (and +1 hit point if attached character has the sentinel keyword).
Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit



Attach to a Dale or Esgaroth hero.
Planning Action: Exhaust King of Dale to reduce the cost of the next Dale ally you play this phase by 1 for each different player attachment on attached hero. That ally does not require a resource match.
Then Bard II, Brand's son, became King of Dale..
–The Return of the King



Attach to a Dale or Scout character. Limit 1 per character.
Response: After attached character commits to the quest, place 1 progress on the active location.
"You are come to the very edge of the Wild..."
–Gandalf, The Hobbit



Attach to a location. Limit 1 per location.
Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.







Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.
"...sometimes he is a huge black bear, sometimes he is a great strong black–haired man with huge arms and a great beard."
–Gandalf, The Hobbit







Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.
Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)







Combat Action: Play a Silvan ally from your hand. You do not need a resource match for this ally. (Limit once per round.)
"It is a crime to wander in my realm without leave."
–The Hobbit



Attach to a Silvan hero.
Action: Exhaust The Elvenking and return a Silvan ally you control to your hand to ready attached hero.
In a great hall with pillars hewn out of the living stong sat the Elvenking on a chair of carven wood.
–The Hobbit







Cannot have attachments.
Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)
"As a bear he ranged far and wide"
–Gandalf, The Hobbit







Cannot attack or defend.
Response: After Galion enters play, he gets +1 until the end of the round.
"Here am I waiting and waiting down hero, while you fellows drink and make merry and forget your tasks. Small wonder if I fall asleep from weariness!"
–The Hobbit






While there is at least 1 side quest in the victory display, ready Thalion at the beginning of the combat phase.
While there are at least 3 side quests in the victory display, Thalion loses the ally card type, gains the hero card type and the resource icons of each sphere on a side quest in the victory display.